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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/
H A DvktRayQueryBuiltinTests.cpp222 deUint32 depth; member
260 deUint32 depth, in makeImageCreateInfo()
271 makeExtent3D(width, height, depth), // VkExtent3D extent; in makeImageCreateInfo()
1706 const deUint32 depth = 3u; // vec3 in verify() local
1714 for (deUint32 z = 0; z < depth; ++z) in verify()
1795 for (deUint32 z = 0; z < depth; ++z) in verify()
1828 const deUint32 depth = 12u; // mat3x4 or mat4x3 in verify() local
1834 for (deUint32 z = 0; z < depth; ++z) in verify()
1861 for (deUint32 z = 0; z < depth; ++z) in verify()
3151 const deUint32 depth in initAccelerationStructures() local
257 makeImageCreateInfo(VkFormat format, deUint32 width, deUint32 height, deUint32 depth, VkImageType imageType = VK_IMAGE_TYPE_3D, VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT) makeImageCreateInfo() argument
3331 const deUint32 depth = testParams.depth; initAccelerationStructures() local
5666 const deUint32 depth = m_data.depth; iterate() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dcapture_gles_ext_params.cpp995 GLsizei depth, in CaptureTexImage3DRobustANGLE_pixels()
1015 GLsizei depth, in CaptureTexSubImage3DRobustANGLE_pixels()
1065 GLsizei depth, in CaptureCompressedTexImage3DRobustANGLE_data()
1084 GLsizei depth, in CaptureCompressedTexSubImage3DRobustANGLE_data()
3284 GLsizei depth, in CaptureCompressedTexImage3DOES_data()
3302 GLsizei depth, in CaptureCompressedTexSubImage3DOES_data()
3318 GLsizei depth, in CaptureTexImage3DOES_pixels()
3326 height, depth, border, format, type, pixels, paramCapture); in CaptureTexImage3DOES_pixels()
3338 GLsizei depth, in CaptureTexSubImage3DOES_pixels()
3345 zoffset, width, height, depth, forma in CaptureTexSubImage3DOES_pixels()
988 CaptureTexImage3DRobustANGLE_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels, ParamCapture *paramCapture) CaptureTexImage3DRobustANGLE_pixels() argument
1006 CaptureTexSubImage3DRobustANGLE_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels, ParamCapture *paramCapture) CaptureTexSubImage3DRobustANGLE_pixels() argument
1058 CaptureCompressedTexImage3DRobustANGLE_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data, ParamCapture *paramCapture) CaptureCompressedTexImage3DRobustANGLE_data() argument
1075 CaptureCompressedTexSubImage3DRobustANGLE_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data, ParamCapture *paramCapture) CaptureCompressedTexSubImage3DRobustANGLE_data() argument
3277 CaptureCompressedTexImage3DOES_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data, ParamCapture *paramCapture) CaptureCompressedTexImage3DOES_data() argument
3293 CaptureCompressedTexSubImage3DOES_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data, ParamCapture *paramCapture) CaptureCompressedTexSubImage3DOES_data() argument
3311 CaptureTexImage3DOES_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels, ParamCapture *paramCapture) CaptureTexImage3DOES_pixels() argument
3329 CaptureTexSubImage3DOES_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels, ParamCapture *paramCapture) CaptureTexSubImage3DOES_pixels() argument
3533 size_t depth = texture->getDepth(target, level); CaptureGetTexImageANGLE_pixels() local
3943 CaptureTexStorageMemFlags3DANGLE_imageCreateInfoPNext(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext, angle::ParamCapture *paramCapture) CaptureTexStorageMemFlags3DANGLE_imageCreateInfoPNext() argument
3961 CaptureTexStorageMemFlags3DMultisampleANGLE_imageCreateInfoPNext( const State &glState, bool isCallValid, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext, angle::ParamCapture *paramCapture) CaptureTexStorageMemFlags3DMultisampleANGLE_imageCreateInfoPNext() argument
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/
H A Dmenu_pattern.cpp764 uint32_t depth = 0; in GetInnerMenuCount() local
765 while (child && depth < MAX_SEARCH_DEPTH) { in GetInnerMenuCount()
771 ++depth; in GetInnerMenuCount()
781 ++depth; in GetInnerMenuCount()
794 uint32_t depth = 0; in GetFirstInnerMenu() local
796 while (child && depth < MAX_SEARCH_DEPTH) { in GetFirstInnerMenu()
802 ++depth; in GetFirstInnerMenu()
810 ++depth; in GetFirstInnerMenu()
/foundation/arkui/ace_engine/frameworks/core/pipeline/base/
H A Drender_node.cpp328 void RenderNode::DumpTree(int32_t depth) in DumpTree() argument
345 DumpLog::GetInstance().AddDesc(std::string("Depth: ").append(std::to_string(depth))); in DumpTree()
356 DumpLog::GetInstance().AddDesc(rsNode_->DumpNode(depth)); in DumpTree()
360 DumpLog::GetInstance().Print(depth, AceType::TypeName(this), children.size()); in DumpTree()
364 item->DumpTree(depth + 1); in DumpTree()
2024 void RenderNode::SetDepth(int32_t depth) in SetDepth() argument
2026 if (depth_ != depth) { in SetDepth()
2027 depth_ = depth; in SetDepth()
/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/
H A Dmatrix_util.h612 if (const float depth = zFar - zNear; abs(depth) > EPSILON) { in PerspectiveLhZo()
613 result.z.z = zFar / depth; in PerspectiveLhZo()
614 result.w.z = -(zFar * zNear) / depth; in PerspectiveLhZo()
655 if (const float depth = zFar - zNear; abs(depth) > EPSILON) { in PerspectiveLhNo()
656 result.z.z = (zNear + zFar) / depth; in PerspectiveLhNo()
657 result.w.z = -(2.0f * zFar * zNear) / depth; in PerspectiveLhNo()
/third_party/ffmpeg/libavfilter/
H A Dvf_datascope.c162 const unsigned max = (1 << draw->desc->comp[p].depth) - 1; in reverse_color16()
391 s->chars = (s->draw.desc->comp[0].depth + 7) / 8 * 2 + s->dformat; in config_input()
400 if (s->draw.desc->comp[0].depth <= 8) { in config_input()
539 if (s->draw.desc->comp[0].depth <= 8) { in pixscope_config_input()
835 if (draw->desc->comp[p].depth == 8) { in draw_line()
967 if (s->draw.desc->comp[0].depth <= 8) { in oscilloscope_config_input()
975 s->max = (1 << s->draw.desc->comp[0].depth); in oscilloscope_config_input()
1007 if (s->draw.desc->comp[0].depth == 8) { in draw_scope()
/third_party/ffmpeg/libavformat/
H A Dwtvdec.c149 * @param depth File allocation table depth
152 static AVIOContext * wtvfile_open_sector(unsigned first_sector, uint64_t length, int depth, AVFormatContext *s) in wtvfile_open_sector() argument
166 if (depth == 0) { in wtvfile_open_sector()
174 } else if (depth == 1) { in wtvfile_open_sector()
181 } else if (depth == 2) { in wtvfile_open_sector()
198 av_log(s, AV_LOG_ERROR, "unsupported file allocation table depth (0x%x)\n", depth); in wtvfile_open_sector()
261 int dir_length, name_size, first_sector, depth; in wtvfile_open2() local
287 depth in wtvfile_open2()
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/third_party/backends/backend/pixma/
H A Dpixma_mp150.c729 data[0x19] = ((s->param->software_lineart) ? 8 : s->param->depth) in send_scan_param()
761 /*PDBG (pixma_dbg (4, "*send_scan_param gen. 3+ ***** Setting: channels=%hi depth=%hi ***** \n", in send_scan_param()
762 s->param->channels, s->param->depth));*/ in send_scan_param()
765 data[0x1d] = ((s->param->software_lineart) ? 8 : s->param->depth) in send_scan_param()
1160 * ((s->param->software_lineart) ? 8 : s->param->depth) / 8; /* color channels count */ in post_process_image_data()
1318 /* PDBG (pixma_dbg (4, "*mp150_check_param***** Initially: channels=%u, depth=%u, x=%u, y=%u, w=%u, h=%u, xs=%u, wx=%u, gamma=%f *****\n", in mp150_check_param()
1319 sp->channels, sp->depth, sp->x, sp->y, sp->w, sp->h, sp->xs, sp->wx, sp->gamma)); */ in mp150_check_param()
1331 sp->depth = 8; in mp150_check_param()
1337 sp->depth = 16; in mp150_check_param()
1341 sp->depth in mp150_check_param()
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/third_party/backends/backend/
H A Dmustek_pp.c1510 * depth: the bit depth for color modes (if
1545 hndl->depth = hndl->val[OPT_DEPTH].w; in sane_get_parameters()
1547 hndl->depth = 8; in sane_get_parameters()
1592 hndl->depth = 8; in sane_get_parameters()
1650 hndl->params.depth = 1; in sane_get_parameters()
1654 hndl->params.depth = 8; in sane_get_parameters()
1659 hndl->params.depth = hndl->depth; in sane_get_parameters()
1661 if (hndl->depth > in sane_get_parameters()
[all...]
/third_party/FreeBSD/sys/dev/usb/
H A Dusb_hub.c846 portno, 128 - (2 * udev->depth)); in uhub_reattach_port()
853 portno, 128 - (2 * udev->depth)); in uhub_reattach_port()
876 udev->depth + 1, portno - 1, portno, speed, mode); in uhub_reattach_port()
1033 if (udev->depth > USB_HUB_MAX_DEPTH) in uhub_is_too_deep()
1037 if (udev->depth > USB_SS_HUB_DEPTH_MAX) in uhub_is_too_deep()
1286 DPRINTFN(2, "depth=%d selfpowered=%d, parent=%p, " in uhub_attach()
1288 udev->depth, in uhub_attach()
1295 DPRINTFN(0, "HUB at depth %d, " in uhub_attach()
1296 "exceeds maximum. HUB ignored\n", (int)udev->depth); in uhub_attach()
1369 udev->depth in uhub_attach()
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/third_party/mesa3d/src/gallium/drivers/v3d/
H A Dv3dx_draw.c880 /* GFXH-1918: the early-Z buffer may load incorrect depth in v3d_update_job_ez()
889 perf_debug("Loading depth buffer for framebuffer with odd width " in v3d_update_job_ez()
1518 double depth, unsigned stencil) in v3d_draw_clear()
1525 buffers, color, depth, stencil, in v3d_draw_clear()
1536 double depth, unsigned stencil) in v3d_tlb_clear()
1548 /* GFXH-1461: If we were to emit a load of just depth or just stencil, in v3d_tlb_clear()
1631 job->clear_z = depth; in v3d_tlb_clear()
1653 const union pipe_color_union *color, double depth, unsigned stencil) in v3d_clear()
1658 buffers &= ~v3d_tlb_clear(job, buffers, color, depth, stencil); in v3d_clear()
1661 v3d_draw_clear(v3d, buffers, color, depth, stenci in v3d_clear()
1515 v3d_draw_clear(struct v3d_context *v3d, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) v3d_draw_clear() argument
1534 v3d_tlb_clear(struct v3d_job *job, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) v3d_tlb_clear() argument
1652 v3d_clear(struct pipe_context *pctx, unsigned buffers, const struct pipe_scissor_state *scissor_state, const union pipe_color_union *color, double depth, unsigned stencil) v3d_clear() argument
1674 v3d_clear_depth_stencil(struct pipe_context *pctx, struct pipe_surface *ps, unsigned buffers, double depth, unsigned stencil, unsigned x, unsigned y, unsigned w, unsigned h, bool render_condition_enabled) v3d_clear_depth_stencil() argument
[all...]
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_cb_drawpixels.c165 nir_ssa_def *depth = sample_via_nir(&b, texcoord, "depth", 0, in make_drawpix_z_stencil_program_nir() local
167 nir_store_var(&b, out, depth, 0x1); in make_drawpix_z_stencil_program_nir()
210 /* Sample depth and stencil */ in make_drawpix_zs_to_color_program_nir()
211 nir_ssa_def *depth = sample_via_nir(&b, texcoord, "depth", 0, in make_drawpix_zs_to_color_program_nir() local
222 nir_ssa_def *shifted_depth = nir_fmul(&b,nir_f2f64(&b, depth), nir_imm_double(&b,0xffffff)); in make_drawpix_zs_to_color_program_nir()
799 /* depth/stencil */ in draw_textured_quad()
806 /* writing depth+stencil: depth tes in draw_textured_quad()
[all...]
/third_party/python/Python/
H A Dsysmodule.c1147 Set the maximum depth of the Python interpreter stack to n.
1166 /* Reject too low new limit if the current recursion depth is higher than in sys_setrecursionlimit_impl()
1168 int depth = tstate->recursion_limit - tstate->recursion_remaining; in sys_setrecursionlimit_impl() local
1169 if (depth >= new_limit) { in sys_setrecursionlimit_impl()
1172 "the recursion depth %i: the limit is too low", in sys_setrecursionlimit_impl()
1173 new_limit, depth); in sys_setrecursionlimit_impl()
1184 depth: int
1188 Coroutine objects will track 'depth' frames of traceback information
1191 Set a depth of 0 to disable.
1195 sys_set_coroutine_origin_tracking_depth_impl(PyObject *module, int depth) in sys_set_coroutine_origin_tracking_depth_impl() argument
1815 sys__getframe_impl(PyObject *module, int depth) sys__getframe_impl() argument
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/conditional_rendering/
H A DvktConditionalDrawAndClearTests.cpp638 reference.setPixDepth(clearValue.depth, w, h); in prepareReferenceImageOneDepth()
647 (w >= (WIDTH / 2) && h >= (HEIGHT / 2)) reference.setPixDepth(clearValueFinal.depth, w, h); in prepareReferenceImageDepthClearPartial()
649 reference.setPixDepth(clearValueInitial.depth, w, h); in prepareReferenceImageDepthClearPartial()
725 makeClearValueDepthStencil(depthStencil.depth, depthStencil.stencil) // VkClearValue clearValue; in clearDepthWithClearAttachments()
1634 tcu::TestCaseGroup* depth = new tcu::TestCaseGroup(m_testCtx, "depth"); in init() local
1641 depth->addChild(new InstanceFactory1WithSupport<ConditionalRenderingClearAttachmentsTestInstance, ClearTestParams, FunctionSupport0>(m_testCtx, tcu::NODETYPE_SELF_VALIDATE, generateClearTestName(clearDepthTestGrid[testNdx]), clearDepthTestGrid[testNdx], checkSupport)); in init()
1647 depth->addChild(new InstanceFactory1WithSupport<ConditionalRenderingClearAttachmentsTestInstance, ClearTestParams, FunctionSupport0>(m_testCtx, tcu::NODETYPE_SELF_VALIDATE, "clear_attachment_twice_" + generateClearTestName(clearDepthTwiceGrid[testNdx]), clearDepthTwiceGrid[testNdx], checkSupport)); in init()
1662 clear->addChild(depth); in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/
H A DvktMeshShaderBuiltinTests.cpp398 const auto depth = result.getDepth(); in verifyResults() local
400 for (int z = 0; z < depth; ++z) in verifyResults()
455 const auto depth = result.getDepth(); in verifyResults() local
457 DE_ASSERT(depth == 1); in verifyResults()
460 DE_UNREF(depth); // For release builds. in verifyResults()
511 const auto depth = result.getDepth(); in verifyResults() local
513 DE_ASSERT(depth == 1); in verifyResults()
514 DE_UNREF(depth); // For release builds. in verifyResults()
H A DvktMeshShaderBuiltinTestsEXT.cpp508 const auto depth = result.getDepth(); in verifyResults() local
510 for (int z = 0; z < depth; ++z) in verifyResults()
567 const auto depth = result.getDepth(); in verifyResults() local
569 DE_ASSERT(depth == 1); in verifyResults()
572 DE_UNREF(depth); // For release builds. in verifyResults()
632 const auto depth = result.getDepth(); in verifyResults() local
634 DE_ASSERT(depth == 1); in verifyResults()
635 DE_UNREF(depth); // For release builds. in verifyResults()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassDepthStencilResolveTests.cpp137 // Auxiliar class to group depth formats by compatibility in bit size and format. Note there is at most one alternative format for
139 // only remove aspects but not add them. That is, we cannot use a depth/stencil attachment to resolve a depth-only attachment.
318 // check if the implementation supports setting the depth and stencil resolve in isFeaturesSupported()
392 TCU_THROW(NotSupportedError, "Format can't be used as depth/stencil attachment"); in createImage()
839 // When the depth/stencil resolve attachment is unused, it needs to be cleared outside in submit()
989 // Note: as per the spec, depth/stencil *resolve* operations are synchronized using the color attachment write access. in submit()
1070 expectedValue = m_config.clearValue.depth; in verifyDepth()
1072 // depth data in buffer is tightly packed, ConstPixelBufferAccess in verifyDepth()
1073 // coludn't be used for depth valu in verifyDepth()
1097 float depth = (*getDepthComponent)(pixelPtr); verifyDepth() local
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/conditional_rendering/
H A DvktConditionalDrawAndClearTests.cpp618 reference.setPixDepth(clearValue.depth, w, h); in prepareReferenceImageOneDepth()
627 (w >= (WIDTH / 2) && h >= (HEIGHT / 2)) reference.setPixDepth(clearValueFinal.depth, w, h); in prepareReferenceImageDepthClearPartial()
629 reference.setPixDepth(clearValueInitial.depth, w, h); in prepareReferenceImageDepthClearPartial()
705 makeClearValueDepthStencil(depthStencil.depth, depthStencil.stencil) // VkClearValue clearValue; in clearDepthWithClearAttachments()
1608 tcu::TestCaseGroup* depth = new tcu::TestCaseGroup(m_testCtx, "depth", "Test depth clear."); in init() local
1615 depth->addChild(new InstanceFactory1WithSupport<ConditionalRenderingClearAttachmentsTestInstance, ClearTestParams, FunctionSupport0>(m_testCtx, tcu::NODETYPE_SELF_VALIDATE, generateClearTestName(clearDepthTestGrid[testNdx]), "Depth clear test.", clearDepthTestGrid[testNdx], checkSupport)); in init()
1621 depth->addChild(new InstanceFactory1WithSupport<ConditionalRenderingClearAttachmentsTestInstance, ClearTestParams, FunctionSupport0>(m_testCtx, tcu::NODETYPE_SELF_VALIDATE, "clear_attachment_twice_" + generateClearTestName(clearDepthTwiceGrid[testNdx]), "Depth clear test.", clearDepthTwiceGrid[testNdx], checkSupport)); in init()
1630 clear->addChild(depth); in init()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/
H A DvktMeshShaderBuiltinTests.cpp398 const auto depth = result.getDepth(); in verifyResults() local
400 for (int z = 0; z < depth; ++z) in verifyResults()
455 const auto depth = result.getDepth(); in verifyResults() local
457 DE_ASSERT(depth == 1); in verifyResults()
460 DE_UNREF(depth); // For release builds. in verifyResults()
511 const auto depth = result.getDepth(); in verifyResults() local
513 DE_ASSERT(depth == 1); in verifyResults()
514 DE_UNREF(depth); // For release builds. in verifyResults()
H A DvktMeshShaderBuiltinTestsEXT.cpp508 const auto depth = result.getDepth(); in verifyResults() local
510 for (int z = 0; z < depth; ++z) in verifyResults()
567 const auto depth = result.getDepth(); in verifyResults() local
569 DE_ASSERT(depth == 1); in verifyResults()
572 DE_UNREF(depth); // For release builds. in verifyResults()
632 const auto depth = result.getDepth(); in verifyResults() local
634 DE_ASSERT(depth == 1); in verifyResults()
635 DE_UNREF(depth); // For release builds. in verifyResults()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
H A DvktRenderPassDepthStencilResolveTests.cpp137 // Auxiliar class to group depth formats by compatibility in bit size and format. Note there is at most one alternative format for
139 // only remove aspects but not add them. That is, we cannot use a depth/stencil attachment to resolve a depth-only attachment.
318 // check if the implementation supports setting the depth and stencil resolve in isFeaturesSupported()
392 TCU_THROW(NotSupportedError, "Format can't be used as depth/stencil attachment"); in createImage()
839 // When the depth/stencil resolve attachment is unused, it needs to be cleared outside in submit()
989 // Note: as per the spec, depth/stencil *resolve* operations are synchronized using the color attachment write access. in submit()
1070 expectedValue = m_config.clearValue.depth; in verifyDepth()
1072 // depth data in buffer is tightly packed, ConstPixelBufferAccess in verifyDepth()
1073 // coludn't be used for depth valu in verifyDepth()
1097 float depth = (*getDepthComponent)(pixelPtr); verifyDepth() local
[all...]
/third_party/wpa_supplicant/wpa_supplicant-2.9/src/utils/
H A Dhttp_curl.c997 int err, depth; in curl_cb_ssl_verify() local
1014 depth = X509_STORE_CTX_get_error_depth(x509_ctx); in curl_cb_ssl_verify()
1022 if (depth == 0) in curl_cb_ssl_verify()
1024 else if (depth == 1) in curl_cb_ssl_verify()
1026 else if (depth == 2) in curl_cb_ssl_verify()
1031 wpa_printf(MSG_INFO, "Server certificate chain - depth=%d err=%d (%s) subject=%s", in curl_cb_ssl_verify()
1032 depth, err, err_str, buf); in curl_cb_ssl_verify()
1035 if (depth == 0 && preverify_ok && validate_server_cert(ctx, cert) < 0) in curl_cb_ssl_verify()
1039 if (depth == 0 && ctx->ocsp != NO_OCSP && preverify_ok) { in curl_cb_ssl_verify()
/third_party/wpa_supplicant/wpa_supplicant-2.9_standard/src/utils/
H A Dhttp_curl.c997 int err, depth; in curl_cb_ssl_verify() local
1014 depth = X509_STORE_CTX_get_error_depth(x509_ctx); in curl_cb_ssl_verify()
1022 if (depth == 0) in curl_cb_ssl_verify()
1024 else if (depth == 1) in curl_cb_ssl_verify()
1026 else if (depth == 2) in curl_cb_ssl_verify()
1031 wpa_printf(MSG_INFO, "Server certificate chain - depth=%d err=%d (%s) subject=%s", in curl_cb_ssl_verify()
1032 depth, err, err_str, buf); in curl_cb_ssl_verify()
1035 if (depth == 0 && preverify_ok && validate_server_cert(ctx, cert) < 0) in curl_cb_ssl_verify()
1039 if (depth == 0 && ctx->ocsp != NO_OCSP && preverify_ok) { in curl_cb_ssl_verify()
/third_party/mesa3d/include/GLES2/
H A Dgl2ext.h600 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
601 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
603 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
604 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
607 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
608 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
610 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
611 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
735 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
737 GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolea
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/third_party/skia/third_party/externals/swiftshader/include/GLES2/
H A Dgl2ext.h584 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
585 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
587 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
588 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
591 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
592 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
594 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
595 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
719 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
721 GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolea
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