1bf215546Sopenharmony_ci/* 2bf215546Sopenharmony_ci * Mesa 3-D graphics library 3bf215546Sopenharmony_ci * 4bf215546Sopenharmony_ci * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. 5bf215546Sopenharmony_ci * 6bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a 7bf215546Sopenharmony_ci * copy of this software and associated documentation files (the "Software"), 8bf215546Sopenharmony_ci * to deal in the Software without restriction, including without limitation 9bf215546Sopenharmony_ci * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10bf215546Sopenharmony_ci * and/or sell copies of the Software, and to permit persons to whom the 11bf215546Sopenharmony_ci * Software is furnished to do so, subject to the following conditions: 12bf215546Sopenharmony_ci * 13bf215546Sopenharmony_ci * The above copyright notice and this permission notice shall be included 14bf215546Sopenharmony_ci * in all copies or substantial portions of the Software. 15bf215546Sopenharmony_ci * 16bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17bf215546Sopenharmony_ci * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18bf215546Sopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19bf215546Sopenharmony_ci * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20bf215546Sopenharmony_ci * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21bf215546Sopenharmony_ci * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22bf215546Sopenharmony_ci * OTHER DEALINGS IN THE SOFTWARE. 23bf215546Sopenharmony_ci * 24bf215546Sopenharmony_ci * Authors: 25bf215546Sopenharmony_ci * Keith Whitwell <keithw@vmware.com> 26bf215546Sopenharmony_ci */ 27bf215546Sopenharmony_ci 28bf215546Sopenharmony_ci#include "main/glheader.h" 29bf215546Sopenharmony_ci#include "main/context.h" 30bf215546Sopenharmony_ci#include "main/macros.h" 31bf215546Sopenharmony_ci#include "math/m_eval.h" 32bf215546Sopenharmony_ci#include "main/dispatch.h" 33bf215546Sopenharmony_ci#include "vbo_exec.h" 34bf215546Sopenharmony_ci#include "vbo_private.h" 35bf215546Sopenharmony_ci 36bf215546Sopenharmony_ci 37bf215546Sopenharmony_cistatic void clear_active_eval1( struct vbo_exec_context *exec, GLuint attr ) 38bf215546Sopenharmony_ci{ 39bf215546Sopenharmony_ci assert(attr < ARRAY_SIZE(exec->eval.map1)); 40bf215546Sopenharmony_ci exec->eval.map1[attr].map = NULL; 41bf215546Sopenharmony_ci} 42bf215546Sopenharmony_ci 43bf215546Sopenharmony_cistatic void clear_active_eval2( struct vbo_exec_context *exec, GLuint attr ) 44bf215546Sopenharmony_ci{ 45bf215546Sopenharmony_ci assert(attr < ARRAY_SIZE(exec->eval.map2)); 46bf215546Sopenharmony_ci exec->eval.map2[attr].map = NULL; 47bf215546Sopenharmony_ci} 48bf215546Sopenharmony_ci 49bf215546Sopenharmony_cistatic void set_active_eval1( struct vbo_exec_context *exec, GLuint attr, GLuint dim, 50bf215546Sopenharmony_ci struct gl_1d_map *map ) 51bf215546Sopenharmony_ci{ 52bf215546Sopenharmony_ci assert(attr < ARRAY_SIZE(exec->eval.map1)); 53bf215546Sopenharmony_ci if (!exec->eval.map1[attr].map) { 54bf215546Sopenharmony_ci exec->eval.map1[attr].map = map; 55bf215546Sopenharmony_ci exec->eval.map1[attr].sz = dim; 56bf215546Sopenharmony_ci } 57bf215546Sopenharmony_ci} 58bf215546Sopenharmony_ci 59bf215546Sopenharmony_cistatic void set_active_eval2( struct vbo_exec_context *exec, GLuint attr, GLuint dim, 60bf215546Sopenharmony_ci struct gl_2d_map *map ) 61bf215546Sopenharmony_ci{ 62bf215546Sopenharmony_ci assert(attr < ARRAY_SIZE(exec->eval.map2)); 63bf215546Sopenharmony_ci if (!exec->eval.map2[attr].map) { 64bf215546Sopenharmony_ci exec->eval.map2[attr].map = map; 65bf215546Sopenharmony_ci exec->eval.map2[attr].sz = dim; 66bf215546Sopenharmony_ci } 67bf215546Sopenharmony_ci} 68bf215546Sopenharmony_ci 69bf215546Sopenharmony_civoid vbo_exec_eval_update( struct vbo_exec_context *exec ) 70bf215546Sopenharmony_ci{ 71bf215546Sopenharmony_ci struct gl_context *ctx = gl_context_from_vbo_exec(exec); 72bf215546Sopenharmony_ci GLuint attr; 73bf215546Sopenharmony_ci 74bf215546Sopenharmony_ci /* Vertex program maps have priority over conventional attribs */ 75bf215546Sopenharmony_ci 76bf215546Sopenharmony_ci for (attr = 0; attr < VBO_ATTRIB_FIRST_MATERIAL; attr++) { 77bf215546Sopenharmony_ci clear_active_eval1( exec, attr ); 78bf215546Sopenharmony_ci clear_active_eval2( exec, attr ); 79bf215546Sopenharmony_ci } 80bf215546Sopenharmony_ci 81bf215546Sopenharmony_ci if (ctx->Eval.Map1Color4) 82bf215546Sopenharmony_ci set_active_eval1( exec, VBO_ATTRIB_COLOR0, 4, &ctx->EvalMap.Map1Color4 ); 83bf215546Sopenharmony_ci 84bf215546Sopenharmony_ci if (ctx->Eval.Map2Color4) 85bf215546Sopenharmony_ci set_active_eval2( exec, VBO_ATTRIB_COLOR0, 4, &ctx->EvalMap.Map2Color4 ); 86bf215546Sopenharmony_ci 87bf215546Sopenharmony_ci if (ctx->Eval.Map1TextureCoord4) 88bf215546Sopenharmony_ci set_active_eval1( exec, VBO_ATTRIB_TEX0, 4, &ctx->EvalMap.Map1Texture4 ); 89bf215546Sopenharmony_ci else if (ctx->Eval.Map1TextureCoord3) 90bf215546Sopenharmony_ci set_active_eval1( exec, VBO_ATTRIB_TEX0, 3, &ctx->EvalMap.Map1Texture3 ); 91bf215546Sopenharmony_ci else if (ctx->Eval.Map1TextureCoord2) 92bf215546Sopenharmony_ci set_active_eval1( exec, VBO_ATTRIB_TEX0, 2, &ctx->EvalMap.Map1Texture2 ); 93bf215546Sopenharmony_ci else if (ctx->Eval.Map1TextureCoord1) 94bf215546Sopenharmony_ci set_active_eval1( exec, VBO_ATTRIB_TEX0, 1, &ctx->EvalMap.Map1Texture1 ); 95bf215546Sopenharmony_ci 96bf215546Sopenharmony_ci if (ctx->Eval.Map2TextureCoord4) 97bf215546Sopenharmony_ci set_active_eval2( exec, VBO_ATTRIB_TEX0, 4, &ctx->EvalMap.Map2Texture4 ); 98bf215546Sopenharmony_ci else if (ctx->Eval.Map2TextureCoord3) 99bf215546Sopenharmony_ci set_active_eval2( exec, VBO_ATTRIB_TEX0, 3, &ctx->EvalMap.Map2Texture3 ); 100bf215546Sopenharmony_ci else if (ctx->Eval.Map2TextureCoord2) 101bf215546Sopenharmony_ci set_active_eval2( exec, VBO_ATTRIB_TEX0, 2, &ctx->EvalMap.Map2Texture2 ); 102bf215546Sopenharmony_ci else if (ctx->Eval.Map2TextureCoord1) 103bf215546Sopenharmony_ci set_active_eval2( exec, VBO_ATTRIB_TEX0, 1, &ctx->EvalMap.Map2Texture1 ); 104bf215546Sopenharmony_ci 105bf215546Sopenharmony_ci if (ctx->Eval.Map1Normal) 106bf215546Sopenharmony_ci set_active_eval1( exec, VBO_ATTRIB_NORMAL, 3, &ctx->EvalMap.Map1Normal ); 107bf215546Sopenharmony_ci 108bf215546Sopenharmony_ci if (ctx->Eval.Map2Normal) 109bf215546Sopenharmony_ci set_active_eval2( exec, VBO_ATTRIB_NORMAL, 3, &ctx->EvalMap.Map2Normal ); 110bf215546Sopenharmony_ci 111bf215546Sopenharmony_ci if (ctx->Eval.Map1Vertex4) 112bf215546Sopenharmony_ci set_active_eval1( exec, VBO_ATTRIB_POS, 4, &ctx->EvalMap.Map1Vertex4 ); 113bf215546Sopenharmony_ci else if (ctx->Eval.Map1Vertex3) 114bf215546Sopenharmony_ci set_active_eval1( exec, VBO_ATTRIB_POS, 3, &ctx->EvalMap.Map1Vertex3 ); 115bf215546Sopenharmony_ci 116bf215546Sopenharmony_ci if (ctx->Eval.Map2Vertex4) 117bf215546Sopenharmony_ci set_active_eval2( exec, VBO_ATTRIB_POS, 4, &ctx->EvalMap.Map2Vertex4 ); 118bf215546Sopenharmony_ci else if (ctx->Eval.Map2Vertex3) 119bf215546Sopenharmony_ci set_active_eval2( exec, VBO_ATTRIB_POS, 3, &ctx->EvalMap.Map2Vertex3 ); 120bf215546Sopenharmony_ci 121bf215546Sopenharmony_ci exec->eval.recalculate_maps = GL_FALSE; 122bf215546Sopenharmony_ci} 123bf215546Sopenharmony_ci 124bf215546Sopenharmony_ci 125bf215546Sopenharmony_ci 126bf215546Sopenharmony_civoid vbo_exec_do_EvalCoord1f(struct vbo_exec_context *exec, GLfloat u) 127bf215546Sopenharmony_ci{ 128bf215546Sopenharmony_ci struct gl_context *ctx = gl_context_from_vbo_exec(exec); 129bf215546Sopenharmony_ci GLuint attr; 130bf215546Sopenharmony_ci 131bf215546Sopenharmony_ci for (attr = 1; attr <= VBO_ATTRIB_TEX7; attr++) { 132bf215546Sopenharmony_ci struct gl_1d_map *map = exec->eval.map1[attr].map; 133bf215546Sopenharmony_ci if (map) { 134bf215546Sopenharmony_ci GLfloat uu = (u - map->u1) * map->du; 135bf215546Sopenharmony_ci fi_type data[4]; 136bf215546Sopenharmony_ci 137bf215546Sopenharmony_ci ASSIGN_4V(data, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), 138bf215546Sopenharmony_ci FLOAT_AS_UNION(0), FLOAT_AS_UNION(1)); 139bf215546Sopenharmony_ci 140bf215546Sopenharmony_ci _math_horner_bezier_curve(map->Points, &data[0].f, uu, 141bf215546Sopenharmony_ci exec->eval.map1[attr].sz, 142bf215546Sopenharmony_ci map->Order); 143bf215546Sopenharmony_ci 144bf215546Sopenharmony_ci COPY_SZ_4V( exec->vtx.attrptr[attr], 145bf215546Sopenharmony_ci exec->vtx.attr[attr].size, 146bf215546Sopenharmony_ci data ); 147bf215546Sopenharmony_ci } 148bf215546Sopenharmony_ci } 149bf215546Sopenharmony_ci 150bf215546Sopenharmony_ci /** Vertex -- EvalCoord1f is a noop if this map not enabled: 151bf215546Sopenharmony_ci **/ 152bf215546Sopenharmony_ci if (exec->eval.map1[0].map) { 153bf215546Sopenharmony_ci struct gl_1d_map *map = exec->eval.map1[0].map; 154bf215546Sopenharmony_ci GLfloat uu = (u - map->u1) * map->du; 155bf215546Sopenharmony_ci GLfloat vertex[4]; 156bf215546Sopenharmony_ci 157bf215546Sopenharmony_ci ASSIGN_4V(vertex, 0, 0, 0, 1); 158bf215546Sopenharmony_ci 159bf215546Sopenharmony_ci _math_horner_bezier_curve(map->Points, vertex, uu, 160bf215546Sopenharmony_ci exec->eval.map1[0].sz, 161bf215546Sopenharmony_ci map->Order); 162bf215546Sopenharmony_ci 163bf215546Sopenharmony_ci if (exec->eval.map1[0].sz == 4) 164bf215546Sopenharmony_ci CALL_Vertex4fv(ctx->CurrentServerDispatch, ( vertex )); 165bf215546Sopenharmony_ci else 166bf215546Sopenharmony_ci CALL_Vertex3fv(ctx->CurrentServerDispatch, ( vertex )); 167bf215546Sopenharmony_ci } 168bf215546Sopenharmony_ci} 169bf215546Sopenharmony_ci 170bf215546Sopenharmony_ci 171bf215546Sopenharmony_ci 172bf215546Sopenharmony_civoid vbo_exec_do_EvalCoord2f( struct vbo_exec_context *exec, 173bf215546Sopenharmony_ci GLfloat u, GLfloat v ) 174bf215546Sopenharmony_ci{ 175bf215546Sopenharmony_ci struct gl_context *ctx = gl_context_from_vbo_exec(exec); 176bf215546Sopenharmony_ci GLuint attr; 177bf215546Sopenharmony_ci 178bf215546Sopenharmony_ci for (attr = 1; attr <= VBO_ATTRIB_TEX7; attr++) { 179bf215546Sopenharmony_ci struct gl_2d_map *map = exec->eval.map2[attr].map; 180bf215546Sopenharmony_ci if (map) { 181bf215546Sopenharmony_ci GLfloat uu = (u - map->u1) * map->du; 182bf215546Sopenharmony_ci GLfloat vv = (v - map->v1) * map->dv; 183bf215546Sopenharmony_ci fi_type data[4]; 184bf215546Sopenharmony_ci 185bf215546Sopenharmony_ci ASSIGN_4V(data, FLOAT_AS_UNION(0), FLOAT_AS_UNION(0), 186bf215546Sopenharmony_ci FLOAT_AS_UNION(0), FLOAT_AS_UNION(1)); 187bf215546Sopenharmony_ci 188bf215546Sopenharmony_ci _math_horner_bezier_surf(map->Points, 189bf215546Sopenharmony_ci &data[0].f, 190bf215546Sopenharmony_ci uu, vv, 191bf215546Sopenharmony_ci exec->eval.map2[attr].sz, 192bf215546Sopenharmony_ci map->Uorder, map->Vorder); 193bf215546Sopenharmony_ci 194bf215546Sopenharmony_ci COPY_SZ_4V( exec->vtx.attrptr[attr], 195bf215546Sopenharmony_ci exec->vtx.attr[attr].size, 196bf215546Sopenharmony_ci data ); 197bf215546Sopenharmony_ci } 198bf215546Sopenharmony_ci } 199bf215546Sopenharmony_ci 200bf215546Sopenharmony_ci /** Vertex -- EvalCoord2f is a noop if this map not enabled: 201bf215546Sopenharmony_ci **/ 202bf215546Sopenharmony_ci if (exec->eval.map2[0].map) { 203bf215546Sopenharmony_ci struct gl_2d_map *map = exec->eval.map2[0].map; 204bf215546Sopenharmony_ci GLfloat uu = (u - map->u1) * map->du; 205bf215546Sopenharmony_ci GLfloat vv = (v - map->v1) * map->dv; 206bf215546Sopenharmony_ci GLfloat vertex[4]; 207bf215546Sopenharmony_ci 208bf215546Sopenharmony_ci ASSIGN_4V(vertex, 0, 0, 0, 1); 209bf215546Sopenharmony_ci 210bf215546Sopenharmony_ci if (ctx->Eval.AutoNormal) { 211bf215546Sopenharmony_ci fi_type normal[4]; 212bf215546Sopenharmony_ci GLfloat du[4], dv[4]; 213bf215546Sopenharmony_ci 214bf215546Sopenharmony_ci _math_de_casteljau_surf(map->Points, vertex, du, dv, uu, vv, 215bf215546Sopenharmony_ci exec->eval.map2[0].sz, 216bf215546Sopenharmony_ci map->Uorder, map->Vorder); 217bf215546Sopenharmony_ci 218bf215546Sopenharmony_ci if (exec->eval.map2[0].sz == 4) { 219bf215546Sopenharmony_ci du[0] = du[0]*vertex[3] - du[3]*vertex[0]; 220bf215546Sopenharmony_ci du[1] = du[1]*vertex[3] - du[3]*vertex[1]; 221bf215546Sopenharmony_ci du[2] = du[2]*vertex[3] - du[3]*vertex[2]; 222bf215546Sopenharmony_ci 223bf215546Sopenharmony_ci dv[0] = dv[0]*vertex[3] - dv[3]*vertex[0]; 224bf215546Sopenharmony_ci dv[1] = dv[1]*vertex[3] - dv[3]*vertex[1]; 225bf215546Sopenharmony_ci dv[2] = dv[2]*vertex[3] - dv[3]*vertex[2]; 226bf215546Sopenharmony_ci } 227bf215546Sopenharmony_ci 228bf215546Sopenharmony_ci 229bf215546Sopenharmony_ci CROSS3(&normal[0].f, du, dv); 230bf215546Sopenharmony_ci NORMALIZE_3FV(&normal[0].f); 231bf215546Sopenharmony_ci normal[3] = FLOAT_AS_UNION(1.0); 232bf215546Sopenharmony_ci 233bf215546Sopenharmony_ci COPY_SZ_4V( exec->vtx.attrptr[VBO_ATTRIB_NORMAL], 234bf215546Sopenharmony_ci exec->vtx.attr[VBO_ATTRIB_NORMAL].size, 235bf215546Sopenharmony_ci normal ); 236bf215546Sopenharmony_ci 237bf215546Sopenharmony_ci } 238bf215546Sopenharmony_ci else { 239bf215546Sopenharmony_ci _math_horner_bezier_surf(map->Points, vertex, uu, vv, 240bf215546Sopenharmony_ci exec->eval.map2[0].sz, 241bf215546Sopenharmony_ci map->Uorder, map->Vorder); 242bf215546Sopenharmony_ci } 243bf215546Sopenharmony_ci 244bf215546Sopenharmony_ci if (exec->vtx.attr[VBO_ATTRIB_POS].size == 4) 245bf215546Sopenharmony_ci CALL_Vertex4fv(ctx->CurrentServerDispatch, ( vertex )); 246bf215546Sopenharmony_ci else 247bf215546Sopenharmony_ci CALL_Vertex3fv(ctx->CurrentServerDispatch, ( vertex )); 248bf215546Sopenharmony_ci } 249bf215546Sopenharmony_ci} 250bf215546Sopenharmony_ci 251bf215546Sopenharmony_ci 252