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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DTextureD3D.cpp403 GLint TextureD3D::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const in creationLevels() argument
1442 GLsizei width = getLevelZeroWidth(); isLevelComplete() local
1517 GLsizei width = getLevelZeroWidth(); createCompleteStorage() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A Drenderer11_utils.cpp2177 GenerateInitialTextureData( const gl::Context *context, GLint internalFormat, const Renderer11DeviceCaps &renderer11DeviceCaps, GLuint width, GLuint height, GLuint depth, GLuint mipLevels, gl::TexLevelArray<D3D11_SUBRESOURCE_DATA> *outSubresourceData) GenerateInitialTextureData() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext_gles_1_0.cpp327 void Context::lineWidthx(GLfixed width) in lineWidthx() argument
602 void Context::drawTexf(float x, float y, float z, float width, float height) in drawTexf() argument
613 void Context::drawTexi(GLint x, GLint y, GLint z, GLint width, GLint height) in drawTexi() argument
627 void Context::drawTexs(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) in drawTexs() argument
641 void Context::drawTexx(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) in drawTexx() argument
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H A DvalidationES31.cpp1034 ValidateTexStorage2DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) ValidateTexStorage2DMultisample() argument
1053 ValidateTexStorageMem2DMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, MemoryObjectID memory, GLuint64 offset) ValidateTexStorageMem2DMultisampleEXT() argument
2997 ValidateTexStorage3DMultisampleOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum sizedinternalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTexStorage3DMultisampleOES() argument
3036 ValidateTexStorageMem3DMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memory, GLuint64 offset) ValidateTexStorageMem3DMultisampleEXT() argument
H A DvalidationES1.cpp1098 bool ValidateLineWidthx(const Context *context, angle::EntryPoint entryPoint, GLfixed width) in ValidateLineWidthx() argument
668 ValidateDrawTexCommon(const Context *context, angle::EntryPoint entryPoint, float width, float height) ValidateDrawTexCommon() argument
1634 ValidateDrawTexfOES(const Context *context, angle::EntryPoint entryPoint, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) ValidateDrawTexfOES() argument
1652 ValidateDrawTexiOES(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLint z, GLint width, GLint height) ValidateDrawTexiOES() argument
1670 ValidateDrawTexsOES(const Context *context, angle::EntryPoint entryPoint, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) ValidateDrawTexsOES() argument
1690 ValidateDrawTexxOES(const Context *context, angle::EntryPoint entryPoint, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) ValidateDrawTexxOES() argument
2042 ValidateRenderbufferStorageOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageOES() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cMultiBindTests.cpp595 AttachTexture(const glw::Functions& gl, glw::GLenum target, glw::GLenum attachment, glw::GLuint texture_id, glw::GLint level, glw::GLuint width, glw::GLuint height) AttachTexture() argument
1009 InitStorage(deqp::Context& context, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, bool allow_error) InitStorage() argument
1060 CompressedImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLsizei image_size, const glw::GLvoid* data) CompressedImage() argument
1164 Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) Image() argument
1215 Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, bool allow_error) Storage() argument
1280 SubImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLint x, glw::GLint y, glw::GLint z, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* pixels) SubImage() argument
1833 static const GLuint width = 8; iterate() local
2069 static const GLuint width = 8; iterate() local
2725 static const GLuint width = 6; iterate() local
3046 static const GLuint width = 6; iterate() local
3711 static const GLuint width = 6; iterate() local
3969 static const GLuint width = 6; iterate() local
4203 static const GLuint width = 8; iterate() local
4456 static const GLuint width = 8; iterate() local
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H A Dgl4cBufferStorageTests.cpp908 AttachTexture(const glw::Functions& gl, glw::GLenum target, glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, glw::GLuint height) AttachTexture() argument
1335 CompressedImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLsizei image_size, const glw::GLvoid* data) CompressedImage() argument
1439 Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) Image() argument
1490 Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth) Storage() argument
1531 SubImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLint x, glw::GLint y, glw::GLint z, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* pixels) SubImage() argument
2811 static const GLuint width = 8; iterate() local
3433 static const GLuint width = 16; iterate() local
3615 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), width, height, iterate() local
3668 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), width, height, iterate() local
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H A Dgl4cComputeShaderTests.cpp304 bool ValidateReadBufferCenteredQuad(int width, int height, const vec3& expected) in ValidateReadBufferCenteredQuad() argument
359 int width = 100; ValidateWindow4Quads() local
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H A Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp8058 glw::GLuint width; in iterate() member
8124 bool StorageTest::PrepareRenderbuffer(StorageTest::RenderbufferInternalFormatConfiguration format, glw::GLuint width, in PrepareRenderbuffer() argument
8214 Check(StorageTest::RenderbufferInternalFormatConfiguration format, glw::GLuint width, glw::GLuint height) Check() argument
8473 glw::GLuint width; iterate() member
8547 PrepareRenderbuffer(StorageMultisampleTest::RenderbufferInternalFormatConfiguration format, glw::GLuint width, glw::GLuint height, glw::GLsizei samples) PrepareRenderbuffer() argument
8651 Blit(glw::GLuint width, glw::GLuint height) Blit() argument
8696 Check(StorageMultisampleTest::RenderbufferInternalFormatConfiguration format, glw::GLuint width, glw::GLuint height) Check() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gles2/
H A Des2cTexture3DTests.cpp184 int Texture3DBase::calculateDataSize(deUint32 formats, int width, int height, int depth) const in calculateDataSize() argument
380 void Texture3DBase::callTexImage3D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, in callTexImage3D() argument
393 callTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels) const callTexSubImage3D() argument
406 callCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) const callCopyTexSubImage3D() argument
418 callCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data) const callCompressedTexImage3D() argument
431 callCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data) const callCompressedTexSubImage3D() argument
467 int width; global() member
533 const int width = m_filteringData.width; init() local
688 TexSubImage3DCase(deqp::Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int depth) TexSubImage3DCase() argument
798 CopyTexSubImage3DCase(deqp::Context& context, const char* name, const char* desc, deUint32 format, deUint32 type, int width, int height, int depth) CopyTexSubImage3DCase() argument
925 FramebufferTexture3DCase(deqp::Context& context, const char* name, const char* desc, deUint32 format, deUint32 type, int width, int height, int depth) FramebufferTexture3DCase() argument
1072 const deInt32 width = 64; iterate() local
1921 int width; init() member
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cComputeShaderTests.cpp296 bool ValidateReadBufferCenteredQuad(int width, int height, const vec3& expected) in ValidateReadBufferCenteredQuad() argument
358 int width = 100; ValidateWindow4Quads() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/
H A DesextcTextureShadowLodFunctionsTest.cpp152 int width; member
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/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcInternalformatTests.cpp476 void InternalformatCaseBase::generateTextureData(GLuint width, GLuint height, GLenum type, unsigned int pixelSize, in generateTextureData() argument
H A DglcPackedDepthStencilTests.cpp851 bool BaseTest::verifyDepthStencilGradient(GLvoid* data, unsigned int texIndex, int width, int height) in verifyDepthStencilGradient() argument
992 bool BaseTest::verifyColorGradient(GLvoid* data, unsigned int texIndex, int function, int width, int height) in verifyColorGradient() argument
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H A DglcRobustBufferAccessBehaviorTests.cpp245 AttachTexture(const glw::Functions& gl, glw::GLenum target, glw::GLenum attachment, glw::GLuint texture_id, glw::GLint level, glw::GLuint width, glw::GLuint height) AttachTexture() argument
643 CompressedImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLsizei image_size, const glw::GLvoid* data) CompressedImage() argument
730 GetData(const glw::Functions& gl, glw::GLuint id, glw::GLint level, glw::GLuint width, glw::GLuint height, glw::GLenum format, glw::GLenum type, glw::GLvoid* out_data) GetData() argument
775 Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) Image() argument
826 Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth) Storage() argument
871 SubImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLint x, glw::GLint y, glw::GLint z, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* pixels) SubImage() argument
1094 static const GLuint width = 8; iterate() local
1234 static const GLuint width = 8; cleanTexture() local
1285 static const GLuint width = 8; verifyResults() local
1341 static const GLuint width = 16; iterate() local
1689 GLuint width = image_width; prepareTexture() local
1860 static const GLuint width = 16; verifyInvalidResults() local
2116 static const GLuint width = 16; verifyValidResults() local
2380 static const GLuint width = 16; iterate() local
2694 static const GLuint width = 16; verifyInvalidResults() local
2945 static const GLuint width = 16; verifyValidResults() local
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H A DglcShaderRenderCase.cpp233 QuadGrid::QuadGrid(int gridSize, int width, int height, const Vec4& constCoords, in QuadGrid() argument
495 int width = viewportSize.x(); in iterate() local
665 int width = result.getWidth(); in render() local
710 int width in computeVertexReference() local
801 int width = result.getWidth(); computeFragmentReference() local
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H A DglcViewportArrayTests.cpp192 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, in attachTexture() argument
740 void Utils::texture::create(GLuint width, GLuint height, GLenum internal_format) in create() argument
767 void Utils::texture::create(GLuint width, GLuin argument
893 update(glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, glw::GLvoid* data) update() argument
2814 static GLuint width = m_width / 4; checkRegionR32I() local
2832 checkRegionR32I(GLuint x, GLuint y, GLuint width, GLuint height, GLint expected_value, GLint* data) checkRegionR32I() argument
3137 GLint width = m_width / 4; setup4x4Scissor() local
3202 GLfloat width = (GLfloat)(m_width / 4); setup4x4Viewport() local
3260 GLfloat width = (GLfloat)(m_width / 2); setup2x2Viewport() local
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/third_party/vk-gl-cts/external/openglcts/modules/common/subgroups/
H A DglcSubgroupsTestsUtils.cpp94 deUint32 getNextWidth (const deUint32 width) in getNextWidth() argument
1083 makeTessellationEvaluationFrameBufferTest( Context& context, Format format, SSBOData* extraData, deUint32 extraDataCount, bool (*checkResult)(std::vector<const void*> datas, deUint32 width, deUint32 subgroupSize), const ShaderStageFlags shaderStage) makeTessellationEvaluationFrameBufferTest() argument
1241 check(std::vector<const void*> datas, deUint32 width, deUint32 ref) check() argument
1269 makeGeometryFrameBufferTest( Context& context, Format format, SSBOData* extraData, deUint32 extraDataCount, bool (*checkResult)(std::vector<const void*> datas, deUint32 width, deUint32 subgroupSize)) makeGeometryFrameBufferTest() argument
1435 allStages( Context& context, Format format, SSBOData* extraDatas, deUint32 extraDatasCount, bool (*checkResult)(std::vector<const void*> datas, deUint32 width, deUint32 subgroupSize), const ShaderStageFlags shaderStageTested) allStages() argument
1720 makeVertexFrameBufferTest(Context& context, Format format, SSBOData* extraData, deUint32 extraDataCount, bool (*checkResult)(std::vector<const void*> datas, deUint32 width, deUint32 subgroupSize)) makeVertexFrameBufferTest() argument
1890 makeFragmentFrameBufferTest(Context& context, Format format, SSBOData* extraDatas, deUint32 extraDatasCount, bool (*checkResult)(std::vector<const void*> datas, deUint32 width, deUint32 height, deUint32 subgroupSize)) makeFragmentFrameBufferTest() argument
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/third_party/vk-gl-cts/executor/
H A DxeTestCaseResult.hpp268 int width; member in xe::ri::Image
/third_party/vk-gl-cts/external/amber/src/src/dawn/
H A Dengine_dawn.cc304 const auto width = render_pipeline.pipeline->GetFramebufferWidth(); in MapDeviceTextureToHostBuffer() local
146 MakeTexture(const ::dawn::Device& device, ::dawn::TextureFormat format, uint32_t width, uint32_t height, ::dawn::Texture* result_ptr) MakeTexture() argument
175 MakeDawnTexture(const ::dawn::Device& device, ::dawn::TextureFormat format, uint32_t width, uint32_t height) MakeDawnTexture() argument
1513 const uint32_t width = render_pipeline->pipeline->GetFramebufferWidth(); AttachBuffersAndTextures() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Drenderer_utils.cpp464 CopyImageCHROMIUM(const uint8_t *sourceData, size_t sourceRowPitch, size_t sourcePixelBytes, size_t sourceDepthPitch, PixelReadFunction pixelReadFunction, uint8_t *destData, size_t destRowPitch, size_t destPixelBytes, size_t destDepthPitch, PixelWriteFunction pixelWriteFunction, GLenum destUnsizedFormat, GLenum destComponentType, size_t width, size_t height, size_t depth, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha) CopyImageCHROMIUM() argument
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/third_party/skia/third_party/externals/angle2/src/libEGL/
H A DlibEGL_autogen.cpp849 eglPostSubBufferNV(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height) eglPostSubBufferNV() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DSurfaceVk.cpp709 uint32_t width = mSurfaceCaps.currentExtent.width; in initializeImpl() local
118 InitImageHelper(DisplayVk *displayVk, EGLint width, EGLint height, const vk::Format &vkFormat, GLint samples, bool isRobustResourceInitEnabled, bool hasProtectedContent, vk::ImageHelper *imageHelper) InitImageHelper() argument
296 initialize(DisplayVk *displayVk, EGLint width, EGLint height, const vk::Format &vkFormat, GLint samples, bool isRobustResourceInitEnabled, bool hasProtectedContent) initialize() argument
1555 EGLint width = getWidth(); present() local
1778 postSubBuffer(const gl::Context *context, EGLint x, EGLint y, EGLint width, EGLint height) postSubBuffer() argument
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_2_0_autogen.cpp565 GL_CompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) GL_CompressedTexImage2D() argument
604 GL_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTexSubImage2D() argument
644 GL_CopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) GL_CopyTexImage2D() argument
682 GL_CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTexSubImage2D() argument
2442 GL_LineWidth(GLfloat width) GL_LineWidth() argument
2536 GL_ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) GL_ReadPixels() argument
2592 GL_RenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) GL_RenderbufferStorage() argument
2647 GL_Scissor(GLint x, GLint y, GLsizei width, GLsizei height) GL_Scissor() argument
2885 GL_TexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage2D() argument
3031 GL_TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) GL_TexSubImage2D() argument
3841 GL_Viewport(GLint x, GLint y, GLsizei width, GLsizei height) GL_Viewport() argument
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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DTracePerfTest.cpp247 void KHRONOS_APIENTRY ViewportMinimizedProc(GLint x, GLint y, GLsizei width, GLsizei height) in ViewportMinimizedProc() argument
252 void KHRONOS_APIENTRY ScissorMinimizedProc(GLint x, GLint y, GLsizei width, GLsizei height) in ScissorMinimizedProc() argument
218 InvalidateSubFramebufferProc(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) InvalidateSubFramebufferProc() argument
369 TexImage2DMinimizedProc(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) TexImage2DMinimizedProc() argument
392 TexSubImage2DMinimizedProc(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) TexSubImage2DMinimizedProc() argument
407 TexImage3DMinimizedProc(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) TexImage3DMinimizedProc() argument
432 TexSubImage3DMinimizedProc(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) TexSubImage3DMinimizedProc() argument
471 ReadPixelsMinimizedProc(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) ReadPixelsMinimizedProc() argument
1750 onReplayInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) onReplayInvalidateSubFramebuffer() argument
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