1 /* 2 * Copyright (C) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef RENDER_TEXTURE_H 17 #define RENDER_TEXTURE_H 18 19 #include "base/render_base.h" 20 #include "graphic/gl_utils.h" 21 #include "graphic/render_object.h" 22 #include "effect_buffer.h" 23 namespace OHOS { 24 namespace Media { 25 namespace Effect { 26 class RenderTexture : public RenderObject { 27 public: RenderTexture(RenderContext *ctx, GLsizei w, GLsizei h, GLenum interFmt = GL_RGBA8)28 RenderTexture(RenderContext *ctx, GLsizei w, GLsizei h, GLenum interFmt = GL_RGBA8) 29 { 30 context_ = ctx; 31 internalFormat_ = interFmt; 32 width_ = w; 33 height_ = h; 34 } 35 36 ~RenderTexture() = default; 37 Width()38 unsigned int Width() 39 { 40 return width_; 41 } 42 Height()43 unsigned int Height() 44 { 45 return height_; 46 } 47 Format()48 GLenum Format() 49 { 50 return internalFormat_; 51 } 52 SetName(unsigned int name)53 void SetName(unsigned int name) 54 { 55 name_ = name; 56 } 57 GetName()58 unsigned int GetName() 59 { 60 return name_; 61 } 62 63 bool Init() override 64 { 65 if (!IsReady()) { 66 name_ = GLUtils::CreateTexture2D(width_, height_, 1, internalFormat_, GL_LINEAR, GL_LINEAR, 67 GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE); 68 SetReady(true); 69 } 70 return true; 71 } 72 73 bool Release() override 74 { 75 GLUtils::DeleteTexture(name_); 76 name_ = GL_ZERO; 77 width_ = 0; 78 height_ = 0; 79 SetReady(false); 80 return true; 81 } 82 83 private: 84 GLuint name_{ GL_ZERO }; 85 GLsizei width_{ 0 }; 86 GLsizei height_{ 0 }; 87 GLenum internalFormat_; 88 RenderContext *context_{ nullptr }; 89 }; 90 91 class TextureSizeMeasurer { 92 public: operator ()(const RenderTexturePtr &tex)93 size_t operator () (const RenderTexturePtr &tex) 94 { 95 size_t width = static_cast<size_t>(tex->Width()); 96 size_t height = static_cast<size_t>(tex->Height()); 97 return (width * height * GLUtils::GetInternalFormatPixelByteSize(tex->Format())); 98 } 99 }; 100 } // namespace Effect 101 } // namespace Media 102 } // namespace OHOS 103 #endif