Lines Matching defs:width

110 	int calculateDataSize(deUint32 formats, int width, int height, int depth) const;
124 void callTexImage3D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth,
127 void callTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width,
131 GLint y, GLsizei width, GLsizei height) const;
133 void callCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height,
137 GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize,
184 int Texture3DBase::calculateDataSize(deUint32 formats, int width, int height, int depth) const
189 return deDivRoundUp32(width, blockPixelSize.x()) * deDivRoundUp32(height, blockPixelSize.y()) *
380 void Texture3DBase::callTexImage3D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height,
385 gl.texImage3DOES(target, level, internalFormat, width, height, depth, border, format, type, pixels);
387 gl.texImage3D(target, level, static_cast<GLint>(internalFormat), width, height, depth, border, format, type,
394 GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type,
399 gl.texSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
401 gl.texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
407 GLint x, GLint y, GLsizei width, GLsizei height) const
411 gl.copyTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, x, y, width, height);
413 gl.copyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
418 void Texture3DBase::callCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width,
424 gl.compressedTexImage3DOES(target, level, internalformat, width, height, depth, border, imageSize, data);
426 gl.compressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data);
432 GLsizei width, GLsizei height, GLsizei depth, GLenum format,
437 gl.compressedTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize,
440 gl.compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize,
467 int width;
533 const int width = m_filteringData.width;
541 const int numLevels = deLog2Floor32(de::max(de::max(width, height), depth)) + 1;
544 m_gradientTex = new glu::Texture3D(m_context.getRenderContext(), internalFormat, width, height, depth);
545 m_gridTex = new glu::Texture3D(m_context.getRenderContext(), internalFormat, width, height, depth);
675 TexSubImage3DCase(deqp::Context& context, const char* name, const char* desc, deUint32 internalFormat, int width,
689 deUint32 internalFormat, int width, int height, int depth)
692 , m_width(width)
695 , m_numLevels(static_cast<int>(deLog2Floor32(de::max(width, de::max(height, depth))) + 1))
785 deUint32 type, int width, int height, int depth);
799 deUint32 format, deUint32 type, int width, int height, int depth)
803 , m_width(width)
806 , m_numLevels(static_cast<int>(deLog2Floor32(de::max(width, de::max(height, depth))) + 1))
912 deUint32 type, int width, int height, int depth);
926 deUint32 format, deUint32 type, int width, int height, int depth)
930 , m_width(width)
933 , m_numLevels(static_cast<int>(deLog2Floor32(de::max(width, de::max(height, depth))) + 1))
1072 const deInt32 width = 64;
1086 deInt32 levelWidth = de::max(width >> levelIndex, 1);
1106 deInt32 partWidth = de::max(width >> levelIndex, 1);
1219 const char* message = "GL_INVALID_VALUE is generated if width or height is less than 0.";
1240 "GL_INVALID_VALUE is generated if width, height or depth is greater than GL_MAX_3D_TEXTURE_SIZE.";
1394 verifyError(GL_INVALID_VALUE, "GL_INVALID_VALUE is generated if xoffset + width > texture_width.");
1405 const char* message = "GL_INVALID_VALUE is generated if width, height or depth is less than 0.";
1519 verifyError(GL_INVALID_VALUE, "GL_INVALID_VALUE is generated if xoffset + width > texture_width.");
1539 verifyError(GL_INVALID_VALUE, "GL_INVALID_VALUE is generated if width < 0.");
1710 const char* message = "GL_INVALID_VALUE is generated if width, height or depth is less than 0.";
1728 "GL_INVALID_VALUE is generated if width, height or depth is greater than GL_MAX_3D_TEXTURE_SIZE_OES.";
1865 const char* message = "GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if xoffset + width > "
1921 int width;
2009 data.width = 64;
2035 data.width = sizes[sizeNdx].width;
2040 std::string name = de::toString(data.width) + "x" + de::toString(data.height) + "x" +
2067 data.width = 63;