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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineColorWriteEnableTests.cpp121 float depth; member
134 , depth (depth_) in MeshParams()
286 // Check color image format support (depth/stencil will be chosen at runtime). in checkSupport()
400 // Choose depth/stencil format. in iterate()
415 TCU_THROW(NotSupportedError, "Required depth/stencil image features not supported"); in iterate()
416 log << tcu::TestLog::Message << "Chosen depth/stencil format: " << dsFormat << tcu::TestLog::EndMessage; in iterate()
423 // Create color and depth/stencil images. in iterate()
905 m_testConfig.meshParams.depth, // float meshDepth; in iterate()
998 logErrors(log, "Depth", "Result depth image and error mask", depthAccess, depthErrorAccess); in iterate()
1076 config.meshParams.depth in AddSingleTestCaseStatic()
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H A DvktPipelineVertexInputTests.cpp1798 void createMultipleAttributeCases (PipelineConstructionType pipelineConstructionType, deUint32 depth, deUint32 firstNdx, CompatibleFormats* compatibleFormats, de::Random& randomFunc, tcu::TestCaseGroup& testGroup, VertexInputTest::BindingMapping bindingMapping, VertexInputTest::AttributeLayout attributeLayout, VertexInputTest::LayoutSkip layoutSkip, VertexInputTest::LayoutOrder layoutOrder, const std::vector<VertexInputTest::AttributeInfo>& attributeInfos = std::vector<VertexInputTest::AttributeInfo>(0)) in createMultipleAttributeCases() argument
1803 for (deUint32 currentNdx = firstNdx; currentNdx < VertexInputTest::GLSL_TYPE_DOUBLE - depth; currentNdx++) in createMultipleAttributeCases()
1810 attributeInfo.inputRate = (depth % 2 == 0) ? VK_VERTEX_INPUT_RATE_VERTEX : VK_VERTEX_INPUT_RATE_INSTANCE; in createMultipleAttributeCases()
1817 if (depth == 0) in createMultipleAttributeCases()
1837 createMultipleAttributeCases(pipelineConstructionType, depth - 1u, currentNdx + 1u, compatibleFormats, randomFunc, *newTestGroup, bindingMapping, attributeLayout, layoutSkip, layoutOrder, newAttributeInfos); in createMultipleAttributeCases()
/third_party/mesa3d/src/amd/llvm/
H A Dac_llvm_build.c858 * where d is the depth of the texture array and layer in ac_prepare_cube_coords()
2843 if (ctx->flow->depth > 0) in get_current_flow()
2844 return &ctx->flow->stack[ctx->flow->depth - 1]; in get_current_flow()
2850 for (unsigned i = ctx->flow->depth; i > 0; --i) { in get_innermost_loop()
2861 if (ctx->flow->depth >= ctx->flow->depth_max) { in push_flow()
2862 unsigned new_max = MAX2(ctx->flow->depth << 1, AC_LLVM_INITIAL_CF_DEPTH); in push_flow()
2868 flow = &ctx->flow->stack[ctx->flow->depth]; in push_flow()
2869 ctx->flow->depth++; in push_flow()
2887 assert(ctx->flow->depth >= 1); in append_basic_block()
2889 if (ctx->flow->depth > in append_basic_block()
4308 ac_export_mrt_z(struct ac_llvm_context *ctx, LLVMValueRef depth, LLVMValueRef stencil, LLVMValueRef samplemask, LLVMValueRef mrt0_alpha, bool is_last, struct ac_export_args *args) ac_export_mrt_z() argument
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/third_party/vulkan-loader/tests/
H A Dloader_phys_dev_inst_ext_tests.cpp1085 ASSERT_EQ(props.maxExtent.depth, props2.imageFormatProperties.maxExtent.depth); in TEST()
1137 ASSERT_EQ(props.maxExtent.depth, props2.imageFormatProperties.maxExtent.depth); in TEST()
1179 ASSERT_EQ(props.maxExtent.depth, props2.imageFormatProperties.maxExtent.depth); in TEST()
1228 ASSERT_EQ(props.maxExtent.depth, props2.imageFormatProperties.maxExtent.depth); in TEST()
1288 ASSERT_EQ(props.maxExtent.depth, props2.imageFormatProperties.maxExtent.depth); in TEST()
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/kernel/linux/linux-5.10/drivers/net/ethernet/hisilicon/hns3/
H A Dhns3_enet.c2744 int depth = 0; in hns3_gro_complete() local
2749 if ((depth + VLAN_HLEN) > skb_headlen(skb)) in hns3_gro_complete()
2752 vh = (struct vlan_hdr *)(skb->data + depth); in hns3_gro_complete()
2754 depth += VLAN_HLEN; in hns3_gro_complete()
2757 skb_set_network_header(skb, depth); in hns3_gro_complete()
2762 depth += sizeof(struct iphdr); in hns3_gro_complete()
2763 skb_set_transport_header(skb, depth); in hns3_gro_complete()
2765 th->check = ~tcp_v4_check(skb->len - depth, iph->saddr, in hns3_gro_complete()
2770 depth += sizeof(struct ipv6hdr); in hns3_gro_complete()
2771 skb_set_transport_header(skb, depth); in hns3_gro_complete()
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/third_party/mesa3d/src/gallium/auxiliary/util/
H A Du_threaded_context.c2730 assert(box->depth >= 1); in tc_texture_subdata()
2732 size = (box->depth - 1) * layer_stride + in tc_texture_subdata()
3926 float depth; member
3936 pipe->clear(pipe, p->buffers, p->scissor_state_set ? &p->scissor_state : NULL, &p->color, p->depth, p->stencil); in tc_call_clear()
3942 const union pipe_color_union *color, double depth, in tc_clear()
3953 p->depth = depth; in tc_clear()
4003 float depth; member
4019 pipe->clear_depth_stencil(pipe, p->dst, p->clear_flags, p->depth, p->stencil, in tc_call_clear_depth_stencil()
4029 double depth, unsigne in tc_clear_depth_stencil()
3941 tc_clear(struct pipe_context *_pipe, unsigned buffers, const struct pipe_scissor_state *scissor_state, const union pipe_color_union *color, double depth, unsigned stencil) tc_clear() argument
4027 tc_clear_depth_stencil(struct pipe_context *_pipe, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height, bool render_condition_enabled) tc_clear_depth_stencil() argument
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/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcPackedPixelsTests.cpp62 FORMAT_DEPTH, // depth, unsigned [fp|float]
63 FORMAT_DEPTH_STENCIL, // depth+stencil, unsigned [fp|float]
84 int depth; // depth bits member
1227 // "depth" will be 1 + skipped image layers. in makeGradient()
1229 int depth = 1 + m_unpackProperties.skipImages; in makeGradient() local
1237 m_unpackProperties.imagesCount = depth; in makeGradient()
1240 std::size_t bufferSize = elementSize * elementsInRow * rowCount * depth; in makeGradient()
1250 for (int k = m_unpackProperties.skipImages; k < depth; k++) in makeGradient()
1258 if ((k == depth in makeGradient()
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/kernel/linux/linux-5.10/fs/ocfs2/
H A Dalloc.c577 int i, start = 0, depth = 0; in ocfs2_reinit_path() local
592 * Tree depth may change during truncate, or insert. If we're in ocfs2_reinit_path()
594 * structure reflects the proper depth. in ocfs2_reinit_path()
597 depth = le16_to_cpu(path_root_el(path)->l_tree_depth); in ocfs2_reinit_path()
601 path->p_tree_depth = depth; in ocfs2_reinit_path()
715 * Journal the buffer at depth idx. All idx>0 are extent_blocks,
1418 /* If this is our 1st tree depth shift, then last_eb_blk in ocfs2_shift_tree_depth()
1436 * leaf nodes. What we want to do is find the lowest tree depth
1517 * We might shift the tree depth in which case existing paths should
1520 * Tree depth afte
1530 int depth = le16_to_cpu(el->l_tree_depth); ocfs2_grow_tree() local
4911 int ret = 0, depth; ocfs2_split_and_insert() local
5278 int ret, depth, credits; ocfs2_split_tree() local
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/kernel/linux/linux-6.6/fs/ocfs2/
H A Dalloc.c575 int i, start = 0, depth = 0; in ocfs2_reinit_path() local
590 * Tree depth may change during truncate, or insert. If we're in ocfs2_reinit_path()
592 * structure reflects the proper depth. in ocfs2_reinit_path()
595 depth = le16_to_cpu(path_root_el(path)->l_tree_depth); in ocfs2_reinit_path()
599 path->p_tree_depth = depth; in ocfs2_reinit_path()
713 * Journal the buffer at depth idx. All idx>0 are extent_blocks,
1416 /* If this is our 1st tree depth shift, then last_eb_blk in ocfs2_shift_tree_depth()
1434 * leaf nodes. What we want to do is find the lowest tree depth
1515 * We might shift the tree depth in which case existing paths should
1518 * Tree depth afte
1528 int depth = le16_to_cpu(el->l_tree_depth); ocfs2_grow_tree() local
4909 int ret = 0, depth; ocfs2_split_and_insert() local
5276 int ret, depth, credits; ocfs2_split_tree() local
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/third_party/backends/backend/genesys/
H A Dgenesys.cpp772 session.params.depth = 8; in scanner_move()
938 session.params.depth = 8; in scanner_move_back_home()
1081 session.params.depth = 8; in scanner_move_back_home_ta()
1193 session.params.depth = 8; in scanner_search_strip()
1490 session.params.depth = 8; in scanner_offset_calibration()
1670 write_tiff_file("gl_offset_all.tiff", debug_image.data(), session.params.depth, channels, in scanner_offset_calibration()
1802 session.params.depth = dev.model->asic_type == AsicType::GL841 ? 16 : 8; in scanner_coarse_gain_calibration()
1997 session.params.depth = 16; in scanner_led_calibration()
3876 if (dev->session.params.depth == 16) { in genesys_warmup_lamp()
3890 write_tiff_file("gl_warmup1.tiff", first_line.data(), dev->session.params.depth, in genesys_warmup_lamp()
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/third_party/mesa3d/src/gallium/drivers/zink/
H A Dzink_context.c928 * When the state tracker asks for 000x swizzles, this is depth mode GL_ALPHA, in zink_create_sampler_view()
1574 unsigned depth = 1 + tmpl.u.tex.last_layer - tmpl.u.tex.first_layer; in create_image_surface() local
1577 if (depth < u_minify(res->base.b.depth0, view->u.tex.level)) { in create_image_surface()
1578 assert(depth == 1); in create_image_surface()
1592 if (depth < res->base.b.array_size && depth == 1) in create_image_surface()
2242 /* unset depth and stencil info: reset below */ in begin_rendering()
2255 /* depth may or may not be used but init it anyway */ in begin_rendering()
2305 ctx->dynamic_fb.attachments[PIPE_MAX_COLOR_BUFS].clearValue.depthStencil.depth = clear->zs.depth; in begin_rendering()
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/kernel/linux/linux-6.6/include/trace/events/
H A Df2fs.h508 TP_PROTO(struct inode *inode, nid_t *nid, int depth, int err),
510 TP_ARGS(inode, nid, depth, err),
516 __field(int, depth)
526 __entry->depth = depth;
531 "nid[0] = %u, nid[1] = %u, nid[2] = %u, depth = %d, err = %d",
536 __entry->depth,
/third_party/ffmpeg/libavcodec/
H A Dqsvenc.c565 q->param.mfx.FrameInfo.BitDepthLuma = desc->comp[0].depth; in init_video_param_jpeg()
566 q->param.mfx.FrameInfo.BitDepthChroma = desc->comp[0].depth; in init_video_param_jpeg()
567 q->param.mfx.FrameInfo.Shift = desc->comp[0].depth > 8; in init_video_param_jpeg()
664 q->param.mfx.FrameInfo.BitDepthLuma = desc->comp[0].depth; in init_video_param()
665 q->param.mfx.FrameInfo.BitDepthChroma = desc->comp[0].depth; in init_video_param()
666 q->param.mfx.FrameInfo.Shift = desc->comp[0].depth > 8; in init_video_param()
/third_party/backends/backend/
H A Dcoolscan3.c217 int samples_per_scan, depth, real_depth, bytes_per_pixel, shift_bits, member
497 o.name = "depth"; in sane_open()
498 o.title = "Bit depth per channel"; in sane_open()
1017 s->depth = 8; in sane_open()
1102 *(SANE_Word *) v = s->depth; in sane_control_option()
1266 s->depth = *(SANE_Word *) v; in sane_control_option()
1451 p->depth = 8 * s->bytes_per_pixel; in sane_get_parameters()
2520 DBG(4, " maximum depth: %d\n", s->maxbits); in cs3_full_inquiry()
2788 s->real_depth = (s->preview ? 8 : s->depth); in cs3_convert_options()
2792 DBG(12, " depth in cs3_convert_options()
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H A Dcoolscan2.c252 int samples_per_scan, depth, real_depth, bytes_per_pixel, shift_bits, member
538 o.name = "depth"; in sane_open()
539 o.title = "Bit depth per channel"; in sane_open()
1021 s->depth = 8; in sane_open()
1114 *(SANE_Word *) v = s->depth; in sane_control_option()
1268 s->depth = *(SANE_Word *) v; in sane_control_option()
1458 p->depth = 8 * s->bytes_per_pixel; in sane_get_parameters()
2636 s->real_depth = (s->preview ? 8 : s->depth); in cs2_convert_options()
/third_party/node/lib/internal/http2/
H A Dcore.js1399 [kInspect](depth, opts) {
1400 if (typeof depth === 'number' && depth < 0)
2021 [kInspect](depth, opts) {
2022 if (typeof depth === 'number' && depth < 0)
/third_party/node/tools/inspector_protocol/encoding/
H A Dencoding_test.cc977 std::vector<uint8_t> MakeNestedCBOR(int depth) { in MakeNestedCBOR() argument
980 for (int ii = 0; ii < depth; ++ii) { in MakeNestedCBOR()
987 for (int ii = 0; ii < depth; ++ii) { in MakeNestedCBOR()
1686 std::string MakeNestedJson(int depth) { in MakeNestedJson() argument
1688 for (int ii = 0; ii < depth; ++ii) in MakeNestedJson()
1691 for (int ii = 0; ii < depth; ++ii) in MakeNestedJson()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/
H A DvktImageHostImageCopyTests.cpp694 deInt32Hash((deUint32)mipImageSize.depth)); in iterate()
743 mipImageSize.depth, in iterate()
1006 m_parameters.imageSize.depth, in iterate()
1272 const auto bufferCount = m_size.width * m_size.height * m_size.depth * m_arrayLayers * numChannels; in iterate()
1285 const vk::VkImageType imageType = m_size.depth > 1 ? vk::VK_IMAGE_TYPE_3D : vk::VK_IMAGE_TYPE_2D; in iterate()
1606 vk::VkImageType const imageType = m_size.depth > 1 ? vk::VK_IMAGE_TYPE_3D : vk::VK_IMAGE_TYPE_2D; in checkSupport()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/
H A DvktMeshShaderPropertyTestsEXT.cpp726 DE_ASSERT(fbExtent.depth == 1u); in iterate()
942 DE_ASSERT(fbExtent.depth == 1u); in iterate()
1436 const tcu::IVec3 iExtent3D (static_cast<int>(fbExtent.width), static_cast<int>(fbExtent.height), static_cast<int>(fbExtent.depth)); in iterate()
1466 DE_ASSERT(fbExtent.depth == 1u); in iterate()
1468 const auto verificationBufferSize = static_cast<VkDeviceSize>(pixelSize * fbExtent.width * fbExtent.height * fbExtent.depth); in iterate()
2260 DE_ASSERT(fbExtent.depth == 1u); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineMultisampleMixedAttachmentSamplesTests.cpp95 float depth; member
101 CompareData() : color(Vec4(0.0f)), depth(0.0f), stencil(0u) in CompareData()
245 VK_STENCIL_OP_INCREMENT_AND_CLAMP, // depth & stencil pass in preparePipelineWrapper()
246 VK_STENCIL_OP_KEEP, // depth only fail in preparePipelineWrapper()
252 // Always pass the depth test in preparePipelineWrapper()
329 //! Generate expected data for color, depth, and stencil samples of a given image.
357 cd.depth = wrapIncFloat(0.05f * static_cast<float>(1 + globalSample), 0.05f, 1.0f); in generateCompareData()
532 vertices.push_back(PositionColor(Vec4(loc.x(), loc.y() - y1, cd.depth, 1.0f), cd.color)); in generateSubpixelTriangles()
533 vertices.push_back(PositionColor(Vec4(loc.x() - x1, loc.y() + y2, cd.depth, 1.0f), cd.color)); in generateSubpixelTriangles()
534 vertices.push_back(PositionColor(Vec4(loc.x() + x1, loc.y() + y2, cd.depth, 1. in generateSubpixelTriangles()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp1192 result.depth = std::max(baseExtents.depth >> mipLevel, 1u);
1203 result.z() = extent.depth / divisor.depth + ((extent.depth % divisor.depth != 0) ? 1u : 0u);
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/
H A DvktMeshShaderPropertyTestsEXT.cpp726 DE_ASSERT(fbExtent.depth == 1u); in iterate()
942 DE_ASSERT(fbExtent.depth == 1u); in iterate()
1436 const tcu::IVec3 iExtent3D (static_cast<int>(fbExtent.width), static_cast<int>(fbExtent.height), static_cast<int>(fbExtent.depth)); in iterate()
1466 DE_ASSERT(fbExtent.depth == 1u); in iterate()
1468 const auto verificationBufferSize = static_cast<VkDeviceSize>(pixelSize * fbExtent.width * fbExtent.height * fbExtent.depth); in iterate()
2260 DE_ASSERT(fbExtent.depth == 1u); in iterate()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DClearTest.cpp67 // Use a small shader to verify depth. in verifyDepth()
244 // Setup Color/Stencil FBO with a stencil format that's emulated with packed depth/stencil.
260 // Setup Color/Depth FBO with a depth format that's emulated with packed depth/stencil.
287 // Override a feature to force emulation of stencil-only and depth-only formats with a packed
288 // depth/stencil format
1254 // clear float color attachment & depth together in TEST_P()
1675 // Clear to a random color, 0.9 depth and 0x00 stencil in maskedScissoredColorDepthStencilClear()
1686 // still used to verify that the depth/stencil clear happened correctly. This allows in maskedScissoredColorDepthStencilClear()
1687 // testing for depth/stenci in maskedScissoredColorDepthStencilClear()
1895 GLRenderbuffer depth; TEST_P() local
2447 GLRenderbuffer depth; TEST_P() local
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/third_party/python/Lib/test/
H A Dtest_dis.py735 got = self.get_disassembly(func, depth=0)
934 check(dis_nested_0, depth=0)
935 check(dis_nested_1, depth=1)
936 check(dis_nested_2, depth=2)
937 check(dis_nested_2, depth=3)
938 check(dis_nested_2, depth=None)
/third_party/skia/third_party/externals/abseil-cpp/absl/strings/
H A Dcord.cc74 // Minimum length required for a given depth tree -- a tree is considered
76 // length(t) >= min_length[depth(t)]
77 // The root node depth is allowed to become twice as large to reduce rebalancing
105 } else if (node->concat()->depth() <= 15) { in IsRootBalanced()
107 } else if (node->concat()->depth() > kMinLengthSize) { in IsRootBalanced()
110 // Allow depth to become twice as large as implied by fibonacci rule to in IsRootBalanced()
112 return (node->length >= min_length[node->concat()->depth() / 2]); in IsRootBalanced()
138 // Return the depth of a node
141 return rep->concat()->depth(); in Depth()
1099 if (concat_node->depth() > in Build()
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