/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fNegativeVertexArrayApiTests.cpp | 314 glDrawArrays(GL_POINTS, 0, -1); in init() 322 glDrawArrays(GL_POINTS, 0, 1); in init() 342 glDrawArrays(GL_POINTS, 0, -1); in init() 350 glDrawArrays(GL_POINTS, 0, 1); in init() 402 glDrawElements(GL_POINTS, 1, -1, vertices); in init() 404 glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); in init() 409 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init() 417 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init() 438 glBeginTransformFeedback (GL_POINTS); in init() 441 glDrawElements (GL_POINTS, in init() [all...] |
H A D | es3fRasterizerDiscardTests.cpp | 133 case GL_POINTS: numVertices = numPrimitives; break; in generateVertices() 444 basic->addChild(new RasterizerDiscardCase(m_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, 0, GL_POINTS)); in init() 452 basic->addChild(new RasterizerDiscardCase(m_context, "write_stencil_points", "points", 4, CASE_WRITE_STENCIL, 0, GL_POINTS)); in init() 466 scissor->addChild(new RasterizerDiscardCase(m_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, CASEOPTION_SCISSOR, GL_POINTS)); in init() 474 scissor->addChild(new RasterizerDiscardCase(m_context, "write_stencil_points", "points", 4, CASE_WRITE_STENCIL, CASEOPTION_SCISSOR, GL_POINTS)); in init() 488 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_POINTS)); in init() 496 fbo->addChild(new RasterizerDiscardCase(m_context, "write_stencil_points", "points", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_POINTS)); in init()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | LinkAndRelinkTest.cpp | 54 glDrawArrays(GL_POINTS, 0, 1); in TEST_P() 93 glDrawArrays(GL_POINTS, 0, 1); in TEST_P() 107 glDrawArrays(GL_POINTS, 0, 1); in TEST_P() 121 glDrawArrays(GL_POINTS, 0, 1); in TEST_P() 137 glDrawArrays(GL_POINTS, 0, 1); in TEST_P() 151 glDrawArrays(GL_POINTS, 0, 1); in TEST_P() 252 glDrawArrays(GL_POINTS, 0, 1); in TEST_P() 266 glDrawArrays(GL_POINTS, 0, 1); in TEST_P() 280 glDrawArrays(GL_POINTS, 0, 1); in TEST_P() 296 glDrawArrays(GL_POINTS, in TEST_P() [all...] |
H A D | TransformFeedbackTest.cpp | 362 glBeginTransformFeedback(GL_POINTS); in TEST_P() 368 glDrawArrays(GL_POINTS, 0, 6); in TEST_P() 438 glBeginTransformFeedback(GL_POINTS); in TEST_P() 445 glDrawArrays(GL_POINTS, 0, 3); in TEST_P() 452 glDrawArrays(GL_POINTS, 0, 3); in TEST_P() 567 glBeginTransformFeedback(GL_POINTS); in TEST_P() 569 glDrawArrays(GL_POINTS, 0, 3); in TEST_P() 617 glBeginTransformFeedback(GL_POINTS); in midRecordOpDoesNotContributeTest() 624 glDrawArrays(GL_POINTS, 0, 3); in midRecordOpDoesNotContributeTest() 631 glDrawArrays(GL_POINTS, in midRecordOpDoesNotContributeTest() [all...] |
H A D | PointSpritesTest.cpp | 86 glDrawArrays(GL_POINTS, 0, 4); in testPointCoordAndPointSizeCompliance() 177 glDrawArrays(GL_POINTS, 0, 1); in TEST_P() 249 glDrawArrays(GL_POINTS, 0, 1); 326 glDrawArrays(GL_POINTS, 0, static_cast<GLsizei>(ArraySize(vertices)) / 3); 359 glDrawArrays(GL_POINTS, 0, static_cast<GLsizei>(ArraySize(vertices)) / 3); 441 glDrawArrays(GL_POINTS, 0, 1); 513 glDrawArrays(GL_POINTS, 0, 1);
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H A D | WebGLCompatibilityTest.cpp | 251 glDrawArrays(GL_POINTS, 0, 1); in TestExtFloatBlend() 258 glDrawArrays(GL_POINTS, 0, 1); in TestExtFloatBlend() 274 glDrawArrays(GL_POINTS, 0, 1); in TestExtFloatBlend() 1572 glDrawArrays(GL_POINTS, 0, 4); in TEST_P() 1577 glDrawArrays(GL_POINTS, 0, 4); in TEST_P() 1582 glDrawArrays(GL_POINTS, 0, 4); in TEST_P() 1587 glDrawArrays(GL_POINTS, 0, 4); in TEST_P() 1592 glDrawArrays(GL_POINTS, 0, 0); in TEST_P() 1598 glDrawArrays(GL_POINTS, kIntMax, kIntMax); in TEST_P() 1703 glDrawArraysInstanced(GL_POINTS, in TEST_P() [all...] |
H A D | InstancingTest.cpp | 167 glDrawElementsInstancedANGLE(GL_POINTS, ArraySize(kPointIndices), in runTest() 170 glDrawElementsInstancedEXT(GL_POINTS, ArraySize(kPointIndices), in runTest() 173 glDrawArraysInstancedANGLE(GL_POINTS, offset, 4 /*vertices*/, numInstance); in runTest() 175 glDrawArraysInstancedEXT(GL_POINTS, offset, 4 /*vertices*/, numInstance); in runTest() 772 glDrawElementsInstanced(GL_POINTS, indices.size(), GL_UNSIGNED_INT, indices.data(),
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeVertexArrayApiTests.cpp | 448 ctx.glDrawArrays(GL_POINTS, 0, -1); in draw_arrays() 456 ctx.glDrawArrays(GL_POINTS, 0, 1); in draw_arrays() 478 ctx.glDrawArrays(GL_POINTS, 0, -1); in draw_arrays_invalid_program() 486 ctx.glDrawArrays(GL_POINTS, 0, 1); in draw_arrays_invalid_program() 552 ctx.glDrawElements(GL_POINTS, 1, -1, indices); in draw_elements() 554 ctx.glDrawElements(GL_POINTS, 1, GL_FLOAT, indices); in draw_elements() 559 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, indices); in draw_elements() 567 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, indices); in draw_elements() 588 ctx.glBeginTransformFeedback(GL_POINTS); in draw_elements() 591 ctx.glDrawElements(GL_POINTS, in draw_elements() [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | draw_validate.c | 297 case GL_POINTS: in _mesa_update_valid_to_render_state() 298 if (ctx->TransformFeedback.Mode != GL_POINTS) in _mesa_update_valid_to_render_state() 317 if (ctx->TransformFeedback.Mode != GL_POINTS) in _mesa_update_valid_to_render_state() 329 case GL_POINTS: in _mesa_update_valid_to_render_state() 330 mask &= 1 << GL_POINTS; in _mesa_update_valid_to_render_state() 339 mask &= ~((1 << GL_POINTS) | in _mesa_update_valid_to_render_state() 390 valid = geom_mode == GL_POINTS; in _mesa_update_valid_to_render_state() 402 case GL_POINTS: in _mesa_update_valid_to_render_state() 403 mask &= 1 << GL_POINTS; in _mesa_update_valid_to_render_state()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fNegativeVertexArrayApiTests.cpp | 137 glDrawArrays(GL_POINTS, 0, -1); in init() 146 glDrawArrays(GL_POINTS, 0, 1); in init() 164 glDrawArrays(GL_POINTS, 0, -1); in init() 173 glDrawArrays(GL_POINTS, 0, 1); in init() 219 glDrawElements(GL_POINTS, 1, -1, vertices); in init() 224 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init() 233 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init() 252 glDrawElements(GL_POINTS, 1, -1, vertices); in init() 257 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init() 266 glDrawElements(GL_POINTS, in init() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderPrimitiveCounter.cpp | 85 testConfiguration.m_drawMode = GL_POINTS; in init() 89 testConfiguration.m_feedbackMode = GL_POINTS; in init() 100 testConfiguration.m_drawMode = GL_POINTS; in init() 119 testConfiguration.m_drawMode = GL_POINTS; in init() 146 testConfiguration.m_feedbackMode = GL_POINTS; in init() 203 testConfiguration.m_feedbackMode = GL_POINTS; in init() 258 testConfiguration.m_drawMode = GL_POINTS; in init() 262 testConfiguration.m_feedbackMode = GL_POINTS; in init() 273 testConfiguration.m_drawMode = GL_POINTS; in init() 292 testConfiguration.m_drawMode = GL_POINTS; in init() [all...] |
H A D | esextcGeometryShaderInput.cpp | 588 GL_POINTS, m_geometry_shader_code_input_lines, m_geometry_shader_code_output_points); in init() 594 GL_POINTS, m_geometry_shader_code_input_lines_with_adjacency, m_geometry_shader_code_output_points); in init() 598 initCase(m_test_points, GL_POINTS, 1, /* number of vertices */ in init() 600 GL_POINTS, m_geometry_shader_code_input_points, m_geometry_shader_code_output_points); in init() 606 GL_POINTS, m_geometry_shader_code_input_triangles, m_geometry_shader_code_output_points); in init() 612 GL_POINTS, m_geometry_shader_code_input_triangles_with_adjacency, m_geometry_shader_code_output_points); in init() 1005 gl.drawArrays(GL_POINTS, 0 /* first */, 2 /* count */); in iterate() 1271 gl.drawArrays(GL_POINTS, 0 /* first */, 8 /* count */); in iterate()
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H A D | esextcGeometryShaderAPI.cpp | 370 gl.drawArrays(GL_POINTS, 0, /* first */ in iterate() 888 case GL_POINTS: in getLayoutQualifierForPrimitiveType() 955 _runs.push_back(_run(GL_LINES_ADJACENCY, 3, 16, GL_POINTS)); in initTestRuns() 957 _runs.push_back(_run(GL_POINTS, 31, 75, GL_TRIANGLE_STRIP)); in initTestRuns() 1331 gl.drawArrays(GL_POINTS, 0, /* first */ in iterate() 1703 gl.beginTransformFeedback(GL_POINTS); in iterate() 1706 gl.drawArrays(GL_POINTS, 0 /*starting index*/, 1 /*number of indices*/); in iterate() 1707 GLU_EXPECT_NO_ERROR(gl.getError(), "glDrawArrays() call failed for GL_POINTS pname."); in iterate() 2068 gl.beginTransformFeedback(GL_POINTS); in iterate() 2071 gl.drawArrays(GL_POINTS, in iterate() [all...] |
H A D | esextcGeometryShaderPrimitiveQueries.cpp | 156 return GL_POINTS; in getTFMode() 503 gl.drawArrays(GL_POINTS, 0 /* first */, 1 /* count */); in readPrimitiveQueryValues()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl3cTransformFeedbackOverflowQueryTests.cpp | 1113 gl.drawArrays(GL_POINTS, 0, 1); in verifyQueryResult() 1128 gl.drawArrays(GL_POINTS, 0, 1); in verifyQueryResult() 1346 gl.drawArrays(GL_POINTS, 0, count); in drawPoints() 1480 gl.beginTransformFeedback(GL_POINTS); in iterate() 1495 gl.beginTransformFeedback(GL_POINTS); in iterate() 1626 gl.beginTransformFeedback(GL_POINTS); in iterate() 1833 gl.drawArrays(GL_POINTS, 0, count0); in drawStreams() 1836 gl.drawArrays(GL_POINTS, 0, count1); in drawStreams() 1839 gl.drawArrays(GL_POINTS, 0, count2); in drawStreams() 1842 gl.drawArrays(GL_POINTS, in drawStreams() [all...] |
H A D | gl3cTransformFeedbackTests.cpp | 507 gl.beginTransformFeedback(GL_POINTS); in testExtension1() 566 gl.beginTransformFeedback(GL_POINTS); in testExtension1() 599 gl.beginTransformFeedback(GL_POINTS); in testExtension1() 632 gl.beginTransformFeedback(GL_POINTS); in testExtension1() 636 gl.beginTransformFeedback(GL_POINTS); in testExtension1() 680 gl.beginTransformFeedback(GL_POINTS); in testExtension1() 713 gl.beginTransformFeedback(GL_POINTS); in testExtension1() 736 gl.beginTransformFeedback(GL_POINTS); in testExtension1() 761 gl.beginTransformFeedback(GL_POINTS); in testExtension1() 1021 gl.drawTransformFeedback(GL_POINTS, m_transform_feedback_object_ in testExtension2() [all...] |
H A D | gl3cClipDistance.cpp | 260 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, GL_POINTS); in MaxClipDistancesValueInVertexShaderTest() 343 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, GL_POINTS); in MaxClipDistancesValueInFragmentShaderTest() 431 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, GL_POINTS); in ClipDistancesValuePassing() 588 glw::GLuint framebuffer_size = (primitive_type == GL_POINTS) ? 1 : 32; in iterate() 599 int(i_primitive_type == GL_POINTS); /* Do not use last clip function with GL_POINTS. */ in iterate() 759 case GL_POINTS: in prepareVertexShaderCode() 787 case GL_POINTS: in prepareGeometry() 859 glw::GLuint i_primitive_type = (primitive_type == GL_POINTS) ? 0 : ((primitive_type == GL_LINES) ? 1 : 2); in checkResults() 920 /* This case must be last (it is not rendered for GL_POINTS) [all...] |
H A D | gl4cVertexAttrib64BitTest.cpp | 1254 * objects. 1024 vertices should be used for a non-indiced GL_POINTS 2565 gl.beginTransformFeedback(GL_POINTS); in testDrawArrays() 2568 gl.drawArrays(GL_POINTS, 0 /* first */, m_n_vertices); in testDrawArrays() 2592 gl.beginTransformFeedback(GL_POINTS); in testDrawArraysInstanced() 2595 gl.drawArraysInstanced(GL_POINTS, 0 /* first */, m_n_vertices, m_n_instances); in testDrawArraysInstanced() 2619 gl.beginTransformFeedback(GL_POINTS); in testDrawElements() 2622 gl.drawElements(GL_POINTS, m_n_vertices, GL_UNSIGNED_INT, 0); in testDrawElements() 2646 gl.beginTransformFeedback(GL_POINTS); in testDrawElementsInstanced() 2649 gl.drawElementsInstanced(GL_POINTS, m_n_vertices, GL_UNSIGNED_INT, 0, m_n_instances); in testDrawElementsInstanced() 3340 gl.beginTransformFeedback(GL_POINTS); in executeTest() [all...] |
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
H A D | TracePerfTest.cpp | 263 glDrawElements(GL_POINTS, 1, type, indices); in DrawElementsMinimizedProc() 270 glDrawElementsInstancedBaseVertex(GL_POINTS, 1, type, 0, 1, 0); in DrawElementsIndirectMinimizedProc() 279 glDrawElementsInstanced(GL_POINTS, 1, type, indices, 1); in DrawElementsInstancedMinimizedProc() 288 glDrawElementsBaseVertex(GL_POINTS, 1, type, indices, basevertex); in DrawElementsBaseVertexMinimizedProc() 298 glDrawElementsInstancedBaseVertex(GL_POINTS, 1, type, indices, 1, basevertex); in DrawElementsInstancedBaseVertexMinimizedProc() 308 glDrawRangeElements(GL_POINTS, start, end, 1, type, indices); in DrawRangeElementsMinimizedProc() 313 glDrawArrays(GL_POINTS, first, 1); in DrawArraysMinimizedProc() 321 glDrawArraysInstanced(GL_POINTS, first, 1, 1); in DrawArraysInstancedMinimizedProc() 326 glDrawArraysInstanced(GL_POINTS, 0, 1, 1); in DrawArraysIndirectMinimizedProc() 484 glBeginTransformFeedback(GL_POINTS); in BeginTransformFeedbackMinimizedProc() [all...] |
/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrReferenceUtils.cpp | 156 case GL_POINTS: return rr::PRIMITIVETYPE_POINTS; in mapGLPrimitiveType() 185 case GL_POINTS: return rr::GEOMETRYSHADEROUTPUTTYPE_POINTS; in mapGLGeometryShaderOutputType() 198 case GL_POINTS: return rr::GEOMETRYSHADERINPUTTYPE_POINTS; in mapGLGeometryShaderInputType()
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/third_party/mesa3d/src/mesa/vbo/ |
H A D | vbo_exec.c | 215 case GL_POINTS: in vbo_merge_draws() 216 /* can always merge subsequent GL_POINTS primitives */ in vbo_merge_draws() 273 case GL_POINTS: in vbo_copy_vertices()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5UniformBlocksArrayIndexing.cpp | 258 gl.beginTransformFeedback(GL_POINTS); in drawAndCheckResult() 259 GLU_EXPECT_NO_ERROR(gl.getError(), "glBeginTransformFeedback(GL_POINTS) call failed"); in drawAndCheckResult() 261 gl.drawArrays(GL_POINTS, 0, /* first */ in drawAndCheckResult()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcSeparableProgramsTransformFeedbackTests.cpp | 271 GLenum drawMode = GL_POINTS; in iterate() 277 gl.beginTransformFeedback(GL_POINTS); in iterate()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderXFB.hpp | 87 tf_mode = GL_POINTS; in _test_descriptor()
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/third_party/mesa3d/src/intel/compiler/ |
H A D | gfx6_gs_visitor.cpp | 180 if (nir->info.gs.output_primitive == GL_POINTS) { in gs_emit_vertex() 209 if (nir->info.gs.output_primitive == GL_POINTS) in gs_end_primitive() 325 if (nir->info.gs.output_primitive != GL_POINTS) { in emit_thread_end()
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