1bf215546Sopenharmony_ci/**************************************************************************
2bf215546Sopenharmony_ci *
3bf215546Sopenharmony_ci * Copyright 2009 VMware, Inc.
4bf215546Sopenharmony_ci * All Rights Reserved.
5bf215546Sopenharmony_ci *
6bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a
7bf215546Sopenharmony_ci * copy of this software and associated documentation files (the
8bf215546Sopenharmony_ci * "Software"), to deal in the Software without restriction, including
9bf215546Sopenharmony_ci * without limitation the rights to use, copy, modify, merge, publish,
10bf215546Sopenharmony_ci * distribute, sub license, and/or sell copies of the Software, and to
11bf215546Sopenharmony_ci * permit persons to whom the Software is furnished to do so, subject to
12bf215546Sopenharmony_ci * the following conditions:
13bf215546Sopenharmony_ci *
14bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the
15bf215546Sopenharmony_ci * next paragraph) shall be included in all copies or substantial portions
16bf215546Sopenharmony_ci * of the Software.
17bf215546Sopenharmony_ci *
18bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19bf215546Sopenharmony_ci * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20bf215546Sopenharmony_ci * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21bf215546Sopenharmony_ci * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22bf215546Sopenharmony_ci * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23bf215546Sopenharmony_ci * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24bf215546Sopenharmony_ci * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25bf215546Sopenharmony_ci *
26bf215546Sopenharmony_ci **************************************************************************/
27bf215546Sopenharmony_ci
28bf215546Sopenharmony_ci
29bf215546Sopenharmony_ci/**
30bf215546Sopenharmony_ci * Scene queue.  We'll use two queues.  One contains "full" scenes which
31bf215546Sopenharmony_ci * are produced by the "setup" code.  The other contains "empty" scenes
32bf215546Sopenharmony_ci * which are produced by the "rast" code when it finishes rendering a scene.
33bf215546Sopenharmony_ci */
34bf215546Sopenharmony_ci
35bf215546Sopenharmony_ci#include "os/os_thread.h"
36bf215546Sopenharmony_ci#include "util/u_memory.h"
37bf215546Sopenharmony_ci#include "lp_scene_queue.h"
38bf215546Sopenharmony_ci#include "util/u_math.h"
39bf215546Sopenharmony_ci#include "lp_setup_context.h"
40bf215546Sopenharmony_ci
41bf215546Sopenharmony_ci
42bf215546Sopenharmony_ci#define SCENE_QUEUE_SIZE MAX_SCENES
43bf215546Sopenharmony_ci
44bf215546Sopenharmony_ci
45bf215546Sopenharmony_ci
46bf215546Sopenharmony_ci/**
47bf215546Sopenharmony_ci * A queue of scenes
48bf215546Sopenharmony_ci */
49bf215546Sopenharmony_cistruct lp_scene_queue
50bf215546Sopenharmony_ci{
51bf215546Sopenharmony_ci   struct lp_scene *scenes[SCENE_QUEUE_SIZE];
52bf215546Sopenharmony_ci
53bf215546Sopenharmony_ci   mtx_t mutex;
54bf215546Sopenharmony_ci   cnd_t change;
55bf215546Sopenharmony_ci
56bf215546Sopenharmony_ci   /* These values wrap around, so that head == tail means empty.  When used
57bf215546Sopenharmony_ci    * to index the array, we use them modulo the queue size.  This scheme
58bf215546Sopenharmony_ci    * works because the queue size is a power of two.
59bf215546Sopenharmony_ci    */
60bf215546Sopenharmony_ci   unsigned head;
61bf215546Sopenharmony_ci   unsigned tail;
62bf215546Sopenharmony_ci};
63bf215546Sopenharmony_ci
64bf215546Sopenharmony_ci
65bf215546Sopenharmony_ci
66bf215546Sopenharmony_ci/** Allocate a new scene queue */
67bf215546Sopenharmony_cistruct lp_scene_queue *
68bf215546Sopenharmony_cilp_scene_queue_create(void)
69bf215546Sopenharmony_ci{
70bf215546Sopenharmony_ci   /* Circular queue behavior depends on size being a power of two. */
71bf215546Sopenharmony_ci   STATIC_ASSERT(SCENE_QUEUE_SIZE > 0);
72bf215546Sopenharmony_ci   STATIC_ASSERT((SCENE_QUEUE_SIZE & (SCENE_QUEUE_SIZE - 1)) == 0);
73bf215546Sopenharmony_ci
74bf215546Sopenharmony_ci   struct lp_scene_queue *queue = CALLOC_STRUCT(lp_scene_queue);
75bf215546Sopenharmony_ci
76bf215546Sopenharmony_ci   if (!queue)
77bf215546Sopenharmony_ci      return NULL;
78bf215546Sopenharmony_ci
79bf215546Sopenharmony_ci   (void) mtx_init(&queue->mutex, mtx_plain);
80bf215546Sopenharmony_ci   cnd_init(&queue->change);
81bf215546Sopenharmony_ci
82bf215546Sopenharmony_ci   return queue;
83bf215546Sopenharmony_ci}
84bf215546Sopenharmony_ci
85bf215546Sopenharmony_ci
86bf215546Sopenharmony_ci/** Delete a scene queue */
87bf215546Sopenharmony_civoid
88bf215546Sopenharmony_cilp_scene_queue_destroy(struct lp_scene_queue *queue)
89bf215546Sopenharmony_ci{
90bf215546Sopenharmony_ci   cnd_destroy(&queue->change);
91bf215546Sopenharmony_ci   mtx_destroy(&queue->mutex);
92bf215546Sopenharmony_ci   FREE(queue);
93bf215546Sopenharmony_ci}
94bf215546Sopenharmony_ci
95bf215546Sopenharmony_ci
96bf215546Sopenharmony_ci/** Remove first lp_scene from head of queue */
97bf215546Sopenharmony_cistruct lp_scene *
98bf215546Sopenharmony_cilp_scene_dequeue(struct lp_scene_queue *queue, boolean wait)
99bf215546Sopenharmony_ci{
100bf215546Sopenharmony_ci   mtx_lock(&queue->mutex);
101bf215546Sopenharmony_ci
102bf215546Sopenharmony_ci   if (wait) {
103bf215546Sopenharmony_ci      /* Wait for queue to be not empty. */
104bf215546Sopenharmony_ci      while (queue->head == queue->tail)
105bf215546Sopenharmony_ci         cnd_wait(&queue->change, &queue->mutex);
106bf215546Sopenharmony_ci   } else {
107bf215546Sopenharmony_ci      if (queue->head == queue->tail) {
108bf215546Sopenharmony_ci         mtx_unlock(&queue->mutex);
109bf215546Sopenharmony_ci         return NULL;
110bf215546Sopenharmony_ci      }
111bf215546Sopenharmony_ci   }
112bf215546Sopenharmony_ci
113bf215546Sopenharmony_ci   struct lp_scene *scene = queue->scenes[queue->head++ % SCENE_QUEUE_SIZE];
114bf215546Sopenharmony_ci
115bf215546Sopenharmony_ci   cnd_signal(&queue->change);
116bf215546Sopenharmony_ci   mtx_unlock(&queue->mutex);
117bf215546Sopenharmony_ci
118bf215546Sopenharmony_ci   return scene;
119bf215546Sopenharmony_ci}
120bf215546Sopenharmony_ci
121bf215546Sopenharmony_ci
122bf215546Sopenharmony_ci/** Add an lp_scene to tail of queue */
123bf215546Sopenharmony_civoid
124bf215546Sopenharmony_cilp_scene_enqueue(struct lp_scene_queue *queue, struct lp_scene *scene)
125bf215546Sopenharmony_ci{
126bf215546Sopenharmony_ci   mtx_lock(&queue->mutex);
127bf215546Sopenharmony_ci
128bf215546Sopenharmony_ci   /* Wait for free space. */
129bf215546Sopenharmony_ci   while (queue->tail - queue->head >= SCENE_QUEUE_SIZE)
130bf215546Sopenharmony_ci      cnd_wait(&queue->change, &queue->mutex);
131bf215546Sopenharmony_ci
132bf215546Sopenharmony_ci   queue->scenes[queue->tail++ % SCENE_QUEUE_SIZE] = scene;
133bf215546Sopenharmony_ci
134bf215546Sopenharmony_ci   cnd_signal(&queue->change);
135bf215546Sopenharmony_ci   mtx_unlock(&queue->mutex);
136bf215546Sopenharmony_ci}
137