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Searched refs:V3D_DIRTY_RASTERIZER (Results 1 - 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/v3d/
H A Dv3dx_emit.c403 V3D_DIRTY_RASTERIZER)) { in emit_state()
475 if (v3d->dirty & (V3D_DIRTY_RASTERIZER | in emit_state()
544 if (v3d->dirty & V3D_DIRTY_RASTERIZER && in emit_state()
558 if (v3d->dirty & V3D_DIRTY_RASTERIZER) { in emit_state()
737 V3D_DIRTY_RASTERIZER | in emit_state()
H A Dv3d_program.c548 V3D_DIRTY_RASTERIZER | in v3d_update_compiled_fs()
664 V3D_DIRTY_RASTERIZER | in v3d_update_compiled_gs()
740 (v3d->prog.bind_gs ? 0 : V3D_DIRTY_RASTERIZER) | in v3d_update_compiled_vs()
H A Dv3d_uniforms.c510 dirty |= V3D_DIRTY_RASTERIZER; in v3d_set_shader_uniform_dirty_flags()
H A Dv3d_context.h61 #define V3D_DIRTY_RASTERIZER (1ull << 1) macro
H A Dv3dx_state.c329 v3d->dirty |= V3D_DIRTY_RASTERIZER; in v3d_rasterizer_state_bind()
H A Dv3dx_draw.c601 /* V3D_DIRTY_PRIM_MODE | V3D_DIRTY_RASTERIZER */ in v3d_emit_gl_shader_state()
1098 V3D_DIRTY_RASTERIZER | in v3d_draw_vbo()

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