/third_party/mesa3d/src/intel/compiler/ |
H A D | brw_vec4_gs_nir.cpp | 45 const unsigned vertex = nir_src_as_uint(instr->src[0]); in nir_emit_intrinsic() local
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H A D | brw_clip.h | 53 struct brw_reg vertex[MAX_VERTS]; member
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H A D | gfx6_gs_visitor.cpp | 601 xfb_program(unsigned vertex, unsigned num_verts) xfb_program() argument 677 get_vertex_output_offset_for_varying(int vertex, int varying) get_vertex_output_offset_for_varying() argument [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
H A D | VertexRoutine.hpp | 32 Pointer<Byte> vertex; member in sw::VertexRoutinePrototype
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/third_party/skia/third_party/externals/dawn/src/utils/ |
H A D | ComboRenderPipelineDescriptor.cpp | 51 wgpu::VertexState* vertex = &descriptor->vertex; in ComboRenderPipelineDescriptor() local
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/third_party/mesa3d/src/mesa/vbo/ |
H A D | vbo_exec_eval.c | 155 GLfloat vertex[4]; in vbo_exec_do_EvalCoord1f() local 206 GLfloat vertex[4]; in vbo_exec_do_EvalCoord2f() local [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
H A D | VertexRoutine.hpp | 42 Pointer<Byte> vertex; member in sw::VertexRoutinePrototype
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/foundation/multimedia/image_effect/frameworks/native/render_environment/core/ |
H A D | algorithm_program.cpp | 24 AlgorithmProgram::AlgorithmProgram(RenderContext *context, const std::string &vertex, const std::string &fragment)
in AlgorithmProgram() argument 42 void AlgorithmProgram::UpdateShader(const std::string &vertex, const std::string &fragment)
in UpdateShader() argument
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/third_party/mesa3d/src/gallium/tests/graw/ |
H A D | fs-fragcoord.c | 18 struct vertex { struct
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H A D | fs-write-z.c | 19 struct vertex { struct
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H A D | fs-frontface.c | 16 struct vertex { struct
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H A D | quad-tex.c | 17 struct vertex { struct
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H A D | tri-large.c | 17 struct vertex { struct
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H A D | tri.c | 14 struct vertex { struct
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H A D | occlusion-query.c | 20 struct vertex { struct
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H A D | tri-gs.c | 31 struct vertex { struct
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H A D | tex-swizzle.c | 17 struct vertex { struct
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H A D | tex-srgb.c | 16 struct vertex { struct
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/third_party/mesa3d/src/gallium/drivers/i915/ |
H A D | i915_prim_emit.c | 64 emit_hw_vertex(struct i915_context *i915, const struct vertex_header *vertex) in emit_hw_vertex() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cES31CompatibilityTests.hpp | 131 const glw::GLchar* vertex[3]; member
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fRandomShaderTests.cpp | 39 gls::RandomShaderCase* createRandomShaderCase (Context& context, const char* description, const rsg::ProgramParameters& baseParams, deUint32 seed, bool vertex, bool fragment) in createRandomShaderCase() argument [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fRandomShaderTests.cpp | 38 gls::RandomShaderCase* createRandomShaderCase (Context& context, const char* description, const rsg::ProgramParameters& baseParams, deUint32 seed, bool vertex, bool fragment) in createRandomShaderCase() argument [all...] |
/foundation/graphic/graphic_2d/rosen/samples/opengl/test_eglCreateWindowSurface/entry/src/main/cpp/render/ |
H A D | egl_core.cpp | 103 GLuint vertex = LoadShader(GL_VERTEX_SHADER, vertexShader);
in CreateProgram() local
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/test/xts/acts/arkui/ace_ets_xcomponent/entry/src/main/cpp/render/ |
H A D | egl_core.cpp | 254 GLuint vertex; in CreateProgram() local
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/third_party/mesa3d/src/gallium/auxiliary/rbug/ |
H A D | rbug_context.h | 88 rbug_shader_t vertex; member 113 rbug_shader_t vertex; member
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