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Searched refs:renderHandleReference_ (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dshader_impl.cpp49 renderHandleReference_ = shaderMan.GetShaderHandle(uri);
57 if (RENDER_NS::RenderHandleUtil::IsValid(renderHandleReference_.GetHandle())) {
58 return renderHandleReference_;
63 renderHandleReference_ = shaderManager.GetShaderHandle(uri);
64 if (!renderHandleReference_) {
66 renderHandleReference_ = shaderManager.GetShaderHandle(uri);
69 return renderHandleReference_;
88 RENDER_NS::RenderHandleReference renderHandleReference_; member in __anon9837::ShaderImpl
H A Dgraphicsstate_impl.cpp35 if (RENDER_NS::RenderHandleUtil::IsValid(renderHandleReference_.GetHandle())) {
36 return renderHandleReference_;
42 renderHandleReference_ = shaderManager.GetGraphicsStateHandle(uri, variant);
43 if (!renderHandleReference_) {
48 renderHandleReference_ = shaderManager.GetGraphicsStateHandle(uri, variant);
51 return renderHandleReference_;
114 RENDER_NS::RenderHandleReference renderHandleReference_; member in __anon9824::GraphicsStateImpl

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