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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/
H A DPointSpriteTest.cpp44 GLuint tex; in TEST_P() local
H A DBasicDrawTest.cpp58 GLuint tex; in TEST_P() local
/third_party/skia/docs/examples/
H A DDst.cpp8 SkRect tex[] = { { 0, 0, 250, 250 }, { 0, 0, 250, 250 } }; in REG_FIDDLE() local
H A DCanvas_drawAtlas_2.cpp9 SkRect tex[] = { { 0, 0, 250, 250 }, { 0, 0, 250, 250 } }; in REG_FIDDLE() local
H A DCanvas_drawAtlas.cpp9 SkRect tex[] = { { 0, 0, 250, 250 }, { 0, 0, 250, 250 } }; in REG_FIDDLE() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DUnpackRowLength.cpp64 GLuint tex; in testRowLength() local
H A DRobustClientMemoryTest.cpp110 GLTexture tex; in TEST_P() local
H A DD3DImageFormatConversionTest.cpp67 GLuint tex = 0; in runTest() local
H A DFramebufferRenderMipmapTest.cpp61 GLuint tex = 0; in TEST_P() local
112 GLuint tex = 0; in TEST_P() local
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/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/common/
H A Dfxaa_reference.h19 FxaaPixelShader( vec2 pos, vec4 fxaaConsolePosPos, texture2D tex, sampler samp, vec2 fxaaQualityRcpFrame, vec4 fxaaConsoleRcpFrameOpt, vec4 fxaaConsoleRcpFrameOpt2, vec4 fxaaConsole360RcpFrameOpt2, float fxaaQualitySubpix, float fxaaQualityEdgeThreshold, float fxaaQualityEdgeThresholdMin, float fxaaConsoleEdgeSharpness, float fxaaConsoleEdgeThreshold, float fxaaConsoleEdgeThresholdMin, vec4 fxaaConsole360ConstDir ) FxaaPixelShader() argument
H A Dbloom_common.h43 vec3 bloomDownscaleWeighted9(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) in bloomDownscaleWeighted9() argument
105 bloomDownscale9(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) bloomDownscale9() argument
124 bloomDownscaleWeighted(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) bloomDownscaleWeighted() argument
254 bloomDownscale(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) bloomDownscale() argument
305 bloomUpscale(vec2 uv, vec2 invTexSize, texture2D tex, sampler sampl) bloomUpscale() argument
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/third_party/mesa3d/src/compiler/nir/
H A Dnir_normalize_cubemap_coords.c45 nir_tex_instr *tex = nir_instr_as_tex(instr); in normalize_cubemap_coords_block() local
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H A Dnir_lower_bitmap.c78 nir_tex_instr *tex; in lower_bitmap() local
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H A Dnir_lower_fb_read.c59 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 2); in lower_fb_read() local
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H A Dnir_lower_bool_to_int32.c122 lower_tex_instr(nir_tex_instr *tex) in lower_tex_instr() argument
/third_party/mesa3d/src/mesa/main/
H A Dtexobj.h87 _mesa_reference_texobj(struct gl_texture_object **ptr, struct gl_texture_object *tex) _mesa_reference_texobj() argument
/third_party/mesa3d/src/gallium/winsys/amdgpu/drm/
H A Damdgpu_surface.c31 static int amdgpu_surface_sanity(const struct pipe_resource *tex) in amdgpu_surface_sanity() argument
63 amdgpu_surface_init(struct radeon_winsys *rws, const struct pipe_resource *tex, uint64_t flags, unsigned bpe, enum radeon_surf_mode mode, struct radeon_surf *surf) amdgpu_surface_init() argument
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/third_party/skia/tests/
H A DGrDDLImageTest.cpp46 GrBackendTexture tex = in DEF_GPUTEST() local
/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_sampler_view.c63 struct svga_texture *tex = svga_texture(pt); in svga_get_tex_sampler_view() local
182 struct svga_texture *tex = svga_texture(v->texture); svga_validate_sampler_view() local
221 struct svga_texture *tex = svga_texture(v->texture); svga_destroy_sampler_view_priv() local
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/third_party/mesa3d/src/gallium/tests/graw/
H A Dclear.c24 struct pipe_resource *tex; variable
/third_party/mesa3d/src/gallium/drivers/etnaviv/
H A Detnaviv_nir.c93 nir_tex_instr *tex = nir_instr_as_tex(instr); in etna_lower_io() local
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/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_blur.h73 RenderHandleReference tex; member
/foundation/multimedia/image_effect/frameworks/native/efilter/filterimpl/brightness/
H A Dgpu_brightness_algo.cpp137 RenderTexturePtr tex = context->renderEnvironment_->RequestBuffer(renderEffectData_->outputWidth_, in OnApplyRGBA8888() local
153 Render(GLenum target, RenderTexturePtr tex) Render() argument
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/foundation/multimedia/image_effect/frameworks/native/render_environment/graphic/
H A Drender_texture.h93 size_t operator () (const RenderTexturePtr &tex) in operator ()() argument
/foundation/multimedia/image_effect/frameworks/native/efilter/filterimpl/contrast/
H A Dgpu_contrast_algo.cpp138 RenderTexturePtr tex = context->renderEnvironment_->RequestBuffer(renderEffectData_->outputWidth_, in OnApplyRGBA8888() local
154 Render(GLenum target, RenderTexturePtr tex) Render() argument
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