18bf80f4bSopenharmony_ci/*
28bf80f4bSopenharmony_ci * Copyright (c) 2024 Huawei Device Co., Ltd.
38bf80f4bSopenharmony_ci * Licensed under the Apache License, Version 2.0 (the "License");
48bf80f4bSopenharmony_ci * you may not use this file except in compliance with the License.
58bf80f4bSopenharmony_ci * You may obtain a copy of the License at
68bf80f4bSopenharmony_ci *
78bf80f4bSopenharmony_ci *     http://www.apache.org/licenses/LICENSE-2.0
88bf80f4bSopenharmony_ci *
98bf80f4bSopenharmony_ci * Unless required by applicable law or agreed to in writing, software
108bf80f4bSopenharmony_ci * distributed under the License is distributed on an "AS IS" BASIS,
118bf80f4bSopenharmony_ci * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
128bf80f4bSopenharmony_ci * See the License for the specific language governing permissions and
138bf80f4bSopenharmony_ci * limitations under the License.
148bf80f4bSopenharmony_ci */
158bf80f4bSopenharmony_ci#include <scene_plugin/api/material_uid.h>
168bf80f4bSopenharmony_ci
178bf80f4bSopenharmony_ci#include <meta/ext/concrete_base_object.h>
188bf80f4bSopenharmony_ci
198bf80f4bSopenharmony_ci#include "bind_templates.inl"
208bf80f4bSopenharmony_ci#include "intf_node_private.h"
218bf80f4bSopenharmony_ci
228bf80f4bSopenharmony_ciusing IntfPtr = BASE_NS::shared_ptr<CORE_NS::IInterface>;
238bf80f4bSopenharmony_ciusing IntfWeakPtr = BASE_NS::weak_ptr<CORE_NS::IInterface>;
248bf80f4bSopenharmony_ci
258bf80f4bSopenharmony_cinamespace {
268bf80f4bSopenharmony_ciclass ShaderImpl : public META_NS::ObjectFwd<ShaderImpl, SCENE_NS::ClassId::Shader, META_NS::ClassId::Object,
278bf80f4bSopenharmony_ci                       SCENE_NS::IShader, ISceneHolderRef> {
288bf80f4bSopenharmony_ci    META_IMPLEMENT_INTERFACE_PROPERTY(SCENE_NS::IShader, BASE_NS::string, Uri, "")
298bf80f4bSopenharmony_ci
308bf80f4bSopenharmony_ci    bool Build(const IMetadata::Ptr& data) override
318bf80f4bSopenharmony_ci    {
328bf80f4bSopenharmony_ci        if (!data) {
338bf80f4bSopenharmony_ci            // no parameters, so legacy init
348bf80f4bSopenharmony_ci            return true;
358bf80f4bSopenharmony_ci        }
368bf80f4bSopenharmony_ci        auto rcp = data->GetPropertyByName<IntfPtr>("RenderContext");
378bf80f4bSopenharmony_ci        if (!rcp) {
388bf80f4bSopenharmony_ci            // render context not given as parameter.
398bf80f4bSopenharmony_ci            return true;
408bf80f4bSopenharmony_ci        }
418bf80f4bSopenharmony_ci        auto urp = data->GetPropertyByName<BASE_NS::string>("uri");
428bf80f4bSopenharmony_ci        if (urp) {
438bf80f4bSopenharmony_ci            // uri given as parameter
448bf80f4bSopenharmony_ci            if (auto renderContext = interface_cast<RENDER_NS::IRenderContext>(rcp->GetValue())) {
458bf80f4bSopenharmony_ci                // we have render context, so we can access ahder manger
468bf80f4bSopenharmony_ci                auto& shaderMan = renderContext->GetDevice().GetShaderManager();
478bf80f4bSopenharmony_ci                auto uri = urp->GetValue();
488bf80f4bSopenharmony_ci                shaderMan.LoadShaderFile(uri);
498bf80f4bSopenharmony_ci                renderHandleReference_  = shaderMan.GetShaderHandle(uri);
508bf80f4bSopenharmony_ci            }
518bf80f4bSopenharmony_ci        }
528bf80f4bSopenharmony_ci        return true;
538bf80f4bSopenharmony_ci    }
548bf80f4bSopenharmony_ci
558bf80f4bSopenharmony_ci    RENDER_NS::RenderHandleReference GetRenderHandleReference(RENDER_NS::IShaderManager& shaderManager) override
568bf80f4bSopenharmony_ci    {
578bf80f4bSopenharmony_ci        if (RENDER_NS::RenderHandleUtil::IsValid(renderHandleReference_.GetHandle())) {
588bf80f4bSopenharmony_ci            return renderHandleReference_;
598bf80f4bSopenharmony_ci        }
608bf80f4bSopenharmony_ci
618bf80f4bSopenharmony_ci        auto uri = GetValue(META_ACCESS_PROPERTY(Uri));
628bf80f4bSopenharmony_ci
638bf80f4bSopenharmony_ci        renderHandleReference_ = shaderManager.GetShaderHandle(uri);
648bf80f4bSopenharmony_ci        if (!renderHandleReference_) {
658bf80f4bSopenharmony_ci            shaderManager.LoadShaderFile(uri);
668bf80f4bSopenharmony_ci            renderHandleReference_ = shaderManager.GetShaderHandle(uri);
678bf80f4bSopenharmony_ci        }
688bf80f4bSopenharmony_ci
698bf80f4bSopenharmony_ci        return renderHandleReference_;
708bf80f4bSopenharmony_ci    }
718bf80f4bSopenharmony_ci
728bf80f4bSopenharmony_ci    void SetSceneHolder(const SceneHolder::WeakPtr& sh) override
738bf80f4bSopenharmony_ci    {
748bf80f4bSopenharmony_ci        sh_ = sh;
758bf80f4bSopenharmony_ci    }
768bf80f4bSopenharmony_ci
778bf80f4bSopenharmony_ci    SceneHolder::Ptr SceneHolder() override
788bf80f4bSopenharmony_ci    {
798bf80f4bSopenharmony_ci        return sh_.lock();
808bf80f4bSopenharmony_ci    }
818bf80f4bSopenharmony_ci
828bf80f4bSopenharmony_ci    void SetIndex(size_t ix) override
838bf80f4bSopenharmony_ci    {
848bf80f4bSopenharmony_ci        ix_ = ix;
858bf80f4bSopenharmony_ci    }
868bf80f4bSopenharmony_ci
878bf80f4bSopenharmony_ciprivate:
888bf80f4bSopenharmony_ci    RENDER_NS::RenderHandleReference renderHandleReference_;
898bf80f4bSopenharmony_ci    SceneHolder::WeakPtr sh_;
908bf80f4bSopenharmony_ci    size_t ix_ { 0 };
918bf80f4bSopenharmony_ci};
928bf80f4bSopenharmony_ci} // namespace
938bf80f4bSopenharmony_ciSCENE_BEGIN_NAMESPACE()
948bf80f4bSopenharmony_ci
958bf80f4bSopenharmony_civoid RegisterShaderImpl()
968bf80f4bSopenharmony_ci{
978bf80f4bSopenharmony_ci    META_NS::GetObjectRegistry().RegisterObjectType<ShaderImpl>();
988bf80f4bSopenharmony_ci}
998bf80f4bSopenharmony_civoid UnregisterShaderImpl()
1008bf80f4bSopenharmony_ci{
1018bf80f4bSopenharmony_ci    META_NS::GetObjectRegistry().UnregisterObjectType<ShaderImpl>();
1028bf80f4bSopenharmony_ci}
1038bf80f4bSopenharmony_ci
1048bf80f4bSopenharmony_ciSCENE_END_NAMESPACE()
105