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/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
H A DVkPhysicalDevice.hpp33 void destroy(const VkAllocationCallbacks *pAllocator) {} in destroy() function in vk::PhysicalDevice
H A DVkPipeline.hpp53 void destroy(const VkAllocationCallbacks *pAllocator);
H A DVkPipelineCache.cpp84 void PipelineCache::destroy(const VkAllocationCallbacks *pAllocator) in destroy() function in vk::PipelineCache
H A DVkPipelineCache.hpp51 void destroy(const VkAllocationCallbacks *pAllocator);
H A DVkTimelineSemaphore.cpp46 void TimelineSemaphore::destroy(const VkAllocationCallbacks *pAllocator) in destroy() function in vk::TimelineSemaphore
H A DVkTimelineSemaphore.hpp83 void destroy(const VkAllocationCallbacks *pAllocator);
/third_party/openssl/include/internal/
H A Dbio.h28 int (*destroy) (BIO *); member
/third_party/skia/third_party/externals/angle2/util/fuchsia/
H A DScenicWindow.h47 void destroy() override;
/third_party/skia/third_party/externals/freetype/include/freetype/internal/
H A Dpshints.h62 PSH_Globals_DestroyFunc destroy; member
/third_party/skia/third_party/externals/harfbuzz/src/
H A Dhb-set.h76 hb_destroy_func_t destroy,
H A Dhb-shaper.hh102 static void destroy (Type *p) { HB_SHAPER_DATA_DESTROY_FUNC (shaper, object) (p); } \
/third_party/python/Lib/idlelib/idle_test/
H A Dtest_search.py24 cls.root.destroy()
H A Dtest_autoexpand.py43 cls.tk.destroy()
/third_party/vk-gl-cts/framework/common/
H A DtcuTestPackage.hpp135 static void destroy (void);
/third_party/skia/third_party/externals/angle2/samples/stencil_operations/
H A DStencilOperations.cpp70 void destroy() override { glDeleteProgram(mProgram); }
/third_party/skia/third_party/externals/angle2/samples/torus_lighting/
H A DTorusLightingES2.cpp86 void destroy() override
/third_party/skia/third_party/externals/angle2/samples/texture_wrap/
H A DTextureWrap.cpp71 void destroy() override { glDeleteProgram(mProgram); }
/kernel/linux/linux-5.10/drivers/infiniband/ulp/iser/
H A Diser_verbs.c93 * iser_free_device_ib_res - destroy/dealloc/dereg the DMA MR,
386 * @destroy: indicator if we need to try to release the
395 bool destroy) in iser_free_ib_conn_res()
409 if (destroy) { in iser_free_ib_conn_res()
675 bool destroy) in iser_cleanup_handler()
685 iser_free_ib_conn_res(iser_conn, destroy); in iser_cleanup_handler()
727 * we *must* destroy the device as we cannot rely in iser_cma_handler()
729 * also if we are not in state DOWN implicitly destroy in iser_cma_handler()
394 iser_free_ib_conn_res(struct iser_conn *iser_conn, bool destroy) iser_free_ib_conn_res() argument
674 iser_cleanup_handler(struct rdma_cm_id *cma_id, bool destroy) iser_cleanup_handler() argument
/kernel/linux/linux-5.10/net/netfilter/
H A Dxt_recent.c702 .destroy = recent_mt_destroy,
712 .destroy = recent_mt_destroy,
722 .destroy = recent_mt_destroy,
732 .destroy = recent_mt_destroy,
/kernel/linux/linux-5.10/drivers/gpu/drm/vmwgfx/
H A Dvmwgfx_fence.c123 fence->destroy(fence); in vmw_fence_obj_destroy()
341 void (*destroy) (struct vmw_fence_obj *fence)) in vmw_fence_obj_init()
348 fence->destroy = destroy; in vmw_fence_obj_init()
H A Dvmwgfx_shader.c103 .destroy = vmw_gb_shader_destroy,
118 * The destroy callback is only called with a committed resource on
119 * context destroy, in which case we destroy the cotable anyway,
120 * so there's no need to destroy DX shaders separately.
122 .destroy = NULL,
152 if (likely(res->func->destroy)) in vmw_hw_shader_destroy()
153 (void) res->func->destroy(res); in vmw_hw_shader_destroy()
544 * destroy operation won't need to swap in the context.
/kernel/linux/linux-6.6/drivers/gpu/drm/tiny/
H A Dsimpledrm.c544 .destroy = drm_plane_cleanup,
568 .destroy = drm_crtc_cleanup,
576 .destroy = drm_encoder_cleanup,
593 .destroy = drm_connector_cleanup,
/kernel/linux/linux-6.6/drivers/gpu/drm/vmwgfx/
H A Dvmwgfx_fence.c134 fence->destroy(fence); in vmw_fence_obj_destroy()
343 void (*destroy) (struct vmw_fence_obj *fence)) in vmw_fence_obj_init()
350 fence->destroy = destroy; in vmw_fence_obj_init()
H A Dvmwgfx_shader.c100 .destroy = vmw_gb_shader_destroy,
116 * The destroy callback is only called with a committed resource on
117 * context destroy, in which case we destroy the cotable anyway,
118 * so there's no need to destroy DX shaders separately.
120 .destroy = NULL,
150 if (likely(res->func->destroy)) in vmw_hw_shader_destroy()
151 (void) res->func->destroy(res); in vmw_hw_shader_destroy()
542 * destroy operation won't need to swap in the context.
/kernel/linux/linux-6.6/drivers/infiniband/ulp/iser/
H A Diser_verbs.c86 * iser_free_device_ib_res - destroy/dealloc/dereg the DMA MR,
364 * @destroy: indicator if we need to try to release the
372 static void iser_free_ib_conn_res(struct iser_conn *iser_conn, bool destroy) in iser_free_ib_conn_res() argument
386 if (destroy) { in iser_free_ib_conn_res()
651 bool destroy) in iser_cleanup_handler()
668 iser_free_ib_conn_res(iser_conn, destroy); in iser_cleanup_handler()
711 * we *must* destroy the device as we cannot rely in iser_cma_handler()
713 * also if we are not in state DOWN implicitly destroy in iser_cma_handler()
650 iser_cleanup_handler(struct rdma_cm_id *cma_id, bool destroy) iser_cleanup_handler() argument

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