/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | State.h | 143 void setDepthClearValue(float depth); 179 void setClipControl(GLenum origin, GLenum depth);
|
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cClipControlTests.cpp | 97 bool verifyState(glw::GLenum origin, glw::GLenum depth) in verifyState() argument 112 ret &= (static_cast<glw::GLenum>(retI) == depth); in verifyState() 310 Check that ClipControl generate an GL_INVALID_ENUM error if depth is 317 An INVALID_ENUM error is generated if depth is not NEGATIVE_ONE_- 567 * Basic <depth> behavior can be tested by writing specific z_c (z 569 Create and bind a framebuffer object with a floating-point depth 570 buffer attachment. Make sure depth clamping is disabled. The best 571 steps for verifying the correct depth mode: 573 - Clear the depth buffer to 0.5. 577 - Read back the floating-point depth buffe [all...] |
/third_party/skia/third_party/externals/swiftshader/include/GL/ |
H A D | glxext.h | 532 typedef void ( *PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); 534 void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
H A D | wglext.h | 659 typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); 661 BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
/third_party/skia/src/core/ |
H A D | SkRegion.cpp | 1330 void SkRegion::dump(std::string& desc, int depth) const { in dump() 1331 std::string split(depth, '\t'); in dump()
|
/third_party/skia/third_party/externals/spirv-cross/ |
H A D | spirv_common.hpp | 581 bool depth; member 918 bool depth; member
|
/third_party/skia/third_party/externals/spirv-tools/source/opt/ |
H A D | type_manager.cpp | 290 {SPV_OPERAND_TYPE_LITERAL_INTEGER, {image->depth()}}, in GetTypeInstruction() 552 image_ty->depth(), image_ty->is_arrayed(), in RebuildType()
|
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/opt/ |
H A D | type_manager.cpp | 290 {SPV_OPERAND_TYPE_LITERAL_INTEGER, {image->depth()}}, in GetTypeInstruction() 552 image_ty->depth(), image_ty->is_arrayed(), in RebuildType()
|
/third_party/skia/third_party/externals/libpng/ |
H A D | pngset.c | 1112 np->depth = entries->depth; in png_set_sPLT() 1695 * fewer entries than the image's bit-depth would allow. We recover
|
/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
H A D | glxext.h | 532 typedef void ( *PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); 534 void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
H A D | wglext.h | 659 typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); 661 BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
/third_party/skia/third_party/externals/angle2/src/third_party/khronos/GL/ |
H A D | wglext.h | 649 typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); 651 BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
/third_party/skia/include/gpu/gl/ |
H A D | GrGLFunctions.h | 45 using GrGLClearTexSubImageFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint texture, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth, GrGLenum format, GrGLenum type, const GrGLvoid* data); 123 using GrGLInvalidateTexSubImageFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint texture, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth);
|
/third_party/spirv-tools/source/opt/ |
H A D | type_manager.cpp | 291 {SPV_OPERAND_TYPE_LITERAL_INTEGER, {image->depth()}}, in GetTypeInstruction() 569 image_ty->depth(), image_ty->is_arrayed(), in RebuildType()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineMultisampleInterpolationTests.cpp | 67 for (deUint32 z = 0u; z < imageRSInfo.extent.depth; ++z) in checkForError() 176 for (deUint32 z = 0u; z < imageRSInfo.extent.depth; ++z) in verifyImageData()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/synchronization/ |
H A D | vktSynchronizationNoneStageTests.cpp | 278 // When testing depth stencil combined images, the stencil aspect is only tested when depth aspect is in ATTACHMENT_OPTIMAL layout. in m_alloc() 279 // - it is invalid to read depth using sampler or input attachment in such layout in m_alloc() 306 // note: in test we focus only on depth aspect; no need to check both in those cases in m_alloc() 344 // depth/stencil layouts need diferent configuration in m_alloc() 352 m_writeFragShaderName = "frag-color-to-depth"; in m_alloc() 386 // for layouts that operate on depth or stencil (not depth_stencil) use input attachment to read in m_alloc() 390 m_readFragShaderName = "frag-depth-or-stencil-to-color"; in m_alloc() 473 // output color/depth attachment in buildBasicRenderPass() 542 // depth/stenci in buildComplexRenderPass() [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fClipControlTests.cpp | 93 bool verifyState(glw::GLenum origin, glw::GLenum depth) in verifyState() argument 108 ret &= (static_cast<glw::GLenum>(retI) == depth); in verifyState() 304 Check that ClipControl generate an GL_INVALID_ENUM error if depth is 311 An INVALID_ENUM error is generated if depth is not NEGATIVE_ONE_- 980 * Basic <depth> behavior can be tested by writing specific z_c (z 982 Create and bind a framebuffer object with a floating-point depth 983 buffer attachment. Make sure depth clamping is disabled. The best 984 steps for verifying the correct depth mode: 986 - Clear the depth buffer to 0.5. 990 - Read back the floating-point depth buffe [all...] |
/base/security/certificate_framework/frameworks/adapter/v1.0/src/ |
H A D | x509_cert_chain_openssl.c | 1895 int depth = 0; in PackCertChain() local 1897 while (ca && (depth < maxdepth)) { in PackCertChain() 1901 depth++; in PackCertChain()
|
/foundation/arkui/ace_engine/test/unittest/core/event/ |
H A D | event_manager_test_ng_new.cpp | 1474 int32_t depth = 0; in HWTEST_F() local 1476 eventManager->AddGestureSnapshot(finger, depth, nullptr, EventTreeType::TOUCH); in HWTEST_F() 1479 eventManager->AddGestureSnapshot(finger, depth, recognizerGroup, EventTreeType::TOUCH); in HWTEST_F()
|
/kernel/linux/linux-5.10/drivers/misc/cxl/ |
H A D | pci.c | 1721 int depth = 0; in cxl_slot_is_switched() local 1732 depth++; in cxl_slot_is_switched() 1735 return (depth > CXL_MAX_PCIEX_PARENT); in cxl_slot_is_switched()
|
/kernel/linux/linux-5.10/drivers/infiniband/hw/bnxt_re/ |
H A D | main.c | 476 req.length = cpu_to_le32(ring_attr->depth + 1); in bnxt_re_net_ring_alloc() 1059 rattr.depth = BNXT_QPLIB_NQE_MAX_CNT - 1; in bnxt_re_alloc_res() 1457 rattr.depth = BNXT_QPLIB_CREQE_MAX_CNT - 1; in bnxt_re_dev_init()
|
/kernel/linux/linux-5.10/drivers/net/wireless/ath/ath6kl/ |
H A D | txrx.c | 954 int refill_cnt = 0, depth = 0; in ath6kl_alloc_amsdu_rxbuf() local 975 depth++; in ath6kl_alloc_amsdu_rxbuf() 977 refill_cnt = ATH6KL_MAX_AMSDU_RX_BUFFERS - depth; in ath6kl_alloc_amsdu_rxbuf()
|
/kernel/linux/linux-5.10/drivers/video/fbdev/ |
H A D | tdfxfb.c | 443 DPRINTK("depth not supported: %u\n", var->bits_per_pixel); in tdfxfb_check_var() 539 DPRINTK("Checking graphics mode at %dx%d depth %d\n", in tdfxfb_check_var() 732 DPRINTK("Graphics mode is now set at %dx%d depth %d\n", in tdfxfb_set_par() 781 DPRINTK("bad depth %u\n", info->var.bits_per_pixel); in tdfxfb_setcolreg() 949 int size = image->height * ((image->width * image->depth + 7) >> 3); in tdfxfb_imageblit() 960 if (image->depth != 1) { in tdfxfb_imageblit() 1052 cursor->image.depth > 1) in tdfxfb_cursor()
|
H A D | tgafb.c | 890 /* If a mono image, regardless of FB depth, go do it. */ 891 if (image->depth == 1) { 900 if (image->depth == info->var.bits_per_pixel) { 906 if (!is8bpp && image->depth == 8) {
|
/kernel/linux/linux-5.10/drivers/video/fbdev/nvidia/ |
H A D | nvidia.c | 296 int i, depth = fb_get_color_depth(&info->var, &info->fix); in nvidia_calc_regs() local 391 if (depth < 24) in nvidia_calc_regs() 392 i = depth; in nvidia_calc_regs()
|