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Searched defs:tex (Results 351 - 375 of 428) sorted by relevance

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/third_party/mesa3d/src/gallium/drivers/r300/
H A Dr300_state.c835 struct pipe_resource *tex = surf->texture; in r300_print_fb_surf_info() local
1636 struct r300_resource *tex = r300_resource(texture); r300_create_sampler_view_custom() local
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/third_party/mesa3d/src/gallium/drivers/r600/
H A Dr600_asm.c87 struct r600_bytecode_tex *tex = CALLOC_STRUCT(r600_bytecode_tex); in r600_bytecode_tex() local
1516 int r600_bytecode_add_tex(struct r600_bytecode *bc, const struct r600_bytecode_tex *tex) in r600_bytecode_add_tex() argument
1669 r600_bytecode_tex_build(struct r600_bytecode *bc, struct r600_bytecode_tex *tex, unsigned id) r600_bytecode_tex_build() argument
1831 struct r600_bytecode_tex *tex; r600_bytecode_build() local
1951 struct r600_bytecode_tex *tex = NULL, *next_tex; r600_bytecode_clear() local
2176 struct r600_bytecode_tex *tex = NULL; r600_bytecode_disasm() local
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H A Dr600_asm.h208 struct list_head tex; member
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cTextureGatherTests.cpp432 GLuint tex, fbo, rbo, program, vao, vbo; member in gl4cts::__anon27655::GatherBase
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cLayoutBindingTests.cpp1202 deUint32 something = 0x01020304, tex; in drawTestCompute() local
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcPackedDepthStencilTests.cpp1520 GLuint tex; in checkErrors() local
1710 GLuint tex; iterate() local
2361 GLuint tex; iterate() local
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H A DglcShaderRenderCase.cpp548 const TextureBinding& tex = m_textures[ndx]; in setupDefaultInputs() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Drenderer_utils.cpp604 gl::Texture *tex = in getIncompleteTexture() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES31.cpp1621 Texture *tex = context->getTexture(texture); in ValidateBindImageTexture() local
2909 Texture *tex = context->getTexture(texture); in ValidateFramebufferTextureCommon() local
H A DvalidationES1.cpp1912 Texture *tex = context->getTexture(texture); in ValidateFramebufferTexture2DOES() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DStateChangeTest.cpp2244 GLTexture tex; in TEST_P() local
2269 GLTexture tex; in TEST_P() local
2312 GLTexture tex; in TEST_P() local
2356 GLTexture tex; in TEST_P() local
2443 GLTexture tex; TEST_P() local
2568 GLTexture tex; updateTextureBoundToFramebufferHelper() local
3318 GLTexture tex; TEST_P() local
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H A DRobustResourceInitTest.cpp489 void RobustResourceInitTest::setupTexture(GLTexture *tex) in setupTexture() argument
515 void RobustResourceInitTest::setup3DTexture(GLTexture *tex) in setup3DTexture() argument
621 GLTexture tex; TEST_P() local
641 GLTexture tex; TEST_P() local
662 GLTexture tex; TEST_P() local
686 GLTexture tex; TEST_P() local
875 GLTexture tex; TEST_P() local
890 GLTexture tex; TEST_P() local
974 GLTexture tex; TEST_P() local
1281 GLTexture tex; TEST_P() local
1316 GLTexture tex; TEST_P() local
1369 GLTexture tex; TEST_P() local
1942 GLTexture tex; TEST_P() local
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H A DGLSLTest.cpp1200 GLTexture tex; in TEST_P() local
1255 GLTexture tex; in TEST_P() local
1322 GLTexture tex; in TEST_P() local
1400 GLTexture tex; in TEST_P() local
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H A DFramebufferTest.cpp750 GLTexture tex; in TEST_P() local
768 GLTexture tex; in TEST_P() local
/third_party/skia/src/gpu/ops/
H A DTextureOp.cpp963 auto tex = static_cast<TextureOpImpl*>(tmp); in propagateCoverageAAThroughoutChain() local
970 auto tex = static_cast<TextureOpImpl*>(tmp); in propagateCoverageAAThroughoutChain() local
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/third_party/skia/src/gpu/d3d/
H A DGrD3DGpu.cpp311 sk_sp<GrD3DTexture> tex = this->createD3DTexture(dimensions, dxgiFormat, renderable, in onCreateTexture() local
697 bool GrD3DGpu::uploadToTexture(GrD3DTexture* tex, in uploadToTexture() argument
939 onWrapBackendTexture(const GrBackendTexture& tex, GrWrapOwnership, GrWrapCacheable wrapType, GrIOType ioType) onWrapBackendTexture() argument
967 onWrapCompressedBackendTexture(const GrBackendTexture& tex, GrWrapOwnership ownership, GrWrapCacheable wrapType) onWrapCompressedBackendTexture() argument
973 onWrapRenderableBackendTexture(const GrBackendTexture& tex, int sampleCnt, GrWrapOwnership ownership, GrWrapCacheable cacheable) onWrapRenderableBackendTexture() argument
1056 onRegenerateMipMapLevels(GrTexture * tex) onRegenerateMipMapLevels() argument
1587 deleteBackendTexture(const GrBackendTexture& tex) deleteBackendTexture() argument
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/third_party/skia/src/gpu/dawn/
H A DGrDawnGpu.cpp280 sk_sp<GrTexture> GrDawnGpu::onWrapRenderableBackendTexture(const GrBackendTexture& tex, in onWrapRenderableBackendTexture() argument
347 wgpu::Texture tex = this->device().CreateTexture(&desc); in onCreateBackendTexture() local
461 void GrDawnGpu::deleteBackendTexture(const GrBackendTexture& tex) { in deleteBackendTexture() argument
515 wgpu::Texture tex = this->device().CreateTexture(&desc); createTestingOnlyBackendRenderTarget() local
626 wgpu::Texture tex = get_dawn_texture_from_surface(surface); onReadPixels() local
678 onRegenerateMipMapLevels(GrTexture* tex) onRegenerateMipMapLevels() argument
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/third_party/skia/third_party/externals/swiftshader/tests/GLESUnitTests/
H A Dunittests.cpp899 GLuint tex = 1; in TEST_F() local
1037 GLuint tex = 1; in TEST_F() local
1154 GLuint tex = 1; in TEST_F() local
1391 GLuint tex = 1; TEST_F() local
1469 GLuint tex = 1; TEST_F() local
1508 GLuint tex = 1; TEST_F() local
1516 GLuint tex = 2; TEST_F() local
1532 GLuint tex = 1; TEST_F() local
1540 GLuint tex = 2; TEST_F() local
1553 GLuint tex = 3; TEST_F() local
1562 GLuint tex = 4; TEST_F() local
1571 GLuint tex = 5; TEST_F() local
1584 GLuint tex = 1; TEST_F() local
1632 GLuint tex = 1; TEST_F() local
1657 GLuint tex = 1; TEST_F() local
1708 GLuint tex = 1; TEST_F() local
1762 GLuint tex = 1; TEST_F() local
1788 GLuint tex = 1; TEST_F() local
1811 GLuint tex = 1; TEST_F() local
1843 GLuint tex = 1; TEST_F() local
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/third_party/skia/tests/
H A DResourceCacheTest.cpp1646 GrTexture* tex = gpu->wrapBackendTexture(backend, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() local
1721 sk_sp<GrTexture> tex; DEF_GPUTEST_FOR_RENDERING_CONTEXTS() local
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureSpecificationTests.cpp660 deUint32 tex = 0; in createTexture() local
715 deUint32 tex = 0; in createTexture() local
759 deUint32 tex = 0; in createTexture() local
798 deUint32 tex in createTexture() local
851 deUint32 tex = 0; createTexture() local
911 deUint32 tex = 0; createTexture() local
976 deUint32 tex = 0; createTexture() local
1033 deUint32 tex = 0; createTexture() local
1083 deUint32 tex = 0; createTexture() local
1153 deUint32 tex = 0; createTexture() local
1216 deUint32 tex = 0; createTexture() local
1291 deUint32 tex = 0; createTexture() local
1381 deUint32 tex = 0; createTexture() local
1439 deUint32 tex = 0; createTexture() local
1517 deUint32 tex = 0; createTexture() local
1580 deUint32 tex = 0; createTexture() local
1657 deUint32 tex = 0; createTexture() local
1725 deUint32 tex = 0; createTexture() local
1804 deUint32 tex = 0; createTexture() local
1881 deUint32 tex = 0; createTexture() local
1929 deUint32 tex = 0; createTexture() local
1981 deUint32 tex = 0; createTexture() local
2056 deUint32 tex = 0; createTexture() local
2129 deUint32 tex = 0; createTexture() local
2171 deUint32 tex = 0; createTexture() local
2215 deUint32 tex = 0; createTexture() local
2256 deUint32 tex = 0; createTexture() local
2321 deUint32 tex = 0; createTexture() local
2388 deUint32 tex = 0; createTexture() local
2475 deUint32 tex = 0; createTexture() local
2557 deUint32 tex = 0; createTexture() local
2638 deUint32 tex = 0; createTexture() local
2727 deUint32 tex = 0; createTexture() local
2837 deUint32 tex = 0; createTexture() local
3065 deUint32 tex = 0; createTexture() local
3150 deUint32 tex = 0; createTexture() local
3197 deUint32 tex = 0; createTexture() local
3244 deUint32 tex = 0; createTexture() local
3314 deUint32 tex = 0; createTexture() local
3390 deUint32 tex = 0; createTexture() local
3451 deUint32 tex = 0; createTexture() local
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H A Des3fVertexTextureTests.cpp404 static inline IVec2 getTextureSize (const glu::Texture2D& tex) in getTextureSize() argument
410 static inline IVec2 getTextureSize (const glu::TextureCube& tex) in getTextureSize() argument
416 static inline IVec3 getTextureSize (const glu::Texture2DArray& tex) in getTextureSize() argument
422 static inline IVec3 getTextureSize (const glu::Texture3D& tex) in getTextureSize() argument
454 static inline Vec4 sample (const tcu::Texture2D& tex, cons argument
455 sample(const tcu::TextureCube& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) sample() argument
456 sample(const tcu::Texture2DArray& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) sample() argument
457 sample(const tcu::Texture3D& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) sample() argument
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/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderRenderCase.cpp489 const TextureBinding& tex = m_textures[ndx]; in setupDefaultInputs() local
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/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrGLContext.cpp87 deUint32 tex = *i; in ~GLContext() local
/third_party/vk-gl-cts/framework/randomshaders/
H A DrsgExpression.cpp1666 const Sampler2D& tex = execCtx.getSampler2D(m_sampler); in evaluate() local
1682 const Sampler2D& tex = execCtx.getSampler2D(m_sampler); in evaluate() local
1698 const Sampler2D& tex = execCtx.getSampler2D(m_sampler); in evaluate() local
1715 const Sampler2D& tex = execCtx.getSampler2D(m_sampler); in evaluate() local
1732 const SamplerCube& tex = execCtx.getSamplerCube(m_sampler); in evaluate() local
1749 const SamplerCube& tex = execCtx.getSamplerCube(m_sampler); evaluate() local
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fVertexTextureTests.cpp321 static inline IVec2 getTextureSize (const glu::Texture2D& tex) in getTextureSize() argument
327 static inline IVec2 getTextureSize (const glu::TextureCube& tex) in getTextureSize() argument
359 static inline Vec4 sample (const tcu::Texture2D& tex, const Vec2& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), lod); } in sample() argument
360 static inline Vec4 sample (const tcu::TextureCube& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); } in sample() argument

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