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Searched refs:v3d (Results 1 - 25 of 40) sorted by relevance

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/kernel/linux/linux-5.10/drivers/gpu/drm/v3d/
H A Dv3d_irq.c39 struct v3d_dev *v3d = in v3d_overflow_mem_work() local
41 struct drm_device *dev = &v3d->drm; in v3d_overflow_mem_work()
61 spin_lock_irqsave(&v3d->job_lock, irqflags); in v3d_overflow_mem_work()
62 if (!v3d->bin_job) { in v3d_overflow_mem_work()
63 spin_unlock_irqrestore(&v3d->job_lock, irqflags); in v3d_overflow_mem_work()
68 list_add_tail(&bo->unref_head, &v3d->bin_job->render->unref_list); in v3d_overflow_mem_work()
69 spin_unlock_irqrestore(&v3d->job_lock, irqflags); in v3d_overflow_mem_work()
81 struct v3d_dev *v3d = arg; in v3d_irq() local
96 schedule_work(&v3d->overflow_mem_work); in v3d_irq()
102 to_v3d_fence(v3d in v3d_irq()
145 struct v3d_dev *v3d = arg; v3d_hub_irq() local
207 v3d_irq_init(struct v3d_dev *v3d) v3d_irq_init() argument
256 v3d_irq_enable(struct v3d_dev *v3d) v3d_irq_enable() argument
271 v3d_irq_disable(struct v3d_dev *v3d) v3d_irq_disable() argument
289 v3d_irq_reset(struct v3d_dev *v3d) v3d_irq_reset() argument
[all...]
H A Dv3d_drv.c34 #define DRIVER_NAME "v3d"
45 struct v3d_dev *v3d = to_v3d_dev(drm); in v3d_runtime_suspend() local
47 v3d_irq_disable(v3d); in v3d_runtime_suspend()
49 clk_disable_unprepare(v3d->clk); in v3d_runtime_suspend()
57 struct v3d_dev *v3d = to_v3d_dev(drm); in v3d_runtime_resume() local
60 ret = clk_prepare_enable(v3d->clk); in v3d_runtime_resume()
66 v3d_mmu_set_page_table(v3d); in v3d_runtime_resume()
67 v3d_irq_enable(v3d); in v3d_runtime_resume()
80 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_get_param_ioctl() local
108 ret = pm_runtime_get_sync(v3d in v3d_get_param_ioctl()
142 struct v3d_dev *v3d = to_v3d_dev(dev); v3d_open() local
235 map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name) map_regs() argument
248 struct v3d_dev *v3d; v3d_platform_drm_probe() local
340 struct v3d_dev *v3d = to_v3d_dev(drm); v3d_platform_drm_remove() local
[all...]
H A Dv3d_sched.c91 struct v3d_dev *v3d = job->base.v3d; in v3d_bin_job_run() local
92 struct drm_device *dev = &v3d->drm; in v3d_bin_job_run()
102 spin_lock_irqsave(&v3d->job_lock, irqflags); in v3d_bin_job_run()
103 v3d->bin_job = job; in v3d_bin_job_run()
108 spin_unlock_irqrestore(&v3d->job_lock, irqflags); in v3d_bin_job_run()
110 v3d_invalidate_caches(v3d); in v3d_bin_job_run()
112 fence = v3d_fence_create(v3d, V3D_BIN); in v3d_bin_job_run()
144 struct v3d_dev *v3d = job->base.v3d; in v3d_render_job_run() local
187 struct v3d_dev *v3d = job->base.v3d; v3d_tfu_job_run() local
224 struct v3d_dev *v3d = job->base.v3d; v3d_csd_job_run() local
255 struct v3d_dev *v3d = job->v3d; v3d_cache_clean_job_run() local
263 v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job) v3d_gpu_reset_for_timeout() argument
300 struct v3d_dev *v3d = job->v3d; v3d_cl_job_timedout() local
343 struct v3d_dev *v3d = job->base.v3d; v3d_csd_job_timedout() local
393 v3d_sched_init(struct v3d_dev *v3d) v3d_sched_init() argument
464 v3d_sched_fini(struct v3d_dev *v3d) v3d_sched_fini() argument
[all...]
H A Dv3d_gem.c22 v3d_init_core(struct v3d_dev *v3d, int core) in v3d_init_core() argument
30 if (v3d->ver < 40) in v3d_init_core()
42 v3d_init_hw_state(struct v3d_dev *v3d) in v3d_init_hw_state() argument
44 v3d_init_core(v3d, 0); in v3d_init_hw_state()
48 v3d_idle_axi(struct v3d_dev *v3d, int core) in v3d_idle_axi() argument
61 v3d_idle_gca(struct v3d_dev *v3d) in v3d_idle_gca() argument
63 if (v3d->ver >= 41) in v3d_idle_gca()
76 v3d_reset_by_bridge(struct v3d_dev *v3d) in v3d_reset_by_bridge() argument
99 v3d_reset_v3d(struct v3d_dev *v3d) in v3d_reset_v3d() argument
101 if (v3d in v3d_reset_v3d()
110 v3d_reset(struct v3d_dev *v3d) v3d_reset() argument
133 v3d_flush_l3(struct v3d_dev *v3d) v3d_flush_l3() argument
152 v3d_invalidate_l2c(struct v3d_dev *v3d, int core) v3d_invalidate_l2c() argument
164 v3d_flush_l2t(struct v3d_dev *v3d, int core) v3d_flush_l2t() argument
189 v3d_clean_caches(struct v3d_dev *v3d) v3d_clean_caches() argument
219 v3d_invalidate_slices(struct v3d_dev *v3d, int core) v3d_invalidate_slices() argument
229 v3d_invalidate_caches(struct v3d_dev *v3d) v3d_invalidate_caches() argument
432 v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, struct v3d_job *job, void (*free)(struct kref *ref), u32 in_sync) v3d_job_init() argument
528 struct v3d_dev *v3d = to_v3d_dev(dev); v3d_submit_cl_ioctl() local
682 struct v3d_dev *v3d = to_v3d_dev(dev); v3d_submit_tfu_ioctl() local
777 struct v3d_dev *v3d = to_v3d_dev(dev); v3d_submit_csd_ioctl() local
868 struct v3d_dev *v3d = to_v3d_dev(dev); v3d_gem_init() local
915 struct v3d_dev *v3d = to_v3d_dev(dev); v3d_gem_destroy() local
[all...]
H A Dv3d_mmu.c33 static int v3d_mmu_flush_all(struct v3d_dev *v3d) in v3d_mmu_flush_all() argument
43 dev_err(v3d->drm.dev, "TLB clear wait idle pre-wait failed\n"); in v3d_mmu_flush_all()
55 dev_err(v3d->drm.dev, "TLB clear wait idle failed\n"); in v3d_mmu_flush_all()
62 dev_err(v3d->drm.dev, "MMUC flush wait idle failed\n"); in v3d_mmu_flush_all()
67 int v3d_mmu_set_page_table(struct v3d_dev *v3d) in v3d_mmu_set_page_table() argument
69 V3D_WRITE(V3D_MMU_PT_PA_BASE, v3d->pt_paddr >> V3D_MMU_PAGE_SHIFT); in v3d_mmu_set_page_table()
80 (v3d->mmu_scratch_paddr >> V3D_MMU_PAGE_SHIFT) | in v3d_mmu_set_page_table()
84 return v3d_mmu_flush_all(v3d); in v3d_mmu_set_page_table()
90 struct v3d_dev *v3d = to_v3d_dev(shmem_obj->base.dev); in v3d_mmu_insert_ptes() local
104 v3d in v3d_mmu_insert_ptes()
116 struct v3d_dev *v3d = to_v3d_dev(bo->base.base.dev); v3d_mmu_remove_ptes() local
[all...]
H A Dv3d_drv.h125 v3d_has_csd(struct v3d_dev *v3d) in v3d_has_csd() argument
127 return v3d->ver >= 41; in v3d_has_csd()
130 #define v3d_to_pdev(v3d) to_platform_device((v3d)->drm.dev)
134 struct v3d_dev *v3d; member
159 /* v3d seqno for signaled() test */
170 #define V3D_READ(offset) readl(v3d->hub_regs + offset)
171 #define V3D_WRITE(offset, val) writel(val, v3d->hub_regs + offset)
173 #define V3D_BRIDGE_READ(offset) readl(v3d->bridge_regs + offset)
174 #define V3D_BRIDGE_WRITE(offset, val) writel(val, v3d
187 struct v3d_dev *v3d; global() member
[all...]
H A Dv3d_bo.c33 struct v3d_dev *v3d = to_v3d_dev(obj->dev); in v3d_free_object() local
38 mutex_lock(&v3d->bo_lock); in v3d_free_object()
39 v3d->bo_stats.num_allocated--; in v3d_free_object()
40 v3d->bo_stats.pages_allocated -= obj->size >> PAGE_SHIFT; in v3d_free_object()
41 mutex_unlock(&v3d->bo_lock); in v3d_free_object()
43 spin_lock(&v3d->mm_lock); in v3d_free_object()
45 spin_unlock(&v3d->mm_lock); in v3d_free_object()
90 struct v3d_dev *v3d = to_v3d_dev(obj->dev); in v3d_bo_create_finish() local
102 spin_lock(&v3d->mm_lock); in v3d_bo_create_finish()
107 ret = drm_mm_insert_node_generic(&v3d in v3d_bo_create_finish()
[all...]
H A Dv3d_debugfs.c84 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_v3d_debugfs_regs() local
93 if (v3d->ver < 41) { in v3d_v3d_debugfs_regs()
102 for (core = 0; core < v3d->cores; core++) { in v3d_v3d_debugfs_regs()
112 if (v3d_has_csd(v3d)) { in v3d_v3d_debugfs_regs()
131 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_v3d_debugfs_ident() local
135 ret = pm_runtime_get_sync(v3d->drm.dev); in v3d_v3d_debugfs_ident()
190 pm_runtime_mark_last_busy(v3d->drm.dev); in v3d_v3d_debugfs_ident()
191 pm_runtime_put_autosuspend(v3d->drm.dev); in v3d_v3d_debugfs_ident()
200 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_debugfs_bo_stats() local
202 mutex_lock(&v3d in v3d_debugfs_bo_stats()
216 struct v3d_dev *v3d = to_v3d_dev(dev); v3d_measure_clock() local
[all...]
H A Dv3d_fence.c6 struct dma_fence *v3d_fence_create(struct v3d_dev *v3d, enum v3d_queue queue) in v3d_fence_create() argument
14 fence->dev = &v3d->drm; in v3d_fence_create()
16 fence->seqno = ++v3d->queue[queue].emit_seqno; in v3d_fence_create()
17 dma_fence_init(&fence->base, &v3d_fence_ops, &v3d->job_lock, in v3d_fence_create()
18 v3d->queue[queue].fence_context, fence->seqno); in v3d_fence_create()
25 return "v3d"; in v3d_fence_get_driver_name()
34 return "v3d-bin"; in v3d_fence_get_timeline_name()
36 return "v3d-render"; in v3d_fence_get_timeline_name()
38 return "v3d-tfu"; in v3d_fence_get_timeline_name()
40 return "v3d in v3d_fence_get_timeline_name()
[all...]
H A DMakefile5 v3d-y := \
15 v3d-$(CONFIG_DEBUG_FS) += v3d_debugfs.o
17 obj-$(CONFIG_DRM_V3D) += v3d.o
/kernel/linux/linux-6.6/drivers/gpu/drm/v3d/
H A Dv3d_irq.c39 struct v3d_dev *v3d = in v3d_overflow_mem_work() local
41 struct drm_device *dev = &v3d->drm; in v3d_overflow_mem_work()
61 spin_lock_irqsave(&v3d->job_lock, irqflags); in v3d_overflow_mem_work()
62 if (!v3d->bin_job) { in v3d_overflow_mem_work()
63 spin_unlock_irqrestore(&v3d->job_lock, irqflags); in v3d_overflow_mem_work()
68 list_add_tail(&bo->unref_head, &v3d->bin_job->render->unref_list); in v3d_overflow_mem_work()
69 spin_unlock_irqrestore(&v3d->job_lock, irqflags); in v3d_overflow_mem_work()
81 struct v3d_dev *v3d = arg; in v3d_irq() local
96 schedule_work(&v3d->overflow_mem_work); in v3d_irq()
102 to_v3d_fence(v3d in v3d_irq()
145 struct v3d_dev *v3d = arg; v3d_hub_irq() local
204 v3d_irq_init(struct v3d_dev *v3d) v3d_irq_init() argument
253 v3d_irq_enable(struct v3d_dev *v3d) v3d_irq_enable() argument
268 v3d_irq_disable(struct v3d_dev *v3d) v3d_irq_disable() argument
286 v3d_irq_reset(struct v3d_dev *v3d) v3d_irq_reset() argument
[all...]
H A Dv3d_sched.c66 v3d_switch_perfmon(struct v3d_dev *v3d, struct v3d_job *job) in v3d_switch_perfmon() argument
68 if (job->perfmon != v3d->active_perfmon) in v3d_switch_perfmon()
69 v3d_perfmon_stop(v3d, v3d->active_perfmon, true); in v3d_switch_perfmon()
71 if (job->perfmon && v3d->active_perfmon != job->perfmon) in v3d_switch_perfmon()
72 v3d_perfmon_start(v3d, job->perfmon); in v3d_switch_perfmon()
78 struct v3d_dev *v3d = job->base.v3d; in v3d_bin_job_run() local
79 struct drm_device *dev = &v3d->drm; in v3d_bin_job_run()
89 spin_lock_irqsave(&v3d in v3d_bin_job_run()
133 struct v3d_dev *v3d = job->base.v3d; v3d_render_job_run() local
178 struct v3d_dev *v3d = job->base.v3d; v3d_tfu_job_run() local
215 struct v3d_dev *v3d = job->base.v3d; v3d_csd_job_run() local
248 struct v3d_dev *v3d = job->v3d; v3d_cache_clean_job_run() local
256 v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job) v3d_gpu_reset_for_timeout() argument
295 struct v3d_dev *v3d = job->v3d; v3d_cl_job_timedout() local
338 struct v3d_dev *v3d = job->base.v3d; v3d_csd_job_timedout() local
383 v3d_sched_init(struct v3d_dev *v3d) v3d_sched_init() argument
440 v3d_sched_fini(struct v3d_dev *v3d) v3d_sched_fini() argument
[all...]
H A Dv3d_drv.c31 #define DRIVER_NAME "v3d"
41 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_get_param_ioctl() local
82 args->value = v3d_has_csd(v3d); in v3d_get_param_ioctl()
88 args->value = (v3d->ver >= 40); in v3d_get_param_ioctl()
102 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_open() local
111 v3d_priv->v3d = v3d; in v3d_open()
114 sched = &v3d->queue[i].sched; in v3d_open()
189 { .compatible = "brcm,2711-v3d" },
190 { .compatible = "brcm,7268-v3d" },
197 map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name) map_regs() argument
207 struct v3d_dev *v3d; v3d_platform_drm_probe() local
298 struct v3d_dev *v3d = to_v3d_dev(drm); v3d_platform_drm_remove() local
[all...]
H A Dv3d_gem.c22 v3d_init_core(struct v3d_dev *v3d, int core) in v3d_init_core() argument
30 if (v3d->ver < 40) in v3d_init_core()
42 v3d_init_hw_state(struct v3d_dev *v3d) in v3d_init_hw_state() argument
44 v3d_init_core(v3d, 0); in v3d_init_hw_state()
48 v3d_idle_axi(struct v3d_dev *v3d, int core) in v3d_idle_axi() argument
61 v3d_idle_gca(struct v3d_dev *v3d) in v3d_idle_gca() argument
63 if (v3d->ver >= 41) in v3d_idle_gca()
76 v3d_reset_by_bridge(struct v3d_dev *v3d) in v3d_reset_by_bridge() argument
99 v3d_reset_v3d(struct v3d_dev *v3d) in v3d_reset_v3d() argument
101 if (v3d in v3d_reset_v3d()
110 v3d_reset(struct v3d_dev *v3d) v3d_reset() argument
135 v3d_flush_l3(struct v3d_dev *v3d) v3d_flush_l3() argument
154 v3d_invalidate_l2c(struct v3d_dev *v3d, int core) v3d_invalidate_l2c() argument
166 v3d_flush_l2t(struct v3d_dev *v3d, int core) v3d_flush_l2t() argument
191 v3d_clean_caches(struct v3d_dev *v3d) v3d_clean_caches() argument
221 v3d_invalidate_slices(struct v3d_dev *v3d, int core) v3d_invalidate_slices() argument
231 v3d_invalidate_caches(struct v3d_dev *v3d) v3d_invalidate_caches() argument
400 v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, void **container, size_t size, void (*free)(struct kref *ref), u32 in_sync, struct v3d_submit_ext *se, enum v3d_queue queue) v3d_job_init() argument
664 struct v3d_dev *v3d = to_v3d_dev(dev); v3d_submit_cl_ioctl() local
818 struct v3d_dev *v3d = to_v3d_dev(dev); v3d_submit_tfu_ioctl() local
911 struct v3d_dev *v3d = to_v3d_dev(dev); v3d_submit_csd_ioctl() local
1012 struct v3d_dev *v3d = to_v3d_dev(dev); v3d_gem_init() local
1066 struct v3d_dev *v3d = to_v3d_dev(dev); v3d_gem_destroy() local
[all...]
H A Dv3d_mmu.c33 static int v3d_mmu_flush_all(struct v3d_dev *v3d) in v3d_mmu_flush_all() argument
43 dev_err(v3d->drm.dev, "TLB clear wait idle pre-wait failed\n"); in v3d_mmu_flush_all()
55 dev_err(v3d->drm.dev, "TLB clear wait idle failed\n"); in v3d_mmu_flush_all()
62 dev_err(v3d->drm.dev, "MMUC flush wait idle failed\n"); in v3d_mmu_flush_all()
67 int v3d_mmu_set_page_table(struct v3d_dev *v3d) in v3d_mmu_set_page_table() argument
69 V3D_WRITE(V3D_MMU_PT_PA_BASE, v3d->pt_paddr >> V3D_MMU_PAGE_SHIFT); in v3d_mmu_set_page_table()
80 (v3d->mmu_scratch_paddr >> V3D_MMU_PAGE_SHIFT) | in v3d_mmu_set_page_table()
84 return v3d_mmu_flush_all(v3d); in v3d_mmu_set_page_table()
90 struct v3d_dev *v3d = to_v3d_dev(shmem_obj->base.dev); in v3d_mmu_insert_ptes() local
104 v3d in v3d_mmu_insert_ptes()
116 struct v3d_dev *v3d = to_v3d_dev(bo->base.base.dev); v3d_mmu_remove_ptes() local
[all...]
H A Dv3d_drv.h153 v3d_has_csd(struct v3d_dev *v3d) in v3d_has_csd() argument
155 return v3d->ver >= 41; in v3d_has_csd()
158 #define v3d_to_pdev(v3d) to_platform_device((v3d)->drm.dev)
162 struct v3d_dev *v3d; member
192 /* v3d seqno for signaled() test */
203 #define V3D_READ(offset) readl(v3d->hub_regs + offset)
204 #define V3D_WRITE(offset, val) writel(val, v3d->hub_regs + offset)
206 #define V3D_BRIDGE_READ(offset) readl(v3d->bridge_regs + offset)
207 #define V3D_BRIDGE_WRITE(offset, val) writel(val, v3d
220 struct v3d_dev *v3d; global() member
[all...]
H A Dv3d_bo.c33 struct v3d_dev *v3d = to_v3d_dev(obj->dev); in v3d_free_object() local
38 mutex_lock(&v3d->bo_lock); in v3d_free_object()
39 v3d->bo_stats.num_allocated--; in v3d_free_object()
40 v3d->bo_stats.pages_allocated -= obj->size >> PAGE_SHIFT; in v3d_free_object()
41 mutex_unlock(&v3d->bo_lock); in v3d_free_object()
43 spin_lock(&v3d->mm_lock); in v3d_free_object()
45 spin_unlock(&v3d->mm_lock); in v3d_free_object()
91 struct v3d_dev *v3d = to_v3d_dev(obj->dev); in v3d_bo_create_finish() local
103 spin_lock(&v3d->mm_lock); in v3d_bo_create_finish()
108 ret = drm_mm_insert_node_generic(&v3d in v3d_bo_create_finish()
[all...]
H A Dv3d_fence.c6 struct dma_fence *v3d_fence_create(struct v3d_dev *v3d, enum v3d_queue queue) in v3d_fence_create() argument
14 fence->dev = &v3d->drm; in v3d_fence_create()
16 fence->seqno = ++v3d->queue[queue].emit_seqno; in v3d_fence_create()
17 dma_fence_init(&fence->base, &v3d_fence_ops, &v3d->job_lock, in v3d_fence_create()
18 v3d->queue[queue].fence_context, fence->seqno); in v3d_fence_create()
25 return "v3d"; in v3d_fence_get_driver_name()
34 return "v3d-bin"; in v3d_fence_get_timeline_name()
36 return "v3d-render"; in v3d_fence_get_timeline_name()
38 return "v3d-tfu"; in v3d_fence_get_timeline_name()
40 return "v3d in v3d_fence_get_timeline_name()
[all...]
H A Dv3d_debugfs.c84 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_v3d_debugfs_regs() local
93 if (v3d->ver < 41) { in v3d_v3d_debugfs_regs()
102 for (core = 0; core < v3d->cores; core++) { in v3d_v3d_debugfs_regs()
112 if (v3d_has_csd(v3d)) { in v3d_v3d_debugfs_regs()
131 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_v3d_debugfs_ident() local
193 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_debugfs_bo_stats() local
195 mutex_lock(&v3d->bo_lock); in v3d_debugfs_bo_stats()
197 v3d->bo_stats.num_allocated); in v3d_debugfs_bo_stats()
199 (long)v3d->bo_stats.pages_allocated << (PAGE_SHIFT - 10)); in v3d_debugfs_bo_stats()
200 mutex_unlock(&v3d in v3d_debugfs_bo_stats()
209 struct v3d_dev *v3d = to_v3d_dev(dev); v3d_measure_clock() local
[all...]
H A Dv3d_perfmon.c26 void v3d_perfmon_start(struct v3d_dev *v3d, struct v3d_perfmon *perfmon) in v3d_perfmon_start() argument
32 if (WARN_ON_ONCE(!perfmon || v3d->active_perfmon)) in v3d_perfmon_start()
58 v3d->active_perfmon = perfmon; in v3d_perfmon_start()
61 void v3d_perfmon_stop(struct v3d_dev *v3d, struct v3d_perfmon *perfmon, in v3d_perfmon_stop() argument
66 if (!perfmon || !v3d->active_perfmon) in v3d_perfmon_stop()
70 if (perfmon != v3d->active_perfmon) { in v3d_perfmon_stop()
81 v3d->active_perfmon = NULL; in v3d_perfmon_stop()
192 struct v3d_dev *v3d = to_v3d_dev(dev); in v3d_perfmon_get_values_ioctl() local
209 v3d_perfmon_stop(v3d, perfmon, true); in v3d_perfmon_get_values_ioctl()
H A DMakefile5 v3d-y := \
16 v3d-$(CONFIG_DEBUG_FS) += v3d_debugfs.o
18 obj-$(CONFIG_DRM_V3D) += v3d.o
/kernel/linux/linux-6.6/drivers/gpu/drm/vc4/
H A Dvc4_v3d.c135 int ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev); in vc4_v3d_pm_get()
156 pm_runtime_mark_last_busy(&vc4->v3d->pdev->dev); in vc4_v3d_pm_put()
157 pm_runtime_put_autosuspend(&vc4->v3d->pdev->dev); in vc4_v3d_pm_put()
239 struct vc4_v3d *v3d = vc4->v3d; in bin_bo_alloc() local
244 if (!v3d) in bin_bo_alloc()
262 dev_err(&v3d->pdev->dev, in bin_bo_alloc()
374 struct vc4_v3d *v3d = dev_get_drvdata(dev); in vc4_v3d_runtime_suspend() local
375 struct vc4_dev *vc4 = v3d->vc4; in vc4_v3d_runtime_suspend()
379 clk_disable_unprepare(v3d in vc4_v3d_runtime_suspend()
386 struct vc4_v3d *v3d = dev_get_drvdata(dev); vc4_v3d_runtime_resume() local
406 struct vc4_v3d *v3d = vc4->v3d; vc4_v3d_debugfs_init() local
423 struct vc4_v3d *v3d = NULL; vc4_v3d_bind() local
[all...]
/kernel/linux/linux-5.10/drivers/gpu/drm/vc4/
H A Dvc4_v3d.c134 int ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev); in vc4_v3d_pm_get()
152 pm_runtime_mark_last_busy(&vc4->v3d->pdev->dev); in vc4_v3d_pm_put()
153 pm_runtime_put_autosuspend(&vc4->v3d->pdev->dev); in vc4_v3d_pm_put()
232 struct vc4_v3d *v3d = vc4->v3d; in bin_bo_alloc() local
237 if (!v3d) in bin_bo_alloc()
255 dev_err(&v3d->pdev->dev, in bin_bo_alloc()
361 struct vc4_v3d *v3d = dev_get_drvdata(dev); in vc4_v3d_runtime_suspend() local
362 struct vc4_dev *vc4 = v3d->vc4; in vc4_v3d_runtime_suspend()
366 clk_disable_unprepare(v3d in vc4_v3d_runtime_suspend()
373 struct vc4_v3d *v3d = dev_get_drvdata(dev); vc4_v3d_runtime_resume() local
396 struct vc4_v3d *v3d = NULL; vc4_v3d_bind() local
[all...]
H A Dvc4_irq.c242 if (!vc4->v3d) in vc4_irq_preinstall()
259 if (!vc4->v3d) in vc4_irq_postinstall()
275 if (!vc4->v3d) in vc4_irq_uninstall()
H A Dvc4_perfmon.c110 if (!vc4->v3d) { in vc4_perfmon_create_ioctl()
160 if (!vc4->v3d) { in vc4_perfmon_destroy_ioctl()
185 if (!vc4->v3d) { in vc4_perfmon_get_values_ioctl()

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