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Searched refs:GL_UNSIGNED_BYTE (Results 1 - 25 of 469) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Dformat_map_autogen.cpp32 case GL_UNSIGNED_BYTE: in GetSizedFormatInternal()
42 case GL_UNSIGNED_BYTE: in GetSizedFormatInternal()
60 case GL_UNSIGNED_BYTE: in GetSizedFormatInternal()
70 case GL_UNSIGNED_BYTE: in GetSizedFormatInternal()
80 case GL_UNSIGNED_BYTE: in GetSizedFormatInternal()
90 case GL_UNSIGNED_BYTE: in GetSizedFormatInternal()
100 case GL_UNSIGNED_BYTE: in GetSizedFormatInternal()
110 case GL_UNSIGNED_BYTE: in GetSizedFormatInternal()
120 case GL_UNSIGNED_BYTE: in GetSizedFormatInternal()
130 case GL_UNSIGNED_BYTE in GetSizedFormatInternal()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Dload_functions_table_autogen.cpp63 case GL_UNSIGNED_BYTE: in A1RGB5_ANGLEX_to_A1R5G5B5_UNORM()
81 case GL_UNSIGNED_BYTE: in ALPHA_to_R16G16B16A16_FLOAT()
95 case GL_UNSIGNED_BYTE: in ALPHA_to_R32G32B32A32_FLOAT()
107 case GL_UNSIGNED_BYTE: in ALPHA_to_default()
171 case GL_UNSIGNED_BYTE: in ALPHA8_EXT_to_A8_UNORM()
183 case GL_UNSIGNED_BYTE: in ALPHA8_EXT_to_R8G8B8A8_UNORM()
195 case GL_UNSIGNED_BYTE: in ALPHA8_EXT_to_R8_UNORM()
219 case GL_UNSIGNED_BYTE: in BGR565_ANGLEX_to_B5G6R5_UNORM()
233 case GL_UNSIGNED_BYTE: in BGR5_A1_ANGLEX_to_default()
247 case GL_UNSIGNED_BYTE in BGRA4_ANGLEX_to_default()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DCopyTextureTest.cpp77 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in testGradientDownsampleUniqueValues()
91 glReadPixels(0, 0, 256, 1, GL_RGBA, GL_UNSIGNED_BYTE, destData.data()); in testGradientDownsampleUniqueValues()
416 glTexImage2D(target, 0, sourceFormat, 2, 2, 0, sourceFormat, GL_UNSIGNED_BYTE, in initializeSourceTexture()
461 GL_UNSIGNED_BYTE, flipY, premultiplyAlpha, unmultiplyAlpha); in testCopyTexture()
528 glTexImage2D(GL_TEXTURE_2D, 0, destFormat, 2, 2, 0, destFormat, GL_UNSIGNED_BYTE, in testCopySubTexture()
601 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &pixels); in TEST_P()
610 GL_UNSIGNED_BYTE, false, false, false); in TEST_P()
657 glTexImage2D(GL_TEXTURE_2D, 0, sourceFormat, 1, 1, 0, sourceFormat, GL_UNSIGNED_BYTE, in TEST_P()
662 GL_UNSIGNED_BYTE, false, false, false); in TEST_P()
674 glTexImage2D(GL_TEXTURE_2D, 0, sourceFormat, 1, 1, 0, sourceFormat, GL_UNSIGNED_BYTE, in TEST_P()
[all...]
H A DUnpackAlignmentTest.cpp57 case GL_UNSIGNED_BYTE: in getPixelSize()
140 testAlignment(1, 7 * 4, GL_RGBA, GL_UNSIGNED_BYTE); in TEST_P()
145 testAlignment(1, 7 * 3, GL_RGB, GL_UNSIGNED_BYTE); in TEST_P()
165 testAlignment(1, 7 * 2, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE); in TEST_P()
170 testAlignment(1, 7, GL_LUMINANCE, GL_UNSIGNED_BYTE); in TEST_P()
175 testAlignment(1, 7, GL_ALPHA, GL_UNSIGNED_BYTE); in TEST_P()
180 testAlignment(2, 7 * 4, GL_RGBA, GL_UNSIGNED_BYTE); in TEST_P()
185 testAlignment(2, 7 * 3 + 1, GL_RGB, GL_UNSIGNED_BYTE); in TEST_P()
205 testAlignment(2, 7 * 2, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE); in TEST_P()
210 testAlignment(2, 7 + 1, GL_LUMINANCE, GL_UNSIGNED_BYTE); in TEST_P()
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H A DGetImageTest.cpp54 glTexImage2D(GL_TEXTURE_2D, 0, format, size, size, 0, format, GL_UNSIGNED_BYTE, pixelData); in InitTextureWithFormatAndSize()
65 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size, size, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixelData); in InitTextureWithSize()
109 glGetTexImageANGLE(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P()
113 glGetTexImageANGLE(GL_TEXTURE_CUBE_MAP, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P()
117 glGetTexImageANGLE(GL_TEXTURE_2D, -1, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P()
119 glGetTexImageANGLE(GL_TEXTURE_2D, 2000, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P()
123 glGetTexImageANGLE(GL_TEXTURE_2D, 0, GL_NONE, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P()
133 glGetRenderbufferImageANGLE(GL_RENDERBUFFER, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P()
137 glGetRenderbufferImageANGLE(GL_TEXTURE_2D, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); in TEST_P()
141 glGetRenderbufferImageANGLE(GL_RENDERBUFFER, GL_NONE, GL_UNSIGNED_BYTE, buffe in TEST_P()
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H A DMipmapTest.cpp201 GL_UNSIGNED_BYTE, nullptr);
210 TexImageCubeMapFaces(0, GL_RGB, getWindowWidth(), GL_RGB, GL_UNSIGNED_BYTE, nullptr);
212 0, GL_RGB, GL_UNSIGNED_BYTE, mLevelZeroBlueInitData.data());
511 glTexImage2D(GL_TEXTURE_2D, 2, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, kRedData.data()); in TEST_P()
512 glTexImage2D(GL_TEXTURE_2D, 3, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, kGreenData.data()); in TEST_P()
513 glTexImage2D(GL_TEXTURE_2D, 4, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, kBlueData.data()); in TEST_P()
543 GL_UNSIGNED_BYTE, kInitialColor.data()); in TEST_P()
564 GL_UNSIGNED_BYTE, kInitialColor.data()); in TEST_P()
589 GL_UNSIGNED_BYTE, kInitialColor.data()); in TEST_P()
621 GL_UNSIGNED_BYTE, kInitialColo in TEST_P()
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H A DCopyTexture3DTest.cpp80 glTexImage3D(testTarget, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in testCopy()
234 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &actual.R); in testCopy()
339 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
347 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
370 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
372 glTexImage3D(GL_TEXTURE_3D, 1, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
383 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
391 GL_UNSIGNED_BYTE, false, false, false); in TEST_P()
427 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 3, 3, 3, 0, GL_RGBA, GL_UNSIGNED_BYTE, rgbaPixels); in TEST_P()
436 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullpt in TEST_P()
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H A DRobustClientMemoryTest.cpp118 GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()), in TEST_P()
123 GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()), in TEST_P()
129 GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()) / 2, in TEST_P()
134 GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()) / 2, in TEST_P()
143 GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()), in TEST_P()
167 glReadPixelsRobustANGLE(0, 0, dataDimension, dataDimension, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
177 GL_RGBA, GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()), in TEST_P()
185 glReadPixelsRobustANGLE(0, 0, dataDimension, dataDimension, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
194 glReadPixelsRobustANGLE(0, 0, dataDimension, dataDimension, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
H A DTextureTest.cpp163 GL_UNSIGNED_BYTE, nullptr); in setUpFramebuffer()
177 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in create2DTexture()
564 GL_RGBA, GL_UNSIGNED_BYTE, in initTest()
573 GL_RGBA, GL_UNSIGNED_BYTE, in initTest()
902 GL_UNSIGNED_BYTE, nullptr);
991 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, texData); in testSamplerArrayDraw()
996 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, texData); in testSamplerArrayDraw()
1461 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in runSamplerInStructTest()
1841 glTexSubImage2D(GL_TEXTURE_2D, 0, 1, 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in TEST_P()
1850 glTexSubImage2D(GL_TEXTURE_2D, 1, 1, 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel in TEST_P()
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H A DTextureUploadFormatTest.cpp50 case GL_UNSIGNED_BYTE: in bytesPerPixel()
330 fnTest({GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, {1, 1, 1, 1}); in TEST_P()
331 fnTest({GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_BYTE}, {8, 8, 8, 255}); in TEST_P()
332 fnTest({GL_RGBA4, GL_RGBA, GL_UNSIGNED_BYTE}, {16, 16, 16, 16}); in TEST_P()
334 fnTest({GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE}, {1, 1, 1, 0}); in TEST_P()
335 fnTest({GL_RGB565, GL_RGB, GL_UNSIGNED_BYTE}, {8, 4, 8, 0}); in TEST_P()
337 fnTest({GL_RG8, GL_RG, GL_UNSIGNED_BYTE}, {1, 1, 0, 0}); in TEST_P()
339 fnTest({GL_R8, GL_RED, GL_UNSIGNED_BYTE}, {1, 0, 0, 0}); in TEST_P()
341 fnTest({GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE}, {1, 1, 1, 1}); in TEST_P()
342 fnTest({GL_RGB, GL_RGB, GL_UNSIGNED_BYTE}, { in TEST_P()
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H A DSRGBTextureTest.cpp104 getSRGB8TextureFormat(), GL_UNSIGNED_BYTE, pixel); in TEST_P()
109 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, getSRGB8TextureFormat(), GL_UNSIGNED_BYTE, in TEST_P()
138 getSRGBA8TextureFormat(), GL_UNSIGNED_BYTE, pixel); in TEST_P()
143 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, getSRGBA8TextureFormat(), GL_UNSIGNED_BYTE, in TEST_P()
176 getSRGBA8TextureFormat(), GL_UNSIGNED_BYTE, pixel); in TEST_P()
180 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixel); in TEST_P()
258 getSRGBA8TextureFormat(), GL_UNSIGNED_BYTE, &linearColor); in TEST_P()
288 glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
381 glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
423 getSRGBA8TextureFormat(), GL_UNSIGNED_BYTE, in TEST_P()
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H A DReadPixelsTest.cpp52 GL_UNSIGNED_BYTE, &pixels[0]); in TEST_P()
141 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); in TEST_P()
169 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); in TEST_P()
205 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); in TEST_P()
241 glReadPixels(0, 0, mFBOWidth, mFBOHeight, GL_RGBA, GL_UNSIGNED_BYTE, 0); in TEST_P()
276 glReadPixels(0, 0, mFBOWidth, mFBOHeight - 1, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
335 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); in TEST_P()
357 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); in TEST_P()
371 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); in TEST_P()
384 glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P()
[all...]
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_border_clamp/
H A DesextcTextureBorderClampSamplingTextureGroup.cpp62 GL_FLOAT, GL_UNSIGNED_BYTE); in init()
86 GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE); in init()
94 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init()
102 0, 255, GL_UNSIGNED_SHORT, GL_UNSIGNED_BYTE); in init()
110 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init()
120 GL_FLOAT, GL_UNSIGNED_BYTE); in init()
144 GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE); in init()
152 1, 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init()
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H A DesextcTextureBorderClampTests.cpp87 GL_FLOAT, GL_UNSIGNED_BYTE); in init()
111 GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE); in init()
119 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init()
127 0, 255, GL_UNSIGNED_SHORT, GL_UNSIGNED_BYTE); in init()
135 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init()
145 GL_FLOAT, GL_UNSIGNED_BYTE); in init()
169 GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE); in init()
177 1, 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init()
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fNegativeTextureApiTests.cpp853 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
867 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
869 FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in init()
888 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
890 FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in init()
914 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
932 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
950 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
972 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
974 glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, in init()
[all...]
H A Des3fNegativeVertexArrayApiTests.cpp397 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init()
409 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init()
417 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
441 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
445 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
465 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init()
477 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init()
485 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
503 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init()
515 glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertice in init()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DGLFormat.cpp47 AddFormat(wgpu::TextureFormat::R8Unorm, GL_R8, GL_RED, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable()
49 AddFormat(wgpu::TextureFormat::R8Uint, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, Type::Uint); in BuildGLFormatTable()
56 AddFormat(wgpu::TextureFormat::RG8Unorm, GL_RG8, GL_RG, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable()
58 AddFormat(wgpu::TextureFormat::RG8Uint, GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE, Type::Uint); in BuildGLFormatTable()
68 AddFormat(wgpu::TextureFormat::RGBA8Unorm, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable()
69 AddFormat(wgpu::TextureFormat::RGBA8UnormSrgb, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable()
71 AddFormat(wgpu::TextureFormat::RGBA8Uint, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, Type::Uint); in BuildGLFormatTable()
75 AddFormat(wgpu::TextureFormat::BGRA8Unorm, GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable()
100 AddFormat(wgpu::TextureFormat::BC1RGBAUnorm, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable()
101 AddFormat(wgpu::TextureFormat::BC1RGBAUnormSrgb, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_BYTE, Typ in BuildGLFormatTable()
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/third_party/vk-gl-cts/external/openglcts/modules/gles3/
H A Des3cCopyTexImageConversionsTests.cpp478 return (type == GL_INT) || (type == GL_UNSIGNED_BYTE) || (type == GL_UNSIGNED_INT) || (type == GL_FLOAT) || in isTypeSupportedByGLReadPixels()
505 case GL_UNSIGNED_BYTE: in isInternalFormatCompatibleWithType()
689 * @param type GLES type the pixel uses. Must be GL_UNSIGNED_BYTE.
699 DE_ASSERT(type == GL_UNSIGNED_BYTE); in getAlpha8OESPixelData()
720 * @param type GLES type the pixel uses. Must be GL_UNSIGNED_BYTE.
730 DE_ASSERT(type == GL_UNSIGNED_BYTE); in getLuminance8OESPixelData()
754 * @param type GLES type the pixel uses. Must be GL_UNSIGNED_BYTE.
765 DE_ASSERT(type == GL_UNSIGNED_BYTE); in getLuminance8Alpha8OESPixelData()
1016 * 1) GL_UNSIGNED_BYTE for source pixels.
1028 DE_ASSERT(type == GL_UNSIGNED_BYTE); in getR8UIPixelData()
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fNegativeTextureApiTests.cpp986 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1000 FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);); in init()
1024 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1039 FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);); in init()
1064 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1082 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1100 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1122 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1124 glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1125 glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, in init()
[all...]
H A Des2fTextureSpecificationTests.cpp613 glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, dst.getAccess().getDataPtr()); in readPixels()
1588 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE }, in init()
1589 { "l8", GL_LUMINANCE, GL_UNSIGNED_BYTE }, in init()
1590 { "la88", GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE }, in init()
1592 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, in init()
1595 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE }, in init()
1653 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_l8_4_8", "", GL_LUMINANCE, GL_UNSIGNED_BYTE, MIPMAPS, 4, 8, 8)); in init()
1654 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_l8_63_1", "", GL_LUMINANCE, GL_UNSIGNED_BYTE, 0, 63, 30, 1)); in init()
1655 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_l8_63_2", "", GL_LUMINANCE, GL_UNSIGNED_BYTE, 0, 63, 30, 2)); in init()
1656 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_l8_63_4", "", GL_LUMINANCE, GL_UNSIGNED_BYTE, in init()
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeTextureApiTests.cpp950 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_invalid_target()
964 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_read_buffer_is_none()
998 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_level()
1000 FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in copytexsubimage2d_neg_level()
1020 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_max_level()
1022 FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in copytexsubimage2d_max_level()
1047 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_offset()
1066 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_invalid_offset()
1085 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_width_height()
1108 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, in copytexsubimage2d_incomplete_framebuffer()
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H A Des31fNegativeVertexArrayApiTests.cpp547 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, indices); in draw_elements()
559 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, indices); in draw_elements()
567 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, indices); in draw_elements()
591 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, indices); in draw_elements()
595 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, indices); in draw_elements()
616 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, indices); in draw_elements_invalid_program()
628 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, indices); in draw_elements_invalid_program()
636 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, indices); in draw_elements_invalid_program()
661 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, indices); in draw_elements_incomplete_primitive()
673 ctx.glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, indice in draw_elements_incomplete_primitive()
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/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pTextureFormatTests.cpp57 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE }, in init()
58 { "l8", GL_LUMINANCE, GL_UNSIGNED_BYTE }, in init()
59 { "la88", GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE }, in init()
63 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, in init()
64 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE } in init()
/third_party/mesa3d/src/gallium/targets/osmesa/
H A Dtest-render.cpp49 case GL_UNSIGNED_BYTE: in name_params()
154 Params{ OSMESA_RGBA, GL_UNSIGNED_BYTE, 4, 0xbf80ff40 },
155 Params{ OSMESA_BGRA, GL_UNSIGNED_BYTE, 4, 0xbf40ff80 },
156 Params{ OSMESA_ARGB, GL_UNSIGNED_BYTE, 4, 0x80ff40bf},
157 Params{ OSMESA_RGB, GL_UNSIGNED_BYTE, 3, 0x80ff40 },
226 auto ret = OSMesaMakeCurrent(ctx.get(), &pixel, GL_UNSIGNED_BYTE, 1, 1); in TEST()
257 ASSERT_EQ(OSMesaMakeCurrent(ctx1.get(), &pixel1, GL_UNSIGNED_BYTE, 1, 1), GL_TRUE); in TEST()
263 ASSERT_EQ(OSMesaMakeCurrent(ctx2.get(), &pixel2, GL_UNSIGNED_BYTE, 1, 1), GL_TRUE); in TEST()
275 ASSERT_EQ(OSMesaMakeCurrent(ctx1.get(), &pixel1, GL_UNSIGNED_BYTE, 1, 1), GL_TRUE); in TEST()
297 ASSERT_EQ(OSMesaMakeCurrent(ctx.get(), draw1, GL_UNSIGNED_BYTE, in TEST()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderBlitting.cpp98 GL_RGBA, GL_UNSIGNED_BYTE, NULL); in iterate()
104 GL_RGBA, GL_UNSIGNED_BYTE, NULL); in iterate()
134 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source1); in iterate()
136 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source2); in iterate()
138 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source3); in iterate()
140 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source4); in iterate()
144 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); in iterate()
146 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); in iterate()
148 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); in iterate()
150 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_targe in iterate()
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