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Searched
refs:ISceneHolderRef
(Results
1 - 4
of
4
) sorted by relevance
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H
A
D
intf_node_private.h
74
REGISTER_INTERFACE(
ISceneHolderRef
, "57dd6eab-aeb8-40b0-b606-512787c8773b")
75
class
ISceneHolderRef
: public CORE_NS::IInterface {
class
76
META_INTERFACE(CORE_NS::IInterface,
ISceneHolderRef
, InterfaceId::IMaterialInputBindable)
H
A
D
shader_impl.cpp
27
SCENE_NS::IShader,
ISceneHolderRef
> {
H
A
D
graphicsstate_impl.cpp
24
META_NS::ClassId::Object, SCENE_NS::IGraphicsState,
ISceneHolderRef
> {
H
A
D
scene_holder.cpp
1978
if (auto shRef = interface_cast<
ISceneHolderRef
>(state)) {
in GetGraphicsState()
2086
if (auto shref = interface_cast<
ISceneHolderRef
>(shader)) {
in SetShader()
2163
if (auto shref = interface_cast<
ISceneHolderRef
>(state)) {
in SetGraphicsState()
Completed in 6 milliseconds