Lines Matching defs:tex
651 GLint uniformTex = gl.getUniformLocation(programId, "tex");
656 m_testCtx.getLog() << tcu::TestLog::Message << "Error getting uniform tex" << tcu::TestLog::EndMessage;
681 "uniform sampler2D tex;\n"
683 " color = texture(tex, vUV).rrra;\n"
711 "uniform highp usampler2D tex;\n"
713 " float s = float(texture(tex, vUV).r);\n"
1520 GLuint tex;
1521 gl.genTextures(1, &tex);
1522 gl.bindTexture(GL_TEXTURE_2D, tex);
1532 gl.bindTexture(GL_TEXTURE_2D, tex);
1536 gl.bindTexture(GL_TEXTURE_2D, tex);
1557 gl.deleteTextures(1, &tex);
1710 GLuint tex;
1711 gl.genTextures(1, &tex);
1715 gl.bindTexture(GL_TEXTURE_2D, tex);
1727 gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, tex, 0);
1728 gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, tex, 0);
1758 result &= doReadPixels(tex, verifyCopyTexImage);
1763 gl.deleteTextures(1, &tex);
2361 GLuint tex;
2364 gl.genTextures(1, &tex);
2369 gl.bindTexture(GL_TEXTURE_2D, tex);
2375 gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, tex, 0);
2435 gl.deleteTextures(1, &tex);