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/vendor/ohemu/qemu_riscv32_mini_system_demo/fs_data/data/data/panel/pages/light/
H A Dlight.js133 options.render=$app_template$;
/third_party/node/deps/v8/tools/profview/
H A Dprofview.js207 c.render(main.currentState);
667 render(newState) {
892 render(newState) {
1152 render(newState) {
1168 render(newState) {
1360 render(newState) {
1568 render(newState) {
/third_party/skia/third_party/externals/freetype/src/base/
H A Dftobjs.c1076 /* do we need to render the image or preset the bitmap now? */ in FT_EXPORT_DEF()
4477 FT_Renderer render = FT_RENDERER( module ); in ft_add_renderer() local
4481 render->clazz = clazz; in ft_add_renderer()
4482 render->glyph_format = clazz->glyph_format; in ft_add_renderer()
4487 error = clazz->raster_class->raster_new( memory, &render->raster ); in ft_add_renderer()
4491 render->raster_render = clazz->raster_class->raster_render; in ft_add_renderer()
4492 render->render = clazz->render_glyph; in ft_add_renderer()
4528 FT_Renderer render = FT_RENDERER( module ); in ft_remove_renderer() local
4532 if ( render in ft_remove_renderer()
[all...]
/third_party/python/Tools/c-analyzer/cpython/
H A D_capi.py477 def render(items, **kwargs): function
479 return render
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cTextureBarrierTests.cpp322 void render() in render() function in gl4cts::TextureBarrierBasicOutline
404 /* Should set up configuration for a particular render pass (e.g. setting uniforms). */
407 /* Should return whether there is need for a TextureBarrier between subsequent render passes. */
444 // Setup render pass in iterate()
448 render(); in iterate()
458 // Setup render pass in iterate()
680 /* Perform multiple render passes. As the same blockSize and modulo value is used between render passes the rendering
738 /* Perform several render passes to provoke a lot of overlap between read and written texel blocks. */
744 /* We need texture barriers between render passe
[all...]
/third_party/skia/modules/skottie/src/effects/
H A DDisplacementMapEffect.cpp183 node->render(recorder.beginRecording(bounds));
257 // no displacement effect - just render the content
258 this->children()[0]->render(canvas, ctx);
/third_party/skia/modules/canvaskit/
H A Dexterns.js99 render: function() {},
116 render: function() {},
/third_party/skia/modules/svg/src/
H A DSkSVGDOM.cpp465 void SkSVGDOM::render(SkCanvas* canvas) const { in render() function in SkSVGDOM
470 fRoot->render(SkSVGRenderContext(canvas, fFontMgr, fResourceProvider, fIDMapper, lctx, pctx, in render()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fDitheringTests.cpp185 // Allow for more tolerance for small dimension render targets in checkColor()
276 m_renderer->render(quad); in drawAndCheckGradient()
392 m_renderer->render(quad); in drawAndCheckUnicoloredQuad()
H A Des3fVertexArrayObjectTests.cpp169 void render (tcu::Surface& vaoResult, tcu::Surface& defaultResult);
606 void VertexArrayObjectTest::render (tcu::Surface& vaoResult, tcu::Surface& defaultResult) in render() function in deqp::gles3::Functional::VertexArrayObjectTest
655 render(stateResult, vaoResult); in iterate()
696 void render (tcu::Surface& vaoResult, tcu::Surface& defaultResult);
1183 void MultiVertexArrayObjectTest::render (tcu::Surface& vaoResult, tcu::Surface& defaultResult) in render() function in deqp::gles3::Functional::MultiVertexArrayObjectTest
1232 render(stateResult, vaoResult); in iterate()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fFboColorbufferTests.cpp130 void render (tcu::Surface& dst) in render() function in deqp::gles31::Functional::FboColorTex2DCase
221 void render (tcu::Surface& dst) in render() function in deqp::gles31::Functional::FboColorTexCubeArrayCase
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderPerformanceMeasurer.cpp260 void ShaderPerformanceMeasurer::render (int numDrawCalls)
276 render(m_calibrator.getCallCount()); // Always render. This gives more stable performance behavior.
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fDitheringTests.cpp270 m_renderer->render(quad); in drawAndCheckGradient()
387 m_renderer->render(quad); in drawAndCheckUnicoloredQuad()
H A Des2fTextureUnitTests.cpp373 // In case of a cube map, we only want to render one face, so the transformation needs to be restricted - only enlarging scaling is done. in MultiTexShader()
563 void render (sglr::Context& context);
799 render(context); in iterate()
809 render(context); in iterate()
825 void TextureUnitCase::render (sglr::Context& context) in render() function in deqp::gles2::Functional::TextureUnitCase
/third_party/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_context.c223 if (draw->render) in draw_destroy()
224 draw->render->destroy( draw->render ); in draw_destroy()
886 struct vbuf_render *render ) in draw_set_render()
888 draw->render = render; in draw_set_render()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DBlit9.cpp213 render(); in boxFilter()
418 render(); in formatConvert()
594 // Copy the render target into a texture in copySurfaceToTexture()
680 void Blit9::render() in render() function in rx::Blit9
/third_party/mesa3d/src/vulkan/runtime/
H A Dvk_render_pass.c853 * secondary command buffer is considered to be entirely inside a render in vk_get_command_buffer_inheritance_rendering_info()
875 * If we have a render pass that wins, even if a in vk_get_command_buffer_inheritance_rendering_info()
900 * secondary command buffer is considered to be entirely inside a render in vk_get_command_buffer_inheritance_as_rendering_resume()
1254 * attachment may have been used in the render pass or we can break in transition_image_range()
1414 * transitions performed on such an attachment view during a render in transition_attachment()
1451 * views which are used by some subpass in the render pass, even if in transition_attachment()
1534 VkRenderingInfo render = { in load_attachment() local
1544 render.pDepthAttachment = &att; in load_attachment()
1546 render.pStencilAttachment = &stencil_att; in load_attachment()
1548 render in load_attachment()
1552 disp->CmdBeginRendering(vk_command_buffer_to_handle(cmd_buffer), &render); load_attachment() local
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/kernel/linux/linux-5.10/drivers/gpu/drm/msm/
H A Dmsm_debugfs.c214 ret = late_init_minor(dev->render); in msm_debugfs_late_init()
/kernel/linux/linux-5.10/drivers/gpu/drm/v3d/
H A Dv3d_irq.c7 * When we take a bin, render, TFU done, or CSD done interrupt, we
68 list_add_tail(&bo->unref_head, &v3d->bin_job->render->unref_list); in v3d_overflow_mem_work()
/kernel/linux/linux-6.6/drivers/gpu/drm/v3d/
H A Dv3d_irq.c7 * When we take a bin, render, TFU done, or CSD done interrupt, we
68 list_add_tail(&bo->unref_head, &v3d->bin_job->render->unref_list); in v3d_overflow_mem_work()
/third_party/mesa3d/src/gallium/drivers/iris/
H A Diris_batch.h147 struct hash_table *render; member
/third_party/mesa3d/src/gallium/drivers/crocus/
H A Dcrocus_batch.h158 struct hash_table *render; member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderLimitTests.cpp85 render(6, 4, indices); in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderRenderCase.hpp293 void render(tcu::Surface& result, int programID, const QuadGrid& quadGrid);
H A DglcUniformBlockCase.hpp364 bool render(glu::ShaderProgram& program) const;

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