/third_party/mesa3d/src/gallium/drivers/r300/ |
H A D | r300_state.c | 835 struct pipe_resource *tex = surf->texture; in r300_print_fb_surf_info() local 1636 struct r300_resource *tex = r300_resource(texture); r300_create_sampler_view_custom() local [all...] |
/third_party/mesa3d/src/gallium/drivers/r600/ |
H A D | r600_asm.c | 87 struct r600_bytecode_tex *tex = CALLOC_STRUCT(r600_bytecode_tex); in r600_bytecode_tex() local 1516 int r600_bytecode_add_tex(struct r600_bytecode *bc, const struct r600_bytecode_tex *tex) in r600_bytecode_add_tex() argument 1669 r600_bytecode_tex_build(struct r600_bytecode *bc, struct r600_bytecode_tex *tex, unsigned id) r600_bytecode_tex_build() argument 1831 struct r600_bytecode_tex *tex; r600_bytecode_build() local 1951 struct r600_bytecode_tex *tex = NULL, *next_tex; r600_bytecode_clear() local 2176 struct r600_bytecode_tex *tex = NULL; r600_bytecode_disasm() local [all...] |
H A D | r600_asm.h | 208 struct list_head tex; member
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cTextureGatherTests.cpp | 432 GLuint tex, fbo, rbo, program, vao, vbo; member in gl4cts::__anon27655::GatherBase [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cLayoutBindingTests.cpp | 1202 deUint32 something = 0x01020304, tex; in drawTestCompute() local
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcPackedDepthStencilTests.cpp | 1520 GLuint tex; in checkErrors() local 1710 GLuint tex; iterate() local 2361 GLuint tex; iterate() local [all...] |
H A D | glcShaderRenderCase.cpp | 548 const TextureBinding& tex = m_textures[ndx]; in setupDefaultInputs() local [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | renderer_utils.cpp | 604 gl::Texture *tex = in getIncompleteTexture() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | validationES31.cpp | 1621 Texture *tex = context->getTexture(texture); in ValidateBindImageTexture() local 2909 Texture *tex = context->getTexture(texture); in ValidateFramebufferTextureCommon() local
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H A D | validationES1.cpp | 1912 Texture *tex = context->getTexture(texture); in ValidateFramebufferTexture2DOES() local
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | StateChangeTest.cpp | 2244 GLTexture tex; in TEST_P() local 2269 GLTexture tex; in TEST_P() local 2312 GLTexture tex; in TEST_P() local 2356 GLTexture tex; in TEST_P() local 2443 GLTexture tex; TEST_P() local 2568 GLTexture tex; updateTextureBoundToFramebufferHelper() local 3318 GLTexture tex; TEST_P() local [all...] |
H A D | RobustResourceInitTest.cpp | 489 void RobustResourceInitTest::setupTexture(GLTexture *tex) in setupTexture() argument 515 void RobustResourceInitTest::setup3DTexture(GLTexture *tex) in setup3DTexture() argument 621 GLTexture tex; TEST_P() local 641 GLTexture tex; TEST_P() local 662 GLTexture tex; TEST_P() local 686 GLTexture tex; TEST_P() local 875 GLTexture tex; TEST_P() local 890 GLTexture tex; TEST_P() local 974 GLTexture tex; TEST_P() local 1281 GLTexture tex; TEST_P() local 1316 GLTexture tex; TEST_P() local 1369 GLTexture tex; TEST_P() local 1942 GLTexture tex; TEST_P() local [all...] |
H A D | GLSLTest.cpp | 1200 GLTexture tex; in TEST_P() local 1255 GLTexture tex; in TEST_P() local 1322 GLTexture tex; in TEST_P() local 1400 GLTexture tex; in TEST_P() local [all...] |
H A D | FramebufferTest.cpp | 750 GLTexture tex; in TEST_P() local 768 GLTexture tex; in TEST_P() local
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/third_party/skia/src/gpu/ops/ |
H A D | TextureOp.cpp | 963 auto tex = static_cast<TextureOpImpl*>(tmp); in propagateCoverageAAThroughoutChain() local 970 auto tex = static_cast<TextureOpImpl*>(tmp); in propagateCoverageAAThroughoutChain() local [all...] |
/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DGpu.cpp | 311 sk_sp<GrD3DTexture> tex = this->createD3DTexture(dimensions, dxgiFormat, renderable, in onCreateTexture() local 697 bool GrD3DGpu::uploadToTexture(GrD3DTexture* tex, in uploadToTexture() argument 939 onWrapBackendTexture(const GrBackendTexture& tex, GrWrapOwnership, GrWrapCacheable wrapType, GrIOType ioType) onWrapBackendTexture() argument 967 onWrapCompressedBackendTexture(const GrBackendTexture& tex, GrWrapOwnership ownership, GrWrapCacheable wrapType) onWrapCompressedBackendTexture() argument 973 onWrapRenderableBackendTexture(const GrBackendTexture& tex, int sampleCnt, GrWrapOwnership ownership, GrWrapCacheable cacheable) onWrapRenderableBackendTexture() argument 1056 onRegenerateMipMapLevels(GrTexture * tex) onRegenerateMipMapLevels() argument 1587 deleteBackendTexture(const GrBackendTexture& tex) deleteBackendTexture() argument [all...] |
/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnGpu.cpp | 280 sk_sp<GrTexture> GrDawnGpu::onWrapRenderableBackendTexture(const GrBackendTexture& tex, in onWrapRenderableBackendTexture() argument 347 wgpu::Texture tex = this->device().CreateTexture(&desc); in onCreateBackendTexture() local 461 void GrDawnGpu::deleteBackendTexture(const GrBackendTexture& tex) { in deleteBackendTexture() argument 515 wgpu::Texture tex = this->device().CreateTexture(&desc); createTestingOnlyBackendRenderTarget() local 626 wgpu::Texture tex = get_dawn_texture_from_surface(surface); onReadPixels() local 678 onRegenerateMipMapLevels(GrTexture* tex) onRegenerateMipMapLevels() argument [all...] |
/third_party/skia/third_party/externals/swiftshader/tests/GLESUnitTests/ |
H A D | unittests.cpp | 899 GLuint tex = 1; in TEST_F() local 1037 GLuint tex = 1; in TEST_F() local 1154 GLuint tex = 1; in TEST_F() local 1391 GLuint tex = 1; TEST_F() local 1469 GLuint tex = 1; TEST_F() local 1508 GLuint tex = 1; TEST_F() local 1516 GLuint tex = 2; TEST_F() local 1532 GLuint tex = 1; TEST_F() local 1540 GLuint tex = 2; TEST_F() local 1553 GLuint tex = 3; TEST_F() local 1562 GLuint tex = 4; TEST_F() local 1571 GLuint tex = 5; TEST_F() local 1584 GLuint tex = 1; TEST_F() local 1632 GLuint tex = 1; TEST_F() local 1657 GLuint tex = 1; TEST_F() local 1708 GLuint tex = 1; TEST_F() local 1762 GLuint tex = 1; TEST_F() local 1788 GLuint tex = 1; TEST_F() local 1811 GLuint tex = 1; TEST_F() local 1843 GLuint tex = 1; TEST_F() local [all...] |
/third_party/skia/tests/ |
H A D | ResourceCacheTest.cpp | 1646 GrTexture* tex = gpu->wrapBackendTexture(backend, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() local 1721 sk_sp<GrTexture> tex; DEF_GPUTEST_FOR_RENDERING_CONTEXTS() local [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fTextureSpecificationTests.cpp | 660 deUint32 tex = 0; in createTexture() local 715 deUint32 tex = 0; in createTexture() local 759 deUint32 tex = 0; in createTexture() local 798 deUint32 tex in createTexture() local 851 deUint32 tex = 0; createTexture() local 911 deUint32 tex = 0; createTexture() local 976 deUint32 tex = 0; createTexture() local 1033 deUint32 tex = 0; createTexture() local 1083 deUint32 tex = 0; createTexture() local 1153 deUint32 tex = 0; createTexture() local 1216 deUint32 tex = 0; createTexture() local 1291 deUint32 tex = 0; createTexture() local 1381 deUint32 tex = 0; createTexture() local 1439 deUint32 tex = 0; createTexture() local 1517 deUint32 tex = 0; createTexture() local 1580 deUint32 tex = 0; createTexture() local 1657 deUint32 tex = 0; createTexture() local 1725 deUint32 tex = 0; createTexture() local 1804 deUint32 tex = 0; createTexture() local 1881 deUint32 tex = 0; createTexture() local 1929 deUint32 tex = 0; createTexture() local 1981 deUint32 tex = 0; createTexture() local 2056 deUint32 tex = 0; createTexture() local 2129 deUint32 tex = 0; createTexture() local 2171 deUint32 tex = 0; createTexture() local 2215 deUint32 tex = 0; createTexture() local 2256 deUint32 tex = 0; createTexture() local 2321 deUint32 tex = 0; createTexture() local 2388 deUint32 tex = 0; createTexture() local 2475 deUint32 tex = 0; createTexture() local 2557 deUint32 tex = 0; createTexture() local 2638 deUint32 tex = 0; createTexture() local 2727 deUint32 tex = 0; createTexture() local 2837 deUint32 tex = 0; createTexture() local 3065 deUint32 tex = 0; createTexture() local 3150 deUint32 tex = 0; createTexture() local 3197 deUint32 tex = 0; createTexture() local 3244 deUint32 tex = 0; createTexture() local 3314 deUint32 tex = 0; createTexture() local 3390 deUint32 tex = 0; createTexture() local 3451 deUint32 tex = 0; createTexture() local [all...] |
H A D | es3fVertexTextureTests.cpp | 404 static inline IVec2 getTextureSize (const glu::Texture2D& tex) in getTextureSize() argument 410 static inline IVec2 getTextureSize (const glu::TextureCube& tex) in getTextureSize() argument 416 static inline IVec3 getTextureSize (const glu::Texture2DArray& tex) in getTextureSize() argument 422 static inline IVec3 getTextureSize (const glu::Texture3D& tex) in getTextureSize() argument 454 static inline Vec4 sample (const tcu::Texture2D& tex, cons argument 455 sample(const tcu::TextureCube& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) sample() argument 456 sample(const tcu::Texture2DArray& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) sample() argument 457 sample(const tcu::Texture3D& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) sample() argument [all...] |
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderRenderCase.cpp | 489 const TextureBinding& tex = m_textures[ndx]; in setupDefaultInputs() local [all...] |
/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrGLContext.cpp | 87 deUint32 tex = *i; in ~GLContext() local
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/third_party/vk-gl-cts/framework/randomshaders/ |
H A D | rsgExpression.cpp | 1666 const Sampler2D& tex = execCtx.getSampler2D(m_sampler); in evaluate() local 1682 const Sampler2D& tex = execCtx.getSampler2D(m_sampler); in evaluate() local 1698 const Sampler2D& tex = execCtx.getSampler2D(m_sampler); in evaluate() local 1715 const Sampler2D& tex = execCtx.getSampler2D(m_sampler); in evaluate() local 1732 const SamplerCube& tex = execCtx.getSamplerCube(m_sampler); in evaluate() local 1749 const SamplerCube& tex = execCtx.getSamplerCube(m_sampler); evaluate() local [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fVertexTextureTests.cpp | 321 static inline IVec2 getTextureSize (const glu::Texture2D& tex) in getTextureSize() argument 327 static inline IVec2 getTextureSize (const glu::TextureCube& tex) in getTextureSize() argument 359 static inline Vec4 sample (const tcu::Texture2D& tex, const Vec2& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), lod); } in sample() argument 360 static inline Vec4 sample (const tcu::TextureCube& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); } in sample() argument
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