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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DState.h143 void setDepthClearValue(float depth);
179 void setClipControl(GLenum origin, GLenum depth);
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cClipControlTests.cpp97 bool verifyState(glw::GLenum origin, glw::GLenum depth) in verifyState() argument
112 ret &= (static_cast<glw::GLenum>(retI) == depth); in verifyState()
310 Check that ClipControl generate an GL_INVALID_ENUM error if depth is
317 An INVALID_ENUM error is generated if depth is not NEGATIVE_ONE_-
567 * Basic <depth> behavior can be tested by writing specific z_c (z
569 Create and bind a framebuffer object with a floating-point depth
570 buffer attachment. Make sure depth clamping is disabled. The best
571 steps for verifying the correct depth mode:
573 - Clear the depth buffer to 0.5.
577 - Read back the floating-point depth buffe
[all...]
/third_party/skia/third_party/externals/swiftshader/include/GL/
H A Dglxext.h532 typedef void ( *PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
534 void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
H A Dwglext.h659 typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
661 BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
/third_party/skia/src/core/
H A DSkRegion.cpp1330 void SkRegion::dump(std::string& desc, int depth) const { in dump()
1331 std::string split(depth, '\t'); in dump()
/third_party/skia/third_party/externals/spirv-cross/
H A Dspirv_common.hpp581 bool depth; member
918 bool depth; member
/third_party/skia/third_party/externals/spirv-tools/source/opt/
H A Dtype_manager.cpp290 {SPV_OPERAND_TYPE_LITERAL_INTEGER, {image->depth()}}, in GetTypeInstruction()
552 image_ty->depth(), image_ty->is_arrayed(), in RebuildType()
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/opt/
H A Dtype_manager.cpp290 {SPV_OPERAND_TYPE_LITERAL_INTEGER, {image->depth()}}, in GetTypeInstruction()
552 image_ty->depth(), image_ty->is_arrayed(), in RebuildType()
/third_party/skia/third_party/externals/libpng/
H A Dpngset.c1112 np->depth = entries->depth; in png_set_sPLT()
1695 * fewer entries than the image's bit-depth would allow. We recover
/third_party/skia/third_party/externals/opengl-registry/api/GL/
H A Dglxext.h532 typedef void ( *PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
534 void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
H A Dwglext.h659 typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
661 BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
/third_party/skia/third_party/externals/angle2/src/third_party/khronos/GL/
H A Dwglext.h649 typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
651 BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
/third_party/skia/include/gpu/gl/
H A DGrGLFunctions.h45 using GrGLClearTexSubImageFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint texture, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth, GrGLenum format, GrGLenum type, const GrGLvoid* data);
123 using GrGLInvalidateTexSubImageFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint texture, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth);
/third_party/spirv-tools/source/opt/
H A Dtype_manager.cpp291 {SPV_OPERAND_TYPE_LITERAL_INTEGER, {image->depth()}}, in GetTypeInstruction()
569 image_ty->depth(), image_ty->is_arrayed(), in RebuildType()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineMultisampleInterpolationTests.cpp67 for (deUint32 z = 0u; z < imageRSInfo.extent.depth; ++z) in checkForError()
176 for (deUint32 z = 0u; z < imageRSInfo.extent.depth; ++z) in verifyImageData()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/synchronization/
H A DvktSynchronizationNoneStageTests.cpp278 // When testing depth stencil combined images, the stencil aspect is only tested when depth aspect is in ATTACHMENT_OPTIMAL layout. in m_alloc()
279 // - it is invalid to read depth using sampler or input attachment in such layout in m_alloc()
306 // note: in test we focus only on depth aspect; no need to check both in those cases in m_alloc()
344 // depth/stencil layouts need diferent configuration in m_alloc()
352 m_writeFragShaderName = "frag-color-to-depth"; in m_alloc()
386 // for layouts that operate on depth or stencil (not depth_stencil) use input attachment to read in m_alloc()
390 m_readFragShaderName = "frag-depth-or-stencil-to-color"; in m_alloc()
473 // output color/depth attachment in buildBasicRenderPass()
542 // depth/stenci in buildComplexRenderPass()
[all...]
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fClipControlTests.cpp93 bool verifyState(glw::GLenum origin, glw::GLenum depth) in verifyState() argument
108 ret &= (static_cast<glw::GLenum>(retI) == depth); in verifyState()
304 Check that ClipControl generate an GL_INVALID_ENUM error if depth is
311 An INVALID_ENUM error is generated if depth is not NEGATIVE_ONE_-
980 * Basic <depth> behavior can be tested by writing specific z_c (z
982 Create and bind a framebuffer object with a floating-point depth
983 buffer attachment. Make sure depth clamping is disabled. The best
984 steps for verifying the correct depth mode:
986 - Clear the depth buffer to 0.5.
990 - Read back the floating-point depth buffe
[all...]
/base/security/certificate_framework/frameworks/adapter/v1.0/src/
H A Dx509_cert_chain_openssl.c1895 int depth = 0; in PackCertChain() local
1897 while (ca && (depth < maxdepth)) { in PackCertChain()
1901 depth++; in PackCertChain()
/foundation/arkui/ace_engine/test/unittest/core/event/
H A Devent_manager_test_ng_new.cpp1474 int32_t depth = 0; in HWTEST_F() local
1476 eventManager->AddGestureSnapshot(finger, depth, nullptr, EventTreeType::TOUCH); in HWTEST_F()
1479 eventManager->AddGestureSnapshot(finger, depth, recognizerGroup, EventTreeType::TOUCH); in HWTEST_F()
/kernel/linux/linux-5.10/drivers/misc/cxl/
H A Dpci.c1721 int depth = 0; in cxl_slot_is_switched() local
1732 depth++; in cxl_slot_is_switched()
1735 return (depth > CXL_MAX_PCIEX_PARENT); in cxl_slot_is_switched()
/kernel/linux/linux-5.10/drivers/infiniband/hw/bnxt_re/
H A Dmain.c476 req.length = cpu_to_le32(ring_attr->depth + 1); in bnxt_re_net_ring_alloc()
1059 rattr.depth = BNXT_QPLIB_NQE_MAX_CNT - 1; in bnxt_re_alloc_res()
1457 rattr.depth = BNXT_QPLIB_CREQE_MAX_CNT - 1; in bnxt_re_dev_init()
/kernel/linux/linux-5.10/drivers/net/wireless/ath/ath6kl/
H A Dtxrx.c954 int refill_cnt = 0, depth = 0; in ath6kl_alloc_amsdu_rxbuf() local
975 depth++; in ath6kl_alloc_amsdu_rxbuf()
977 refill_cnt = ATH6KL_MAX_AMSDU_RX_BUFFERS - depth; in ath6kl_alloc_amsdu_rxbuf()
/kernel/linux/linux-5.10/drivers/video/fbdev/
H A Dtdfxfb.c443 DPRINTK("depth not supported: %u\n", var->bits_per_pixel); in tdfxfb_check_var()
539 DPRINTK("Checking graphics mode at %dx%d depth %d\n", in tdfxfb_check_var()
732 DPRINTK("Graphics mode is now set at %dx%d depth %d\n", in tdfxfb_set_par()
781 DPRINTK("bad depth %u\n", info->var.bits_per_pixel); in tdfxfb_setcolreg()
949 int size = image->height * ((image->width * image->depth + 7) >> 3); in tdfxfb_imageblit()
960 if (image->depth != 1) { in tdfxfb_imageblit()
1052 cursor->image.depth > 1) in tdfxfb_cursor()
H A Dtgafb.c890 /* If a mono image, regardless of FB depth, go do it. */
891 if (image->depth == 1) {
900 if (image->depth == info->var.bits_per_pixel) {
906 if (!is8bpp && image->depth == 8) {
/kernel/linux/linux-5.10/drivers/video/fbdev/nvidia/
H A Dnvidia.c296 int i, depth = fb_get_color_depth(&info->var, &info->fix); in nvidia_calc_regs() local
391 if (depth < 24) in nvidia_calc_regs()
392 i = depth; in nvidia_calc_regs()

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