Lines Matching refs:GL_UNSIGNED_BYTE
547 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, indices);
559 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, indices);
567 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, indices);
591 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, indices);
595 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, indices);
616 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, indices);
628 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, indices);
636 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, indices);
661 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, indices);
673 ctx.glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, indices);
681 ctx.glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, indices);
705 ctx.glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, indices);
709 ctx.glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, indices);
913 ctx.glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, indices, 1);
925 ctx.glDrawElementsInstanced(GL_POINTS, -1, GL_UNSIGNED_BYTE, indices, 1);
927 ctx.glDrawElementsInstanced(GL_POINTS, 11, GL_UNSIGNED_BYTE, indices, -1);
935 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, indices, 1);
959 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, indices, 1);
963 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, indices, 1);
988 ctx.glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, indices, 1);
1000 ctx.glDrawElementsInstanced(GL_POINTS, -1, GL_UNSIGNED_BYTE, indices, 1);
1002 ctx.glDrawElementsInstanced(GL_POINTS, 11, GL_UNSIGNED_BYTE, indices, -1);
1010 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, indices, 1);
1036 ctx.glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, indices, 1);
1048 ctx.glDrawElementsInstanced(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, indices, 1);
1050 ctx.glDrawElementsInstanced(GL_TRIANGLES, 11, GL_UNSIGNED_BYTE, indices, -1);
1058 ctx.glDrawElementsInstanced(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, indices, 1);
1082 ctx.glDrawElementsInstanced(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, indices, 1);
1086 ctx.glDrawElementsInstanced (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, indices, 1);
1117 ctx.glDrawElementsInstancedBaseVertex(-1, 1, GL_UNSIGNED_BYTE, indices, 1, 1);
1129 ctx.glDrawElementsInstancedBaseVertex(GL_POINTS, -1, GL_UNSIGNED_BYTE, indices, 1, 1);
1131 ctx.glDrawElementsInstancedBaseVertex(GL_POINTS, 11, GL_UNSIGNED_BYTE, indices, -1, 1);
1139 ctx.glDrawElementsInstancedBaseVertex(GL_POINTS, 1, GL_UNSIGNED_BYTE, indices, 1, 1);
1184 ctx.glDrawRangeElements(-1, 0, 1, 1, GL_UNSIGNED_BYTE, indices);
1196 ctx.glDrawRangeElements(GL_POINTS, 0, 1, -1, GL_UNSIGNED_BYTE, indices);
1201 ctx.glDrawRangeElements(GL_POINTS, 1, 0, 1, GL_UNSIGNED_BYTE, indices);
1209 ctx.glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, indices);
1233 ctx.glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, indices);
1237 ctx.glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, indices);
1259 ctx.glDrawRangeElements(-1, 0, 1, 1, GL_UNSIGNED_BYTE, indices);
1271 ctx.glDrawRangeElements(GL_POINTS, 0, 1, -1, GL_UNSIGNED_BYTE, indices);
1276 ctx.glDrawRangeElements(GL_POINTS, 1, 0, 1, GL_UNSIGNED_BYTE, indices);
1284 ctx.glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, indices);
1309 ctx.glDrawRangeElements(-1, 0, 1, 1, GL_UNSIGNED_BYTE, indices);
1321 ctx.glDrawRangeElements(GL_TRIANGLES, 0, 1, -1, GL_UNSIGNED_BYTE, indices);
1326 ctx.glDrawRangeElements(GL_TRIANGLES, 1, 0, 1, GL_UNSIGNED_BYTE, indices);
1334 ctx.glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, indices);
1358 ctx.glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, indices);
1362 ctx.glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, indices);
1391 ctx.glDrawRangeElementsBaseVertex(-1, 0, 1, 1, GL_UNSIGNED_BYTE, indices, 1);
1403 ctx.glDrawRangeElementsBaseVertex(GL_POINTS, 0, 1, -1, GL_UNSIGNED_BYTE, indices, 1);
1408 ctx.glDrawRangeElementsBaseVertex(GL_POINTS, 1, 0, 1, GL_UNSIGNED_BYTE, indices, 1);
1416 ctx.glDrawRangeElementsBaseVertex(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, indices, 1);