/third_party/skia/third_party/externals/angle2/util/ |
H A D | Matrix.cpp | 136 Matrix4 Matrix4::invert(const Matrix4 &mat) in invert() argument 139 mat.data[5] * mat.data[10] * mat.data[15] - mat.data[5] * mat.data[11] * mat.data[14] - in invert() 140 mat.data[9] * mat.data[6] * mat in invert() 203 transpose(const Matrix4 &mat) transpose() argument 210 transform(const Matrix4 &mat, const Vector3 &pt) transform() argument 216 transform(const Matrix4 &mat, const Vector4 &pt) transform() argument [all...] |
/third_party/vk-gl-cts/framework/common/ |
H A D | tcuMatrixUtil.hpp | 37 Matrix<T, Cols, Rows> transpose (const Matrix<T, Rows, Cols>& mat); 61 inline Matrix<T, Cols, Rows> transpose (const Matrix<T, Rows, Cols>& mat) in transpose() argument 66 res(col, row) = mat(row, col); in transpose() 72 Matrix<float, 2, 2> mat; in rotationMatrix() local 76 mat(0, 0) = c; in rotationMatrix() 77 mat(0, 1) = -s; in rotationMatrix() 78 mat(1, 0) = s; in rotationMatrix() 79 mat(1, 1) = c; in rotationMatrix() 81 return mat; in rotationMatrix() 86 Matrix<float, 2, 2> mat; in shearMatrix() local [all...] |
H A D | tcuMatrix.hpp | 103 static T doDeterminant (const Matrix<T, Size, Size>& mat); 104 static Matrix<T, Size, Size> doInverse (const Matrix<T, Size, Size>& mat); 110 static T doDeterminant (const Matrix<T, 2, 2>& mat); 111 static Matrix<T, 2, 2> doInverse (const Matrix<T, 2, 2>& mat); 117 static T doDeterminant (const Matrix<T, 3, 3>& mat); 118 static Matrix<T, 3, 3> doInverse (const Matrix<T, 3, 3>& mat); 124 static T doDeterminant (const Matrix<T, 4, 4>& mat); 125 static Matrix<T, 4, 4> doInverse (const Matrix<T, 4, 4>& mat); 132 T determinant (const Matrix<T, Size, Size>& mat) in determinant() argument 134 return SquareMatrixOps<T, Size>::doDeterminant(mat); in determinant() 138 inverse(const Matrix<T, Size, Size>& mat) inverse() argument 148 doDeterminant(const Matrix<T, 2, 2>& mat) doDeterminant() argument 154 doDeterminant(const Matrix<T, 3, 3>& mat) doDeterminant() argument 165 doDeterminant(const Matrix<T, 4, 4>& mat) doDeterminant() argument 200 doInverse(const Matrix<T, 2, 2>& mat) doInverse() argument 216 doInverse(const Matrix<T, 3, 3>& mat) doInverse() argument 265 doInverse(const Matrix<T, 4, 4>& mat) doInverse() argument [all...] |
/third_party/rust/crates/regex/tests/ |
H A D | crazy.rs | 0 mat!(ascii_literal, r"a", "a", Some((0, 1))); 4 mat!( 10 mat!( 16 mat!(match_float1, r"[-+]?[0-9]*\.?[0-9]+", "0.1", Some((0, 3))); 17 mat!(match_float2, r"[-+]?[0-9]*\.?[0-9]+", "0.1.2", Some((0, 3))); 18 mat!(match_float3, r"[-+]?[0-9]*\.?[0-9]+", "a1.2", Some((1, 4))); 19 mat!(match_float4, r"^[-+]?[0-9]*\.?[0-9]+$", "1.a", None); 20 mat!( 26 mat!( 32 mat!( [all...] |
H A D | regression.rs | 30 mat!(regression_unsorted_binary_search_1, r"(?i-u)[a_]+", "A_", Some((0, 2))); 31 mat!(regression_unsorted_binary_search_2, r"(?i-u)[A_]+", "a_", Some((0, 2))); 35 mat!(regression_negated_char_class_1, r"(?i)[^x]", "x", None); 37 mat!(regression_negated_char_class_2, r"(?i)[^x]", "X", None); 40 mat!(regression_ascii_word_underscore, r"[[:word:]]", "_", Some((0, 1))); 51 mat!(regression_alt_in_alt1, r"ab?|$", "az", Some((0, 1))); 52 mat!(regression_alt_in_alt2, r"^(.*?)(\n|\r\n?|$)", "ab\rcd", Some((0, 3))); 55 mat!(regression_leftmost_first_prefix, r"z*azb", "azb", Some((0, 3))); 59 mat!(uni_case_lower_nocase_flag, r"(?i)\p{Ll}+", "ΛΘΓΔα", Some((0, 10))); 62 mat!(many_alternate [all...] |
H A D | bytes.rs | 12 mat!(word_boundary, r"(?-u) \b", " δ", None); in as_bytes() 14 mat!(word_boundary_unicode, r" \b", " δ", Some((0, 1))); 15 mat!(word_not_boundary, r"(?-u) \B", " δ", Some((0, 1))); 17 mat!(word_not_boundary_unicode, r" \B", " δ", None); 19 mat!(perl_w_ascii, r"(?-u)\w+", "aδ", Some((0, 1))); 21 mat!(perl_w_unicode, r"\w+", "aδ", Some((0, 3))); 22 mat!(perl_d_ascii, r"(?-u)\d+", "1२३9", Some((0, 1))); 24 mat!(perl_d_unicode, r"\d+", "1२३9", Some((0, 8))); 25 mat!(perl_s_ascii, r"(?-u)\s+", " \u{1680}", Some((0, 1))); 27 mat!(perl_s_unicod [all...] |
/third_party/skia/tests/ |
H A D | MatrixTest.cpp | 261 SkMatrix mat; in test_matrix_min_max_scale() local 262 mat.reset(); in test_matrix_min_max_scale() 265 mat.postConcat(mats[x]); in test_matrix_min_max_scale() 268 SkScalar minScale = mat.getMinScale(); in test_matrix_min_max_scale() 269 SkScalar maxScale = mat.getMaxScale(); in test_matrix_min_max_scale() 271 REPORTER_ASSERT(reporter, (maxScale < 0) == mat.hasPerspective()); in test_matrix_min_max_scale() 273 success = mat.getMinMaxScales(scales); in test_matrix_min_max_scale() 274 REPORTER_ASSERT(reporter, success == !mat.hasPerspective()); in test_matrix_min_max_scale() 277 if (mat.hasPerspective()) { in test_matrix_min_max_scale() 296 mat in test_matrix_min_max_scale() 314 SkMatrix mat; test_matrix_preserve_shape() local 463 check_matrix_recomposition(const SkMatrix& mat, const SkPoint& rotation1, const SkPoint& scale, const SkPoint& rotation2) check_matrix_recomposition() argument 487 SkMatrix mat; test_matrix_decomposition() local 651 SkMatrix mat; test_matrix_homogeneous() local 843 SkMatrix mat, inverse, iden1, iden2; DEF_TEST() local 991 SkMatrix mat; DEF_TEST() local [all...] |
H A D | MatrixClipCollapseTest.cpp | 141 typedef void (*PFEmitMC)(SkCanvas* canvas, MatType mat, ClipType clip, 144 typedef void (*PFEmitBody)(SkCanvas* canvas, PFEmitMC emitMC, MatType mat, 147 typedef void (*PFEmitStruct)(SkCanvas* canvas, PFEmitMC emitMC, MatType mat, 194 static void add_clip(ClipType clip, MatType mat, SkTDArray<DrawType>* expected) { in add_clip() argument 224 static void emit_mat(SkCanvas* canvas, MatType mat) { in emit_mat() argument 225 switch (mat) { in emit_mat() 257 static void add_mat(MatType mat, SkTDArray<DrawType>* expected) { in add_mat() argument 263 switch (mat) { in add_mat() 325 static void emit_clip_and_mat(SkCanvas* canvas, MatType mat, ClipType clip, in emit_clip_and_mat() argument 329 emit_mat(canvas, mat); in emit_clip_and_mat() 346 emit_mat_and_clip(SkCanvas* canvas, MatType mat, ClipType clip, DrawOpType draw, SkTDArray<DrawType>* expected, int accumulatedClips) emit_mat_and_clip() argument 369 emit_double_mat_and_clip(SkCanvas* canvas, MatType mat, ClipType clip, DrawOpType draw, SkTDArray<DrawType>* expected, int accumulatedClips) emit_double_mat_and_clip() argument 394 emit_mat_clip_clip(SkCanvas* canvas, MatType mat, ClipType clip, DrawOpType draw, SkTDArray<DrawType>* expected, int accumulatedClips) emit_mat_clip_clip() argument 417 emit_body0(SkCanvas* canvas, PFEmitMC emitMC, MatType mat, ClipType clip, DrawOpType draw, SkTDArray<DrawType>* expected, int accumulatedClips) emit_body0() argument 438 emit_body1(SkCanvas* canvas, PFEmitMC emitMC, MatType mat, ClipType clip, DrawOpType draw, SkTDArray<DrawType>* expected, int accumulatedClips) emit_body1() argument 466 emit_body2(SkCanvas* canvas, PFEmitMC emitMC, MatType mat, ClipType clip, DrawOpType draw, SkTDArray<DrawType>* expected, int accumulatedClips) emit_body2() argument 504 emit_body3(SkCanvas* canvas, PFEmitMC emitMC, MatType mat, ClipType clip, DrawOpType draw, SkTDArray<DrawType>* expected, int accumulatedClips) emit_body3() argument 552 emit_struct0(SkCanvas* canvas, PFEmitMC emitMC, MatType mat, ClipType clip, PFEmitBody emitBody, DrawOpType draw, SkTDArray<DrawType>* expected) emit_struct0() argument 568 emit_struct1(SkCanvas* canvas, PFEmitMC emitMC, MatType mat, ClipType clip, PFEmitBody emitBody, DrawOpType draw, SkTDArray<DrawType>* expected) emit_struct1() argument 591 emit_struct2(SkCanvas* canvas, PFEmitMC emitMC, MatType mat, ClipType clip, PFEmitBody emitBody, DrawOpType draw, SkTDArray<DrawType>* expected) emit_struct2() argument 620 emit_struct3(SkCanvas* canvas, PFEmitMC emitMC, MatType mat, ClipType clip, PFEmitBody emitBody, DrawOpType draw, SkTDArray<DrawType>* expected) emit_struct3() argument [all...] |
H A D | DrawBitmapRectTest.cpp | 27 static void rand_matrix(SkMatrix* mat, SkRandom& rand, unsigned mask) { in rand_matrix() argument 28 mat->setIdentity(); in rand_matrix() 30 mat->postTranslate(rand.nextSScalar1(), rand.nextSScalar1()); in rand_matrix() 33 mat->postScale(rand.nextSScalar1(), rand.nextSScalar1()); in rand_matrix() 36 mat->postRotate(rand.nextSScalar1() * 360); in rand_matrix() 39 mat->setPerspX(rand.nextSScalar1()); in rand_matrix() 40 mat->setPerspY(rand.nextSScalar1()); in rand_matrix() 50 SkMatrix mat; in test_treatAsSprite() local 62 rand_matrix(&mat, rand, SkMatrix::kTranslate_Mask); in test_treatAsSprite() 65 REPORTER_ASSERT(reporter, SkTreatAsSprite(mat, siz in test_treatAsSprite() [all...] |
/foundation/window/window_manager/utils/test/unittest/ |
H A D | wm_math_test.cpp | 110 Matrix4 mat = Matrix4::Identity; in HWTEST_F() local 111 auto result = TransformWithPerspDiv(vec, mat, 0.5); in HWTEST_F() 117 result = TransformWithPerspDiv(vec, mat, 0); in HWTEST_F() 130 Matrix4 mat; in HWTEST_F() local 131 mat.mat_[0][0] = 0.f; in HWTEST_F() 132 mat.mat_[1][0] = -1.0f; in HWTEST_F() 133 mat.Invert(); in HWTEST_F() 134 ASSERT_EQ(false, MathHelper::NearZero(0.f - mat.mat_[1][0])); in HWTEST_F() 144 Matrix4 mat; in HWTEST_F() local 145 mat in HWTEST_F() 158 Matrix4 mat; HWTEST_F() local 172 Matrix4 mat; HWTEST_F() local [all...] |
/third_party/mesa3d/src/mesa/math/ |
H A D | m_matrix.c | 111 * \param mat a pointer to a GLmatrix structure. 117 #define TEST_MAT_FLAGS(mat, a) \ 118 ((MAT_FLAGS_GEOMETRY & (~(a)) & ((mat)->flags) ) == 0) 212 * \param mat pointer to a GLmatrix structure containing the left multiplication 220 static void matrix_multf( GLmatrix *mat, const GLfloat *m, GLuint flags ) in matrix_multf() argument 222 mat->flags |= (flags | MAT_DIRTY_TYPE | MAT_DIRTY_INVERSE); in matrix_multf() 224 if (TEST_MAT_FLAGS(mat, MAT_FLAGS_3D)) in matrix_multf() 225 matmul34( mat->m, mat->m, m ); in matrix_multf() 227 matmul4( mat in matrix_multf() 685 _math_matrix_rotate( GLmatrix *mat, GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) _math_matrix_rotate() argument 869 _math_matrix_frustum( GLmatrix *mat, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat nearval, GLfloat farval ) _math_matrix_frustum() argument 952 _math_matrix_ortho( GLmatrix *mat, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat nearval, GLfloat farval ) _math_matrix_ortho() argument 977 _math_matrix_scale( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z ) _math_matrix_scale() argument 1007 _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z ) _math_matrix_translate() argument 1391 _math_matrix_loadf( GLmatrix *mat, const GLfloat *m ) _math_matrix_loadf() argument [all...] |
H A D | m_debug_norm.c | 123 static void ref_norm_transform_rescale( const GLmatrix *mat, in ref_norm_transform_rescale() argument 131 const GLfloat *m = mat->inv; in ref_norm_transform_rescale() 146 static void ref_norm_transform_normalize( const GLmatrix *mat, in ref_norm_transform_normalize() argument 154 const GLfloat *m = mat->inv; in ref_norm_transform_normalize() 199 GLmatrix mat[1]; in test_norm_function() local 211 mat->m = align_malloc( 16 * sizeof(GLfloat), 16 ); in test_norm_function() 212 mat->inv = m = mat->m; in test_norm_function() 278 ref_norm_transform_rescale( mat, scale, source, NULL, ref ); in test_norm_function() 280 ref_norm_transform_normalize( mat, scal in test_norm_function() [all...] |
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/render/ |
H A D | rs_magnifier_shader_filter.cpp | 66 void RSMagnifierShaderFilter::SetMagnifierOffset(Drawing::Matrix& mat) in SetMagnifierOffset() argument 74 if ((mat.Get(1) > FLOAT_ZERO_THRESHOLD) && (mat.Get(3) < (0 - FLOAT_ZERO_THRESHOLD))) { in SetMagnifierOffset() 76 scaleX_ = mat.Get(1); in SetMagnifierOffset() 77 scaleY_ = -mat.Get(3); // 3 represents index in SetMagnifierOffset() 81 } else if ((mat.Get(0) < (0 - FLOAT_ZERO_THRESHOLD)) && (mat.Get(4) < (0 - FLOAT_ZERO_THRESHOLD))) { in SetMagnifierOffset() 83 scaleX_ = -mat.Get(0); in SetMagnifierOffset() 84 scaleY_ = -mat.Get(4); // 4 represents index in SetMagnifierOffset() 88 } else if ((mat in SetMagnifierOffset() [all...] |
/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/ |
H A D | matrix_util.h | 81 static inline constexpr Mat3X3 PostScale(const Mat3X3& mat, const Vec2& vec) in PostScale() argument 84 result.x = { mat.x.x * vec.x, mat.x.y * vec.y, mat.x.z }; in PostScale() 85 result.y = { mat.y.x * vec.x, mat.y.y * vec.y, mat.y.z }; in PostScale() 86 result.z = { mat.z.x * vec.x, mat.z.y * vec.y, mat in PostScale() 91 PostScale(const Mat4X4& mat, const Vec3& vec) PostScale() argument 102 Scale(const Mat3X3& mat, const Vec2& vec) Scale() argument 112 Scale(const Mat4X4& mat, const Vec3& vec) Scale() argument 123 GetColumn(const Mat3X3& mat, int index) GetColumn() argument 143 GetColumn(const Mat4X4& mat, int index) GetColumn() argument 166 GetRow(const Mat3X3& mat, int index) GetRow() argument 185 GetRow(const Mat4X4& mat, int index) GetRow() argument 236 DimensionalShift(const Mat3X3& mat) DimensionalShift() argument 253 Translate(const Mat3X3& mat, const Vec2& vec) Translate() argument 261 Translate(const Mat4X4& mat, const Vec2& vec) Translate() argument 268 Translate(const Mat4X4& mat, const Vec3& vec) Translate() argument 275 SkewXY(const Mat4X4& mat, const Vec2& vec) SkewXY() argument 283 RotateZCWRadians(const Mat4X4& mat, float rot) RotateZCWRadians() argument 301 MultiplyVector(const Mat4X4& mat, const Vec3& vec) MultiplyVector() argument [all...] |
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/ |
H A D | 3d_dm_target_packing_common.h | 56 uint mat = 0; in GetDeferredMaterialFlagsFromMaterialFlags() local 57 mat |= ((materialFlags & CORE_MATERIAL_SHADOW_RECEIVER_BIT) == CORE_MATERIAL_SHADOW_RECEIVER_BIT) in GetDeferredMaterialFlagsFromMaterialFlags() 60 mat |= ((materialFlags & CORE_MATERIAL_PUNCTUAL_LIGHT_RECEIVER_BIT) == CORE_MATERIAL_PUNCTUAL_LIGHT_RECEIVER_BIT) in GetDeferredMaterialFlagsFromMaterialFlags() 63 mat |= ((materialFlags & CORE_MATERIAL_INDIRECT_LIGHT_RECEIVER_BIT) == CORE_MATERIAL_INDIRECT_LIGHT_RECEIVER_BIT) in GetDeferredMaterialFlagsFromMaterialFlags() 66 return mat; in GetDeferredMaterialFlagsFromMaterialFlags() 71 uint mat = 0; in GetMaterialFlagsFromDeferredMaterialFlags() local 72 mat |= ((materialFlags & CORE_MATERIAL_DF_SHADOW_RECEIVER_BIT) == CORE_MATERIAL_DF_SHADOW_RECEIVER_BIT) in GetMaterialFlagsFromDeferredMaterialFlags() 75 mat |= in GetMaterialFlagsFromDeferredMaterialFlags() 79 mat |= in GetMaterialFlagsFromDeferredMaterialFlags() 83 return mat; in GetMaterialFlagsFromDeferredMaterialFlags() 111 const uint mat = (mf << CORE_MATERIAL_DF_MATERIAL_FLAG_SHIFT) | materialType; GetPackMaterialWithFlags() local 161 const uint mat = uint(round(material.r * 255.0)); GetUnpackMaterialWithFlags() local [all...] |
/foundation/window/window_manager/utils/src/ |
H A D | wm_math.cpp | 303 Vector2 Transform(const Vector2& vec, const Matrix3& mat) in Transform() argument 306 retVal.x_ = vec.x_ * mat.mat_[0][0] + vec.y_ * mat.mat_[1][0] + mat.mat_[2][0]; // 2: row2 in Transform() 307 retVal.y_ = vec.x_ * mat.mat_[0][1] + vec.y_ * mat.mat_[1][1] + mat.mat_[2][1]; // 2: row2 in Transform() 312 Vector3 Transform(const Vector3& vec, const Matrix4& mat) in Transform() argument 315 retVal.x_ = vec.x_ * mat.mat_[0][0] + vec.y_ * mat in Transform() 325 TransformWithPerspDiv(const Vector3& vec, const Matrix4& mat, float w) TransformWithPerspDiv() argument 345 GetOriginScreenPoint(const Vector2& p, const Matrix4& mat) GetOriginScreenPoint() argument [all...] |
/third_party/rust/crates/aho-corasick/src/ |
H A D | ahocorasick.rs | 62 /// for mat in ac.find_iter(haystack) { 63 /// matches.push((mat.pattern(), mat.start(), mat.end())); 207 /// let mat = ac.earliest_find("abcd").expect("should have match"); 208 /// assert_eq!(1, mat.pattern()); 209 /// assert_eq!((1, 2), (mat.start(), mat.end())); 250 /// let mat = ac.find(haystack).expect("should have a match"); 251 /// assert_eq!("b", &haystack[mat [all...] |
/third_party/cups-filters/cupsfilters/ |
H A D | image-colorspace.c | 499 float mat[3][3]; /* Color adjustment matrix */ in cupsImageRGBAdjust() local 511 ident(mat); in cupsImageRGBAdjust() 512 saturate(mat, saturation * 0.01); in cupsImageRGBAdjust() 513 huerotate(mat, (float)hue); in cupsImageRGBAdjust() 532 lut[i][j][k] = mat[i][j] * k + 0.5; in cupsImageRGBAdjust() 1142 huerotate(float mat[3][3], /* I - Matrix to append to */ in huerotate() argument 1206 mult(hmat, mat, mat); in huerotate() 1215 ident(float mat[3][3]) /* I - Matrix to identify */ in ident() argument 1217 mat[ in ident() 1409 saturate(float mat[3][3], float sat) saturate() argument 1434 xform(float mat[3][3], float x, float y, float z, float *tx, float *ty, float *tz) xform() argument 1453 xrotate(float mat[3][3], float rs, float rc) xrotate() argument 1481 yrotate(float mat[3][3], float rs, float rc) yrotate() argument 1509 zrotate(float mat[3][3], float rs, float rc) zrotate() argument 1537 zshear(float mat[3][3], float dx, float dy) zshear() argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderMatrixTests.cpp | 27 * - mat OP mat 28 * - mat OP vec 29 * - vec OP mat 30 * - mat OP scalar 31 * - OP ( mat ) 33 * - OP mat 647 float determinant (const tcu::Matrix<float, Size, Size>& mat); 650 float determinant<2> (const tcu::Matrix<float, 2, 2>& mat) in determinant() argument 652 return mat( in determinant() 656 determinant(const tcu::Matrix<float, 3, 3>& mat) determinant() argument 667 determinant(const tcu::Matrix<float, 4, 4>& mat) determinant() argument 705 inverse(const tcu::Matrix<float, 2, 2>& mat) inverse() argument 721 inverse(const tcu::Matrix<float, 3, 3>& mat) inverse() argument 771 inverse(const tcu::Matrix<float, 4, 4>& mat) inverse() argument 826 negate(const tcu::Matrix<T, Rows, Cols>& mat) negate() argument 840 increment(const tcu::Matrix<T, Rows, Cols>& mat) increment() argument 852 decrement(const tcu::Matrix<T, Rows, Cols>& mat) decrement() argument [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderMatrixTests.cpp | 25 * - mat OP mat 26 * - mat OP vec 27 * - vec OP mat 28 * - mat OP scalar 29 * - OP ( mat ) 31 * - OP mat 653 float determinant (const tcu::Matrix<float, Size, Size>& mat); 656 float determinant<2> (const tcu::Matrix<float, 2, 2>& mat) in determinant() argument 658 return mat( in determinant() 662 determinant(const tcu::Matrix<float, 3, 3>& mat) determinant() argument 673 determinant(const tcu::Matrix<float, 4, 4>& mat) determinant() argument 711 inverse(const tcu::Matrix<float, 2, 2>& mat) inverse() argument 727 inverse(const tcu::Matrix<float, 3, 3>& mat) inverse() argument 777 inverse(const tcu::Matrix<float, 4, 4>& mat) inverse() argument 832 negate(const tcu::Matrix<T, Rows, Cols>& mat) negate() argument 846 increment(const tcu::Matrix<T, Rows, Cols>& mat) increment() argument 858 decrement(const tcu::Matrix<T, Rows, Cols>& mat) decrement() argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderMatrixTests.cpp | 27 * - mat OP mat 28 * - mat OP vec 29 * - vec OP mat 30 * - mat OP scalar 31 * - OP ( mat ) 33 * - OP mat 647 float determinant (const tcu::Matrix<float, Size, Size>& mat); 650 float determinant<2> (const tcu::Matrix<float, 2, 2>& mat) in determinant() argument 652 return mat( in determinant() 656 determinant(const tcu::Matrix<float, 3, 3>& mat) determinant() argument 667 determinant(const tcu::Matrix<float, 4, 4>& mat) determinant() argument 705 inverse(const tcu::Matrix<float, 2, 2>& mat) inverse() argument 721 inverse(const tcu::Matrix<float, 3, 3>& mat) inverse() argument 771 inverse(const tcu::Matrix<float, 4, 4>& mat) inverse() argument 826 negate(const tcu::Matrix<T, Rows, Cols>& mat) negate() argument 840 increment(const tcu::Matrix<T, Rows, Cols>& mat) increment() argument 852 decrement(const tcu::Matrix<T, Rows, Cols>& mat) decrement() argument [all...] |
/third_party/skia/gm/ |
H A D | filterindiabox.cpp | 22 static SkSize computeSize(const SkBitmap& bm, const SkMatrix& mat) { in computeSize() argument 25 mat.mapRect(&bounds); in computeSize() 29 static void draw_cell(SkCanvas* canvas, const SkBitmap& bm, const SkMatrix& mat, SkScalar dx, in draw_cell() argument 34 canvas->concat(mat); in draw_cell() 38 static void draw_row(SkCanvas* canvas, const SkBitmap& bm, const SkMatrix& mat, SkScalar dx) { in draw_row() argument 39 draw_cell(canvas, bm, mat, 0 * dx, SkSamplingOptions()); in draw_row() 40 draw_cell(canvas, bm, mat, 1 * dx, SkSamplingOptions(SkFilterMode::kLinear)); in draw_row() 41 draw_cell(canvas, bm, mat, 2 * dx, SkSamplingOptions(SkFilterMode::kLinear, in draw_row() 43 draw_cell(canvas, bm, mat, 3 * dx, SkSamplingOptions(SkCubicResampler::Mitchell())); in draw_row()
|
/foundation/arkui/ace_engine/frameworks/core/components/svg/ |
H A D | svg_transform.cpp | 35 void SvgTransform::ApplyRotationPivot(Matrix4& mat, float x, float y) in ApplyRotationPivot() argument 39 mat = Matrix4::CreateTranslate(x, y, 0) * mat * Matrix4::CreateTranslate(-x, -y, 0); in ApplyRotationPivot() 57 Matrix4 mat = Matrix4::CreateIdentity(); in CreateMatrix4() local 61 mat = Matrix4::CreateTranslate(StringToFloat(numVec[0].c_str()), 0, 0); in CreateMatrix4() 63 mat = Matrix4::CreateTranslate(StringToFloat(numVec[0].c_str()), StringToFloat(numVec[1].c_str()), 0); in CreateMatrix4() 67 mat = Matrix4::CreateScale(StringToFloat(numVec[0].c_str()), StringToFloat(numVec[0].c_str()), 1); in CreateMatrix4() 69 mat = Matrix4::CreateScale(StringToFloat(numVec[0].c_str()), StringToFloat(numVec[1].c_str()), 1); in CreateMatrix4() 72 mat = Matrix4::CreateRotate(StringToFloat(numVec[0].c_str()), 0, 0, 1); in CreateMatrix4() 74 ApplyRotationPivot(mat, StringToFloa in CreateMatrix4() 102 auto mat = Matrix4::CreateIdentity(); CreateMatrixFromMap() local [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | light.c | 670 GLfloat (*mat)[4] = ctx->Light.Material.Attrib; in _mesa_update_material() 686 mat[MAT_ATTRIB_FRONT_AMBIENT]); in _mesa_update_material() 697 mat[MAT_ATTRIB_BACK_AMBIENT]); in _mesa_update_material() 703 COPY_3V( ctx->Light._BaseColor[0], mat[MAT_ATTRIB_FRONT_EMISSION] ); in _mesa_update_material() 704 ACC_SCALE_3V( ctx->Light._BaseColor[0], mat[MAT_ATTRIB_FRONT_AMBIENT], in _mesa_update_material() 709 COPY_3V( ctx->Light._BaseColor[1], mat[MAT_ATTRIB_BACK_EMISSION] ); in _mesa_update_material() 710 ACC_SCALE_3V( ctx->Light._BaseColor[1], mat[MAT_ATTRIB_BACK_AMBIENT], in _mesa_update_material() 722 mat[MAT_ATTRIB_FRONT_DIFFUSE] ); in _mesa_update_material() 733 mat[MAT_ATTRIB_BACK_DIFFUSE] ); in _mesa_update_material() 745 mat[MAT_ATTRIB_FRONT_SPECULA in _mesa_update_material() 771 struct gl_material *mat = &ctx->Light.Material; _mesa_update_color_material() local [all...] |
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | graphicsstate_impl.cpp | 54 void SetGraphicsState(const RENDER_NS::GraphicsState& state, SCENE_NS::IMaterial::Ptr mat) override 58 [st = state, sh = sh_, material = BASE_NS::weak_ptr(mat), type = ix_]() { 60 if (auto mat = interface_cast<SCENE_NS::IEcsObject>(material.lock())) { 62 mat->GetEntity(), (SceneHolder::ShaderType)type, st); 71 SCENE_NS::IShaderGraphicsState::Ptr GetGraphicsState(SCENE_NS::IMaterial::Ptr mat) override 77 META_NS::MakeCallback<META_NS::ITaskQueueTask>([sh = sh_, material = BASE_NS::weak_ptr(mat), type = ix_, 80 if (auto mat = interface_cast<SCENE_NS::IEcsObject>(material.lock())) { 82 sceneHolder->GetGraphicsState(mat->GetEntity(), (SceneHolder::ShaderType)type, ret);
|