1cb93a386Sopenharmony_ci/*
2cb93a386Sopenharmony_ci * Copyright 2020 Google Inc.
3cb93a386Sopenharmony_ci *
4cb93a386Sopenharmony_ci * Use of this source code is governed by a BSD-style license that can be
5cb93a386Sopenharmony_ci * found in the LICENSE file.
6cb93a386Sopenharmony_ci */
7cb93a386Sopenharmony_ci
8cb93a386Sopenharmony_ci#include "include/core/SkCanvas.h"
9cb93a386Sopenharmony_ci#include "include/core/SkM44.h"
10cb93a386Sopenharmony_ci#include "include/core/SkPaint.h"
11cb93a386Sopenharmony_ci#include "include/core/SkRRect.h"
12cb93a386Sopenharmony_ci#include "include/core/SkVertices.h"
13cb93a386Sopenharmony_ci#include "include/utils/SkRandom.h"
14cb93a386Sopenharmony_ci#include "samplecode/Sample.h"
15cb93a386Sopenharmony_ci#include "tools/Resources.h"
16cb93a386Sopenharmony_ci
17cb93a386Sopenharmony_cistruct VSphere {
18cb93a386Sopenharmony_ci    SkV2     fCenter;
19cb93a386Sopenharmony_ci    SkScalar fRadius;
20cb93a386Sopenharmony_ci
21cb93a386Sopenharmony_ci    VSphere(SkV2 center, SkScalar radius) : fCenter(center), fRadius(radius) {}
22cb93a386Sopenharmony_ci
23cb93a386Sopenharmony_ci    bool contains(SkV2 v) const {
24cb93a386Sopenharmony_ci        return (v - fCenter).length() <= fRadius;
25cb93a386Sopenharmony_ci    }
26cb93a386Sopenharmony_ci
27cb93a386Sopenharmony_ci    SkV2 pinLoc(SkV2 p) const {
28cb93a386Sopenharmony_ci        auto v = p - fCenter;
29cb93a386Sopenharmony_ci        if (v.length() > fRadius) {
30cb93a386Sopenharmony_ci            v *= (fRadius / v.length());
31cb93a386Sopenharmony_ci        }
32cb93a386Sopenharmony_ci        return fCenter + v;
33cb93a386Sopenharmony_ci    }
34cb93a386Sopenharmony_ci
35cb93a386Sopenharmony_ci    SkV3 computeUnitV3(SkV2 v) const {
36cb93a386Sopenharmony_ci        v = (v - fCenter) * (1 / fRadius);
37cb93a386Sopenharmony_ci        SkScalar len2 = v.lengthSquared();
38cb93a386Sopenharmony_ci        if (len2 > 1) {
39cb93a386Sopenharmony_ci            v = v.normalize();
40cb93a386Sopenharmony_ci            len2 = 1;
41cb93a386Sopenharmony_ci        }
42cb93a386Sopenharmony_ci        SkScalar z = SkScalarSqrt(1 - len2);
43cb93a386Sopenharmony_ci        return {v.x, v.y, z};
44cb93a386Sopenharmony_ci    }
45cb93a386Sopenharmony_ci
46cb93a386Sopenharmony_ci    struct RotateInfo {
47cb93a386Sopenharmony_ci        SkV3    fAxis;
48cb93a386Sopenharmony_ci        SkScalar fAngle;
49cb93a386Sopenharmony_ci    };
50cb93a386Sopenharmony_ci
51cb93a386Sopenharmony_ci    RotateInfo computeRotationInfo(SkV2 a, SkV2 b) const {
52cb93a386Sopenharmony_ci        SkV3 u = this->computeUnitV3(a);
53cb93a386Sopenharmony_ci        SkV3 v = this->computeUnitV3(b);
54cb93a386Sopenharmony_ci        SkV3 axis = u.cross(v);
55cb93a386Sopenharmony_ci        SkScalar length = axis.length();
56cb93a386Sopenharmony_ci
57cb93a386Sopenharmony_ci        if (!SkScalarNearlyZero(length)) {
58cb93a386Sopenharmony_ci            return {axis * (1.0f / length), acos(u.dot(v))};
59cb93a386Sopenharmony_ci        }
60cb93a386Sopenharmony_ci        return {{0, 0, 0}, 0};
61cb93a386Sopenharmony_ci    }
62cb93a386Sopenharmony_ci
63cb93a386Sopenharmony_ci    SkM44 computeRotation(SkV2 a, SkV2 b) const {
64cb93a386Sopenharmony_ci        auto [axis, angle] = this->computeRotationInfo(a, b);
65cb93a386Sopenharmony_ci        return SkM44::Rotate(axis, angle);
66cb93a386Sopenharmony_ci    }
67cb93a386Sopenharmony_ci};
68cb93a386Sopenharmony_ci
69cb93a386Sopenharmony_cistatic SkM44 inv(const SkM44& m) {
70cb93a386Sopenharmony_ci    SkM44 inverse;
71cb93a386Sopenharmony_ci    SkAssertResult(m.invert(&inverse));
72cb93a386Sopenharmony_ci    return inverse;
73cb93a386Sopenharmony_ci}
74cb93a386Sopenharmony_ci
75cb93a386Sopenharmony_ci// Compute the inverse transpose (of the upper-left 3x3) of a matrix, used to transform vectors
76cb93a386Sopenharmony_cistatic SkM44 normals(SkM44 m) {
77cb93a386Sopenharmony_ci    m.setRow(3, {0, 0, 0, 1});
78cb93a386Sopenharmony_ci    m.setCol(3, {0, 0, 0, 1});
79cb93a386Sopenharmony_ci    SkAssertResult(m.invert(&m));
80cb93a386Sopenharmony_ci    return m.transpose();
81cb93a386Sopenharmony_ci}
82cb93a386Sopenharmony_ci
83cb93a386Sopenharmony_ciclass Sample3DView : public Sample {
84cb93a386Sopenharmony_ciprotected:
85cb93a386Sopenharmony_ci    float   fNear = 0.05f;
86cb93a386Sopenharmony_ci    float   fFar = 4;
87cb93a386Sopenharmony_ci    float   fAngle = SK_ScalarPI / 12;
88cb93a386Sopenharmony_ci
89cb93a386Sopenharmony_ci    SkV3    fEye { 0, 0, 1.0f/tan(fAngle/2) - 1 };
90cb93a386Sopenharmony_ci    SkV3    fCOA { 0, 0, 0 };
91cb93a386Sopenharmony_ci    SkV3    fUp  { 0, 1, 0 };
92cb93a386Sopenharmony_ci
93cb93a386Sopenharmony_cipublic:
94cb93a386Sopenharmony_ci    void concatCamera(SkCanvas* canvas, const SkRect& area, SkScalar zscale) {
95cb93a386Sopenharmony_ci        SkM44 camera = SkM44::LookAt(fEye, fCOA, fUp),
96cb93a386Sopenharmony_ci              perspective = SkM44::Perspective(fNear, fFar, fAngle),
97cb93a386Sopenharmony_ci              viewport = SkM44::Translate(area.centerX(), area.centerY(), 0) *
98cb93a386Sopenharmony_ci                         SkM44::Scale(area.width()*0.5f, area.height()*0.5f, zscale);
99cb93a386Sopenharmony_ci
100cb93a386Sopenharmony_ci        canvas->concat(viewport * perspective * camera * inv(viewport));
101cb93a386Sopenharmony_ci    }
102cb93a386Sopenharmony_ci};
103cb93a386Sopenharmony_ci
104cb93a386Sopenharmony_cistruct Face {
105cb93a386Sopenharmony_ci    SkScalar fRx, fRy;
106cb93a386Sopenharmony_ci    SkColor  fColor;
107cb93a386Sopenharmony_ci
108cb93a386Sopenharmony_ci    static SkM44 T(SkScalar x, SkScalar y, SkScalar z) {
109cb93a386Sopenharmony_ci        return SkM44::Translate(x, y, z);
110cb93a386Sopenharmony_ci    }
111cb93a386Sopenharmony_ci
112cb93a386Sopenharmony_ci    static SkM44 R(SkV3 axis, SkScalar rad) {
113cb93a386Sopenharmony_ci        return SkM44::Rotate(axis, rad);
114cb93a386Sopenharmony_ci    }
115cb93a386Sopenharmony_ci
116cb93a386Sopenharmony_ci    SkM44 asM44(SkScalar scale) const {
117cb93a386Sopenharmony_ci        return R({0,1,0}, fRy) * R({1,0,0}, fRx) * T(0, 0, scale);
118cb93a386Sopenharmony_ci    }
119cb93a386Sopenharmony_ci};
120cb93a386Sopenharmony_ci
121cb93a386Sopenharmony_cistatic bool front(const SkM44& m) {
122cb93a386Sopenharmony_ci    SkM44 m2(SkM44::kUninitialized_Constructor);
123cb93a386Sopenharmony_ci    if (!m.invert(&m2)) {
124cb93a386Sopenharmony_ci        m2.setIdentity();
125cb93a386Sopenharmony_ci    }
126cb93a386Sopenharmony_ci    /*
127cb93a386Sopenharmony_ci     *  Classically we want to dot the transpose(inverse(ctm)) with our surface normal.
128cb93a386Sopenharmony_ci     *  In this case, the normal is known to be {0, 0, 1}, so we only actually need to look
129cb93a386Sopenharmony_ci     *  at the z-scale of the inverse (the transpose doesn't change the main diagonal, so
130cb93a386Sopenharmony_ci     *  no need to actually transpose).
131cb93a386Sopenharmony_ci     */
132cb93a386Sopenharmony_ci    return m2.rc(2,2) > 0;
133cb93a386Sopenharmony_ci}
134cb93a386Sopenharmony_ci
135cb93a386Sopenharmony_ciconst Face faces[] = {
136cb93a386Sopenharmony_ci    {             0,             0,  SK_ColorRED }, // front
137cb93a386Sopenharmony_ci    {             0,   SK_ScalarPI,  SK_ColorGREEN }, // back
138cb93a386Sopenharmony_ci
139cb93a386Sopenharmony_ci    { SK_ScalarPI/2,             0,  SK_ColorBLUE }, // top
140cb93a386Sopenharmony_ci    {-SK_ScalarPI/2,             0,  SK_ColorCYAN }, // bottom
141cb93a386Sopenharmony_ci
142cb93a386Sopenharmony_ci    {             0, SK_ScalarPI/2,  SK_ColorMAGENTA }, // left
143cb93a386Sopenharmony_ci    {             0,-SK_ScalarPI/2,  SK_ColorYELLOW }, // right
144cb93a386Sopenharmony_ci};
145cb93a386Sopenharmony_ci
146cb93a386Sopenharmony_ci#include "include/effects/SkRuntimeEffect.h"
147cb93a386Sopenharmony_ci
148cb93a386Sopenharmony_cistruct LightOnSphere {
149cb93a386Sopenharmony_ci    SkV2     fLoc;
150cb93a386Sopenharmony_ci    SkScalar fDistance;
151cb93a386Sopenharmony_ci    SkScalar fRadius;
152cb93a386Sopenharmony_ci
153cb93a386Sopenharmony_ci    SkV3 computeWorldPos(const VSphere& s) const {
154cb93a386Sopenharmony_ci        return s.computeUnitV3(fLoc) * fDistance;
155cb93a386Sopenharmony_ci    }
156cb93a386Sopenharmony_ci
157cb93a386Sopenharmony_ci    void draw(SkCanvas* canvas) const {
158cb93a386Sopenharmony_ci        SkPaint paint;
159cb93a386Sopenharmony_ci        paint.setAntiAlias(true);
160cb93a386Sopenharmony_ci        paint.setColor(SK_ColorWHITE);
161cb93a386Sopenharmony_ci        canvas->drawCircle(fLoc.x, fLoc.y, fRadius + 2, paint);
162cb93a386Sopenharmony_ci        paint.setColor(SK_ColorBLACK);
163cb93a386Sopenharmony_ci        canvas->drawCircle(fLoc.x, fLoc.y, fRadius, paint);
164cb93a386Sopenharmony_ci    }
165cb93a386Sopenharmony_ci};
166cb93a386Sopenharmony_ci
167cb93a386Sopenharmony_ci#include "include/core/SkTime.h"
168cb93a386Sopenharmony_ci
169cb93a386Sopenharmony_ciclass RotateAnimator {
170cb93a386Sopenharmony_ci    SkV3        fAxis = {0, 0, 0};
171cb93a386Sopenharmony_ci    SkScalar    fAngle = 0,
172cb93a386Sopenharmony_ci                fPrevAngle = 1234567;
173cb93a386Sopenharmony_ci    double      fNow = 0,
174cb93a386Sopenharmony_ci                fPrevNow = 0;
175cb93a386Sopenharmony_ci
176cb93a386Sopenharmony_ci    SkScalar    fAngleSpeed = 0,
177cb93a386Sopenharmony_ci                fAngleSign = 1;
178cb93a386Sopenharmony_ci
179cb93a386Sopenharmony_ci    inline static constexpr double kSlowDown = 4;
180cb93a386Sopenharmony_ci    inline static constexpr SkScalar kMaxSpeed = 16;
181cb93a386Sopenharmony_ci
182cb93a386Sopenharmony_cipublic:
183cb93a386Sopenharmony_ci    void update(SkV3 axis, SkScalar angle) {
184cb93a386Sopenharmony_ci        if (angle != fPrevAngle) {
185cb93a386Sopenharmony_ci            fPrevAngle = fAngle;
186cb93a386Sopenharmony_ci            fAngle = angle;
187cb93a386Sopenharmony_ci
188cb93a386Sopenharmony_ci            fPrevNow = fNow;
189cb93a386Sopenharmony_ci            fNow = SkTime::GetSecs();
190cb93a386Sopenharmony_ci
191cb93a386Sopenharmony_ci            fAxis = axis;
192cb93a386Sopenharmony_ci        }
193cb93a386Sopenharmony_ci    }
194cb93a386Sopenharmony_ci
195cb93a386Sopenharmony_ci    SkM44 rotation() {
196cb93a386Sopenharmony_ci        if (fAngleSpeed > 0) {
197cb93a386Sopenharmony_ci            double now = SkTime::GetSecs();
198cb93a386Sopenharmony_ci            double dtime = now - fPrevNow;
199cb93a386Sopenharmony_ci            fPrevNow = now;
200cb93a386Sopenharmony_ci            double delta = fAngleSign * fAngleSpeed * dtime;
201cb93a386Sopenharmony_ci            fAngle += delta;
202cb93a386Sopenharmony_ci            fAngleSpeed -= kSlowDown * dtime;
203cb93a386Sopenharmony_ci            if (fAngleSpeed < 0) {
204cb93a386Sopenharmony_ci                fAngleSpeed = 0;
205cb93a386Sopenharmony_ci            }
206cb93a386Sopenharmony_ci        }
207cb93a386Sopenharmony_ci        return SkM44::Rotate(fAxis, fAngle);
208cb93a386Sopenharmony_ci
209cb93a386Sopenharmony_ci    }
210cb93a386Sopenharmony_ci
211cb93a386Sopenharmony_ci    void start() {
212cb93a386Sopenharmony_ci        if (fPrevNow != fNow) {
213cb93a386Sopenharmony_ci            fAngleSpeed = (fAngle - fPrevAngle) / (fNow - fPrevNow);
214cb93a386Sopenharmony_ci            fAngleSign = fAngleSpeed < 0 ? -1 : 1;
215cb93a386Sopenharmony_ci            fAngleSpeed = std::min(kMaxSpeed, std::abs(fAngleSpeed));
216cb93a386Sopenharmony_ci        } else {
217cb93a386Sopenharmony_ci            fAngleSpeed = 0;
218cb93a386Sopenharmony_ci        }
219cb93a386Sopenharmony_ci        fPrevNow = SkTime::GetSecs();
220cb93a386Sopenharmony_ci        fAngle = 0;
221cb93a386Sopenharmony_ci    }
222cb93a386Sopenharmony_ci
223cb93a386Sopenharmony_ci    void reset() {
224cb93a386Sopenharmony_ci        fAngleSpeed = 0;
225cb93a386Sopenharmony_ci        fAngle = 0;
226cb93a386Sopenharmony_ci        fPrevAngle = 1234567;
227cb93a386Sopenharmony_ci    }
228cb93a386Sopenharmony_ci
229cb93a386Sopenharmony_ci    bool isAnimating() const { return fAngleSpeed != 0; }
230cb93a386Sopenharmony_ci};
231cb93a386Sopenharmony_ci
232cb93a386Sopenharmony_ciclass SampleCubeBase : public Sample3DView {
233cb93a386Sopenharmony_ci    enum {
234cb93a386Sopenharmony_ci        DX = 400,
235cb93a386Sopenharmony_ci        DY = 300
236cb93a386Sopenharmony_ci    };
237cb93a386Sopenharmony_ci
238cb93a386Sopenharmony_ci    SkM44 fRotation;        // part of model
239cb93a386Sopenharmony_ci
240cb93a386Sopenharmony_ci    RotateAnimator fRotateAnimator;
241cb93a386Sopenharmony_ci
242cb93a386Sopenharmony_ciprotected:
243cb93a386Sopenharmony_ci    enum Flags {
244cb93a386Sopenharmony_ci        kCanRunOnCPU    = 1 << 0,
245cb93a386Sopenharmony_ci        kShowLightDome  = 1 << 1,
246cb93a386Sopenharmony_ci    };
247cb93a386Sopenharmony_ci
248cb93a386Sopenharmony_ci    LightOnSphere fLight = {{200 + DX, 200 + DY}, 800, 12};
249cb93a386Sopenharmony_ci
250cb93a386Sopenharmony_ci    VSphere fSphere;
251cb93a386Sopenharmony_ci    Flags   fFlags;
252cb93a386Sopenharmony_ci
253cb93a386Sopenharmony_cipublic:
254cb93a386Sopenharmony_ci    SampleCubeBase(Flags flags)
255cb93a386Sopenharmony_ci        : fSphere({200 + DX, 200 + DY}, 400)
256cb93a386Sopenharmony_ci        , fFlags(flags)
257cb93a386Sopenharmony_ci    {}
258cb93a386Sopenharmony_ci
259cb93a386Sopenharmony_ci    bool onChar(SkUnichar uni) override {
260cb93a386Sopenharmony_ci        switch (uni) {
261cb93a386Sopenharmony_ci            case 'Z': fLight.fDistance += 10; return true;
262cb93a386Sopenharmony_ci            case 'z': fLight.fDistance -= 10; return true;
263cb93a386Sopenharmony_ci        }
264cb93a386Sopenharmony_ci        return this->Sample3DView::onChar(uni);
265cb93a386Sopenharmony_ci    }
266cb93a386Sopenharmony_ci
267cb93a386Sopenharmony_ci    virtual void drawContent(
268cb93a386Sopenharmony_ci            SkCanvas* canvas, SkColor, int index, bool drawFront, const SkM44& localToWorld) = 0;
269cb93a386Sopenharmony_ci
270cb93a386Sopenharmony_ci    void onDrawContent(SkCanvas* canvas) override {
271cb93a386Sopenharmony_ci        if (!canvas->recordingContext() && !(fFlags & kCanRunOnCPU)) {
272cb93a386Sopenharmony_ci            return;
273cb93a386Sopenharmony_ci        }
274cb93a386Sopenharmony_ci
275cb93a386Sopenharmony_ci        canvas->save();
276cb93a386Sopenharmony_ci        canvas->translate(DX, DY);
277cb93a386Sopenharmony_ci
278cb93a386Sopenharmony_ci        this->concatCamera(canvas, {0, 0, 400, 400}, 200);
279cb93a386Sopenharmony_ci
280cb93a386Sopenharmony_ci        for (bool drawFront : {false, true}) {
281cb93a386Sopenharmony_ci            int index = 0;
282cb93a386Sopenharmony_ci            for (auto f : faces) {
283cb93a386Sopenharmony_ci                SkAutoCanvasRestore acr(canvas, true);
284cb93a386Sopenharmony_ci
285cb93a386Sopenharmony_ci                SkM44 trans = SkM44::Translate(200, 200, 0);   // center of the rotation
286cb93a386Sopenharmony_ci                SkM44 m = fRotateAnimator.rotation() * fRotation * f.asM44(200);
287cb93a386Sopenharmony_ci
288cb93a386Sopenharmony_ci                canvas->concat(trans);
289cb93a386Sopenharmony_ci
290cb93a386Sopenharmony_ci                // "World" space - content is centered at the origin, in device scale (+-200)
291cb93a386Sopenharmony_ci                SkM44 localToWorld = m * inv(trans);
292cb93a386Sopenharmony_ci
293cb93a386Sopenharmony_ci                canvas->concat(localToWorld);
294cb93a386Sopenharmony_ci                this->drawContent(canvas, f.fColor, index++, drawFront, localToWorld);
295cb93a386Sopenharmony_ci            }
296cb93a386Sopenharmony_ci        }
297cb93a386Sopenharmony_ci
298cb93a386Sopenharmony_ci        canvas->restore();  // camera & center the content in the window
299cb93a386Sopenharmony_ci
300cb93a386Sopenharmony_ci        if (fFlags & kShowLightDome){
301cb93a386Sopenharmony_ci            fLight.draw(canvas);
302cb93a386Sopenharmony_ci
303cb93a386Sopenharmony_ci            SkPaint paint;
304cb93a386Sopenharmony_ci            paint.setAntiAlias(true);
305cb93a386Sopenharmony_ci            paint.setStyle(SkPaint::kStroke_Style);
306cb93a386Sopenharmony_ci            paint.setColor(0x40FF0000);
307cb93a386Sopenharmony_ci            canvas->drawCircle(fSphere.fCenter.x, fSphere.fCenter.y, fSphere.fRadius, paint);
308cb93a386Sopenharmony_ci            canvas->drawLine(fSphere.fCenter.x, fSphere.fCenter.y - fSphere.fRadius,
309cb93a386Sopenharmony_ci                             fSphere.fCenter.x, fSphere.fCenter.y + fSphere.fRadius, paint);
310cb93a386Sopenharmony_ci            canvas->drawLine(fSphere.fCenter.x - fSphere.fRadius, fSphere.fCenter.y,
311cb93a386Sopenharmony_ci                             fSphere.fCenter.x + fSphere.fRadius, fSphere.fCenter.y, paint);
312cb93a386Sopenharmony_ci        }
313cb93a386Sopenharmony_ci    }
314cb93a386Sopenharmony_ci
315cb93a386Sopenharmony_ci    Click* onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey modi) override {
316cb93a386Sopenharmony_ci        SkV2 p = fLight.fLoc - SkV2{x, y};
317cb93a386Sopenharmony_ci        if (p.length() <= fLight.fRadius) {
318cb93a386Sopenharmony_ci            Click* c = new Click();
319cb93a386Sopenharmony_ci            c->fMeta.setS32("type", 0);
320cb93a386Sopenharmony_ci            return c;
321cb93a386Sopenharmony_ci        }
322cb93a386Sopenharmony_ci        if (fSphere.contains({x, y})) {
323cb93a386Sopenharmony_ci            Click* c = new Click();
324cb93a386Sopenharmony_ci            c->fMeta.setS32("type", 1);
325cb93a386Sopenharmony_ci
326cb93a386Sopenharmony_ci            fRotation = fRotateAnimator.rotation() * fRotation;
327cb93a386Sopenharmony_ci            fRotateAnimator.reset();
328cb93a386Sopenharmony_ci            return c;
329cb93a386Sopenharmony_ci        }
330cb93a386Sopenharmony_ci        return nullptr;
331cb93a386Sopenharmony_ci    }
332cb93a386Sopenharmony_ci    bool onClick(Click* click) override {
333cb93a386Sopenharmony_ci        if (click->fMeta.hasS32("type", 0)) {
334cb93a386Sopenharmony_ci            fLight.fLoc = fSphere.pinLoc({click->fCurr.fX, click->fCurr.fY});
335cb93a386Sopenharmony_ci            return true;
336cb93a386Sopenharmony_ci        }
337cb93a386Sopenharmony_ci        if (click->fMeta.hasS32("type", 1)) {
338cb93a386Sopenharmony_ci            if (click->fState == skui::InputState::kUp) {
339cb93a386Sopenharmony_ci                fRotation = fRotateAnimator.rotation() * fRotation;
340cb93a386Sopenharmony_ci                fRotateAnimator.start();
341cb93a386Sopenharmony_ci            } else {
342cb93a386Sopenharmony_ci                auto [axis, angle] = fSphere.computeRotationInfo(
343cb93a386Sopenharmony_ci                                                {click->fOrig.fX, click->fOrig.fY},
344cb93a386Sopenharmony_ci                                                {click->fCurr.fX, click->fCurr.fY});
345cb93a386Sopenharmony_ci                fRotateAnimator.update(axis, angle);
346cb93a386Sopenharmony_ci            }
347cb93a386Sopenharmony_ci            return true;
348cb93a386Sopenharmony_ci        }
349cb93a386Sopenharmony_ci        return true;
350cb93a386Sopenharmony_ci    }
351cb93a386Sopenharmony_ci
352cb93a386Sopenharmony_ci    bool onAnimate(double nanos) override {
353cb93a386Sopenharmony_ci        return fRotateAnimator.isAnimating();
354cb93a386Sopenharmony_ci    }
355cb93a386Sopenharmony_ci
356cb93a386Sopenharmony_ciprivate:
357cb93a386Sopenharmony_ci    using INHERITED = Sample3DView;
358cb93a386Sopenharmony_ci};
359cb93a386Sopenharmony_ci
360cb93a386Sopenharmony_ciclass SampleBump3D : public SampleCubeBase {
361cb93a386Sopenharmony_ci    sk_sp<SkShader>        fBmpShader, fImgShader;
362cb93a386Sopenharmony_ci    sk_sp<SkRuntimeEffect> fEffect;
363cb93a386Sopenharmony_ci    SkRRect                fRR;
364cb93a386Sopenharmony_ci
365cb93a386Sopenharmony_cipublic:
366cb93a386Sopenharmony_ci    SampleBump3D() : SampleCubeBase(Flags(kCanRunOnCPU | kShowLightDome)) {}
367cb93a386Sopenharmony_ci
368cb93a386Sopenharmony_ci    SkString name() override { return SkString("bump3d"); }
369cb93a386Sopenharmony_ci
370cb93a386Sopenharmony_ci    void onOnceBeforeDraw() override {
371cb93a386Sopenharmony_ci        fRR = SkRRect::MakeRectXY({20, 20, 380, 380}, 50, 50);
372cb93a386Sopenharmony_ci        auto img = GetResourceAsImage("images/brickwork-texture.jpg");
373cb93a386Sopenharmony_ci        fImgShader = img->makeShader(SkSamplingOptions(), SkMatrix::Scale(2, 2));
374cb93a386Sopenharmony_ci        img = GetResourceAsImage("images/brickwork_normal-map.jpg");
375cb93a386Sopenharmony_ci        fBmpShader = img->makeShader(SkSamplingOptions(), SkMatrix::Scale(2, 2));
376cb93a386Sopenharmony_ci
377cb93a386Sopenharmony_ci        const char code[] = R"(
378cb93a386Sopenharmony_ci            uniform shader color_map;
379cb93a386Sopenharmony_ci            uniform shader normal_map;
380cb93a386Sopenharmony_ci
381cb93a386Sopenharmony_ci            uniform float4x4 localToWorld;
382cb93a386Sopenharmony_ci            uniform float4x4 localToWorldAdjInv;
383cb93a386Sopenharmony_ci            uniform float3   lightPos;
384cb93a386Sopenharmony_ci
385cb93a386Sopenharmony_ci            float3 convert_normal_sample(half4 c) {
386cb93a386Sopenharmony_ci                float3 n = 2 * c.rgb - 1;
387cb93a386Sopenharmony_ci                n.y = -n.y;
388cb93a386Sopenharmony_ci                return n;
389cb93a386Sopenharmony_ci            }
390cb93a386Sopenharmony_ci
391cb93a386Sopenharmony_ci            half4 main(float2 p) {
392cb93a386Sopenharmony_ci                float3 norm = convert_normal_sample(normal_map.eval(p));
393cb93a386Sopenharmony_ci                float3 plane_norm = normalize(localToWorldAdjInv * norm.xyz0).xyz;
394cb93a386Sopenharmony_ci
395cb93a386Sopenharmony_ci                float3 plane_pos = (localToWorld * p.xy01).xyz;
396cb93a386Sopenharmony_ci                float3 light_dir = normalize(lightPos - plane_pos);
397cb93a386Sopenharmony_ci
398cb93a386Sopenharmony_ci                float ambient = 0.2;
399cb93a386Sopenharmony_ci                float dp = dot(plane_norm, light_dir);
400cb93a386Sopenharmony_ci                float scale = min(ambient + max(dp, 0), 1);
401cb93a386Sopenharmony_ci
402cb93a386Sopenharmony_ci                return color_map.eval(p) * scale.xxx1;
403cb93a386Sopenharmony_ci            }
404cb93a386Sopenharmony_ci        )";
405cb93a386Sopenharmony_ci        auto [effect, error] = SkRuntimeEffect::MakeForShader(SkString(code));
406cb93a386Sopenharmony_ci        if (!effect) {
407cb93a386Sopenharmony_ci            SkDebugf("runtime error %s\n", error.c_str());
408cb93a386Sopenharmony_ci        }
409cb93a386Sopenharmony_ci        fEffect = effect;
410cb93a386Sopenharmony_ci    }
411cb93a386Sopenharmony_ci
412cb93a386Sopenharmony_ci    void drawContent(SkCanvas* canvas,
413cb93a386Sopenharmony_ci                     SkColor color,
414cb93a386Sopenharmony_ci                     int index,
415cb93a386Sopenharmony_ci                     bool drawFront,
416cb93a386Sopenharmony_ci                     const SkM44& localToWorld) override {
417cb93a386Sopenharmony_ci        if (!drawFront || !front(canvas->getLocalToDevice())) {
418cb93a386Sopenharmony_ci            return;
419cb93a386Sopenharmony_ci        }
420cb93a386Sopenharmony_ci
421cb93a386Sopenharmony_ci        SkRuntimeShaderBuilder builder(fEffect);
422cb93a386Sopenharmony_ci        builder.uniform("lightPos") = fLight.computeWorldPos(fSphere);
423cb93a386Sopenharmony_ci        builder.uniform("localToWorld") = localToWorld;
424cb93a386Sopenharmony_ci        builder.uniform("localToWorldAdjInv") = normals(localToWorld);
425cb93a386Sopenharmony_ci
426cb93a386Sopenharmony_ci        builder.child("color_map")  = fImgShader;
427cb93a386Sopenharmony_ci        builder.child("normal_map") = fBmpShader;
428cb93a386Sopenharmony_ci
429cb93a386Sopenharmony_ci        SkPaint paint;
430cb93a386Sopenharmony_ci        paint.setColor(color);
431cb93a386Sopenharmony_ci        paint.setShader(builder.makeShader(nullptr, true));
432cb93a386Sopenharmony_ci
433cb93a386Sopenharmony_ci        canvas->drawRRect(fRR, paint);
434cb93a386Sopenharmony_ci    }
435cb93a386Sopenharmony_ci};
436cb93a386Sopenharmony_ciDEF_SAMPLE( return new SampleBump3D; )
437cb93a386Sopenharmony_ci
438cb93a386Sopenharmony_ci#include "modules/skottie/include/Skottie.h"
439cb93a386Sopenharmony_ci
440cb93a386Sopenharmony_ciclass SampleSkottieCube : public SampleCubeBase {
441cb93a386Sopenharmony_ci    sk_sp<skottie::Animation> fAnim[6];
442cb93a386Sopenharmony_ci
443cb93a386Sopenharmony_cipublic:
444cb93a386Sopenharmony_ci    SampleSkottieCube() : SampleCubeBase(kCanRunOnCPU) {}
445cb93a386Sopenharmony_ci
446cb93a386Sopenharmony_ci    SkString name() override { return SkString("skottie3d"); }
447cb93a386Sopenharmony_ci
448cb93a386Sopenharmony_ci    void onOnceBeforeDraw() override {
449cb93a386Sopenharmony_ci        const char* files[] = {
450cb93a386Sopenharmony_ci            "skottie/skottie-chained-mattes.json",
451cb93a386Sopenharmony_ci            "skottie/skottie-gradient-ramp.json",
452cb93a386Sopenharmony_ci            "skottie/skottie_sample_2.json",
453cb93a386Sopenharmony_ci            "skottie/skottie-3d-3planes.json",
454cb93a386Sopenharmony_ci            "skottie/skottie-text-animator-4.json",
455cb93a386Sopenharmony_ci            "skottie/skottie-motiontile-effect-phase.json",
456cb93a386Sopenharmony_ci
457cb93a386Sopenharmony_ci        };
458cb93a386Sopenharmony_ci        for (unsigned i = 0; i < SK_ARRAY_COUNT(files); ++i) {
459cb93a386Sopenharmony_ci            if (auto stream = GetResourceAsStream(files[i])) {
460cb93a386Sopenharmony_ci                fAnim[i] = skottie::Animation::Make(stream.get());
461cb93a386Sopenharmony_ci            }
462cb93a386Sopenharmony_ci        }
463cb93a386Sopenharmony_ci    }
464cb93a386Sopenharmony_ci
465cb93a386Sopenharmony_ci    void drawContent(
466cb93a386Sopenharmony_ci            SkCanvas* canvas, SkColor color, int index, bool drawFront, const SkM44&) override {
467cb93a386Sopenharmony_ci        if (!drawFront || !front(canvas->getLocalToDevice())) {
468cb93a386Sopenharmony_ci            return;
469cb93a386Sopenharmony_ci        }
470cb93a386Sopenharmony_ci
471cb93a386Sopenharmony_ci        SkPaint paint;
472cb93a386Sopenharmony_ci        paint.setColor(color);
473cb93a386Sopenharmony_ci        SkRect r = {0, 0, 400, 400};
474cb93a386Sopenharmony_ci        canvas->drawRect(r, paint);
475cb93a386Sopenharmony_ci        fAnim[index]->render(canvas, &r);
476cb93a386Sopenharmony_ci    }
477cb93a386Sopenharmony_ci
478cb93a386Sopenharmony_ci    bool onAnimate(double nanos) override {
479cb93a386Sopenharmony_ci        for (auto& anim : fAnim) {
480cb93a386Sopenharmony_ci            SkScalar dur = anim->duration();
481cb93a386Sopenharmony_ci            SkScalar t = fmod(1e-9 * nanos, dur) / dur;
482cb93a386Sopenharmony_ci            anim->seek(t);
483cb93a386Sopenharmony_ci        }
484cb93a386Sopenharmony_ci        return true;
485cb93a386Sopenharmony_ci    }
486cb93a386Sopenharmony_ci};
487cb93a386Sopenharmony_ciDEF_SAMPLE( return new SampleSkottieCube; )
488