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/third_party/node/deps/openssl/config/archs/linux64-s390x/asm_avx2/include/openssl/
H A Dssl.h1658 void SSL_set_verify_depth(SSL *s, int depth);
1802 void SSL_CTX_set_verify_depth(SSL_CTX *ctx, int depth);
/third_party/node/deps/openssl/config/archs/solaris-x86-gcc/asm/include/openssl/
H A Dssl.h1658 void SSL_set_verify_depth(SSL *s, int depth);
1802 void SSL_CTX_set_verify_depth(SSL_CTX *ctx, int depth);
/third_party/node/deps/openssl/config/archs/solaris-x86-gcc/asm_avx2/include/openssl/
H A Dssl.h1658 void SSL_set_verify_depth(SSL *s, int depth);
1802 void SSL_CTX_set_verify_depth(SSL_CTX *ctx, int depth);
/third_party/node/deps/openssl/config/archs/darwin64-x86_64-cc/asm_avx2/include/openssl/
H A Dssl.h1658 void SSL_set_verify_depth(SSL *s, int depth);
1802 void SSL_CTX_set_verify_depth(SSL_CTX *ctx, int depth);
/third_party/node/deps/openssl/config/archs/linux-aarch64/asm_avx2/include/openssl/
H A Dssl.h1658 void SSL_set_verify_depth(SSL *s, int depth);
1802 void SSL_CTX_set_verify_depth(SSL_CTX *ctx, int depth);
/third_party/node/deps/openssl/config/archs/darwin64-arm64-cc/no-asm/include/openssl/
H A Dssl.h1658 void SSL_set_verify_depth(SSL *s, int depth);
1802 void SSL_CTX_set_verify_depth(SSL_CTX *ctx, int depth);
/third_party/node/deps/openssl/config/archs/darwin64-x86_64-cc/asm/include/openssl/
H A Dssl.h1658 void SSL_set_verify_depth(SSL *s, int depth);
1802 void SSL_CTX_set_verify_depth(SSL_CTX *ctx, int depth);
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelinePushConstantTests.cpp2845 const auto bufferSize = pixelSize * imageExtent.width * imageExtent.height * imageExtent.depth; in iterate()
3017 const int iDepth = static_cast<int>(imageExtent.depth); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
H A DvktRayQueryAccelerationStructuresTests.cpp226 VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, deUint32 depth, VkFormat format) in makeImageCreateInfo() argument
235 makeExtent3D(width, height, depth), // VkExtent3D extent; in makeImageCreateInfo()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
H A DRegisterCoalescer.cpp3606 MBBPriorityInfo(MachineBasicBlock *mbb, unsigned depth, bool issplit) in MBBPriorityInfo()
3607 : MBB(mbb), Depth(depth), IsSplit(issplit) {} in MBBPriorityInfo()
3612 /// C-style comparator that sorts first based on the loop depth of the basic
3615 /// EnableGlobalCopies assumes that the primary sort key is loop depth.
/third_party/skia/src/core/
H A DSkPath.cpp1950 void SkPath::dump(std::string& desc, int depth) const { in dump()
1951 std::string split(depth, '\t'); in dump()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelinePushConstantTests.cpp2851 const auto bufferSize = pixelSize * imageExtent.width * imageExtent.height * imageExtent.depth; in iterate()
3012 const int iDepth = static_cast<int>(imageExtent.depth); in iterate()
H A DvktPipelineMultisampleTests.cpp105 // render first with only depth/stencil and then with color + depth/stencil
602 const std::vector<Vertex4RGBA> m_fullQuadVertices; //!< used by depth/stencil case
1973 // (the sample mask before the depth test) will only have
2032 TCU_THROW(NotSupportedError, "Required depth/stencil format is not supported");
2102 // For depth/stencil case the primitive is invisible and the surroundings are filled red.
2266 const deUint32 depth = noSampleshadingImage.getDepth();
2270 DE_ASSERT(depth == 1);
2271 DE_UNREF(depth);
3187 // coverage after the depth tes
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/
H A DvktRayQueryAccelerationStructuresTests.cpp220 VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, deUint32 depth, VkFormat format) in makeImageCreateInfo() argument
229 makeExtent3D(width, height, depth), // VkExtent3D extent; in makeImageCreateInfo()
/third_party/vk-gl-cts/modules/egl/
H A DteglImageFormatTests.cpp284 ModifyRenderbufferClearDepth (GLfloat depth) : m_depth(depth) {} in ModifyRenderbufferClearDepth() argument
479 throw IllegalRendererException(); // Skip, GLES does not support sampling depth textures in invokeGLES()
837 throw IllegalRendererException(); // Skip, GLES2 does not support sampling depth textures in invokeGLES()
1025 throw IllegalRendererException(); // Skip, GLES2 does not support sampling depth textures in invokeGLES()
1131 throw IllegalRendererException(); // Skip, interpreting non-depth data as depth data is not meaningful in invokeGLES()
1133 log << tcu::TestLog::Message << "Rendering with depth buffer" << tcu::TestLog::EndMessage; in invokeGLES()
1204 const float clipDepth = ((float)(level + 1) * 0.1f) * 2.0f - 1.0f; // depth in clip coords in invokeGLES()
1240 return tcu::pixelThresholdCompare(log, "Depth buffer rendering result", "Result from rendering with depth buffe in invokeGLES()
[all...]
/third_party/backends/backend/
H A Dcanon_dr.c4861 params->depth = s->i.bpp; in sane_get_parameters()
4862 if(params->depth == 24) params->depth = 8; in sane_get_parameters()
4878 DBG (15, "sane_get_parameters: params: format=%d, depth=%d, last=%d\n", in sane_get_parameters()
4879 params->format, params->depth, params->last_frame); in sane_get_parameters()
/third_party/mesa3d/src/freedreno/vulkan/
H A Dtu_cmd_buffer.c129 /* Cache flushes for things that use the color/depth read/write path (i.e.
476 /* On some GPUs it is necessary to enable z test for depth bounds test when in tu6_apply_depth_bounds_workaround()
710 * depth/stencil attachments. That is, they are considered to in tu6_emit_sysmem_resolves()
1099 * d24s8/d32s8, which can be sampled as both float (depth) and integer (stencil) in tu_emit_input_attachments()
1141 uint32_t depth = (dst[5] & A6XX_TEX_CONST_5_DEPTH__MASK) >> in tu_emit_input_attachments() local
1144 dst[5] |= A6XX_TEX_CONST_5_DEPTH(depth * 6); in tu_emit_input_attachments()
2479 * attribute and depth interpolation). in tu_CmdBindPipeline()
3931 clear_values[a].depthStencil.depth = in tu_CmdBeginRendering()
3932 pRenderingInfo->pDepthAttachment->clearValue.depthStencil.depth; in tu_CmdBeginRendering()
3959 * which color/depth attachmen in tu_CmdBeginRendering()
[all...]
/third_party/littlefs/
H A Dlfs.c848 // maximum recursive depth of lfs_dir_traverse, the deepest call:
1470 int depth = 1; in lfs_dir_find() local
1479 depth -= 1; in lfs_dir_find()
1480 if (depth == 0) { in lfs_dir_find()
1485 depth += 1; in lfs_dir_find()
/third_party/node/deps/v8/src/ic/
H A Daccessor-assembler.cc4369 auto depth = Parameter<TaggedIndex>(Descriptor::kDepth); in GenerateLookupContextBaseline()
4376 context, Unsigned(TruncateWordToInt32(TaggedIndexToIntPtr(depth))), in GenerateLookupContextBaseline()
4400 auto depth = Parameter<TaggedIndex>(Descriptor::kDepth); in GenerateLookupGlobalICBaseline() local
4408 context, Unsigned(TruncateWordToInt32(TaggedIndexToIntPtr(depth))), in GenerateLookupGlobalICBaseline()
/third_party/skia/third_party/externals/swiftshader/include/vulkan/
H A Dvulkan_core.h2396 uint32_t depth; member
3457 float depth; member
10557 typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysNV)(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer, VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride, VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset, VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer, VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride, uint32_t width, uint32_t height, uint32_t depth);
10619 uint32_t depth);
13345 uint32_t depth; member
13348 typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysKHR)(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth);
13364 uint32_t depth);
/third_party/skia/third_party/externals/dawn/third_party/khronos/vulkan/
H A Dvulkan_core.h2445 uint32_t depth; member
3506 float depth; member
10717 typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysNV)(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer, VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride, VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset, VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer, VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride, uint32_t width, uint32_t height, uint32_t depth);
10779 uint32_t depth);
13552 uint32_t depth; member
13555 typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysKHR)(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth);
13571 uint32_t depth);
/third_party/ffmpeg/libavformat/
H A Dmovenc.c3219 avio_w8(pb, pixdesc->comp[i].depth); /* bits_per_channel */ in mov_write_pixi_tag()
5805 const int depth = pix_fmt_desc->comp[0].depth; local
5815 if (depth == 8 || depth == 10) {
/third_party/glslang/glslang/HLSL/
H A DhlslParseHelper.cpp7239 for (TLayoutDepth depth = (TLayoutDepth)(EldNone + 1); depth < EldCount; depth = (TLayoutDepth)(depth + 1)) { in setLayoutQualifier()
7240 if (id == TQualifier::getLayoutDepthString(depth)) { in setLayoutQualifier()
7241 // publicType.shaderQualifiers.layoutDepth = depth; in setLayoutQualifier()
/device/soc/hisilicon/hi3516dv300/sdk_liteos/include/adapt/
H A Dhi_comm_isp_adapt.h1739 hi_u32 depth; /* RW; depth of debug info */ member
/device/soc/hisilicon/hi3516dv300/sdk_linux/include/adapt/
H A Dhi_comm_isp_adapt.h1739 hi_u32 depth; /* RW; depth of debug info */ member

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