Lines Matching defs:width

94 deUint32 getNextWidth (const deUint32 width)
96 if (width < 128)
99 return width + 1;
104 return width * 2;
485 explicit Image(glc::Context& context, deUint32 width, deUint32 height,
493 m_gl.texStorage2D(GL_TEXTURE_2D, 1, format, width, height);
1086 bool (*checkResult)(std::vector<const void*> datas, deUint32 width, deUint32 subgroupSize),
1181 for (deUint32 width = 1u; width < maxWidth; width = getNextWidth(width))
1206 gl.drawArrays(GL_PATCHES, 0, 2 * width);
1215 gl.readPixels(0, 0, width, 1, readFormat, readType, (GLvoid*)&imageBufferResult[0]);
1222 if (!checkResult(datas, width/2u, subgroupSize))
1242 deUint32 width, deUint32 ref)
1246 for (deUint32 n = 0; n < width; ++n)
1272 bool (*checkResult)(std::vector<const void*> datas, deUint32 width, deUint32 subgroupSize))
1364 for (deUint32 width = 1u; width < maxWidth; width = getNextWidth(width))
1399 gl.drawArrays(GL_POINTS, 0, width);
1409 gl.readPixels(0, 0, width, 1, readFormat, readType, (GLvoid*)&imageBufferResult[0]);
1416 if (!checkResult(datas, width, subgroupSize))
1438 bool (*checkResult)(std::vector<const void*> datas, deUint32 width, deUint32 subgroupSize),
1591 for (deUint32 width = 1u; width < maxWidth; width = getNextWidth(width))
1629 gl.drawArrays(drawType, 0, width);
1636 gl.readPixels(0, 0, width, 1, readFormat, readType, (GLvoid*)&imageBufferResult[0]);
1663 if (!checkResult(datas, (stagesVector[ndx] == SHADER_STAGE_TESS_EVALUATION_BIT) ? width * 2 : width , subgroupSize))
1693 if (!checkResult(datas, width, subgroupSize))
1722 bool (*checkResult)(std::vector<const void*> datas, deUint32 width, deUint32 subgroupSize))
1818 for (deUint32 width = 1u; width < maxWidth; width = getNextWidth(width))
1853 gl.drawArrays(GL_POINTS, 0, width);
1863 gl.readPixels(0, 0, width, 1, readFormat, readType, (GLvoid*)&imageBufferResult[0]);
1870 if (!checkResult(datas, width, subgroupSize))
1892 bool (*checkResult)(std::vector<const void*> datas, deUint32 width,
1961 for (deUint32 width = 8; width <= subgroupSize; width *= 2)
1983 width * height * formatSize;
1985 Image resultImage(context, width, height, format);
1991 gl.viewport(0, 0, width, height);
2009 gl.readPixels(0, 0, width, height, readFormat, readType, (GLvoid*)&resultBuffer[0]);
2018 if (!checkResult(datas, width, height, subgroupSize))