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Searched refs:Rotate (Results 1 - 25 of 60) sorted by relevance

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/third_party/skia/third_party/externals/abseil-cpp/absl/hash/internal/
H A Dcity.cc196 static uint64_t Rotate(uint64_t val, int shift) { in Rotate() function
223 uint64_t c = Rotate(b, 37) * mul + a; in HashLen0to16()
224 uint64_t d = (Rotate(a, 25) + b) * mul; in HashLen0to16()
251 return HashLen16(Rotate(a + b, 43) + Rotate(c, 30) + d, in HashLen17to32()
252 a + Rotate(b + k2, 18) + c, mul); in HashLen17to32()
260 b = Rotate(b + a + z, 21); in WeakHashLen32WithSeeds()
264 b += Rotate(a, 44); in WeakHashLen32WithSeeds()
287 uint64_t u = Rotate(a + g, 43) + (Rotate( in HashLen33to64()
[all...]
/third_party/skia/modules/skottie/src/
H A DCamera.cpp26 const auto cam_t = SkM44::Rotate({0, 0, 1}, SkDegreesToRadians(-rotation.z)) in ComputeCameraMatrix()
27 * SkM44::Rotate({0, 1, 0}, SkDegreesToRadians( rotation.y)) in ComputeCameraMatrix()
28 * SkM44::Rotate({1, 0, 0}, SkDegreesToRadians( rotation.x)) in ComputeCameraMatrix()
H A DTransform.cpp184 * SkM44::Rotate({ 1, 0, 0 }, SkDegreesToRadians(rotation.x)) in totalMatrix()
185 * SkM44::Rotate({ 0, 1, 0 }, SkDegreesToRadians(rotation.y)) in totalMatrix()
186 * SkM44::Rotate({ 0, 0, 1 }, SkDegreesToRadians(rotation.z)) in totalMatrix()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/SystemZ/
H A DSystemZISelDAGToDAG.cpp108 // Rotate (I5). The combined operand value is effectively:
110 // (or (rotl Input, Rotate), ~Mask)
114 // (and (rotl Input, Rotate), Mask)
123 Rotate(0) {} in RxSBGOperands()
131 unsigned Rotate; member
754 if (RxSBG.Rotate != 0) in refineRxSBGMask()
755 Mask = (Mask << RxSBG.Rotate) | (Mask >> (64 - RxSBG.Rotate)); in refineRxSBGMask()
766 // Rotate the mask in the same way as RxSBG.Input is rotated. in maskMatters()
767 if (RxSBG.Rotate ! in maskMatters()
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/third_party/skia/gm/
H A Dcrbug_224618.cpp63 SkM44 rotateHorizontal = SkM44::Rotate({0, 1, 0}, 2.356194490192345f);
84 SkM44 model = SkM44::Rotate({axisAngles[i].x, axisAngles[i].y, axisAngles[i].z},
H A D3d.cpp51 SkM44 m = SkM44::Rotate({0, 1, 0}, SK_ScalarPI/6); in do_draw()
H A Dpostercircle.cpp124 * SkM44::Rotate({0,1,0}, SkDegreesToRadians(yRotation))
/third_party/skia/src/utils/
H A DSkCamera.cpp205 fRec->fMatrix.preConcat(SkM44::Rotate({1, 0, 0}, deg * SK_ScalarPI / 180)); in rotateX()
209 fRec->fMatrix.preConcat(SkM44::Rotate({0,-1, 0}, deg * SK_ScalarPI / 180)); in rotateY()
213 fRec->fMatrix.preConcat(SkM44::Rotate({0, 0, 1}, deg * SK_ScalarPI / 180)); in rotateZ()
/third_party/skia/modules/skottie/src/effects/
H A DSphereEffect.cpp347 const SkM44 rx = SkM44::Rotate({1,0,0}, SkDegreesToRadians( x)),
348 ry = SkM44::Rotate({0,1,0}, SkDegreesToRadians( y)),
349 rz = SkM44::Rotate({0,0,1}, SkDegreesToRadians(-z));
/third_party/skia/third_party/externals/dng_sdk/source/
H A Ddng_simple_image.h27 /// dng_image derived class with simple Trim and Rotate functionality.
59 /// Rotate image according to orientation.
61 virtual void Rotate (const dng_orientation &orientation);
H A Ddng_simple_image.cpp104 void dng_simple_image::Rotate (const dng_orientation &orientation) in Rotate() function in dng_simple_image
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/
H A DMatrixBuiltinsTest.cpp35 TEST_P(MatrixBuiltinsTest, Rotate) in TEST_P()
42 angle::Mat4 testMatrix = angle::Mat4::Rotate(angle, angle::Vector3(x, y, z)); in TEST_P()
/third_party/skia/bench/
H A DMatrix44Bench.cpp174 fM = SkM44::Rotate({0.f, 0.f, 1.f}, SkDegreesToRadians(45.f)); in MapRectBench()
181 fM.preConcat(SkM44::Rotate({0.f, 1.f, 0.f}, 0.008f /* radians */)); in MapRectBench()
H A DCanvasSaveRestoreBench.cpp23 SkM44 m = SkM44::Rotate({0, 0, 1}, 1);
/third_party/skia/samplecode/
H A DSample3D.cpp65 return SkM44::Rotate(axis, angle); in computeRotation()
113 return SkM44::Rotate(axis, rad); in R()
207 return SkM44::Rotate(fAxis, fAngle); in rotation()
/third_party/skia/modules/skottie/src/text/
H A DTextAdapter.cpp146 m = m * SkM44::Rotate({0,0,1}, std::atan2(tan.y(), tan.x())); in getMatrix()
715 * SkM44::Rotate({ 1, 0, 0 }, SkDegreesToRadians(props.rotation.x)) in pushPropsToFragment()
716 * SkM44::Rotate({ 0, 1, 0 }, SkDegreesToRadians(props.rotation.y)) in pushPropsToFragment()
717 * SkM44::Rotate({ 0, 0, 1 }, SkDegreesToRadians(props.rotation.z)) in pushPropsToFragment()
/third_party/skia/third_party/externals/spirv-headers/include/spirv/1.0/
H A DOpenCL.std.h149 Rotate = 161, enumerator
/third_party/skia/third_party/externals/spirv-headers/include/spirv/1.1/
H A DOpenCL.std.h149 Rotate = 161, enumerator
/third_party/skia/third_party/externals/spirv-headers/include/spirv/1.2/
H A DOpenCL.std.h149 Rotate = 161, enumerator
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Headers/include/spirv/1.0/
H A DOpenCL.std.h149 Rotate = 161, enumerator
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Headers/include/spirv/1.1/
H A DOpenCL.std.h149 Rotate = 161, enumerator
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Headers/include/spirv/1.2/
H A DOpenCL.std.h149 Rotate = 161, enumerator
/third_party/spirv-headers/include/spirv/1.0/
H A DOpenCL.std.h149 Rotate = 161, enumerator
/third_party/spirv-headers/include/spirv/1.1/
H A DOpenCL.std.h149 Rotate = 161, enumerator
/third_party/spirv-headers/include/spirv/1.2/
H A DOpenCL.std.h149 Rotate = 161, enumerator

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