/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_scene.c | 61 * Create a new scene object. 67 struct lp_scene *scene = slab_alloc_st(&setup->scene_slab); in lp_scene_create() local 68 if (!scene) in lp_scene_create() 71 memset(scene, 0, sizeof(struct lp_scene)); in lp_scene_create() 72 scene->pipe = setup->pipe; in lp_scene_create() 73 scene->setup = setup; in lp_scene_create() 74 scene->data.head = &scene->data.first; in lp_scene_create() 76 (void) mtx_init(&scene->mutex, mtx_plain); in lp_scene_create() 79 /* Do some scene limi in lp_scene_create() 101 lp_scene_destroy(struct lp_scene *scene) lp_scene_destroy() argument 137 lp_scene_is_oom(struct lp_scene *scene) lp_scene_is_oom() argument 147 lp_scene_bin_reset(struct lp_scene *scene, unsigned x, unsigned y) lp_scene_bin_reset() argument 199 lp_scene_begin_rasterization(struct lp_scene *scene) lp_scene_begin_rasterization() argument 339 lp_scene_new_cmd_block( struct lp_scene *scene, struct cmd_bin *bin ) lp_scene_new_cmd_block() argument 405 lp_scene_add_resource_reference(struct lp_scene *scene, struct pipe_resource *resource, boolean initializing_scene, boolean writeable) lp_scene_add_resource_reference() argument 474 lp_scene_add_frag_shader_reference(struct lp_scene *scene, struct lp_fragment_shader_variant *variant) lp_scene_add_frag_shader_reference() argument 520 lp_scene_is_resource_referenced(const struct lp_scene *scene, const struct pipe_resource *resource) lp_scene_is_resource_referenced() argument 546 next_bin(struct lp_scene *scene) next_bin() argument 602 lp_scene_begin_binning(struct lp_scene *scene, struct pipe_framebuffer_state *fb) lp_scene_begin_binning() argument [all...] |
H A D | lp_scene.h | 66 /* The maximum amount of texture storage referenced by a scene is 106 * within a scene. 112 * initiate a scene without relying on malloc succeeding. 145 /* The queries still active at end of scene */ 165 /** the framebuffer to render the scene into */ 168 /** list of resources referenced by the scene commands */ 171 /** list of writable resources referenced by the scene commands */ 174 /** list of frag shaders referenced by the scene commands */ 177 /** Total memory used by the scene (in bytes). This sums all the 179 * other random allocations within the scene 238 lp_scene_alloc(struct lp_scene *scene, unsigned size) lp_scene_alloc() argument 271 lp_scene_alloc_aligned(struct lp_scene *scene, unsigned size, unsigned alignment) lp_scene_alloc_aligned() argument 302 lp_scene_get_bin(struct lp_scene *scene, unsigned x, unsigned y) lp_scene_get_bin() argument 317 lp_scene_bin_command(struct lp_scene *scene, unsigned x, unsigned y, enum lp_rast_op cmd, union lp_rast_cmd_arg arg) lp_scene_bin_command() argument 349 lp_scene_bin_cmd_with_state(struct lp_scene *scene, unsigned x, unsigned y, const struct lp_rast_state *state, enum lp_rast_op cmd, union lp_rast_cmd_arg arg) lp_scene_bin_cmd_with_state() argument 375 lp_scene_bin_everywhere(struct lp_scene *scene, enum lp_rast_op cmd, const union lp_rast_cmd_arg arg) lp_scene_bin_everywhere() argument 391 lp_scene_get_num_bins(const struct lp_scene *scene) lp_scene_get_num_bins() argument [all...] |
H A D | lp_rast.c | 66 * Begin rasterizing a scene. 67 * Called once per scene by one thread. 71 struct lp_scene *scene) in lp_rast_begin() 73 rast->curr_scene = scene; in lp_rast_begin() 77 lp_scene_begin_rasterization(scene); in lp_rast_begin() 78 lp_scene_bin_iter_begin(scene); in lp_rast_begin() 99 struct lp_scene *scene = task->scene; in lp_rast_tile_begin() local 106 task->width = TILE_SIZE + x * TILE_SIZE > scene->fb.width ? in lp_rast_tile_begin() 107 scene in lp_rast_tile_begin() 70 lp_rast_begin(struct lp_rasterizer *rast, struct lp_scene *scene) lp_rast_begin() argument 138 const struct lp_scene *scene = task->scene; lp_rast_clear_color() local 186 const struct lp_scene *scene = task->scene; lp_rast_clear_zstencil() local 301 const struct lp_scene *scene = task->scene; lp_rast_shade_tile() local 418 const struct lp_scene *scene = task->scene; lp_rast_shade_quads_mask_sample() local 512 const struct lp_scene *scene = task->scene; lp_rast_blit_tile_to_dest() local 1042 rasterize_scene(struct lp_rasterizer_task *task, struct lp_scene *scene) rasterize_scene() argument 1099 lp_rast_queue_scene(struct lp_rasterizer *rast, struct lp_scene *scene) lp_rast_queue_scene() argument [all...] |
H A D | lp_rast_priv.h | 87 struct lp_scene *scene; member 121 /** The scene currently being rasterized by the threads */ 159 assert(x < task->scene->tiles_x * TILE_SIZE); in lp_rast_get_color_block_pointer() 160 assert(y < task->scene->tiles_y * TILE_SIZE); in lp_rast_get_color_block_pointer() 163 assert(buf < task->scene->fb.nr_cbufs); in lp_rast_get_color_block_pointer() 174 unsigned pixel_offset = px * task->scene->cbufs[buf].format_bytes + in lp_rast_get_color_block_pointer() 175 py * task->scene->cbufs[buf].stride; in lp_rast_get_color_block_pointer() 179 assert(layer <= task->scene->fb_max_layer); in lp_rast_get_color_block_pointer() 180 color += layer * task->scene->cbufs[buf].layer_stride; in lp_rast_get_color_block_pointer() 183 assert(lp_check_alignment(color, llvmpipe_get_format_alignment(task->scene in lp_rast_get_color_block_pointer() 229 const struct lp_scene *scene = task->scene; lp_rast_shade_quads_all() local [all...] |
H A D | lp_rast_linear.c | 53 const struct lp_scene *scene = task->scene; in lp_rast_linear_clear() local 54 util_fill_rect(scene->cbufs[0].map, in lp_rast_linear_clear() 56 scene->cbufs[0].stride, in lp_rast_linear_clear() 82 const struct lp_scene *scene = task->scene; in lp_rast_linear_tile() local 93 scene->cbufs[0].map, in lp_rast_linear_tile() 94 scene->cbufs[0].stride)) in lp_rast_linear_tile() 107 scene->cbufs[0].map, in lp_rast_linear_tile() 108 scene in lp_rast_linear_tile() 130 const struct lp_scene *scene = task->scene; lp_rast_linear_rect() local [all...] |
H A D | lp_setup.c | 72 /* just use the first scene if we run out */ in lp_setup_wait_empty_scene() 74 debug_printf("%s: wait for scene %d\n", in lp_setup_wait_empty_scene() 86 assert(setup->scene == NULL); in lp_setup_get_empty_scene() 89 /* try and find a scene that isn't being used */ in lp_setup_get_empty_scene() 104 /* allocate a new scene */ in lp_setup_get_empty_scene() 105 struct lp_scene *scene = lp_scene_create(setup); in lp_setup_get_empty_scene() local 106 if (!scene) { in lp_setup_get_empty_scene() 110 LP_DBG(DEBUG_SETUP, "allocated scene: %d\n", setup->num_active_scenes); in lp_setup_get_empty_scene() 111 setup->scenes[setup->num_active_scenes] = scene; in lp_setup_get_empty_scene() 117 setup->scene in lp_setup_get_empty_scene() 206 struct lp_scene *scene = setup->scene; lp_setup_rasterize_scene() local 228 struct lp_scene *scene = setup->scene; begin_binning() local 442 struct lp_scene *scene = setup->scene; lp_setup_try_clear_color_buffer() local 514 struct lp_scene *scene = setup->scene; lp_setup_try_clear_zs() local 1136 struct lp_scene *scene = setup->scenes[i]; lp_setup_is_resource_referenced() local 1173 struct lp_scene *scene = setup->scene; try_update_scene_state() local 1542 struct lp_scene *scene = setup->scenes[i]; lp_setup_destroy() local [all...] |
H A D | lp_setup_rect.c | 63 * The memory is allocated from the per-scene pool, not per-tile. 69 lp_setup_alloc_rectangle(struct lp_scene *scene, unsigned nr_inputs) in lp_setup_alloc_rectangle() argument 74 rect = lp_scene_alloc_aligned(scene, bytes, 16); in lp_setup_alloc_rectangle() 95 struct lp_scene *scene = setup->scene; in lp_setup_whole_tile() local 108 * - If there were any Begin/End query commands in the scene then those in lp_setup_whole_tile() 114 if (!scene->fb.zsbuf && scene->fb_max_layer == 0 && in lp_setup_whole_tile() 115 !scene->had_queries) { in lp_setup_whole_tile() 119 lp_scene_bin_reset(scene, t in lp_setup_whole_tile() 252 struct lp_scene *scene = setup->scene; try_rect_cw() local 364 struct lp_scene *scene = setup->scene; lp_setup_bin_rectangle() local [all...] |
H A D | lp_rast_debug.c | 465 lp_scene_bin_size( const struct lp_scene *scene, unsigned x, unsigned y ) in lp_scene_bin_size() argument 467 struct cmd_bin *bin = lp_scene_get_bin((struct lp_scene *) scene, x, y); in lp_scene_bin_size() 480 lp_debug_draw_bins_by_coverage( struct lp_scene *scene ) in lp_debug_draw_bins_by_coverage() 488 for (x = 0; x < scene->tiles_x; x++) in lp_debug_draw_bins_by_coverage() 492 for (y = 0; y < scene->tiles_y; y++) { in lp_debug_draw_bins_by_coverage() 493 for (x = 0; x < scene->tiles_x; x++) { in lp_debug_draw_bins_by_coverage() 494 struct cmd_bin *bin = lp_scene_get_bin(scene, x, y); in lp_debug_draw_bins_by_coverage() 522 for (x = 0; x < scene->tiles_x; x++) in lp_debug_draw_bins_by_coverage() 544 lp_debug_draw_bins_by_cmd_length( struct lp_scene *scene ) in lp_debug_draw_bins_by_cmd_length() 548 for (y = 0; y < scene in lp_debug_draw_bins_by_cmd_length() [all...] |
H A D | lp_scene_queue.c | 32 * which are produced by the "rast" code when it finishes rendering a scene. 66 /** Allocate a new scene queue */ 86 /** Delete a scene queue */ 113 struct lp_scene *scene = queue->scenes[queue->head++ % SCENE_QUEUE_SIZE]; in lp_scene_dequeue() local 118 return scene; in lp_scene_dequeue() 124 lp_scene_enqueue(struct lp_scene_queue *queue, struct lp_scene *scene) in lp_scene_enqueue() argument 132 queue->scenes[queue->tail++ % SCENE_QUEUE_SIZE] = scene; in lp_scene_enqueue()
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/test/xts/hats/hdf/audio/idl/common/render_additional/src/ |
H A D | AudioRenderCommonTest.cpp | 522 struct AudioSceneDescriptor scene; in HWTEST_F() local 524 scene.scene.id = AUDIO_IN_MEDIA; in HWTEST_F() 525 scene.desc = devDescRender_; in HWTEST_F() 527 ret |= render_->CheckSceneCapability(render_, &scene, &supported); in HWTEST_F() 550 struct AudioSceneDescriptor scene; in HWTEST_F() local 551 scene.scene.id = AUDIO_IN_MEDIA; in HWTEST_F() 552 scene.desc = devDescRender_; in HWTEST_F() 553 EXPECT_NE(HDF_SUCCESS, render_->CheckSceneCapability(nullptr, &scene, nullpt in HWTEST_F() 583 struct AudioSceneDescriptor scene; HWTEST_F() local 597 struct AudioSceneDescriptor scene; HWTEST_F() local 615 struct AudioSceneDescriptor scene; HWTEST_F() local 635 struct AudioSceneDescriptor scene; HWTEST_F() local 663 struct AudioSceneDescriptor scene; HWTEST_F() local 678 struct AudioSceneDescriptor scene; HWTEST_F() local 693 struct AudioSceneDescriptor scene; HWTEST_F() local 708 struct AudioSceneDescriptor scene; HWTEST_F() local 723 struct AudioSceneDescriptor scene; HWTEST_F() local 738 struct AudioSceneDescriptor scene; HWTEST_F() local 753 struct AudioSceneDescriptor scene; HWTEST_F() local 768 struct AudioSceneDescriptor scene; HWTEST_F() local 783 struct AudioSceneDescriptor scene; HWTEST_F() local 798 struct AudioSceneDescriptor scene; HWTEST_F() local 813 struct AudioSceneDescriptor scene; HWTEST_F() local 828 struct AudioSceneDescriptor scene; HWTEST_F() local 849 struct AudioSceneDescriptor scene; HWTEST_F() local 870 struct AudioSceneDescriptor scene; HWTEST_F() local 891 struct AudioSceneDescriptor scene; HWTEST_F() local 912 struct AudioSceneDescriptor scene; HWTEST_F() local 933 struct AudioSceneDescriptor scene; HWTEST_F() local 954 struct AudioSceneDescriptor scene; HWTEST_F() local 975 struct AudioSceneDescriptor scene; HWTEST_F() local 996 struct AudioSceneDescriptor scene; HWTEST_F() local 1015 struct AudioSceneDescriptor scene; HWTEST_F() local 1034 struct AudioSceneDescriptor scene; HWTEST_F() local 1053 struct AudioSceneDescriptor scene; HWTEST_F() local 1072 struct AudioSceneDescriptor scene; HWTEST_F() local 1091 struct AudioSceneDescriptor scene; HWTEST_F() local 1110 struct AudioSceneDescriptor scene; HWTEST_F() local 1129 struct AudioSceneDescriptor scene; HWTEST_F() local 1148 struct AudioSceneDescriptor scene; HWTEST_F() local 1167 struct AudioSceneDescriptor scene; HWTEST_F() local 1186 struct AudioSceneDescriptor scene; HWTEST_F() local 1205 struct AudioSceneDescriptor scene; HWTEST_F() local 1224 struct AudioSceneDescriptor scene; HWTEST_F() local 1243 struct AudioSceneDescriptor scene; HWTEST_F() local 1262 struct AudioSceneDescriptor scene; HWTEST_F() local 1281 struct AudioSceneDescriptor scene; HWTEST_F() local [all...] |
/third_party/vk-gl-cts/framework/common/ |
H A D | tcuRasterizationVerifier.cpp | 44 bool verifyLineGroupInterpolationWithProjectedWeights (const tcu::Surface& surface, const LineSceneSpec& scene, const RasterizationArguments& args, tcu::TestLog& log); 565 const TriangleSceneSpec& scene; 568 : scene(scene_) 587 calcTriangleInterpolationWeights(scene.triangles[primitiveNdx].positions[0], scene.triangles[primitiveNdx].positions[1], scene.triangles[primitiveNdx].positions[2], corners[0]), 588 calcTriangleInterpolationWeights(scene.triangles[primitiveNdx].positions[0], scene.triangles[primitiveNdx].positions[1], scene.triangles[primitiveNdx].positions[2], corners[1]), 589 calcTriangleInterpolationWeights(scene [all...] |
H A D | tcuRasterizationVerifier.hpp | 68 bool sharedEdge[3]; // !< is the edge i -> i+1 shared with another scene triangle 177 bool verifyTriangleGroupRasterization (const tcu::Surface& surface, const TriangleSceneSpec& scene, const RasterizationArguments& args, tcu::TestLog& log, VerificationMode mode = VERIFICATIONMODE_STRICT, VerifyTriangleGroupRasterizationLogStash* logStash = DE_NULL, const bool vulkanLinesTest = false); 188 bool verifyLineGroupRasterization (const tcu::Surface& surface, const LineSceneSpec& scene, const RasterizationArguments& args, tcu::TestLog& log); 201 bool verifyClippedTriangulatedLineGroupRasterization (const tcu::Surface& surface, const LineSceneSpec& scene, const RasterizationArguments& args, tcu::TestLog& log); 211 bool verifyRelaxedLineGroupRasterization (const tcu::Surface& surface, const LineSceneSpec& scene, const RasterizationArguments& args, tcu::TestLog& log, const bool vulkanLinesTest = false, const bool strict = true); 222 bool verifyPointGroupRasterization (const tcu::Surface& surface, const PointSceneSpec& scene, const RasterizationArguments& args, tcu::TestLog& log); 233 bool verifyTriangleGroupInterpolation (const tcu::Surface& surface, const TriangleSceneSpec& scene, const RasterizationArguments& args, tcu::TestLog& log); 244 LineInterpolationMethod verifyLineGroupInterpolation (const tcu::Surface& surface, const LineSceneSpec& scene, const RasterizationArguments& args, tcu::TestLog& log); 256 bool verifyTriangulatedLineGroupInterpolation (const tcu::Surface& surface, const LineSceneSpec& scene, const RasterizationArguments& args, tcu::TestLog& log, const bool strictMode = true, const bool allowBresenhamForNonStrictLines = false);
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/drivers/peripheral/audio/test/sample/ |
H A D | idl_render.c | 1001 static int32_t PrintRenderSelectPinFirst(struct AudioSceneDescriptor *scene) in PrintRenderSelectPinFirst() argument 1019 scene->desc.pins = PIN_OUT_HEADSET; in PrintRenderSelectPinFirst() 1021 scene->desc.pins = PIN_OUT_SPEAKER; in PrintRenderSelectPinFirst() 1027 static int32_t PrintRenderSelectPinSecond(struct AudioSceneDescriptor *scene) in PrintRenderSelectPinSecond() argument 1046 scene->desc.pins = PIN_OUT_HEADSET; in PrintRenderSelectPinSecond() 1048 scene->desc.pins = PIN_OUT_SPEAKER; in PrintRenderSelectPinSecond() 1050 scene->desc.pins = PIN_OUT_SPEAKER | PIN_OUT_HEADSET; in PrintRenderSelectPinSecond() 1056 static int32_t PrintRenderSelectPinThird(struct AudioSceneDescriptor *scene) in PrintRenderSelectPinThird() argument 1074 scene->desc.pins = PIN_OUT_HEADSET; in PrintRenderSelectPinThird() 1076 scene in PrintRenderSelectPinThird() 1098 struct AudioSceneDescriptor scene; SelectRenderScene() local [all...] |
/base/security/access_token/services/privacymanager/test/tool/ |
H A D | camera_window_create.cpp | 57 sptr<Rosen::WindowScene> scene = new Rosen::WindowScene(); in CreateWindowScene() local 58 scene->Init(0, g_abilityContext_, listener); in CreateWindowScene() 59 return scene; in CreateWindowScene() 91 sptr<Rosen::WindowScene> scene = CreateWindowScene(); in HWTEST_F() local 92 ASSERT_NE(scene, nullptr); in HWTEST_F() 100 int32_t ret = static_cast<int32_t>(scene->GoForeground()); in HWTEST_F() 122 ret = static_cast<int32_t>(scene->GoDestroy()); in HWTEST_F()
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/base/print/print_fwk/services/print_service/src/ |
H A D | hisys_event_util.cpp | 35 void HisysEventUtil::reportFaultEvent(std::string name, int faultCode, std::string scene, std::string msg) in reportFaultEvent() argument 44 "SCENE", scene, in reportFaultEvent() 53 void HisysEventUtil::faultPrint(std::string scene, std::string msg) in faultPrint() argument 55 reportFaultEvent("PRINT_EXCEPTION", FAULT_PRINT, scene, msg); in faultPrint()
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/base/hiviewdfx/hiview/plugins/performance/monitor/ |
H A D | AppLaunchMonitor.cpp | 29 IAppLaunchSceneDataProcessor* scene) in AppLaunchMonitor() 34 this->scene = scene; in AppLaunchMonitor() 54 if (scene != nullptr) { in ExecuteProcessAppEvtTaskInMainThr() 55 scene->ProcessSceneData(cpData); in ExecuteProcessAppEvtTaskInMainThr() 57 HIVIEW_LOGE("[AppLaunchMonitor::ExecuteProcessAppEvtTaskInMainThr] scene is null"); in ExecuteProcessAppEvtTaskInMainThr() 28 AppLaunchMonitor(IMonitorRegistry* registry, IAppThrExecutor* exec, IAppStartReporter* reporter, IAppLaunchSceneDataProcessor* scene) AppLaunchMonitor() argument
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/drivers/peripheral/audio/test/unittest/common/render/ |
H A D | audio_render_common_test.cpp | 314 struct AudioSceneDescriptor scene; in HWTEST_F() local 316 EXPECT_EQ(HDF_ERR_INVALID_OBJECT, render_->CheckSceneCapability(nullptr, &scene, &supported)); in HWTEST_F() 327 struct AudioSceneDescriptor scene; in HWTEST_F() local 328 EXPECT_EQ(HDF_ERR_INVALID_PARAM, render_->CheckSceneCapability(render_, &scene, nullptr)); in HWTEST_F() 333 struct AudioSceneDescriptor scene; in HWTEST_F() local 335 scene.scene.id = INVALID_SCENE_ID; in HWTEST_F() 336 scene.desc = devDescRender_; in HWTEST_F() 337 int32_t ret = render_->CheckSceneCapability(render_, &scene, &supported); in HWTEST_F() 343 struct AudioSceneDescriptor scene; in HWTEST_F() local 352 struct AudioSceneDescriptor scene; HWTEST_F() local 363 struct AudioSceneDescriptor scene; HWTEST_F() local 374 struct AudioSceneDescriptor scene; HWTEST_F() local [all...] |
/drivers/peripheral/audio/test/systemtest/hdi_service/common/capture/src/ |
H A D | audio_idl_hdicapture_scene_test.cpp | 67 * @tc.desc Test AudioCaptureCheckSceneCapability interface,return 0 if check scene's capability successful. 76 scenes.scene.id = 0; in HWTEST_F() 87 * @tc.desc Test AudioCreateCapture interface,return -1 if the scene is not configured in the json. 96 scenes.scene.id = 5; // invlalid id in HWTEST_F() 116 scenes.scene.id = 0; in HWTEST_F() 128 * @tc.desc Test AudioCreateCapture interface,return -3 if the scene is nullptr. 154 scenes.scene.id = 0; in HWTEST_F() 164 * @tc.desc Test AudioCaptureSelectScene interface,return 0 if select capture's scene successful. 172 scenes.scene.id = 0; in HWTEST_F() 181 * @tc.desc Test AudioCaptureSelectScene, return 0 if select capture's scene successfu [all...] |
/drivers/peripheral/audio/test/systemtest/hdi_service/common/render/src/ |
H A D | audio_idl_hdirender_scene_test.cpp | 66 * @tc.desc Test AudioRenderCheckSceneCapability interface,return 0 if check scene's capability successful. 74 scenes.scene.id = 0; in HWTEST_F() 86 * @tc.desc Test RenderCheckSceneCapability interface,return -1 if the scene is not configed in the josn. 94 scenes.scene.id = 5; in HWTEST_F() 114 scenes.scene.id = 0; in HWTEST_F() 125 * @tc.desc Test AudioRenderCheckSceneCapability interface,return -3 if the scene is nullptr. 148 scenes.scene.id = 0; in HWTEST_F() 160 * @tc.desc Test RenderSelectScene interface,return 0 if select Render's scene successful. 167 scenes.scene.id = 0; in HWTEST_F() 183 * @tc.desc Test RenderSelectScene, return 0 if select Render's scene successfu [all...] |
/base/powermgr/power_manager/utils/vibrator/src/ |
H A D | power_vibrator.cpp | 46 void PowerVibrator::StartVibrator(const std::string& scene)
in StartVibrator() argument 51 if (src.GetScene() == scene) {
in StartVibrator() 57 POWER_HILOGI(COMP_UTILS, "%{public}s do not need vibrator", scene.c_str());
in StartVibrator() 62 POWER_HILOGE(COMP_UTILS, "%{public}s vibrator failed", scene.c_str());
in StartVibrator()
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/drivers/peripheral/audio/test/fuzztest/audio_hdi_fuzzer/audiocapture_fuzzer/ |
H A D | audiocapture_fuzzer.cpp | 47 static int32_t InitScene(const struct AudioSceneDescriptor *scene) in InitScene() argument 49 if (scene == nullptr) { in InitScene() 53 g_scene.scene = {0}; in InitScene() 54 g_scene.desc.portId = scene->desc.portId; in InitScene() 55 g_scene.desc.pins = scene->desc.pins; in InitScene()
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/drivers/peripheral/audio/test/fuzztest/audio_hdi_fuzzer/audiorender_fuzzer/ |
H A D | audiorender_fuzzer.cpp | 48 static int32_t InitScene(const struct AudioSceneDescriptor *scene) in InitScene() argument 50 if (scene == nullptr) { in InitScene() 54 g_scene.scene = {0}; in InitScene() 55 g_scene.desc.portId = scene->desc.portId; in InitScene() 56 g_scene.desc.pins = scene->desc.pins; in InitScene()
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/base/customization/enterprise_device_management/test/unittest/interface/inner_api/proxy/ |
H A D | device_settings_proxy_test.cpp | 220 PowerScene scene = PowerScene::TIME_OUT; in HWTEST_F() local 222 int32_t ret = deviceSettingsProxy->SetPowerPolicy(admin, scene, powerPolicy); in HWTEST_F() 236 PowerScene scene = PowerScene::TIME_OUT; in HWTEST_F() local 238 int32_t ret = deviceSettingsProxy->SetPowerPolicy(admin, scene, powerPolicy); in HWTEST_F() 254 PowerScene scene = PowerScene::TIME_OUT; in HWTEST_F() local 256 int32_t ret = deviceSettingsProxy->GetPowerPolicy(admin, scene, powerPolicy); in HWTEST_F() 270 PowerScene scene = PowerScene::TIME_OUT; in HWTEST_F() local 272 int32_t ret = deviceSettingsProxy->GetPowerPolicy(admin, scene, powerPolicy); in HWTEST_F()
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/base/powermgr/power_manager/services/native/src/wakeup_action/ |
H A D | wakeup_action_source_parser.cpp | 106 std::string scene{""}; in ParseSourcesProc() 112 scene = sceneValue.asString(); in ParseSourcesProc() 113 POWER_HILOGI(FEATURE_WAKEUP_ACTION, "scene=%{public}s", scene.c_str()); in ParseSourcesProc() 125 std::shared_ptr<WakeupActionSource> wakeupActionSource = std::make_shared<WakeupActionSource>(scene, action); in ParseSourcesProc()
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/drivers/peripheral/audio/interfaces/include/ |
H A D | audio_scene.h | 42 * @brief Provides scene-related APIs for audio rendering or capturing, including functions to 43 * select an audio scene and check whether the configuration of an audio scene is supported. 50 * @brief Checks whether the configuration of an audio scene is supported. 53 * @param scene Indicates the pointer to the descriptor of the audio scene. 59 int32_t (*CheckSceneCapability)(AudioHandle handle, const struct AudioSceneDescriptor *scene, bool *supported); 62 * @brief Selects an audio scene. 65 * <li>To select a specific audio scene, you need to specify both the application scenario and output device. 66 * For example, to select a scene usin [all...] |