1cb93a386Sopenharmony_ci/* 2cb93a386Sopenharmony_ci * Copyright 2020 Google Inc. 3cb93a386Sopenharmony_ci * 4cb93a386Sopenharmony_ci * Use of this source code is governed by a BSD-style license that can be 5cb93a386Sopenharmony_ci * found in the LICENSE file. 6cb93a386Sopenharmony_ci */ 7cb93a386Sopenharmony_ci 8cb93a386Sopenharmony_ci#include "include/core/SkCanvas.h" 9cb93a386Sopenharmony_ci#include "include/core/SkM44.h" 10cb93a386Sopenharmony_ci#include "include/core/SkPaint.h" 11cb93a386Sopenharmony_ci#include "include/core/SkRRect.h" 12cb93a386Sopenharmony_ci#include "include/core/SkVertices.h" 13cb93a386Sopenharmony_ci#include "include/utils/SkRandom.h" 14cb93a386Sopenharmony_ci#include "samplecode/Sample.h" 15cb93a386Sopenharmony_ci#include "tools/Resources.h" 16cb93a386Sopenharmony_ci 17cb93a386Sopenharmony_cistruct VSphere { 18cb93a386Sopenharmony_ci SkV2 fCenter; 19cb93a386Sopenharmony_ci SkScalar fRadius; 20cb93a386Sopenharmony_ci 21cb93a386Sopenharmony_ci VSphere(SkV2 center, SkScalar radius) : fCenter(center), fRadius(radius) {} 22cb93a386Sopenharmony_ci 23cb93a386Sopenharmony_ci bool contains(SkV2 v) const { 24cb93a386Sopenharmony_ci return (v - fCenter).length() <= fRadius; 25cb93a386Sopenharmony_ci } 26cb93a386Sopenharmony_ci 27cb93a386Sopenharmony_ci SkV2 pinLoc(SkV2 p) const { 28cb93a386Sopenharmony_ci auto v = p - fCenter; 29cb93a386Sopenharmony_ci if (v.length() > fRadius) { 30cb93a386Sopenharmony_ci v *= (fRadius / v.length()); 31cb93a386Sopenharmony_ci } 32cb93a386Sopenharmony_ci return fCenter + v; 33cb93a386Sopenharmony_ci } 34cb93a386Sopenharmony_ci 35cb93a386Sopenharmony_ci SkV3 computeUnitV3(SkV2 v) const { 36cb93a386Sopenharmony_ci v = (v - fCenter) * (1 / fRadius); 37cb93a386Sopenharmony_ci SkScalar len2 = v.lengthSquared(); 38cb93a386Sopenharmony_ci if (len2 > 1) { 39cb93a386Sopenharmony_ci v = v.normalize(); 40cb93a386Sopenharmony_ci len2 = 1; 41cb93a386Sopenharmony_ci } 42cb93a386Sopenharmony_ci SkScalar z = SkScalarSqrt(1 - len2); 43cb93a386Sopenharmony_ci return {v.x, v.y, z}; 44cb93a386Sopenharmony_ci } 45cb93a386Sopenharmony_ci 46cb93a386Sopenharmony_ci struct RotateInfo { 47cb93a386Sopenharmony_ci SkV3 fAxis; 48cb93a386Sopenharmony_ci SkScalar fAngle; 49cb93a386Sopenharmony_ci }; 50cb93a386Sopenharmony_ci 51cb93a386Sopenharmony_ci RotateInfo computeRotationInfo(SkV2 a, SkV2 b) const { 52cb93a386Sopenharmony_ci SkV3 u = this->computeUnitV3(a); 53cb93a386Sopenharmony_ci SkV3 v = this->computeUnitV3(b); 54cb93a386Sopenharmony_ci SkV3 axis = u.cross(v); 55cb93a386Sopenharmony_ci SkScalar length = axis.length(); 56cb93a386Sopenharmony_ci 57cb93a386Sopenharmony_ci if (!SkScalarNearlyZero(length)) { 58cb93a386Sopenharmony_ci return {axis * (1.0f / length), acos(u.dot(v))}; 59cb93a386Sopenharmony_ci } 60cb93a386Sopenharmony_ci return {{0, 0, 0}, 0}; 61cb93a386Sopenharmony_ci } 62cb93a386Sopenharmony_ci 63cb93a386Sopenharmony_ci SkM44 computeRotation(SkV2 a, SkV2 b) const { 64cb93a386Sopenharmony_ci auto [axis, angle] = this->computeRotationInfo(a, b); 65cb93a386Sopenharmony_ci return SkM44::Rotate(axis, angle); 66cb93a386Sopenharmony_ci } 67cb93a386Sopenharmony_ci}; 68cb93a386Sopenharmony_ci 69cb93a386Sopenharmony_cistatic SkM44 inv(const SkM44& m) { 70cb93a386Sopenharmony_ci SkM44 inverse; 71cb93a386Sopenharmony_ci SkAssertResult(m.invert(&inverse)); 72cb93a386Sopenharmony_ci return inverse; 73cb93a386Sopenharmony_ci} 74cb93a386Sopenharmony_ci 75cb93a386Sopenharmony_ci// Compute the inverse transpose (of the upper-left 3x3) of a matrix, used to transform vectors 76cb93a386Sopenharmony_cistatic SkM44 normals(SkM44 m) { 77cb93a386Sopenharmony_ci m.setRow(3, {0, 0, 0, 1}); 78cb93a386Sopenharmony_ci m.setCol(3, {0, 0, 0, 1}); 79cb93a386Sopenharmony_ci SkAssertResult(m.invert(&m)); 80cb93a386Sopenharmony_ci return m.transpose(); 81cb93a386Sopenharmony_ci} 82cb93a386Sopenharmony_ci 83cb93a386Sopenharmony_ciclass Sample3DView : public Sample { 84cb93a386Sopenharmony_ciprotected: 85cb93a386Sopenharmony_ci float fNear = 0.05f; 86cb93a386Sopenharmony_ci float fFar = 4; 87cb93a386Sopenharmony_ci float fAngle = SK_ScalarPI / 12; 88cb93a386Sopenharmony_ci 89cb93a386Sopenharmony_ci SkV3 fEye { 0, 0, 1.0f/tan(fAngle/2) - 1 }; 90cb93a386Sopenharmony_ci SkV3 fCOA { 0, 0, 0 }; 91cb93a386Sopenharmony_ci SkV3 fUp { 0, 1, 0 }; 92cb93a386Sopenharmony_ci 93cb93a386Sopenharmony_cipublic: 94cb93a386Sopenharmony_ci void concatCamera(SkCanvas* canvas, const SkRect& area, SkScalar zscale) { 95cb93a386Sopenharmony_ci SkM44 camera = SkM44::LookAt(fEye, fCOA, fUp), 96cb93a386Sopenharmony_ci perspective = SkM44::Perspective(fNear, fFar, fAngle), 97cb93a386Sopenharmony_ci viewport = SkM44::Translate(area.centerX(), area.centerY(), 0) * 98cb93a386Sopenharmony_ci SkM44::Scale(area.width()*0.5f, area.height()*0.5f, zscale); 99cb93a386Sopenharmony_ci 100cb93a386Sopenharmony_ci canvas->concat(viewport * perspective * camera * inv(viewport)); 101cb93a386Sopenharmony_ci } 102cb93a386Sopenharmony_ci}; 103cb93a386Sopenharmony_ci 104cb93a386Sopenharmony_cistruct Face { 105cb93a386Sopenharmony_ci SkScalar fRx, fRy; 106cb93a386Sopenharmony_ci SkColor fColor; 107cb93a386Sopenharmony_ci 108cb93a386Sopenharmony_ci static SkM44 T(SkScalar x, SkScalar y, SkScalar z) { 109cb93a386Sopenharmony_ci return SkM44::Translate(x, y, z); 110cb93a386Sopenharmony_ci } 111cb93a386Sopenharmony_ci 112cb93a386Sopenharmony_ci static SkM44 R(SkV3 axis, SkScalar rad) { 113cb93a386Sopenharmony_ci return SkM44::Rotate(axis, rad); 114cb93a386Sopenharmony_ci } 115cb93a386Sopenharmony_ci 116cb93a386Sopenharmony_ci SkM44 asM44(SkScalar scale) const { 117cb93a386Sopenharmony_ci return R({0,1,0}, fRy) * R({1,0,0}, fRx) * T(0, 0, scale); 118cb93a386Sopenharmony_ci } 119cb93a386Sopenharmony_ci}; 120cb93a386Sopenharmony_ci 121cb93a386Sopenharmony_cistatic bool front(const SkM44& m) { 122cb93a386Sopenharmony_ci SkM44 m2(SkM44::kUninitialized_Constructor); 123cb93a386Sopenharmony_ci if (!m.invert(&m2)) { 124cb93a386Sopenharmony_ci m2.setIdentity(); 125cb93a386Sopenharmony_ci } 126cb93a386Sopenharmony_ci /* 127cb93a386Sopenharmony_ci * Classically we want to dot the transpose(inverse(ctm)) with our surface normal. 128cb93a386Sopenharmony_ci * In this case, the normal is known to be {0, 0, 1}, so we only actually need to look 129cb93a386Sopenharmony_ci * at the z-scale of the inverse (the transpose doesn't change the main diagonal, so 130cb93a386Sopenharmony_ci * no need to actually transpose). 131cb93a386Sopenharmony_ci */ 132cb93a386Sopenharmony_ci return m2.rc(2,2) > 0; 133cb93a386Sopenharmony_ci} 134cb93a386Sopenharmony_ci 135cb93a386Sopenharmony_ciconst Face faces[] = { 136cb93a386Sopenharmony_ci { 0, 0, SK_ColorRED }, // front 137cb93a386Sopenharmony_ci { 0, SK_ScalarPI, SK_ColorGREEN }, // back 138cb93a386Sopenharmony_ci 139cb93a386Sopenharmony_ci { SK_ScalarPI/2, 0, SK_ColorBLUE }, // top 140cb93a386Sopenharmony_ci {-SK_ScalarPI/2, 0, SK_ColorCYAN }, // bottom 141cb93a386Sopenharmony_ci 142cb93a386Sopenharmony_ci { 0, SK_ScalarPI/2, SK_ColorMAGENTA }, // left 143cb93a386Sopenharmony_ci { 0,-SK_ScalarPI/2, SK_ColorYELLOW }, // right 144cb93a386Sopenharmony_ci}; 145cb93a386Sopenharmony_ci 146cb93a386Sopenharmony_ci#include "include/effects/SkRuntimeEffect.h" 147cb93a386Sopenharmony_ci 148cb93a386Sopenharmony_cistruct LightOnSphere { 149cb93a386Sopenharmony_ci SkV2 fLoc; 150cb93a386Sopenharmony_ci SkScalar fDistance; 151cb93a386Sopenharmony_ci SkScalar fRadius; 152cb93a386Sopenharmony_ci 153cb93a386Sopenharmony_ci SkV3 computeWorldPos(const VSphere& s) const { 154cb93a386Sopenharmony_ci return s.computeUnitV3(fLoc) * fDistance; 155cb93a386Sopenharmony_ci } 156cb93a386Sopenharmony_ci 157cb93a386Sopenharmony_ci void draw(SkCanvas* canvas) const { 158cb93a386Sopenharmony_ci SkPaint paint; 159cb93a386Sopenharmony_ci paint.setAntiAlias(true); 160cb93a386Sopenharmony_ci paint.setColor(SK_ColorWHITE); 161cb93a386Sopenharmony_ci canvas->drawCircle(fLoc.x, fLoc.y, fRadius + 2, paint); 162cb93a386Sopenharmony_ci paint.setColor(SK_ColorBLACK); 163cb93a386Sopenharmony_ci canvas->drawCircle(fLoc.x, fLoc.y, fRadius, paint); 164cb93a386Sopenharmony_ci } 165cb93a386Sopenharmony_ci}; 166cb93a386Sopenharmony_ci 167cb93a386Sopenharmony_ci#include "include/core/SkTime.h" 168cb93a386Sopenharmony_ci 169cb93a386Sopenharmony_ciclass RotateAnimator { 170cb93a386Sopenharmony_ci SkV3 fAxis = {0, 0, 0}; 171cb93a386Sopenharmony_ci SkScalar fAngle = 0, 172cb93a386Sopenharmony_ci fPrevAngle = 1234567; 173cb93a386Sopenharmony_ci double fNow = 0, 174cb93a386Sopenharmony_ci fPrevNow = 0; 175cb93a386Sopenharmony_ci 176cb93a386Sopenharmony_ci SkScalar fAngleSpeed = 0, 177cb93a386Sopenharmony_ci fAngleSign = 1; 178cb93a386Sopenharmony_ci 179cb93a386Sopenharmony_ci inline static constexpr double kSlowDown = 4; 180cb93a386Sopenharmony_ci inline static constexpr SkScalar kMaxSpeed = 16; 181cb93a386Sopenharmony_ci 182cb93a386Sopenharmony_cipublic: 183cb93a386Sopenharmony_ci void update(SkV3 axis, SkScalar angle) { 184cb93a386Sopenharmony_ci if (angle != fPrevAngle) { 185cb93a386Sopenharmony_ci fPrevAngle = fAngle; 186cb93a386Sopenharmony_ci fAngle = angle; 187cb93a386Sopenharmony_ci 188cb93a386Sopenharmony_ci fPrevNow = fNow; 189cb93a386Sopenharmony_ci fNow = SkTime::GetSecs(); 190cb93a386Sopenharmony_ci 191cb93a386Sopenharmony_ci fAxis = axis; 192cb93a386Sopenharmony_ci } 193cb93a386Sopenharmony_ci } 194cb93a386Sopenharmony_ci 195cb93a386Sopenharmony_ci SkM44 rotation() { 196cb93a386Sopenharmony_ci if (fAngleSpeed > 0) { 197cb93a386Sopenharmony_ci double now = SkTime::GetSecs(); 198cb93a386Sopenharmony_ci double dtime = now - fPrevNow; 199cb93a386Sopenharmony_ci fPrevNow = now; 200cb93a386Sopenharmony_ci double delta = fAngleSign * fAngleSpeed * dtime; 201cb93a386Sopenharmony_ci fAngle += delta; 202cb93a386Sopenharmony_ci fAngleSpeed -= kSlowDown * dtime; 203cb93a386Sopenharmony_ci if (fAngleSpeed < 0) { 204cb93a386Sopenharmony_ci fAngleSpeed = 0; 205cb93a386Sopenharmony_ci } 206cb93a386Sopenharmony_ci } 207cb93a386Sopenharmony_ci return SkM44::Rotate(fAxis, fAngle); 208cb93a386Sopenharmony_ci 209cb93a386Sopenharmony_ci } 210cb93a386Sopenharmony_ci 211cb93a386Sopenharmony_ci void start() { 212cb93a386Sopenharmony_ci if (fPrevNow != fNow) { 213cb93a386Sopenharmony_ci fAngleSpeed = (fAngle - fPrevAngle) / (fNow - fPrevNow); 214cb93a386Sopenharmony_ci fAngleSign = fAngleSpeed < 0 ? -1 : 1; 215cb93a386Sopenharmony_ci fAngleSpeed = std::min(kMaxSpeed, std::abs(fAngleSpeed)); 216cb93a386Sopenharmony_ci } else { 217cb93a386Sopenharmony_ci fAngleSpeed = 0; 218cb93a386Sopenharmony_ci } 219cb93a386Sopenharmony_ci fPrevNow = SkTime::GetSecs(); 220cb93a386Sopenharmony_ci fAngle = 0; 221cb93a386Sopenharmony_ci } 222cb93a386Sopenharmony_ci 223cb93a386Sopenharmony_ci void reset() { 224cb93a386Sopenharmony_ci fAngleSpeed = 0; 225cb93a386Sopenharmony_ci fAngle = 0; 226cb93a386Sopenharmony_ci fPrevAngle = 1234567; 227cb93a386Sopenharmony_ci } 228cb93a386Sopenharmony_ci 229cb93a386Sopenharmony_ci bool isAnimating() const { return fAngleSpeed != 0; } 230cb93a386Sopenharmony_ci}; 231cb93a386Sopenharmony_ci 232cb93a386Sopenharmony_ciclass SampleCubeBase : public Sample3DView { 233cb93a386Sopenharmony_ci enum { 234cb93a386Sopenharmony_ci DX = 400, 235cb93a386Sopenharmony_ci DY = 300 236cb93a386Sopenharmony_ci }; 237cb93a386Sopenharmony_ci 238cb93a386Sopenharmony_ci SkM44 fRotation; // part of model 239cb93a386Sopenharmony_ci 240cb93a386Sopenharmony_ci RotateAnimator fRotateAnimator; 241cb93a386Sopenharmony_ci 242cb93a386Sopenharmony_ciprotected: 243cb93a386Sopenharmony_ci enum Flags { 244cb93a386Sopenharmony_ci kCanRunOnCPU = 1 << 0, 245cb93a386Sopenharmony_ci kShowLightDome = 1 << 1, 246cb93a386Sopenharmony_ci }; 247cb93a386Sopenharmony_ci 248cb93a386Sopenharmony_ci LightOnSphere fLight = {{200 + DX, 200 + DY}, 800, 12}; 249cb93a386Sopenharmony_ci 250cb93a386Sopenharmony_ci VSphere fSphere; 251cb93a386Sopenharmony_ci Flags fFlags; 252cb93a386Sopenharmony_ci 253cb93a386Sopenharmony_cipublic: 254cb93a386Sopenharmony_ci SampleCubeBase(Flags flags) 255cb93a386Sopenharmony_ci : fSphere({200 + DX, 200 + DY}, 400) 256cb93a386Sopenharmony_ci , fFlags(flags) 257cb93a386Sopenharmony_ci {} 258cb93a386Sopenharmony_ci 259cb93a386Sopenharmony_ci bool onChar(SkUnichar uni) override { 260cb93a386Sopenharmony_ci switch (uni) { 261cb93a386Sopenharmony_ci case 'Z': fLight.fDistance += 10; return true; 262cb93a386Sopenharmony_ci case 'z': fLight.fDistance -= 10; return true; 263cb93a386Sopenharmony_ci } 264cb93a386Sopenharmony_ci return this->Sample3DView::onChar(uni); 265cb93a386Sopenharmony_ci } 266cb93a386Sopenharmony_ci 267cb93a386Sopenharmony_ci virtual void drawContent( 268cb93a386Sopenharmony_ci SkCanvas* canvas, SkColor, int index, bool drawFront, const SkM44& localToWorld) = 0; 269cb93a386Sopenharmony_ci 270cb93a386Sopenharmony_ci void onDrawContent(SkCanvas* canvas) override { 271cb93a386Sopenharmony_ci if (!canvas->recordingContext() && !(fFlags & kCanRunOnCPU)) { 272cb93a386Sopenharmony_ci return; 273cb93a386Sopenharmony_ci } 274cb93a386Sopenharmony_ci 275cb93a386Sopenharmony_ci canvas->save(); 276cb93a386Sopenharmony_ci canvas->translate(DX, DY); 277cb93a386Sopenharmony_ci 278cb93a386Sopenharmony_ci this->concatCamera(canvas, {0, 0, 400, 400}, 200); 279cb93a386Sopenharmony_ci 280cb93a386Sopenharmony_ci for (bool drawFront : {false, true}) { 281cb93a386Sopenharmony_ci int index = 0; 282cb93a386Sopenharmony_ci for (auto f : faces) { 283cb93a386Sopenharmony_ci SkAutoCanvasRestore acr(canvas, true); 284cb93a386Sopenharmony_ci 285cb93a386Sopenharmony_ci SkM44 trans = SkM44::Translate(200, 200, 0); // center of the rotation 286cb93a386Sopenharmony_ci SkM44 m = fRotateAnimator.rotation() * fRotation * f.asM44(200); 287cb93a386Sopenharmony_ci 288cb93a386Sopenharmony_ci canvas->concat(trans); 289cb93a386Sopenharmony_ci 290cb93a386Sopenharmony_ci // "World" space - content is centered at the origin, in device scale (+-200) 291cb93a386Sopenharmony_ci SkM44 localToWorld = m * inv(trans); 292cb93a386Sopenharmony_ci 293cb93a386Sopenharmony_ci canvas->concat(localToWorld); 294cb93a386Sopenharmony_ci this->drawContent(canvas, f.fColor, index++, drawFront, localToWorld); 295cb93a386Sopenharmony_ci } 296cb93a386Sopenharmony_ci } 297cb93a386Sopenharmony_ci 298cb93a386Sopenharmony_ci canvas->restore(); // camera & center the content in the window 299cb93a386Sopenharmony_ci 300cb93a386Sopenharmony_ci if (fFlags & kShowLightDome){ 301cb93a386Sopenharmony_ci fLight.draw(canvas); 302cb93a386Sopenharmony_ci 303cb93a386Sopenharmony_ci SkPaint paint; 304cb93a386Sopenharmony_ci paint.setAntiAlias(true); 305cb93a386Sopenharmony_ci paint.setStyle(SkPaint::kStroke_Style); 306cb93a386Sopenharmony_ci paint.setColor(0x40FF0000); 307cb93a386Sopenharmony_ci canvas->drawCircle(fSphere.fCenter.x, fSphere.fCenter.y, fSphere.fRadius, paint); 308cb93a386Sopenharmony_ci canvas->drawLine(fSphere.fCenter.x, fSphere.fCenter.y - fSphere.fRadius, 309cb93a386Sopenharmony_ci fSphere.fCenter.x, fSphere.fCenter.y + fSphere.fRadius, paint); 310cb93a386Sopenharmony_ci canvas->drawLine(fSphere.fCenter.x - fSphere.fRadius, fSphere.fCenter.y, 311cb93a386Sopenharmony_ci fSphere.fCenter.x + fSphere.fRadius, fSphere.fCenter.y, paint); 312cb93a386Sopenharmony_ci } 313cb93a386Sopenharmony_ci } 314cb93a386Sopenharmony_ci 315cb93a386Sopenharmony_ci Click* onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey modi) override { 316cb93a386Sopenharmony_ci SkV2 p = fLight.fLoc - SkV2{x, y}; 317cb93a386Sopenharmony_ci if (p.length() <= fLight.fRadius) { 318cb93a386Sopenharmony_ci Click* c = new Click(); 319cb93a386Sopenharmony_ci c->fMeta.setS32("type", 0); 320cb93a386Sopenharmony_ci return c; 321cb93a386Sopenharmony_ci } 322cb93a386Sopenharmony_ci if (fSphere.contains({x, y})) { 323cb93a386Sopenharmony_ci Click* c = new Click(); 324cb93a386Sopenharmony_ci c->fMeta.setS32("type", 1); 325cb93a386Sopenharmony_ci 326cb93a386Sopenharmony_ci fRotation = fRotateAnimator.rotation() * fRotation; 327cb93a386Sopenharmony_ci fRotateAnimator.reset(); 328cb93a386Sopenharmony_ci return c; 329cb93a386Sopenharmony_ci } 330cb93a386Sopenharmony_ci return nullptr; 331cb93a386Sopenharmony_ci } 332cb93a386Sopenharmony_ci bool onClick(Click* click) override { 333cb93a386Sopenharmony_ci if (click->fMeta.hasS32("type", 0)) { 334cb93a386Sopenharmony_ci fLight.fLoc = fSphere.pinLoc({click->fCurr.fX, click->fCurr.fY}); 335cb93a386Sopenharmony_ci return true; 336cb93a386Sopenharmony_ci } 337cb93a386Sopenharmony_ci if (click->fMeta.hasS32("type", 1)) { 338cb93a386Sopenharmony_ci if (click->fState == skui::InputState::kUp) { 339cb93a386Sopenharmony_ci fRotation = fRotateAnimator.rotation() * fRotation; 340cb93a386Sopenharmony_ci fRotateAnimator.start(); 341cb93a386Sopenharmony_ci } else { 342cb93a386Sopenharmony_ci auto [axis, angle] = fSphere.computeRotationInfo( 343cb93a386Sopenharmony_ci {click->fOrig.fX, click->fOrig.fY}, 344cb93a386Sopenharmony_ci {click->fCurr.fX, click->fCurr.fY}); 345cb93a386Sopenharmony_ci fRotateAnimator.update(axis, angle); 346cb93a386Sopenharmony_ci } 347cb93a386Sopenharmony_ci return true; 348cb93a386Sopenharmony_ci } 349cb93a386Sopenharmony_ci return true; 350cb93a386Sopenharmony_ci } 351cb93a386Sopenharmony_ci 352cb93a386Sopenharmony_ci bool onAnimate(double nanos) override { 353cb93a386Sopenharmony_ci return fRotateAnimator.isAnimating(); 354cb93a386Sopenharmony_ci } 355cb93a386Sopenharmony_ci 356cb93a386Sopenharmony_ciprivate: 357cb93a386Sopenharmony_ci using INHERITED = Sample3DView; 358cb93a386Sopenharmony_ci}; 359cb93a386Sopenharmony_ci 360cb93a386Sopenharmony_ciclass SampleBump3D : public SampleCubeBase { 361cb93a386Sopenharmony_ci sk_sp<SkShader> fBmpShader, fImgShader; 362cb93a386Sopenharmony_ci sk_sp<SkRuntimeEffect> fEffect; 363cb93a386Sopenharmony_ci SkRRect fRR; 364cb93a386Sopenharmony_ci 365cb93a386Sopenharmony_cipublic: 366cb93a386Sopenharmony_ci SampleBump3D() : SampleCubeBase(Flags(kCanRunOnCPU | kShowLightDome)) {} 367cb93a386Sopenharmony_ci 368cb93a386Sopenharmony_ci SkString name() override { return SkString("bump3d"); } 369cb93a386Sopenharmony_ci 370cb93a386Sopenharmony_ci void onOnceBeforeDraw() override { 371cb93a386Sopenharmony_ci fRR = SkRRect::MakeRectXY({20, 20, 380, 380}, 50, 50); 372cb93a386Sopenharmony_ci auto img = GetResourceAsImage("images/brickwork-texture.jpg"); 373cb93a386Sopenharmony_ci fImgShader = img->makeShader(SkSamplingOptions(), SkMatrix::Scale(2, 2)); 374cb93a386Sopenharmony_ci img = GetResourceAsImage("images/brickwork_normal-map.jpg"); 375cb93a386Sopenharmony_ci fBmpShader = img->makeShader(SkSamplingOptions(), SkMatrix::Scale(2, 2)); 376cb93a386Sopenharmony_ci 377cb93a386Sopenharmony_ci const char code[] = R"( 378cb93a386Sopenharmony_ci uniform shader color_map; 379cb93a386Sopenharmony_ci uniform shader normal_map; 380cb93a386Sopenharmony_ci 381cb93a386Sopenharmony_ci uniform float4x4 localToWorld; 382cb93a386Sopenharmony_ci uniform float4x4 localToWorldAdjInv; 383cb93a386Sopenharmony_ci uniform float3 lightPos; 384cb93a386Sopenharmony_ci 385cb93a386Sopenharmony_ci float3 convert_normal_sample(half4 c) { 386cb93a386Sopenharmony_ci float3 n = 2 * c.rgb - 1; 387cb93a386Sopenharmony_ci n.y = -n.y; 388cb93a386Sopenharmony_ci return n; 389cb93a386Sopenharmony_ci } 390cb93a386Sopenharmony_ci 391cb93a386Sopenharmony_ci half4 main(float2 p) { 392cb93a386Sopenharmony_ci float3 norm = convert_normal_sample(normal_map.eval(p)); 393cb93a386Sopenharmony_ci float3 plane_norm = normalize(localToWorldAdjInv * norm.xyz0).xyz; 394cb93a386Sopenharmony_ci 395cb93a386Sopenharmony_ci float3 plane_pos = (localToWorld * p.xy01).xyz; 396cb93a386Sopenharmony_ci float3 light_dir = normalize(lightPos - plane_pos); 397cb93a386Sopenharmony_ci 398cb93a386Sopenharmony_ci float ambient = 0.2; 399cb93a386Sopenharmony_ci float dp = dot(plane_norm, light_dir); 400cb93a386Sopenharmony_ci float scale = min(ambient + max(dp, 0), 1); 401cb93a386Sopenharmony_ci 402cb93a386Sopenharmony_ci return color_map.eval(p) * scale.xxx1; 403cb93a386Sopenharmony_ci } 404cb93a386Sopenharmony_ci )"; 405cb93a386Sopenharmony_ci auto [effect, error] = SkRuntimeEffect::MakeForShader(SkString(code)); 406cb93a386Sopenharmony_ci if (!effect) { 407cb93a386Sopenharmony_ci SkDebugf("runtime error %s\n", error.c_str()); 408cb93a386Sopenharmony_ci } 409cb93a386Sopenharmony_ci fEffect = effect; 410cb93a386Sopenharmony_ci } 411cb93a386Sopenharmony_ci 412cb93a386Sopenharmony_ci void drawContent(SkCanvas* canvas, 413cb93a386Sopenharmony_ci SkColor color, 414cb93a386Sopenharmony_ci int index, 415cb93a386Sopenharmony_ci bool drawFront, 416cb93a386Sopenharmony_ci const SkM44& localToWorld) override { 417cb93a386Sopenharmony_ci if (!drawFront || !front(canvas->getLocalToDevice())) { 418cb93a386Sopenharmony_ci return; 419cb93a386Sopenharmony_ci } 420cb93a386Sopenharmony_ci 421cb93a386Sopenharmony_ci SkRuntimeShaderBuilder builder(fEffect); 422cb93a386Sopenharmony_ci builder.uniform("lightPos") = fLight.computeWorldPos(fSphere); 423cb93a386Sopenharmony_ci builder.uniform("localToWorld") = localToWorld; 424cb93a386Sopenharmony_ci builder.uniform("localToWorldAdjInv") = normals(localToWorld); 425cb93a386Sopenharmony_ci 426cb93a386Sopenharmony_ci builder.child("color_map") = fImgShader; 427cb93a386Sopenharmony_ci builder.child("normal_map") = fBmpShader; 428cb93a386Sopenharmony_ci 429cb93a386Sopenharmony_ci SkPaint paint; 430cb93a386Sopenharmony_ci paint.setColor(color); 431cb93a386Sopenharmony_ci paint.setShader(builder.makeShader(nullptr, true)); 432cb93a386Sopenharmony_ci 433cb93a386Sopenharmony_ci canvas->drawRRect(fRR, paint); 434cb93a386Sopenharmony_ci } 435cb93a386Sopenharmony_ci}; 436cb93a386Sopenharmony_ciDEF_SAMPLE( return new SampleBump3D; ) 437cb93a386Sopenharmony_ci 438cb93a386Sopenharmony_ci#include "modules/skottie/include/Skottie.h" 439cb93a386Sopenharmony_ci 440cb93a386Sopenharmony_ciclass SampleSkottieCube : public SampleCubeBase { 441cb93a386Sopenharmony_ci sk_sp<skottie::Animation> fAnim[6]; 442cb93a386Sopenharmony_ci 443cb93a386Sopenharmony_cipublic: 444cb93a386Sopenharmony_ci SampleSkottieCube() : SampleCubeBase(kCanRunOnCPU) {} 445cb93a386Sopenharmony_ci 446cb93a386Sopenharmony_ci SkString name() override { return SkString("skottie3d"); } 447cb93a386Sopenharmony_ci 448cb93a386Sopenharmony_ci void onOnceBeforeDraw() override { 449cb93a386Sopenharmony_ci const char* files[] = { 450cb93a386Sopenharmony_ci "skottie/skottie-chained-mattes.json", 451cb93a386Sopenharmony_ci "skottie/skottie-gradient-ramp.json", 452cb93a386Sopenharmony_ci "skottie/skottie_sample_2.json", 453cb93a386Sopenharmony_ci "skottie/skottie-3d-3planes.json", 454cb93a386Sopenharmony_ci "skottie/skottie-text-animator-4.json", 455cb93a386Sopenharmony_ci "skottie/skottie-motiontile-effect-phase.json", 456cb93a386Sopenharmony_ci 457cb93a386Sopenharmony_ci }; 458cb93a386Sopenharmony_ci for (unsigned i = 0; i < SK_ARRAY_COUNT(files); ++i) { 459cb93a386Sopenharmony_ci if (auto stream = GetResourceAsStream(files[i])) { 460cb93a386Sopenharmony_ci fAnim[i] = skottie::Animation::Make(stream.get()); 461cb93a386Sopenharmony_ci } 462cb93a386Sopenharmony_ci } 463cb93a386Sopenharmony_ci } 464cb93a386Sopenharmony_ci 465cb93a386Sopenharmony_ci void drawContent( 466cb93a386Sopenharmony_ci SkCanvas* canvas, SkColor color, int index, bool drawFront, const SkM44&) override { 467cb93a386Sopenharmony_ci if (!drawFront || !front(canvas->getLocalToDevice())) { 468cb93a386Sopenharmony_ci return; 469cb93a386Sopenharmony_ci } 470cb93a386Sopenharmony_ci 471cb93a386Sopenharmony_ci SkPaint paint; 472cb93a386Sopenharmony_ci paint.setColor(color); 473cb93a386Sopenharmony_ci SkRect r = {0, 0, 400, 400}; 474cb93a386Sopenharmony_ci canvas->drawRect(r, paint); 475cb93a386Sopenharmony_ci fAnim[index]->render(canvas, &r); 476cb93a386Sopenharmony_ci } 477cb93a386Sopenharmony_ci 478cb93a386Sopenharmony_ci bool onAnimate(double nanos) override { 479cb93a386Sopenharmony_ci for (auto& anim : fAnim) { 480cb93a386Sopenharmony_ci SkScalar dur = anim->duration(); 481cb93a386Sopenharmony_ci SkScalar t = fmod(1e-9 * nanos, dur) / dur; 482cb93a386Sopenharmony_ci anim->seek(t); 483cb93a386Sopenharmony_ci } 484cb93a386Sopenharmony_ci return true; 485cb93a386Sopenharmony_ci } 486cb93a386Sopenharmony_ci}; 487cb93a386Sopenharmony_ciDEF_SAMPLE( return new SampleSkottieCube; ) 488