Searched full:path (Results 38201 - 38225 of 39785) sorted by relevance
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| /third_party/libwebsockets/lib/core-net/ |
| H A D | private-lib-core-net.h | 1219 const char *path, const char *host, char weak);
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| /third_party/libcoap/include/coap3/ |
| H A D | coap_net.h | 202 * @param ca_file If not NULL, is the full path name of a PEM encoded
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| /third_party/mbedtls/programs/x509/ |
| H A D | cert_write.c | 195 int max_pathlen; /* maximum CA path length */
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| /third_party/mbedtls/docs/architecture/ |
| H A D | mbed-crypto-storage-specification.md | 10 1. Any change may break existing installations and may require an upgrade path.
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| /third_party/mbedtls/tests/ |
| H A D | compat.sh | 1033 # Make the outcome file path relative to the original directory, not
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| /third_party/jerryscript/jerry-core/ecma/operations/ |
| H A D | ecma-function-object.c | 324 /* Very unlikely code path, not optimized. */ in ecma_op_create_dynamic_function()
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| /third_party/lame/ |
| H A D | configure.in | 1102 #### Check if 'ccc' is in our path
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| /third_party/lame/doc/man/ |
| H A D | lame.1 | 116 If no explicit output file is specified, a file will be written at given path.
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| /third_party/mesa3d/src/freedreno/ir3/ |
| H A D | ir3_legalize.c | 674 * path last time around. Possibly it is easier to think of (jp) as
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| H A D | ir3_shader.h | 377 /* slow-path if we need to check {v,f}saturate_{s,t,r} */ in ir3_shader_key_equal()
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| /third_party/mesa3d/src/amd/vulkan/ |
| H A D | radv_shader_args.c | 132 /* Disable the default push constants path if all constants can be inlined and if shaders don't in allocate_inline_push_consts()
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| /third_party/mesa3d/src/compiler/nir/ |
| H A D | nir_divergence_analysis.c | 44 /* True if some loop-active invocations might take a different control-flow path.
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| /third_party/libwebsockets/lib/roles/h1/ |
| H A D | ops-h1.c | 48 lwsl_debug("%s: h1 path: wsi state 0x%x\n", __func__, lwsi_state(wsi)); in lws_read_h1()
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| /third_party/libwebsockets/lib/roles/ws/ |
| H A D | server-ws.c | 266 * For vhost ws basic auth, it is "basic-auth": "path" as usual but in lws_process_ws_upgrade2()
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| /third_party/mesa3d/src/gallium/drivers/v3d/ |
| H A D | v3d_resource.c | 354 /* For a direct mapping, we can just take the u_transfer path. */ in v3d_texture_subdata()
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| H A D | v3d_blit.c | 843 /* Optimal hardware path for blitting pixels.
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| /third_party/mesa3d/src/gallium/include/pipe/ |
| H A D | p_context.h | 659 /* Optimal hardware path for blitting pixels.
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| /third_party/mesa3d/src/gallium/drivers/radeonsi/ |
| H A D | si_shader.h | 150 // path on newer LLVM for now. Should be removed in the long term.
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| H A D | si_test_image_copy_region.c | 372 unreachable("invalid path"); in set_random_image_attrs()
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| H A D | si_compute.c | 142 /* Fast path for compute shaders - some descriptors passed via user SGPRs. */ in si_create_compute_state_async()
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| /third_party/mesa3d/src/gallium/drivers/softpipe/ |
| H A D | sp_quad_depth_test.c | 843 * General depth/stencil test function. Used when there's no fast-path.
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| /third_party/mesa3d/src/gallium/drivers/vc4/ |
| H A D | vc4_resource.c | 234 /* For a direct mapping, we can just take the u_transfer path. */ in vc4_texture_subdata()
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| /third_party/node/lib/ |
| H A D | assert.js | 199 // EOF: fast path.
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| H A D | events.js | 357 // prototype lookup in a very sensitive hot path.
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| /third_party/node/deps/v8/tools/ |
| H A D | tickprocessor.mjs | 406 'Specify the path of the embedded library for Android traces'],
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