Lines Matching refs:depth
880 /* GFXH-1918: the early-Z buffer may load incorrect depth
889 perf_debug("Loading depth buffer for framebuffer with odd width "
1518 double depth, unsigned stencil)
1525 buffers, color, depth, stencil,
1536 double depth, unsigned stencil)
1548 /* GFXH-1461: If we were to emit a load of just depth or just stencil,
1631 job->clear_z = depth;
1653 const union pipe_color_union *color, double depth, unsigned stencil)
1658 buffers &= ~v3d_tlb_clear(job, buffers, color, depth, stencil);
1661 v3d_draw_clear(v3d, buffers, color, depth, stencil);
1675 unsigned buffers, double depth, unsigned stencil,