1cabdff1aSopenharmony_ci/*
2cabdff1aSopenharmony_ci * Texture block decompression
3cabdff1aSopenharmony_ci * Copyright (C) 2009 Benjamin Dobell, Glass Echidna
4cabdff1aSopenharmony_ci * Copyright (C) 2012 Matthäus G. "Anteru" Chajdas (http://anteru.net)
5cabdff1aSopenharmony_ci * Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com>
6cabdff1aSopenharmony_ci *
7cabdff1aSopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a
8cabdff1aSopenharmony_ci * copy of this software and associated documentation files (the "Software"),
9cabdff1aSopenharmony_ci * to deal in the Software without restriction, including without limitation
10cabdff1aSopenharmony_ci * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11cabdff1aSopenharmony_ci * and/or sell copies of the Software, and to permit persons to whom the
12cabdff1aSopenharmony_ci * Software is furnished to do so, subject to the following conditions:
13cabdff1aSopenharmony_ci * The above copyright notice and this permission notice shall be included
14cabdff1aSopenharmony_ci * in all copies or substantial portions of the Software.
15cabdff1aSopenharmony_ci *
16cabdff1aSopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17cabdff1aSopenharmony_ci * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18cabdff1aSopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19cabdff1aSopenharmony_ci * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20cabdff1aSopenharmony_ci * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21cabdff1aSopenharmony_ci * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22cabdff1aSopenharmony_ci * IN THE SOFTWARE.
23cabdff1aSopenharmony_ci */
24cabdff1aSopenharmony_ci
25cabdff1aSopenharmony_ci#include <stddef.h>
26cabdff1aSopenharmony_ci#include <stdint.h>
27cabdff1aSopenharmony_ci
28cabdff1aSopenharmony_ci#include "libavutil/attributes.h"
29cabdff1aSopenharmony_ci#include "libavutil/common.h"
30cabdff1aSopenharmony_ci#include "libavutil/intreadwrite.h"
31cabdff1aSopenharmony_ci#include "libavutil/libm.h"
32cabdff1aSopenharmony_ci
33cabdff1aSopenharmony_ci#include "texturedsp.h"
34cabdff1aSopenharmony_ci
35cabdff1aSopenharmony_ci#define RGBA(r, g, b, a) (((uint8_t)(r) <<  0) | \
36cabdff1aSopenharmony_ci                          ((uint8_t)(g) <<  8) | \
37cabdff1aSopenharmony_ci                          ((uint8_t)(b) << 16) | \
38cabdff1aSopenharmony_ci                          ((unsigned)(uint8_t)(a) << 24))
39cabdff1aSopenharmony_ci
40cabdff1aSopenharmony_cistatic av_always_inline void extract_color(uint32_t colors[4],
41cabdff1aSopenharmony_ci                                           uint16_t color0,
42cabdff1aSopenharmony_ci                                           uint16_t color1,
43cabdff1aSopenharmony_ci                                           int dxtn, int alpha)
44cabdff1aSopenharmony_ci{
45cabdff1aSopenharmony_ci    int tmp;
46cabdff1aSopenharmony_ci    uint8_t r0, g0, b0, r1, g1, b1;
47cabdff1aSopenharmony_ci    uint8_t a = dxtn ? 0 : 255;
48cabdff1aSopenharmony_ci
49cabdff1aSopenharmony_ci    tmp = (color0 >> 11) * 255 + 16;
50cabdff1aSopenharmony_ci    r0  = (uint8_t) ((tmp / 32 + tmp) / 32);
51cabdff1aSopenharmony_ci    tmp = ((color0 & 0x07E0) >> 5) * 255 + 32;
52cabdff1aSopenharmony_ci    g0  = (uint8_t) ((tmp / 64 + tmp) / 64);
53cabdff1aSopenharmony_ci    tmp = (color0 & 0x001F) * 255 + 16;
54cabdff1aSopenharmony_ci    b0  = (uint8_t) ((tmp / 32 + tmp) / 32);
55cabdff1aSopenharmony_ci
56cabdff1aSopenharmony_ci    tmp = (color1 >> 11) * 255 + 16;
57cabdff1aSopenharmony_ci    r1  = (uint8_t) ((tmp / 32 + tmp) / 32);
58cabdff1aSopenharmony_ci    tmp = ((color1 & 0x07E0) >> 5) * 255 + 32;
59cabdff1aSopenharmony_ci    g1  = (uint8_t) ((tmp / 64 + tmp) / 64);
60cabdff1aSopenharmony_ci    tmp = (color1 & 0x001F) * 255 + 16;
61cabdff1aSopenharmony_ci    b1  = (uint8_t) ((tmp / 32 + tmp) / 32);
62cabdff1aSopenharmony_ci
63cabdff1aSopenharmony_ci    if (dxtn || color0 > color1) {
64cabdff1aSopenharmony_ci        colors[0] = RGBA(r0, g0, b0, a);
65cabdff1aSopenharmony_ci        colors[1] = RGBA(r1, g1, b1, a);
66cabdff1aSopenharmony_ci        colors[2] = RGBA((2 * r0 + r1) / 3,
67cabdff1aSopenharmony_ci                         (2 * g0 + g1) / 3,
68cabdff1aSopenharmony_ci                         (2 * b0 + b1) / 3,
69cabdff1aSopenharmony_ci                         a);
70cabdff1aSopenharmony_ci        colors[3] = RGBA((2 * r1 + r0) / 3,
71cabdff1aSopenharmony_ci                         (2 * g1 + g0) / 3,
72cabdff1aSopenharmony_ci                         (2 * b1 + b0) / 3,
73cabdff1aSopenharmony_ci                         a);
74cabdff1aSopenharmony_ci    } else {
75cabdff1aSopenharmony_ci        colors[0] = RGBA(r0, g0, b0, a);
76cabdff1aSopenharmony_ci        colors[1] = RGBA(r1, g1, b1, a);
77cabdff1aSopenharmony_ci        colors[2] = RGBA((r0 + r1) / 2,
78cabdff1aSopenharmony_ci                         (g0 + g1) / 2,
79cabdff1aSopenharmony_ci                         (b0 + b1) / 2,
80cabdff1aSopenharmony_ci                         a);
81cabdff1aSopenharmony_ci        colors[3] = RGBA(0, 0, 0, alpha);
82cabdff1aSopenharmony_ci    }
83cabdff1aSopenharmony_ci}
84cabdff1aSopenharmony_ci
85cabdff1aSopenharmony_cistatic inline void dxt1_block_internal(uint8_t *dst, ptrdiff_t stride,
86cabdff1aSopenharmony_ci                                       const uint8_t *block, uint8_t alpha)
87cabdff1aSopenharmony_ci{
88cabdff1aSopenharmony_ci    int x, y;
89cabdff1aSopenharmony_ci    uint32_t colors[4];
90cabdff1aSopenharmony_ci    uint16_t color0 = AV_RL16(block + 0);
91cabdff1aSopenharmony_ci    uint16_t color1 = AV_RL16(block + 2);
92cabdff1aSopenharmony_ci    uint32_t code   = AV_RL32(block + 4);
93cabdff1aSopenharmony_ci
94cabdff1aSopenharmony_ci    extract_color(colors, color0, color1, 0, alpha);
95cabdff1aSopenharmony_ci
96cabdff1aSopenharmony_ci    for (y = 0; y < 4; y++) {
97cabdff1aSopenharmony_ci        for (x = 0; x < 4; x++) {
98cabdff1aSopenharmony_ci            uint32_t pixel = colors[code & 3];
99cabdff1aSopenharmony_ci            code >>= 2;
100cabdff1aSopenharmony_ci            AV_WL32(dst + x * 4, pixel);
101cabdff1aSopenharmony_ci        }
102cabdff1aSopenharmony_ci        dst += stride;
103cabdff1aSopenharmony_ci    }
104cabdff1aSopenharmony_ci}
105cabdff1aSopenharmony_ci
106cabdff1aSopenharmony_ci/**
107cabdff1aSopenharmony_ci * Decompress one block of a DXT1 texture and store the resulting
108cabdff1aSopenharmony_ci * RGBA pixels in 'dst'. Alpha component is fully opaque.
109cabdff1aSopenharmony_ci *
110cabdff1aSopenharmony_ci * @param dst    output buffer.
111cabdff1aSopenharmony_ci * @param stride scanline in bytes.
112cabdff1aSopenharmony_ci * @param block  block to decompress.
113cabdff1aSopenharmony_ci * @return how much texture data has been consumed.
114cabdff1aSopenharmony_ci */
115cabdff1aSopenharmony_cistatic int dxt1_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
116cabdff1aSopenharmony_ci{
117cabdff1aSopenharmony_ci    dxt1_block_internal(dst, stride, block, 255);
118cabdff1aSopenharmony_ci
119cabdff1aSopenharmony_ci    return 8;
120cabdff1aSopenharmony_ci}
121cabdff1aSopenharmony_ci
122cabdff1aSopenharmony_ci/**
123cabdff1aSopenharmony_ci * Decompress one block of a DXT1 with 1-bit alpha texture and store
124cabdff1aSopenharmony_ci * the resulting RGBA pixels in 'dst'. Alpha is either fully opaque or
125cabdff1aSopenharmony_ci * fully transparent.
126cabdff1aSopenharmony_ci *
127cabdff1aSopenharmony_ci * @param dst    output buffer.
128cabdff1aSopenharmony_ci * @param stride scanline in bytes.
129cabdff1aSopenharmony_ci * @param block  block to decompress.
130cabdff1aSopenharmony_ci * @return how much texture data has been consumed.
131cabdff1aSopenharmony_ci */
132cabdff1aSopenharmony_cistatic int dxt1a_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
133cabdff1aSopenharmony_ci{
134cabdff1aSopenharmony_ci    dxt1_block_internal(dst, stride, block, 0);
135cabdff1aSopenharmony_ci
136cabdff1aSopenharmony_ci    return 8;
137cabdff1aSopenharmony_ci}
138cabdff1aSopenharmony_ci
139cabdff1aSopenharmony_cistatic inline void dxt3_block_internal(uint8_t *dst, ptrdiff_t stride,
140cabdff1aSopenharmony_ci                                       const uint8_t *block)
141cabdff1aSopenharmony_ci{
142cabdff1aSopenharmony_ci    int x, y;
143cabdff1aSopenharmony_ci    uint32_t colors[4];
144cabdff1aSopenharmony_ci    uint16_t color0 = AV_RL16(block +  8);
145cabdff1aSopenharmony_ci    uint16_t color1 = AV_RL16(block + 10);
146cabdff1aSopenharmony_ci    uint32_t code   = AV_RL32(block + 12);
147cabdff1aSopenharmony_ci
148cabdff1aSopenharmony_ci    extract_color(colors, color0, color1, 1, 0);
149cabdff1aSopenharmony_ci
150cabdff1aSopenharmony_ci    for (y = 0; y < 4; y++) {
151cabdff1aSopenharmony_ci        const uint16_t alpha_code = AV_RL16(block + 2 * y);
152cabdff1aSopenharmony_ci        uint8_t alpha_values[4];
153cabdff1aSopenharmony_ci
154cabdff1aSopenharmony_ci        alpha_values[0] = ((alpha_code >>  0) & 0x0F) * 17;
155cabdff1aSopenharmony_ci        alpha_values[1] = ((alpha_code >>  4) & 0x0F) * 17;
156cabdff1aSopenharmony_ci        alpha_values[2] = ((alpha_code >>  8) & 0x0F) * 17;
157cabdff1aSopenharmony_ci        alpha_values[3] = ((alpha_code >> 12) & 0x0F) * 17;
158cabdff1aSopenharmony_ci
159cabdff1aSopenharmony_ci        for (x = 0; x < 4; x++) {
160cabdff1aSopenharmony_ci            uint8_t alpha = alpha_values[x];
161cabdff1aSopenharmony_ci            uint32_t pixel = colors[code & 3] | ((unsigned)alpha << 24);
162cabdff1aSopenharmony_ci            code >>= 2;
163cabdff1aSopenharmony_ci
164cabdff1aSopenharmony_ci            AV_WL32(dst + x * 4, pixel);
165cabdff1aSopenharmony_ci        }
166cabdff1aSopenharmony_ci        dst += stride;
167cabdff1aSopenharmony_ci    }
168cabdff1aSopenharmony_ci}
169cabdff1aSopenharmony_ci
170cabdff1aSopenharmony_ci/** Convert a premultiplied alpha pixel to a straight alpha pixel. */
171cabdff1aSopenharmony_cistatic av_always_inline void premult2straight(uint8_t *src)
172cabdff1aSopenharmony_ci{
173cabdff1aSopenharmony_ci    int r = src[0];
174cabdff1aSopenharmony_ci    int g = src[1];
175cabdff1aSopenharmony_ci    int b = src[2];
176cabdff1aSopenharmony_ci    int a = src[3]; /* unchanged */
177cabdff1aSopenharmony_ci
178cabdff1aSopenharmony_ci    src[0] = (uint8_t) r * a / 255;
179cabdff1aSopenharmony_ci    src[1] = (uint8_t) g * a / 255;
180cabdff1aSopenharmony_ci    src[2] = (uint8_t) b * a / 255;
181cabdff1aSopenharmony_ci}
182cabdff1aSopenharmony_ci
183cabdff1aSopenharmony_ci/**
184cabdff1aSopenharmony_ci * Decompress one block of a DXT2 texture and store the resulting
185cabdff1aSopenharmony_ci * RGBA pixels in 'dst'.
186cabdff1aSopenharmony_ci *
187cabdff1aSopenharmony_ci * @param dst    output buffer.
188cabdff1aSopenharmony_ci * @param stride scanline in bytes.
189cabdff1aSopenharmony_ci * @param block  block to decompress.
190cabdff1aSopenharmony_ci * @return how much texture data has been consumed.
191cabdff1aSopenharmony_ci */
192cabdff1aSopenharmony_cistatic int dxt2_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
193cabdff1aSopenharmony_ci{
194cabdff1aSopenharmony_ci    int x, y;
195cabdff1aSopenharmony_ci
196cabdff1aSopenharmony_ci    dxt3_block_internal(dst, stride, block);
197cabdff1aSopenharmony_ci
198cabdff1aSopenharmony_ci    /* This format is DXT3, but returns premultiplied alpha. It needs to be
199cabdff1aSopenharmony_ci     * converted because it's what lavc outputs (and swscale expects). */
200cabdff1aSopenharmony_ci    for (y = 0; y < 4; y++)
201cabdff1aSopenharmony_ci        for (x = 0; x < 4; x++)
202cabdff1aSopenharmony_ci            premult2straight(dst + x * 4 + y * stride);
203cabdff1aSopenharmony_ci
204cabdff1aSopenharmony_ci    return 16;
205cabdff1aSopenharmony_ci}
206cabdff1aSopenharmony_ci
207cabdff1aSopenharmony_ci/**
208cabdff1aSopenharmony_ci * Decompress one block of a DXT3 texture and store the resulting
209cabdff1aSopenharmony_ci * RGBA pixels in 'dst'.
210cabdff1aSopenharmony_ci *
211cabdff1aSopenharmony_ci * @param dst    output buffer.
212cabdff1aSopenharmony_ci * @param stride scanline in bytes.
213cabdff1aSopenharmony_ci * @param block  block to decompress.
214cabdff1aSopenharmony_ci * @return how much texture data has been consumed.
215cabdff1aSopenharmony_ci */
216cabdff1aSopenharmony_cistatic int dxt3_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
217cabdff1aSopenharmony_ci{
218cabdff1aSopenharmony_ci    dxt3_block_internal(dst, stride, block);
219cabdff1aSopenharmony_ci
220cabdff1aSopenharmony_ci    return 16;
221cabdff1aSopenharmony_ci}
222cabdff1aSopenharmony_ci
223cabdff1aSopenharmony_ci/**
224cabdff1aSopenharmony_ci * Decompress a BC 16x3 index block stored as
225cabdff1aSopenharmony_ci *   h g f e
226cabdff1aSopenharmony_ci *   d c b a
227cabdff1aSopenharmony_ci *   p o n m
228cabdff1aSopenharmony_ci *   l k j i
229cabdff1aSopenharmony_ci *
230cabdff1aSopenharmony_ci * Bits packed as
231cabdff1aSopenharmony_ci *  | h | g | f | e | d | c | b | a | // Entry
232cabdff1aSopenharmony_ci *  |765 432 107 654 321 076 543 210| // Bit
233cabdff1aSopenharmony_ci *  |0000000000111111111112222222222| // Byte
234cabdff1aSopenharmony_ci *
235cabdff1aSopenharmony_ci * into 16 8-bit indices.
236cabdff1aSopenharmony_ci */
237cabdff1aSopenharmony_cistatic void decompress_indices(uint8_t *dst, const uint8_t *src)
238cabdff1aSopenharmony_ci{
239cabdff1aSopenharmony_ci    int block, i;
240cabdff1aSopenharmony_ci
241cabdff1aSopenharmony_ci    for (block = 0; block < 2; block++) {
242cabdff1aSopenharmony_ci        int tmp = AV_RL24(src);
243cabdff1aSopenharmony_ci
244cabdff1aSopenharmony_ci        /* Unpack 8x3 bit from last 3 byte block */
245cabdff1aSopenharmony_ci        for (i = 0; i < 8; i++)
246cabdff1aSopenharmony_ci            dst[i] = (tmp >> (i * 3)) & 0x7;
247cabdff1aSopenharmony_ci
248cabdff1aSopenharmony_ci        src += 3;
249cabdff1aSopenharmony_ci        dst += 8;
250cabdff1aSopenharmony_ci    }
251cabdff1aSopenharmony_ci}
252cabdff1aSopenharmony_ci
253cabdff1aSopenharmony_cistatic inline void dxt5_block_internal(uint8_t *dst, ptrdiff_t stride,
254cabdff1aSopenharmony_ci                                       const uint8_t *block)
255cabdff1aSopenharmony_ci{
256cabdff1aSopenharmony_ci    int x, y;
257cabdff1aSopenharmony_ci    uint32_t colors[4];
258cabdff1aSopenharmony_ci    uint8_t alpha_indices[16];
259cabdff1aSopenharmony_ci    uint16_t color0 = AV_RL16(block + 8);
260cabdff1aSopenharmony_ci    uint16_t color1 = AV_RL16(block + 10);
261cabdff1aSopenharmony_ci    uint32_t code   = AV_RL32(block + 12);
262cabdff1aSopenharmony_ci    uint8_t alpha0  = *(block);
263cabdff1aSopenharmony_ci    uint8_t alpha1  = *(block + 1);
264cabdff1aSopenharmony_ci
265cabdff1aSopenharmony_ci    decompress_indices(alpha_indices, block + 2);
266cabdff1aSopenharmony_ci
267cabdff1aSopenharmony_ci    extract_color(colors, color0, color1, 1, 0);
268cabdff1aSopenharmony_ci
269cabdff1aSopenharmony_ci    for (y = 0; y < 4; y++) {
270cabdff1aSopenharmony_ci        for (x = 0; x < 4; x++) {
271cabdff1aSopenharmony_ci            int alpha_code = alpha_indices[x + y * 4];
272cabdff1aSopenharmony_ci            uint32_t pixel;
273cabdff1aSopenharmony_ci            uint8_t alpha;
274cabdff1aSopenharmony_ci
275cabdff1aSopenharmony_ci            if (alpha_code == 0) {
276cabdff1aSopenharmony_ci                alpha = alpha0;
277cabdff1aSopenharmony_ci            } else if (alpha_code == 1) {
278cabdff1aSopenharmony_ci                alpha = alpha1;
279cabdff1aSopenharmony_ci            } else {
280cabdff1aSopenharmony_ci                if (alpha0 > alpha1) {
281cabdff1aSopenharmony_ci                    alpha = (uint8_t) (((8 - alpha_code) * alpha0 +
282cabdff1aSopenharmony_ci                                        (alpha_code - 1) * alpha1) / 7);
283cabdff1aSopenharmony_ci                } else {
284cabdff1aSopenharmony_ci                    if (alpha_code == 6) {
285cabdff1aSopenharmony_ci                        alpha = 0;
286cabdff1aSopenharmony_ci                    } else if (alpha_code == 7) {
287cabdff1aSopenharmony_ci                        alpha = 255;
288cabdff1aSopenharmony_ci                    } else {
289cabdff1aSopenharmony_ci                        alpha = (uint8_t) (((6 - alpha_code) * alpha0 +
290cabdff1aSopenharmony_ci                                            (alpha_code - 1) * alpha1) / 5);
291cabdff1aSopenharmony_ci                    }
292cabdff1aSopenharmony_ci                }
293cabdff1aSopenharmony_ci            }
294cabdff1aSopenharmony_ci            pixel = colors[code & 3] | ((unsigned)alpha << 24);
295cabdff1aSopenharmony_ci            code >>= 2;
296cabdff1aSopenharmony_ci            AV_WL32(dst + x * 4, pixel);
297cabdff1aSopenharmony_ci        }
298cabdff1aSopenharmony_ci        dst += stride;
299cabdff1aSopenharmony_ci    }
300cabdff1aSopenharmony_ci}
301cabdff1aSopenharmony_ci
302cabdff1aSopenharmony_ci/**
303cabdff1aSopenharmony_ci * Decompress one block of a DXT4 texture and store the resulting
304cabdff1aSopenharmony_ci * RGBA pixels in 'dst'.
305cabdff1aSopenharmony_ci *
306cabdff1aSopenharmony_ci * @param dst    output buffer.
307cabdff1aSopenharmony_ci * @param stride scanline in bytes.
308cabdff1aSopenharmony_ci * @param block  block to decompress.
309cabdff1aSopenharmony_ci * @return how much texture data has been consumed.
310cabdff1aSopenharmony_ci */
311cabdff1aSopenharmony_cistatic int dxt4_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
312cabdff1aSopenharmony_ci{
313cabdff1aSopenharmony_ci    int x, y;
314cabdff1aSopenharmony_ci
315cabdff1aSopenharmony_ci    dxt5_block_internal(dst, stride, block);
316cabdff1aSopenharmony_ci
317cabdff1aSopenharmony_ci    /* This format is DXT5, but returns premultiplied alpha. It needs to be
318cabdff1aSopenharmony_ci     * converted because it's what lavc outputs (and swscale expects). */
319cabdff1aSopenharmony_ci    for (y = 0; y < 4; y++)
320cabdff1aSopenharmony_ci        for (x = 0; x < 4; x++)
321cabdff1aSopenharmony_ci            premult2straight(dst + x * 4 + y * stride);
322cabdff1aSopenharmony_ci
323cabdff1aSopenharmony_ci    return 16;
324cabdff1aSopenharmony_ci}
325cabdff1aSopenharmony_ci
326cabdff1aSopenharmony_ci/**
327cabdff1aSopenharmony_ci * Decompress one block of a DXT5 texture and store the resulting
328cabdff1aSopenharmony_ci * RGBA pixels in 'dst'.
329cabdff1aSopenharmony_ci *
330cabdff1aSopenharmony_ci * @param dst    output buffer.
331cabdff1aSopenharmony_ci * @param stride scanline in bytes.
332cabdff1aSopenharmony_ci * @param block  block to decompress.
333cabdff1aSopenharmony_ci * @return how much texture data has been consumed.
334cabdff1aSopenharmony_ci */
335cabdff1aSopenharmony_cistatic int dxt5_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
336cabdff1aSopenharmony_ci{
337cabdff1aSopenharmony_ci    dxt5_block_internal(dst, stride, block);
338cabdff1aSopenharmony_ci
339cabdff1aSopenharmony_ci    return 16;
340cabdff1aSopenharmony_ci}
341cabdff1aSopenharmony_ci
342cabdff1aSopenharmony_ci/**
343cabdff1aSopenharmony_ci * Convert a YCoCg buffer to RGBA.
344cabdff1aSopenharmony_ci *
345cabdff1aSopenharmony_ci * @param src    input buffer.
346cabdff1aSopenharmony_ci * @param scaled variant with scaled chroma components and opaque alpha.
347cabdff1aSopenharmony_ci */
348cabdff1aSopenharmony_cistatic av_always_inline void ycocg2rgba(uint8_t *src, int scaled)
349cabdff1aSopenharmony_ci{
350cabdff1aSopenharmony_ci    int r = src[0];
351cabdff1aSopenharmony_ci    int g = src[1];
352cabdff1aSopenharmony_ci    int b = src[2];
353cabdff1aSopenharmony_ci    int a = src[3];
354cabdff1aSopenharmony_ci
355cabdff1aSopenharmony_ci    int s  = scaled ? (b >> 3) + 1 : 1;
356cabdff1aSopenharmony_ci    int y  = a;
357cabdff1aSopenharmony_ci    int co = (r - 128) / s;
358cabdff1aSopenharmony_ci    int cg = (g - 128) / s;
359cabdff1aSopenharmony_ci
360cabdff1aSopenharmony_ci    src[0] = av_clip_uint8(y + co - cg);
361cabdff1aSopenharmony_ci    src[1] = av_clip_uint8(y + cg);
362cabdff1aSopenharmony_ci    src[2] = av_clip_uint8(y - co - cg);
363cabdff1aSopenharmony_ci    src[3] = scaled ? 255 : b;
364cabdff1aSopenharmony_ci}
365cabdff1aSopenharmony_ci
366cabdff1aSopenharmony_ci/**
367cabdff1aSopenharmony_ci * Decompress one block of a DXT5 texture with classic YCoCg and store
368cabdff1aSopenharmony_ci * the resulting RGBA pixels in 'dst'. Alpha component is fully opaque.
369cabdff1aSopenharmony_ci *
370cabdff1aSopenharmony_ci * @param dst    output buffer.
371cabdff1aSopenharmony_ci * @param stride scanline in bytes.
372cabdff1aSopenharmony_ci * @param block  block to decompress.
373cabdff1aSopenharmony_ci * @return how much texture data has been consumed.
374cabdff1aSopenharmony_ci */
375cabdff1aSopenharmony_cistatic int dxt5y_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
376cabdff1aSopenharmony_ci{
377cabdff1aSopenharmony_ci    int x, y;
378cabdff1aSopenharmony_ci
379cabdff1aSopenharmony_ci    /* This format is basically DXT5, with luma stored in alpha.
380cabdff1aSopenharmony_ci     * Run a normal decompress and then reorder the components. */
381cabdff1aSopenharmony_ci    dxt5_block_internal(dst, stride, block);
382cabdff1aSopenharmony_ci
383cabdff1aSopenharmony_ci    for (y = 0; y < 4; y++)
384cabdff1aSopenharmony_ci        for (x = 0; x < 4; x++)
385cabdff1aSopenharmony_ci            ycocg2rgba(dst + x * 4 + y * stride, 0);
386cabdff1aSopenharmony_ci
387cabdff1aSopenharmony_ci    return 16;
388cabdff1aSopenharmony_ci}
389cabdff1aSopenharmony_ci
390cabdff1aSopenharmony_ci/**
391cabdff1aSopenharmony_ci * Decompress one block of a DXT5 texture with scaled YCoCg and store
392cabdff1aSopenharmony_ci * the resulting RGBA pixels in 'dst'. Alpha component is fully opaque.
393cabdff1aSopenharmony_ci *
394cabdff1aSopenharmony_ci * @param dst    output buffer.
395cabdff1aSopenharmony_ci * @param stride scanline in bytes.
396cabdff1aSopenharmony_ci * @param block  block to decompress.
397cabdff1aSopenharmony_ci * @return how much texture data has been consumed.
398cabdff1aSopenharmony_ci */
399cabdff1aSopenharmony_cistatic int dxt5ys_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
400cabdff1aSopenharmony_ci{
401cabdff1aSopenharmony_ci    int x, y;
402cabdff1aSopenharmony_ci
403cabdff1aSopenharmony_ci    /* This format is basically DXT5, with luma stored in alpha.
404cabdff1aSopenharmony_ci     * Run a normal decompress and then reorder the components. */
405cabdff1aSopenharmony_ci    dxt5_block_internal(dst, stride, block);
406cabdff1aSopenharmony_ci
407cabdff1aSopenharmony_ci    for (y = 0; y < 4; y++)
408cabdff1aSopenharmony_ci        for (x = 0; x < 4; x++)
409cabdff1aSopenharmony_ci            ycocg2rgba(dst + x * 4 + y * stride, 1);
410cabdff1aSopenharmony_ci
411cabdff1aSopenharmony_ci    return 16;
412cabdff1aSopenharmony_ci}
413cabdff1aSopenharmony_ci
414cabdff1aSopenharmony_cistatic inline void rgtc_block_internal(uint8_t *dst, ptrdiff_t stride,
415cabdff1aSopenharmony_ci                                       const uint8_t *block,
416cabdff1aSopenharmony_ci                                       const int *color_tab, int mono, int offset, int pix_size)
417cabdff1aSopenharmony_ci{
418cabdff1aSopenharmony_ci    uint8_t indices[16];
419cabdff1aSopenharmony_ci    int x, y;
420cabdff1aSopenharmony_ci
421cabdff1aSopenharmony_ci    decompress_indices(indices, block + 2);
422cabdff1aSopenharmony_ci
423cabdff1aSopenharmony_ci    /* Only one or two channels are stored at most, since it only used to
424cabdff1aSopenharmony_ci     * compress specular (black and white) or normal (red and green) maps.
425cabdff1aSopenharmony_ci     * Although the standard says to zero out unused components, many
426cabdff1aSopenharmony_ci     * implementations fill all of them with the same value. */
427cabdff1aSopenharmony_ci    for (y = 0; y < 4; y++) {
428cabdff1aSopenharmony_ci        for (x = 0; x < 4; x++) {
429cabdff1aSopenharmony_ci            int i = indices[x + y * 4];
430cabdff1aSopenharmony_ci            /* Interval expansion from [-1 1] or [0 1] to [0 255]. */
431cabdff1aSopenharmony_ci            int c = color_tab[i];
432cabdff1aSopenharmony_ci
433cabdff1aSopenharmony_ci            if (mono){
434cabdff1aSopenharmony_ci                dst [x * pix_size + y * stride + offset] = (uint8_t)c;
435cabdff1aSopenharmony_ci            }
436cabdff1aSopenharmony_ci            else{
437cabdff1aSopenharmony_ci                uint32_t pixel = RGBA(c, c, c, 255U);
438cabdff1aSopenharmony_ci                AV_WL32(dst + x * pix_size + y * stride, pixel);
439cabdff1aSopenharmony_ci            }
440cabdff1aSopenharmony_ci        }
441cabdff1aSopenharmony_ci    }
442cabdff1aSopenharmony_ci}
443cabdff1aSopenharmony_ci
444cabdff1aSopenharmony_cistatic inline void rgtc1_block_internal(uint8_t *dst, ptrdiff_t stride,
445cabdff1aSopenharmony_ci                                        const uint8_t *block, int sign, int mono, int offset, int pix_size)
446cabdff1aSopenharmony_ci{
447cabdff1aSopenharmony_ci    int color_table[8];
448cabdff1aSopenharmony_ci    int r0, r1;
449cabdff1aSopenharmony_ci
450cabdff1aSopenharmony_ci    if (sign) {
451cabdff1aSopenharmony_ci        /* signed data is in [-128 127] so just offset it to unsigned
452cabdff1aSopenharmony_ci         * and it can be treated exactly the same */
453cabdff1aSopenharmony_ci        r0 = ((int8_t) block[0]) + 128;
454cabdff1aSopenharmony_ci        r1 = ((int8_t) block[1]) + 128;
455cabdff1aSopenharmony_ci    } else {
456cabdff1aSopenharmony_ci        r0 = block[0];
457cabdff1aSopenharmony_ci        r1 = block[1];
458cabdff1aSopenharmony_ci    }
459cabdff1aSopenharmony_ci
460cabdff1aSopenharmony_ci    color_table[0] = r0;
461cabdff1aSopenharmony_ci    color_table[1] = r1;
462cabdff1aSopenharmony_ci
463cabdff1aSopenharmony_ci    if (r0 > r1) {
464cabdff1aSopenharmony_ci        /* 6 interpolated color values */
465cabdff1aSopenharmony_ci        color_table[2] = (6 * r0 + 1 * r1) / 7; // bit code 010
466cabdff1aSopenharmony_ci        color_table[3] = (5 * r0 + 2 * r1) / 7; // bit code 011
467cabdff1aSopenharmony_ci        color_table[4] = (4 * r0 + 3 * r1) / 7; // bit code 100
468cabdff1aSopenharmony_ci        color_table[5] = (3 * r0 + 4 * r1) / 7; // bit code 101
469cabdff1aSopenharmony_ci        color_table[6] = (2 * r0 + 5 * r1) / 7; // bit code 110
470cabdff1aSopenharmony_ci        color_table[7] = (1 * r0 + 6 * r1) / 7; // bit code 111
471cabdff1aSopenharmony_ci    } else {
472cabdff1aSopenharmony_ci        /* 4 interpolated color values */
473cabdff1aSopenharmony_ci        color_table[2] = (4 * r0 + 1 * r1) / 5; // bit code 010
474cabdff1aSopenharmony_ci        color_table[3] = (3 * r0 + 2 * r1) / 5; // bit code 011
475cabdff1aSopenharmony_ci        color_table[4] = (2 * r0 + 3 * r1) / 5; // bit code 100
476cabdff1aSopenharmony_ci        color_table[5] = (1 * r0 + 4 * r1) / 5; // bit code 101
477cabdff1aSopenharmony_ci        color_table[6] = 0;    /* min range */  // bit code 110
478cabdff1aSopenharmony_ci        color_table[7] = 255;  /* max range */  // bit code 111
479cabdff1aSopenharmony_ci    }
480cabdff1aSopenharmony_ci
481cabdff1aSopenharmony_ci    rgtc_block_internal(dst, stride, block, color_table, mono, offset, pix_size);
482cabdff1aSopenharmony_ci}
483cabdff1aSopenharmony_ci
484cabdff1aSopenharmony_ci/**
485cabdff1aSopenharmony_ci * Decompress one block of a RGRC1 texture with signed components
486cabdff1aSopenharmony_ci * and store the resulting RGBA pixels in 'dst'.
487cabdff1aSopenharmony_ci *
488cabdff1aSopenharmony_ci * @param dst    output buffer.
489cabdff1aSopenharmony_ci * @param stride scanline in bytes.
490cabdff1aSopenharmony_ci * @param block  block to decompress.
491cabdff1aSopenharmony_ci * @return how much texture data has been consumed.
492cabdff1aSopenharmony_ci */
493cabdff1aSopenharmony_cistatic int rgtc1s_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
494cabdff1aSopenharmony_ci{
495cabdff1aSopenharmony_ci    rgtc1_block_internal(dst, stride, block, 1, 0, 0, 4);
496cabdff1aSopenharmony_ci
497cabdff1aSopenharmony_ci    return 8;
498cabdff1aSopenharmony_ci}
499cabdff1aSopenharmony_ci
500cabdff1aSopenharmony_ci/**
501cabdff1aSopenharmony_ci * Decompress one block of a RGRC1 texture with unsigned components
502cabdff1aSopenharmony_ci * and store the resulting RGBA pixels in 'dst'.
503cabdff1aSopenharmony_ci *
504cabdff1aSopenharmony_ci * @param dst    output buffer.
505cabdff1aSopenharmony_ci * @param stride scanline in bytes.
506cabdff1aSopenharmony_ci * @param block  block to decompress.
507cabdff1aSopenharmony_ci * @return how much texture data has been consumed.
508cabdff1aSopenharmony_ci */
509cabdff1aSopenharmony_cistatic int rgtc1u_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
510cabdff1aSopenharmony_ci{
511cabdff1aSopenharmony_ci    rgtc1_block_internal(dst, stride, block, 0, 0, 0, 4);
512cabdff1aSopenharmony_ci
513cabdff1aSopenharmony_ci    return 8;
514cabdff1aSopenharmony_ci}
515cabdff1aSopenharmony_ci
516cabdff1aSopenharmony_ci/**
517cabdff1aSopenharmony_ci * Decompress one block of a RGTC1 texture with unsigned components
518cabdff1aSopenharmony_ci * and overwrite the alpha component in 'dst' (RGBA data).
519cabdff1aSopenharmony_ci *
520cabdff1aSopenharmony_ci * @param dst    output buffer.
521cabdff1aSopenharmony_ci * @param stride scanline in bytes.
522cabdff1aSopenharmony_ci * @param block  block to decompress.
523cabdff1aSopenharmony_ci * @return how much texture data has been consumed.
524cabdff1aSopenharmony_ci */
525cabdff1aSopenharmony_cistatic int rgtc1u_alpha_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
526cabdff1aSopenharmony_ci{
527cabdff1aSopenharmony_ci    rgtc1_block_internal(dst, stride, block, 0, 1, 3, 4);
528cabdff1aSopenharmony_ci
529cabdff1aSopenharmony_ci    return 8;
530cabdff1aSopenharmony_ci}
531cabdff1aSopenharmony_ci
532cabdff1aSopenharmony_ci/**
533cabdff1aSopenharmony_ci * Decompress one block of a RGTC1 texture with unsigned components
534cabdff1aSopenharmony_ci * to Gray 8.
535cabdff1aSopenharmony_ci *
536cabdff1aSopenharmony_ci * @param dst    output buffer.
537cabdff1aSopenharmony_ci * @param stride scanline in bytes.
538cabdff1aSopenharmony_ci * @param block  block to decompress.
539cabdff1aSopenharmony_ci * @return how much texture data has been consumed.
540cabdff1aSopenharmony_ci */
541cabdff1aSopenharmony_cistatic int rgtc1u_gray_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
542cabdff1aSopenharmony_ci{
543cabdff1aSopenharmony_ci    rgtc1_block_internal(dst, stride, block, 0, 1, 0, 1);
544cabdff1aSopenharmony_ci
545cabdff1aSopenharmony_ci    return 8;
546cabdff1aSopenharmony_ci}
547cabdff1aSopenharmony_ci
548cabdff1aSopenharmony_cistatic inline void rgtc2_block_internal(uint8_t *dst, ptrdiff_t stride,
549cabdff1aSopenharmony_ci                                        const uint8_t *block, int sign)
550cabdff1aSopenharmony_ci{
551cabdff1aSopenharmony_ci    /* 4x4 block containing 4 component pixels. */
552cabdff1aSopenharmony_ci    uint8_t c0[4 * 4 * 4];
553cabdff1aSopenharmony_ci    uint8_t c1[4 * 4 * 4];
554cabdff1aSopenharmony_ci    int x, y;
555cabdff1aSopenharmony_ci
556cabdff1aSopenharmony_ci    /* Decompress the two channels separately and interleave them afterwards. */
557cabdff1aSopenharmony_ci    rgtc1_block_internal(c0, 16, block, sign, 0, 0, 4);
558cabdff1aSopenharmony_ci    rgtc1_block_internal(c1, 16, block + 8, sign, 0, 0, 4);
559cabdff1aSopenharmony_ci
560cabdff1aSopenharmony_ci    /* B is rebuilt exactly like a normal map. */
561cabdff1aSopenharmony_ci    for (y = 0; y < 4; y++) {
562cabdff1aSopenharmony_ci        for (x = 0; x < 4; x++) {
563cabdff1aSopenharmony_ci            uint8_t *p = dst + x * 4 + y * stride;
564cabdff1aSopenharmony_ci            int r = c0[x * 4 + y * 16];
565cabdff1aSopenharmony_ci            int g = c1[x * 4 + y * 16];
566cabdff1aSopenharmony_ci            int b = 127;
567cabdff1aSopenharmony_ci
568cabdff1aSopenharmony_ci            int d = (255 * 255 - r * r - g * g) / 2;
569cabdff1aSopenharmony_ci            if (d > 0)
570cabdff1aSopenharmony_ci                b = lrint(sqrtf(d));
571cabdff1aSopenharmony_ci
572cabdff1aSopenharmony_ci            p[0] = r;
573cabdff1aSopenharmony_ci            p[1] = g;
574cabdff1aSopenharmony_ci            p[2] = b;
575cabdff1aSopenharmony_ci            p[3] = 255;
576cabdff1aSopenharmony_ci        }
577cabdff1aSopenharmony_ci    }
578cabdff1aSopenharmony_ci}
579cabdff1aSopenharmony_ci
580cabdff1aSopenharmony_ci/**
581cabdff1aSopenharmony_ci * Decompress one block of a RGRC2 texture with signed components
582cabdff1aSopenharmony_ci * and store the resulting RGBA pixels in 'dst'. Alpha is fully opaque.
583cabdff1aSopenharmony_ci *
584cabdff1aSopenharmony_ci * @param dst    output buffer.
585cabdff1aSopenharmony_ci * @param stride scanline in bytes.
586cabdff1aSopenharmony_ci * @param block  block to decompress.
587cabdff1aSopenharmony_ci * @return how much texture data has been consumed.
588cabdff1aSopenharmony_ci */
589cabdff1aSopenharmony_cistatic int rgtc2s_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
590cabdff1aSopenharmony_ci{
591cabdff1aSopenharmony_ci    rgtc2_block_internal(dst, stride, block, 1);
592cabdff1aSopenharmony_ci
593cabdff1aSopenharmony_ci    return 16;
594cabdff1aSopenharmony_ci}
595cabdff1aSopenharmony_ci
596cabdff1aSopenharmony_ci/**
597cabdff1aSopenharmony_ci * Decompress one block of a RGRC2 texture with unsigned components
598cabdff1aSopenharmony_ci * and store the resulting RGBA pixels in 'dst'. Alpha is fully opaque.
599cabdff1aSopenharmony_ci *
600cabdff1aSopenharmony_ci * @param dst    output buffer.
601cabdff1aSopenharmony_ci * @param stride scanline in bytes.
602cabdff1aSopenharmony_ci * @param block  block to decompress.
603cabdff1aSopenharmony_ci * @return how much texture data has been consumed.
604cabdff1aSopenharmony_ci */
605cabdff1aSopenharmony_cistatic int rgtc2u_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
606cabdff1aSopenharmony_ci{
607cabdff1aSopenharmony_ci    rgtc2_block_internal(dst, stride, block, 0);
608cabdff1aSopenharmony_ci
609cabdff1aSopenharmony_ci    return 16;
610cabdff1aSopenharmony_ci}
611cabdff1aSopenharmony_ci
612cabdff1aSopenharmony_ci/**
613cabdff1aSopenharmony_ci * Decompress one block of a 3Dc texture with unsigned components
614cabdff1aSopenharmony_ci * and store the resulting RGBA pixels in 'dst'. Alpha is fully opaque.
615cabdff1aSopenharmony_ci *
616cabdff1aSopenharmony_ci * @param dst    output buffer.
617cabdff1aSopenharmony_ci * @param stride scanline in bytes.
618cabdff1aSopenharmony_ci * @param block  block to decompress.
619cabdff1aSopenharmony_ci * @return how much texture data has been consumed.
620cabdff1aSopenharmony_ci */
621cabdff1aSopenharmony_cistatic int dxn3dc_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block)
622cabdff1aSopenharmony_ci{
623cabdff1aSopenharmony_ci    int x, y;
624cabdff1aSopenharmony_ci    rgtc2_block_internal(dst, stride, block, 0);
625cabdff1aSopenharmony_ci
626cabdff1aSopenharmony_ci    /* This is the 3Dc variant of RGTC2, with swapped R and G. */
627cabdff1aSopenharmony_ci    for (y = 0; y < 4; y++) {
628cabdff1aSopenharmony_ci        for (x = 0; x < 4; x++) {
629cabdff1aSopenharmony_ci            uint8_t *p = dst + x * 4 + y * stride;
630cabdff1aSopenharmony_ci            FFSWAP(uint8_t, p[0], p[1]);
631cabdff1aSopenharmony_ci        }
632cabdff1aSopenharmony_ci    }
633cabdff1aSopenharmony_ci
634cabdff1aSopenharmony_ci    return 16;
635cabdff1aSopenharmony_ci}
636cabdff1aSopenharmony_ci
637cabdff1aSopenharmony_ciav_cold void ff_texturedsp_init(TextureDSPContext *c)
638cabdff1aSopenharmony_ci{
639cabdff1aSopenharmony_ci    c->dxt1_block         = dxt1_block;
640cabdff1aSopenharmony_ci    c->dxt1a_block        = dxt1a_block;
641cabdff1aSopenharmony_ci    c->dxt2_block         = dxt2_block;
642cabdff1aSopenharmony_ci    c->dxt3_block         = dxt3_block;
643cabdff1aSopenharmony_ci    c->dxt4_block         = dxt4_block;
644cabdff1aSopenharmony_ci    c->dxt5_block         = dxt5_block;
645cabdff1aSopenharmony_ci    c->dxt5y_block        = dxt5y_block;
646cabdff1aSopenharmony_ci    c->dxt5ys_block       = dxt5ys_block;
647cabdff1aSopenharmony_ci    c->rgtc1s_block       = rgtc1s_block;
648cabdff1aSopenharmony_ci    c->rgtc1u_block       = rgtc1u_block;
649cabdff1aSopenharmony_ci    c->rgtc1u_gray_block  = rgtc1u_gray_block;
650cabdff1aSopenharmony_ci    c->rgtc1u_alpha_block = rgtc1u_alpha_block;
651cabdff1aSopenharmony_ci    c->rgtc2s_block       = rgtc2s_block;
652cabdff1aSopenharmony_ci    c->rgtc2u_block       = rgtc2u_block;
653cabdff1aSopenharmony_ci    c->dxn3dc_block       = dxn3dc_block;
654cabdff1aSopenharmony_ci}
655cabdff1aSopenharmony_ci
656cabdff1aSopenharmony_ci#define TEXTUREDSP_FUNC_NAME ff_texturedsp_decompress_thread
657cabdff1aSopenharmony_ci#define TEXTUREDSP_TEX_FUNC(a, b, c) tex_funct(a, b, c)
658cabdff1aSopenharmony_ci#include "texturedsp_template.c"
659