Home
last modified time | relevance | path

Searched refs:mat (Results 1 - 25 of 167) sorted by relevance

1234567

/third_party/skia/third_party/externals/angle2/util/
H A DMatrix.cpp136 Matrix4 Matrix4::invert(const Matrix4 &mat) in invert() argument
139 mat.data[5] * mat.data[10] * mat.data[15] - mat.data[5] * mat.data[11] * mat.data[14] - in invert()
140 mat.data[9] * mat.data[6] * mat in invert()
203 transpose(const Matrix4 &mat) transpose() argument
210 transform(const Matrix4 &mat, const Vector3 &pt) transform() argument
216 transform(const Matrix4 &mat, const Vector4 &pt) transform() argument
[all...]
/third_party/vk-gl-cts/framework/common/
H A DtcuMatrixUtil.hpp37 Matrix<T, Cols, Rows> transpose (const Matrix<T, Rows, Cols>& mat);
61 inline Matrix<T, Cols, Rows> transpose (const Matrix<T, Rows, Cols>& mat) in transpose() argument
66 res(col, row) = mat(row, col); in transpose()
72 Matrix<float, 2, 2> mat; in rotationMatrix() local
76 mat(0, 0) = c; in rotationMatrix()
77 mat(0, 1) = -s; in rotationMatrix()
78 mat(1, 0) = s; in rotationMatrix()
79 mat(1, 1) = c; in rotationMatrix()
81 return mat; in rotationMatrix()
86 Matrix<float, 2, 2> mat; in shearMatrix() local
[all...]
H A DtcuMatrix.hpp103 static T doDeterminant (const Matrix<T, Size, Size>& mat);
104 static Matrix<T, Size, Size> doInverse (const Matrix<T, Size, Size>& mat);
110 static T doDeterminant (const Matrix<T, 2, 2>& mat);
111 static Matrix<T, 2, 2> doInverse (const Matrix<T, 2, 2>& mat);
117 static T doDeterminant (const Matrix<T, 3, 3>& mat);
118 static Matrix<T, 3, 3> doInverse (const Matrix<T, 3, 3>& mat);
124 static T doDeterminant (const Matrix<T, 4, 4>& mat);
125 static Matrix<T, 4, 4> doInverse (const Matrix<T, 4, 4>& mat);
132 T determinant (const Matrix<T, Size, Size>& mat) in determinant() argument
134 return SquareMatrixOps<T, Size>::doDeterminant(mat); in determinant()
138 inverse(const Matrix<T, Size, Size>& mat) inverse() argument
148 doDeterminant(const Matrix<T, 2, 2>& mat) doDeterminant() argument
154 doDeterminant(const Matrix<T, 3, 3>& mat) doDeterminant() argument
165 doDeterminant(const Matrix<T, 4, 4>& mat) doDeterminant() argument
200 doInverse(const Matrix<T, 2, 2>& mat) doInverse() argument
216 doInverse(const Matrix<T, 3, 3>& mat) doInverse() argument
265 doInverse(const Matrix<T, 4, 4>& mat) doInverse() argument
[all...]
/third_party/rust/crates/regex/tests/
H A Dcrazy.rs0 mat!(ascii_literal, r"a", "a", Some((0, 1)));
4 mat!(
10 mat!(
16 mat!(match_float1, r"[-+]?[0-9]*\.?[0-9]+", "0.1", Some((0, 3)));
17 mat!(match_float2, r"[-+]?[0-9]*\.?[0-9]+", "0.1.2", Some((0, 3)));
18 mat!(match_float3, r"[-+]?[0-9]*\.?[0-9]+", "a1.2", Some((1, 4)));
19 mat!(match_float4, r"^[-+]?[0-9]*\.?[0-9]+$", "1.a", None);
20 mat!(
26 mat!(
32 mat!(
[all...]
H A Dregression.rs30 mat!(regression_unsorted_binary_search_1, r"(?i-u)[a_]+", "A_", Some((0, 2)));
31 mat!(regression_unsorted_binary_search_2, r"(?i-u)[A_]+", "a_", Some((0, 2)));
35 mat!(regression_negated_char_class_1, r"(?i)[^x]", "x", None);
37 mat!(regression_negated_char_class_2, r"(?i)[^x]", "X", None);
40 mat!(regression_ascii_word_underscore, r"[[:word:]]", "_", Some((0, 1)));
51 mat!(regression_alt_in_alt1, r"ab?|$", "az", Some((0, 1)));
52 mat!(regression_alt_in_alt2, r"^(.*?)(\n|\r\n?|$)", "ab\rcd", Some((0, 3)));
55 mat!(regression_leftmost_first_prefix, r"z*azb", "azb", Some((0, 3)));
59 mat!(uni_case_lower_nocase_flag, r"(?i)\p{Ll}+", "ΛΘΓΔα", Some((0, 10)));
62 mat!(many_alternate
[all...]
H A Dbytes.rs12 mat!(word_boundary, r"(?-u) \b", " δ", None); in as_bytes()
14 mat!(word_boundary_unicode, r" \b", " δ", Some((0, 1)));
15 mat!(word_not_boundary, r"(?-u) \B", " δ", Some((0, 1)));
17 mat!(word_not_boundary_unicode, r" \B", " δ", None);
19 mat!(perl_w_ascii, r"(?-u)\w+", "aδ", Some((0, 1)));
21 mat!(perl_w_unicode, r"\w+", "aδ", Some((0, 3)));
22 mat!(perl_d_ascii, r"(?-u)\d+", "1२३9", Some((0, 1)));
24 mat!(perl_d_unicode, r"\d+", "1२३9", Some((0, 8)));
25 mat!(perl_s_ascii, r"(?-u)\s+", " \u{1680}", Some((0, 1)));
27 mat!(perl_s_unicod
[all...]
/third_party/skia/tests/
H A DMatrixTest.cpp261 SkMatrix mat; in test_matrix_min_max_scale() local
262 mat.reset(); in test_matrix_min_max_scale()
265 mat.postConcat(mats[x]); in test_matrix_min_max_scale()
268 SkScalar minScale = mat.getMinScale(); in test_matrix_min_max_scale()
269 SkScalar maxScale = mat.getMaxScale(); in test_matrix_min_max_scale()
271 REPORTER_ASSERT(reporter, (maxScale < 0) == mat.hasPerspective()); in test_matrix_min_max_scale()
273 success = mat.getMinMaxScales(scales); in test_matrix_min_max_scale()
274 REPORTER_ASSERT(reporter, success == !mat.hasPerspective()); in test_matrix_min_max_scale()
277 if (mat.hasPerspective()) { in test_matrix_min_max_scale()
296 mat in test_matrix_min_max_scale()
314 SkMatrix mat; test_matrix_preserve_shape() local
463 check_matrix_recomposition(const SkMatrix& mat, const SkPoint& rotation1, const SkPoint& scale, const SkPoint& rotation2) check_matrix_recomposition() argument
487 SkMatrix mat; test_matrix_decomposition() local
651 SkMatrix mat; test_matrix_homogeneous() local
843 SkMatrix mat, inverse, iden1, iden2; DEF_TEST() local
991 SkMatrix mat; DEF_TEST() local
[all...]
H A DMatrixClipCollapseTest.cpp141 typedef void (*PFEmitMC)(SkCanvas* canvas, MatType mat, ClipType clip,
144 typedef void (*PFEmitBody)(SkCanvas* canvas, PFEmitMC emitMC, MatType mat,
147 typedef void (*PFEmitStruct)(SkCanvas* canvas, PFEmitMC emitMC, MatType mat,
194 static void add_clip(ClipType clip, MatType mat, SkTDArray<DrawType>* expected) { in add_clip() argument
224 static void emit_mat(SkCanvas* canvas, MatType mat) { in emit_mat() argument
225 switch (mat) { in emit_mat()
257 static void add_mat(MatType mat, SkTDArray<DrawType>* expected) { in add_mat() argument
263 switch (mat) { in add_mat()
325 static void emit_clip_and_mat(SkCanvas* canvas, MatType mat, ClipType clip, in emit_clip_and_mat() argument
329 emit_mat(canvas, mat); in emit_clip_and_mat()
346 emit_mat_and_clip(SkCanvas* canvas, MatType mat, ClipType clip, DrawOpType draw, SkTDArray<DrawType>* expected, int accumulatedClips) emit_mat_and_clip() argument
369 emit_double_mat_and_clip(SkCanvas* canvas, MatType mat, ClipType clip, DrawOpType draw, SkTDArray<DrawType>* expected, int accumulatedClips) emit_double_mat_and_clip() argument
394 emit_mat_clip_clip(SkCanvas* canvas, MatType mat, ClipType clip, DrawOpType draw, SkTDArray<DrawType>* expected, int accumulatedClips) emit_mat_clip_clip() argument
417 emit_body0(SkCanvas* canvas, PFEmitMC emitMC, MatType mat, ClipType clip, DrawOpType draw, SkTDArray<DrawType>* expected, int accumulatedClips) emit_body0() argument
438 emit_body1(SkCanvas* canvas, PFEmitMC emitMC, MatType mat, ClipType clip, DrawOpType draw, SkTDArray<DrawType>* expected, int accumulatedClips) emit_body1() argument
466 emit_body2(SkCanvas* canvas, PFEmitMC emitMC, MatType mat, ClipType clip, DrawOpType draw, SkTDArray<DrawType>* expected, int accumulatedClips) emit_body2() argument
504 emit_body3(SkCanvas* canvas, PFEmitMC emitMC, MatType mat, ClipType clip, DrawOpType draw, SkTDArray<DrawType>* expected, int accumulatedClips) emit_body3() argument
552 emit_struct0(SkCanvas* canvas, PFEmitMC emitMC, MatType mat, ClipType clip, PFEmitBody emitBody, DrawOpType draw, SkTDArray<DrawType>* expected) emit_struct0() argument
568 emit_struct1(SkCanvas* canvas, PFEmitMC emitMC, MatType mat, ClipType clip, PFEmitBody emitBody, DrawOpType draw, SkTDArray<DrawType>* expected) emit_struct1() argument
591 emit_struct2(SkCanvas* canvas, PFEmitMC emitMC, MatType mat, ClipType clip, PFEmitBody emitBody, DrawOpType draw, SkTDArray<DrawType>* expected) emit_struct2() argument
620 emit_struct3(SkCanvas* canvas, PFEmitMC emitMC, MatType mat, ClipType clip, PFEmitBody emitBody, DrawOpType draw, SkTDArray<DrawType>* expected) emit_struct3() argument
[all...]
H A DDrawBitmapRectTest.cpp27 static void rand_matrix(SkMatrix* mat, SkRandom& rand, unsigned mask) { in rand_matrix() argument
28 mat->setIdentity(); in rand_matrix()
30 mat->postTranslate(rand.nextSScalar1(), rand.nextSScalar1()); in rand_matrix()
33 mat->postScale(rand.nextSScalar1(), rand.nextSScalar1()); in rand_matrix()
36 mat->postRotate(rand.nextSScalar1() * 360); in rand_matrix()
39 mat->setPerspX(rand.nextSScalar1()); in rand_matrix()
40 mat->setPerspY(rand.nextSScalar1()); in rand_matrix()
50 SkMatrix mat; in test_treatAsSprite() local
62 rand_matrix(&mat, rand, SkMatrix::kTranslate_Mask); in test_treatAsSprite()
65 REPORTER_ASSERT(reporter, SkTreatAsSprite(mat, siz in test_treatAsSprite()
[all...]
/foundation/window/window_manager/utils/test/unittest/
H A Dwm_math_test.cpp110 Matrix4 mat = Matrix4::Identity; in HWTEST_F() local
111 auto result = TransformWithPerspDiv(vec, mat, 0.5); in HWTEST_F()
117 result = TransformWithPerspDiv(vec, mat, 0); in HWTEST_F()
130 Matrix4 mat; in HWTEST_F() local
131 mat.mat_[0][0] = 0.f; in HWTEST_F()
132 mat.mat_[1][0] = -1.0f; in HWTEST_F()
133 mat.Invert(); in HWTEST_F()
134 ASSERT_EQ(false, MathHelper::NearZero(0.f - mat.mat_[1][0])); in HWTEST_F()
144 Matrix4 mat; in HWTEST_F() local
145 mat in HWTEST_F()
158 Matrix4 mat; HWTEST_F() local
172 Matrix4 mat; HWTEST_F() local
[all...]
/third_party/mesa3d/src/mesa/math/
H A Dm_matrix.c111 * \param mat a pointer to a GLmatrix structure.
117 #define TEST_MAT_FLAGS(mat, a) \
118 ((MAT_FLAGS_GEOMETRY & (~(a)) & ((mat)->flags) ) == 0)
212 * \param mat pointer to a GLmatrix structure containing the left multiplication
220 static void matrix_multf( GLmatrix *mat, const GLfloat *m, GLuint flags ) in matrix_multf() argument
222 mat->flags |= (flags | MAT_DIRTY_TYPE | MAT_DIRTY_INVERSE); in matrix_multf()
224 if (TEST_MAT_FLAGS(mat, MAT_FLAGS_3D)) in matrix_multf()
225 matmul34( mat->m, mat->m, m ); in matrix_multf()
227 matmul4( mat in matrix_multf()
685 _math_matrix_rotate( GLmatrix *mat, GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) _math_matrix_rotate() argument
869 _math_matrix_frustum( GLmatrix *mat, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat nearval, GLfloat farval ) _math_matrix_frustum() argument
952 _math_matrix_ortho( GLmatrix *mat, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat nearval, GLfloat farval ) _math_matrix_ortho() argument
977 _math_matrix_scale( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z ) _math_matrix_scale() argument
1007 _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z ) _math_matrix_translate() argument
1391 _math_matrix_loadf( GLmatrix *mat, const GLfloat *m ) _math_matrix_loadf() argument
[all...]
H A Dm_debug_norm.c123 static void ref_norm_transform_rescale( const GLmatrix *mat, in ref_norm_transform_rescale() argument
131 const GLfloat *m = mat->inv; in ref_norm_transform_rescale()
146 static void ref_norm_transform_normalize( const GLmatrix *mat, in ref_norm_transform_normalize() argument
154 const GLfloat *m = mat->inv; in ref_norm_transform_normalize()
199 GLmatrix mat[1]; in test_norm_function() local
211 mat->m = align_malloc( 16 * sizeof(GLfloat), 16 ); in test_norm_function()
212 mat->inv = m = mat->m; in test_norm_function()
278 ref_norm_transform_rescale( mat, scale, source, NULL, ref ); in test_norm_function()
280 ref_norm_transform_normalize( mat, scal in test_norm_function()
[all...]
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/render/
H A Drs_magnifier_shader_filter.cpp66 void RSMagnifierShaderFilter::SetMagnifierOffset(Drawing::Matrix& mat) in SetMagnifierOffset() argument
74 if ((mat.Get(1) > FLOAT_ZERO_THRESHOLD) && (mat.Get(3) < (0 - FLOAT_ZERO_THRESHOLD))) { in SetMagnifierOffset()
76 scaleX_ = mat.Get(1); in SetMagnifierOffset()
77 scaleY_ = -mat.Get(3); // 3 represents index in SetMagnifierOffset()
81 } else if ((mat.Get(0) < (0 - FLOAT_ZERO_THRESHOLD)) && (mat.Get(4) < (0 - FLOAT_ZERO_THRESHOLD))) { in SetMagnifierOffset()
83 scaleX_ = -mat.Get(0); in SetMagnifierOffset()
84 scaleY_ = -mat.Get(4); // 4 represents index in SetMagnifierOffset()
88 } else if ((mat in SetMagnifierOffset()
[all...]
/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/
H A Dmatrix_util.h81 static inline constexpr Mat3X3 PostScale(const Mat3X3& mat, const Vec2& vec) in PostScale() argument
84 result.x = { mat.x.x * vec.x, mat.x.y * vec.y, mat.x.z }; in PostScale()
85 result.y = { mat.y.x * vec.x, mat.y.y * vec.y, mat.y.z }; in PostScale()
86 result.z = { mat.z.x * vec.x, mat.z.y * vec.y, mat in PostScale()
91 PostScale(const Mat4X4& mat, const Vec3& vec) PostScale() argument
102 Scale(const Mat3X3& mat, const Vec2& vec) Scale() argument
112 Scale(const Mat4X4& mat, const Vec3& vec) Scale() argument
123 GetColumn(const Mat3X3& mat, int index) GetColumn() argument
143 GetColumn(const Mat4X4& mat, int index) GetColumn() argument
166 GetRow(const Mat3X3& mat, int index) GetRow() argument
185 GetRow(const Mat4X4& mat, int index) GetRow() argument
236 DimensionalShift(const Mat3X3& mat) DimensionalShift() argument
253 Translate(const Mat3X3& mat, const Vec2& vec) Translate() argument
261 Translate(const Mat4X4& mat, const Vec2& vec) Translate() argument
268 Translate(const Mat4X4& mat, const Vec3& vec) Translate() argument
275 SkewXY(const Mat4X4& mat, const Vec2& vec) SkewXY() argument
283 RotateZCWRadians(const Mat4X4& mat, float rot) RotateZCWRadians() argument
301 MultiplyVector(const Mat4X4& mat, const Vec3& vec) MultiplyVector() argument
[all...]
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_target_packing_common.h56 uint mat = 0; in GetDeferredMaterialFlagsFromMaterialFlags() local
57 mat |= ((materialFlags & CORE_MATERIAL_SHADOW_RECEIVER_BIT) == CORE_MATERIAL_SHADOW_RECEIVER_BIT) in GetDeferredMaterialFlagsFromMaterialFlags()
60 mat |= ((materialFlags & CORE_MATERIAL_PUNCTUAL_LIGHT_RECEIVER_BIT) == CORE_MATERIAL_PUNCTUAL_LIGHT_RECEIVER_BIT) in GetDeferredMaterialFlagsFromMaterialFlags()
63 mat |= ((materialFlags & CORE_MATERIAL_INDIRECT_LIGHT_RECEIVER_BIT) == CORE_MATERIAL_INDIRECT_LIGHT_RECEIVER_BIT) in GetDeferredMaterialFlagsFromMaterialFlags()
66 return mat; in GetDeferredMaterialFlagsFromMaterialFlags()
71 uint mat = 0; in GetMaterialFlagsFromDeferredMaterialFlags() local
72 mat |= ((materialFlags & CORE_MATERIAL_DF_SHADOW_RECEIVER_BIT) == CORE_MATERIAL_DF_SHADOW_RECEIVER_BIT) in GetMaterialFlagsFromDeferredMaterialFlags()
75 mat |= in GetMaterialFlagsFromDeferredMaterialFlags()
79 mat |= in GetMaterialFlagsFromDeferredMaterialFlags()
83 return mat; in GetMaterialFlagsFromDeferredMaterialFlags()
111 const uint mat = (mf << CORE_MATERIAL_DF_MATERIAL_FLAG_SHIFT) | materialType; GetPackMaterialWithFlags() local
161 const uint mat = uint(round(material.r * 255.0)); GetUnpackMaterialWithFlags() local
[all...]
/foundation/window/window_manager/utils/src/
H A Dwm_math.cpp303 Vector2 Transform(const Vector2& vec, const Matrix3& mat) in Transform() argument
306 retVal.x_ = vec.x_ * mat.mat_[0][0] + vec.y_ * mat.mat_[1][0] + mat.mat_[2][0]; // 2: row2 in Transform()
307 retVal.y_ = vec.x_ * mat.mat_[0][1] + vec.y_ * mat.mat_[1][1] + mat.mat_[2][1]; // 2: row2 in Transform()
312 Vector3 Transform(const Vector3& vec, const Matrix4& mat) in Transform() argument
315 retVal.x_ = vec.x_ * mat.mat_[0][0] + vec.y_ * mat in Transform()
325 TransformWithPerspDiv(const Vector3& vec, const Matrix4& mat, float w) TransformWithPerspDiv() argument
345 GetOriginScreenPoint(const Vector2& p, const Matrix4& mat) GetOriginScreenPoint() argument
[all...]
/third_party/rust/crates/aho-corasick/src/
H A Dahocorasick.rs62 /// for mat in ac.find_iter(haystack) {
63 /// matches.push((mat.pattern(), mat.start(), mat.end()));
207 /// let mat = ac.earliest_find("abcd").expect("should have match");
208 /// assert_eq!(1, mat.pattern());
209 /// assert_eq!((1, 2), (mat.start(), mat.end()));
250 /// let mat = ac.find(haystack).expect("should have a match");
251 /// assert_eq!("b", &haystack[mat
[all...]
/third_party/cups-filters/cupsfilters/
H A Dimage-colorspace.c499 float mat[3][3]; /* Color adjustment matrix */ in cupsImageRGBAdjust() local
511 ident(mat); in cupsImageRGBAdjust()
512 saturate(mat, saturation * 0.01); in cupsImageRGBAdjust()
513 huerotate(mat, (float)hue); in cupsImageRGBAdjust()
532 lut[i][j][k] = mat[i][j] * k + 0.5; in cupsImageRGBAdjust()
1142 huerotate(float mat[3][3], /* I - Matrix to append to */ in huerotate() argument
1206 mult(hmat, mat, mat); in huerotate()
1215 ident(float mat[3][3]) /* I - Matrix to identify */ in ident() argument
1217 mat[ in ident()
1409 saturate(float mat[3][3], float sat) saturate() argument
1434 xform(float mat[3][3], float x, float y, float z, float *tx, float *ty, float *tz) xform() argument
1453 xrotate(float mat[3][3], float rs, float rc) xrotate() argument
1481 yrotate(float mat[3][3], float rs, float rc) yrotate() argument
1509 zrotate(float mat[3][3], float rs, float rc) zrotate() argument
1537 zshear(float mat[3][3], float dx, float dy) zshear() argument
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderMatrixTests.cpp27 * - mat OP mat
28 * - mat OP vec
29 * - vec OP mat
30 * - mat OP scalar
31 * - OP ( mat )
33 * - OP mat
647 float determinant (const tcu::Matrix<float, Size, Size>& mat);
650 float determinant<2> (const tcu::Matrix<float, 2, 2>& mat) in determinant() argument
652 return mat( in determinant()
656 determinant(const tcu::Matrix<float, 3, 3>& mat) determinant() argument
667 determinant(const tcu::Matrix<float, 4, 4>& mat) determinant() argument
705 inverse(const tcu::Matrix<float, 2, 2>& mat) inverse() argument
721 inverse(const tcu::Matrix<float, 3, 3>& mat) inverse() argument
771 inverse(const tcu::Matrix<float, 4, 4>& mat) inverse() argument
826 negate(const tcu::Matrix<T, Rows, Cols>& mat) negate() argument
840 increment(const tcu::Matrix<T, Rows, Cols>& mat) increment() argument
852 decrement(const tcu::Matrix<T, Rows, Cols>& mat) decrement() argument
[all...]
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderMatrixTests.cpp25 * - mat OP mat
26 * - mat OP vec
27 * - vec OP mat
28 * - mat OP scalar
29 * - OP ( mat )
31 * - OP mat
653 float determinant (const tcu::Matrix<float, Size, Size>& mat);
656 float determinant<2> (const tcu::Matrix<float, 2, 2>& mat) in determinant() argument
658 return mat( in determinant()
662 determinant(const tcu::Matrix<float, 3, 3>& mat) determinant() argument
673 determinant(const tcu::Matrix<float, 4, 4>& mat) determinant() argument
711 inverse(const tcu::Matrix<float, 2, 2>& mat) inverse() argument
727 inverse(const tcu::Matrix<float, 3, 3>& mat) inverse() argument
777 inverse(const tcu::Matrix<float, 4, 4>& mat) inverse() argument
832 negate(const tcu::Matrix<T, Rows, Cols>& mat) negate() argument
846 increment(const tcu::Matrix<T, Rows, Cols>& mat) increment() argument
858 decrement(const tcu::Matrix<T, Rows, Cols>& mat) decrement() argument
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderMatrixTests.cpp27 * - mat OP mat
28 * - mat OP vec
29 * - vec OP mat
30 * - mat OP scalar
31 * - OP ( mat )
33 * - OP mat
647 float determinant (const tcu::Matrix<float, Size, Size>& mat);
650 float determinant<2> (const tcu::Matrix<float, 2, 2>& mat) in determinant() argument
652 return mat( in determinant()
656 determinant(const tcu::Matrix<float, 3, 3>& mat) determinant() argument
667 determinant(const tcu::Matrix<float, 4, 4>& mat) determinant() argument
705 inverse(const tcu::Matrix<float, 2, 2>& mat) inverse() argument
721 inverse(const tcu::Matrix<float, 3, 3>& mat) inverse() argument
771 inverse(const tcu::Matrix<float, 4, 4>& mat) inverse() argument
826 negate(const tcu::Matrix<T, Rows, Cols>& mat) negate() argument
840 increment(const tcu::Matrix<T, Rows, Cols>& mat) increment() argument
852 decrement(const tcu::Matrix<T, Rows, Cols>& mat) decrement() argument
[all...]
/third_party/skia/gm/
H A Dfilterindiabox.cpp22 static SkSize computeSize(const SkBitmap& bm, const SkMatrix& mat) { in computeSize() argument
25 mat.mapRect(&bounds); in computeSize()
29 static void draw_cell(SkCanvas* canvas, const SkBitmap& bm, const SkMatrix& mat, SkScalar dx, in draw_cell() argument
34 canvas->concat(mat); in draw_cell()
38 static void draw_row(SkCanvas* canvas, const SkBitmap& bm, const SkMatrix& mat, SkScalar dx) { in draw_row() argument
39 draw_cell(canvas, bm, mat, 0 * dx, SkSamplingOptions()); in draw_row()
40 draw_cell(canvas, bm, mat, 1 * dx, SkSamplingOptions(SkFilterMode::kLinear)); in draw_row()
41 draw_cell(canvas, bm, mat, 2 * dx, SkSamplingOptions(SkFilterMode::kLinear, in draw_row()
43 draw_cell(canvas, bm, mat, 3 * dx, SkSamplingOptions(SkCubicResampler::Mitchell())); in draw_row()
/foundation/arkui/ace_engine/frameworks/core/components/svg/
H A Dsvg_transform.cpp35 void SvgTransform::ApplyRotationPivot(Matrix4& mat, float x, float y) in ApplyRotationPivot() argument
39 mat = Matrix4::CreateTranslate(x, y, 0) * mat * Matrix4::CreateTranslate(-x, -y, 0); in ApplyRotationPivot()
57 Matrix4 mat = Matrix4::CreateIdentity(); in CreateMatrix4() local
61 mat = Matrix4::CreateTranslate(StringToFloat(numVec[0].c_str()), 0, 0); in CreateMatrix4()
63 mat = Matrix4::CreateTranslate(StringToFloat(numVec[0].c_str()), StringToFloat(numVec[1].c_str()), 0); in CreateMatrix4()
67 mat = Matrix4::CreateScale(StringToFloat(numVec[0].c_str()), StringToFloat(numVec[0].c_str()), 1); in CreateMatrix4()
69 mat = Matrix4::CreateScale(StringToFloat(numVec[0].c_str()), StringToFloat(numVec[1].c_str()), 1); in CreateMatrix4()
72 mat = Matrix4::CreateRotate(StringToFloat(numVec[0].c_str()), 0, 0, 1); in CreateMatrix4()
74 ApplyRotationPivot(mat, StringToFloa in CreateMatrix4()
102 auto mat = Matrix4::CreateIdentity(); CreateMatrixFromMap() local
[all...]
/third_party/mesa3d/src/mesa/main/
H A Dlight.c670 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in _mesa_update_material()
686 mat[MAT_ATTRIB_FRONT_AMBIENT]); in _mesa_update_material()
697 mat[MAT_ATTRIB_BACK_AMBIENT]); in _mesa_update_material()
703 COPY_3V( ctx->Light._BaseColor[0], mat[MAT_ATTRIB_FRONT_EMISSION] ); in _mesa_update_material()
704 ACC_SCALE_3V( ctx->Light._BaseColor[0], mat[MAT_ATTRIB_FRONT_AMBIENT], in _mesa_update_material()
709 COPY_3V( ctx->Light._BaseColor[1], mat[MAT_ATTRIB_BACK_EMISSION] ); in _mesa_update_material()
710 ACC_SCALE_3V( ctx->Light._BaseColor[1], mat[MAT_ATTRIB_BACK_AMBIENT], in _mesa_update_material()
722 mat[MAT_ATTRIB_FRONT_DIFFUSE] ); in _mesa_update_material()
733 mat[MAT_ATTRIB_BACK_DIFFUSE] ); in _mesa_update_material()
745 mat[MAT_ATTRIB_FRONT_SPECULA in _mesa_update_material()
771 struct gl_material *mat = &ctx->Light.Material; _mesa_update_color_material() local
[all...]
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dgraphicsstate_impl.cpp54 void SetGraphicsState(const RENDER_NS::GraphicsState& state, SCENE_NS::IMaterial::Ptr mat) override
58 [st = state, sh = sh_, material = BASE_NS::weak_ptr(mat), type = ix_]() {
60 if (auto mat = interface_cast<SCENE_NS::IEcsObject>(material.lock())) {
62 mat->GetEntity(), (SceneHolder::ShaderType)type, st);
71 SCENE_NS::IShaderGraphicsState::Ptr GetGraphicsState(SCENE_NS::IMaterial::Ptr mat) override
77 META_NS::MakeCallback<META_NS::ITaskQueueTask>([sh = sh_, material = BASE_NS::weak_ptr(mat), type = ix_,
80 if (auto mat = interface_cast<SCENE_NS::IEcsObject>(material.lock())) {
82 sceneHolder->GetGraphicsState(mat->GetEntity(), (SceneHolder::ShaderType)type, ret);

Completed in 22 milliseconds

1234567