/vendor/ohemu/qemu_riscv32_mini_system_demo/fs_data/data/data/panel/pages/light/ |
H A D | light.js | 133 options.render=$app_template$;
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/third_party/node/deps/v8/tools/profview/ |
H A D | profview.js | 207 c.render(main.currentState); 667 render(newState) { 892 render(newState) { 1152 render(newState) { 1168 render(newState) { 1360 render(newState) { 1568 render(newState) {
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/third_party/skia/third_party/externals/freetype/src/base/ |
H A D | ftobjs.c | 1076 /* do we need to render the image or preset the bitmap now? */ in FT_EXPORT_DEF() 4477 FT_Renderer render = FT_RENDERER( module ); in ft_add_renderer() local 4481 render->clazz = clazz; in ft_add_renderer() 4482 render->glyph_format = clazz->glyph_format; in ft_add_renderer() 4487 error = clazz->raster_class->raster_new( memory, &render->raster ); in ft_add_renderer() 4491 render->raster_render = clazz->raster_class->raster_render; in ft_add_renderer() 4492 render->render = clazz->render_glyph; in ft_add_renderer() 4528 FT_Renderer render = FT_RENDERER( module ); in ft_remove_renderer() local 4532 if ( render in ft_remove_renderer() [all...] |
/third_party/python/Tools/c-analyzer/cpython/ |
H A D | _capi.py | 477 def render(items, **kwargs): function 479 return render
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cTextureBarrierTests.cpp | 322 void render() in render() function in gl4cts::TextureBarrierBasicOutline 404 /* Should set up configuration for a particular render pass (e.g. setting uniforms). */ 407 /* Should return whether there is need for a TextureBarrier between subsequent render passes. */ 444 // Setup render pass in iterate() 448 render(); in iterate() 458 // Setup render pass in iterate() 680 /* Perform multiple render passes. As the same blockSize and modulo value is used between render passes the rendering 738 /* Perform several render passes to provoke a lot of overlap between read and written texel blocks. */ 744 /* We need texture barriers between render passe [all...] |
/third_party/skia/modules/skottie/src/effects/ |
H A D | DisplacementMapEffect.cpp | 183 node->render(recorder.beginRecording(bounds)); 257 // no displacement effect - just render the content 258 this->children()[0]->render(canvas, ctx);
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/third_party/skia/modules/canvaskit/ |
H A D | externs.js | 99 render: function() {}, 116 render: function() {},
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/third_party/skia/modules/svg/src/ |
H A D | SkSVGDOM.cpp | 465 void SkSVGDOM::render(SkCanvas* canvas) const { in render() function in SkSVGDOM 470 fRoot->render(SkSVGRenderContext(canvas, fFontMgr, fResourceProvider, fIDMapper, lctx, pctx, in render()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fDitheringTests.cpp | 185 // Allow for more tolerance for small dimension render targets in checkColor() 276 m_renderer->render(quad); in drawAndCheckGradient() 392 m_renderer->render(quad); in drawAndCheckUnicoloredQuad()
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H A D | es3fVertexArrayObjectTests.cpp | 169 void render (tcu::Surface& vaoResult, tcu::Surface& defaultResult); 606 void VertexArrayObjectTest::render (tcu::Surface& vaoResult, tcu::Surface& defaultResult) in render() function in deqp::gles3::Functional::VertexArrayObjectTest 655 render(stateResult, vaoResult); in iterate() 696 void render (tcu::Surface& vaoResult, tcu::Surface& defaultResult); 1183 void MultiVertexArrayObjectTest::render (tcu::Surface& vaoResult, tcu::Surface& defaultResult) in render() function in deqp::gles3::Functional::MultiVertexArrayObjectTest 1232 render(stateResult, vaoResult); in iterate()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fFboColorbufferTests.cpp | 130 void render (tcu::Surface& dst) in render() function in deqp::gles31::Functional::FboColorTex2DCase 221 void render (tcu::Surface& dst) in render() function in deqp::gles31::Functional::FboColorTexCubeArrayCase
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderPerformanceMeasurer.cpp | 260 void ShaderPerformanceMeasurer::render (int numDrawCalls) 276 render(m_calibrator.getCallCount()); // Always render. This gives more stable performance behavior.
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fDitheringTests.cpp | 270 m_renderer->render(quad); in drawAndCheckGradient() 387 m_renderer->render(quad); in drawAndCheckUnicoloredQuad()
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H A D | es2fTextureUnitTests.cpp | 373 // In case of a cube map, we only want to render one face, so the transformation needs to be restricted - only enlarging scaling is done. in MultiTexShader() 563 void render (sglr::Context& context); 799 render(context); in iterate() 809 render(context); in iterate() 825 void TextureUnitCase::render (sglr::Context& context) in render() function in deqp::gles2::Functional::TextureUnitCase
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_context.c | 223 if (draw->render) in draw_destroy() 224 draw->render->destroy( draw->render ); in draw_destroy() 886 struct vbuf_render *render ) in draw_set_render() 888 draw->render = render; in draw_set_render()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | Blit9.cpp | 213 render(); in boxFilter() 418 render(); in formatConvert() 594 // Copy the render target into a texture in copySurfaceToTexture() 680 void Blit9::render() in render() function in rx::Blit9
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/third_party/mesa3d/src/vulkan/runtime/ |
H A D | vk_render_pass.c | 853 * secondary command buffer is considered to be entirely inside a render in vk_get_command_buffer_inheritance_rendering_info() 875 * If we have a render pass that wins, even if a in vk_get_command_buffer_inheritance_rendering_info() 900 * secondary command buffer is considered to be entirely inside a render in vk_get_command_buffer_inheritance_as_rendering_resume() 1254 * attachment may have been used in the render pass or we can break in transition_image_range() 1414 * transitions performed on such an attachment view during a render in transition_attachment() 1451 * views which are used by some subpass in the render pass, even if in transition_attachment() 1534 VkRenderingInfo render = { in load_attachment() local 1544 render.pDepthAttachment = &att; in load_attachment() 1546 render.pStencilAttachment = &stencil_att; in load_attachment() 1548 render in load_attachment() 1552 disp->CmdBeginRendering(vk_command_buffer_to_handle(cmd_buffer), &render); load_attachment() local [all...] |
/kernel/linux/linux-5.10/drivers/gpu/drm/msm/ |
H A D | msm_debugfs.c | 214 ret = late_init_minor(dev->render); in msm_debugfs_late_init()
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/kernel/linux/linux-5.10/drivers/gpu/drm/v3d/ |
H A D | v3d_irq.c | 7 * When we take a bin, render, TFU done, or CSD done interrupt, we 68 list_add_tail(&bo->unref_head, &v3d->bin_job->render->unref_list); in v3d_overflow_mem_work()
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/kernel/linux/linux-6.6/drivers/gpu/drm/v3d/ |
H A D | v3d_irq.c | 7 * When we take a bin, render, TFU done, or CSD done interrupt, we 68 list_add_tail(&bo->unref_head, &v3d->bin_job->render->unref_list); in v3d_overflow_mem_work()
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/third_party/mesa3d/src/gallium/drivers/iris/ |
H A D | iris_batch.h | 147 struct hash_table *render; member
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/third_party/mesa3d/src/gallium/drivers/crocus/ |
H A D | crocus_batch.h | 158 struct hash_table *render; member
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderLimitTests.cpp | 85 render(6, 4, indices); in iterate()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderRenderCase.hpp | 293 void render(tcu::Surface& result, int programID, const QuadGrid& quadGrid);
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H A D | glcUniformBlockCase.hpp | 364 bool render(glu::ShaderProgram& program) const;
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