Lines Matching refs:depth
62 FORMAT_DEPTH, // depth, unsigned [fp|float]
63 FORMAT_DEPTH_STENCIL, // depth+stencil, unsigned [fp|float]
84 int depth; // depth bits
1227 // "depth" will be 1 + skipped image layers.
1229 int depth = 1 + m_unpackProperties.skipImages;
1237 m_unpackProperties.imagesCount = depth;
1240 std::size_t bufferSize = elementSize * elementsInRow * rowCount * depth;
1250 for (int k = m_unpackProperties.skipImages; k < depth; k++)
1258 if ((k == depth - 1) && (m_unpackProperties.skipRows <= j) &&
2796 // return bit depth table based on type and format pair;
2918 if (format.componentOrder.bits.depth >= 0)
2919 fp.i_d = values[format.componentOrder.bits.depth];
2940 if (format.componentOrder.bits.depth >= 0)
2941 fp.ui_d = values[format.componentOrder.bits.depth];
2962 if (format.componentOrder.bits.depth >= 0)
2963 fp.d = values[format.componentOrder.bits.depth];