/third_party/skia/src/utils/ |
H A D | SkPaintFilterCanvas.cpp | 214 onDrawAtlas2(const SkImage* image, const SkRSXform xform[], const SkRect tex[], const SkColor colors[], int count, SkBlendMode bmode, const SkSamplingOptions& sampling, const SkRect* cull, const SkPaint* paint) onDrawAtlas2() argument
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/third_party/skia/third_party/externals/tint/src/inspector/ |
H A D | inspector.cc | 499 auto* tex = var->Type()->UnwrapRef()->As<sem::Texture>(); in GetTextureResourceBindings() local
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFboTestUtil.cpp | 395 const sglr::rc::Texture2D* tex = m_uniforms[2 + ndx*3].sampler.tex2D; in shadeFragments() local 535 const sglr::rc::TextureCube* tex = m_uniforms[1].sampler.texCube; in shadeFragments() local 643 const sglr::rc::Texture2DArray* tex = m_uniforms[0].sampler.tex2DArray; in shadeFragments() local 751 const sglr::rc::Texture3D* tex = m_uniforms[0].sampler.tex3D; in shadeFragments() local
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H A D | es3fFramebufferBlitTests.cpp | 660 deUint32 tex = 0; in render() local
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fFboTestUtil.cpp | 238 const sglr::rc::Texture2D* tex = m_uniforms[2 + ndx*3].sampler.tex2D; in shadeFragments() local 395 const sglr::rc::TextureCubeArray* tex = m_uniforms[1].sampler.texCubeArray; in shadeFragments() local
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsMemoryStressCase.cpp | 576 deUint32 tex = 0; in allocateTexture() local
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/ |
H A D | render_data_store_default_material.cpp | 163 const auto& tex = input.textureData[i]; in MaterialUniformsPackedFromInput() local [all...] |
/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/engine_adapter/skia_adapter/ |
H A D | skia_canvas_autocache.cpp | 534 onDrawAtlas2(const SkImage* image, const SkRSXform xform[], const SkRect tex[], const SkColor colors[], int count, SkBlendMode bmode, const SkSamplingOptions& sampling, const SkRect* cull, const SkPaint* paint) onDrawAtlas2() argument
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/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/recording/ |
H A D | recording_canvas.cpp | 285 void RecordingCanvas::DrawAtlas(const Image* atlas, const RSXform xform[], const Rect tex[], const ColorQuad colors[], in DrawAtlas() argument
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/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_meta_blit.c | 105 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_nir_copy_fragment_shader() local 153 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); build_nir_copy_fragment_shader_depth() local 201 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); build_nir_copy_fragment_shader_stencil() local [all...] |
H A D | radv_meta_bufimage.c | 59 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_nir_itob_compute_shader() local 241 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); build_nir_btoi_compute_shader() local 420 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); build_nir_btoi_r32g32b32_compute_shader() local 569 nir_tex_instr *tex = tex_instr[i]; build_nir_itoi_compute_shader() local 773 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); build_nir_itoi_r32g32b32_compute_shader() local [all...] |
H A D | radv_meta_etc_decode.c | 215 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); in build_shader() local 236 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 3); build_shader() local [all...] |
/third_party/mesa3d/src/compiler/glsl/ |
H A D | glsl_to_nir.cpp | 1743 ir_texture *tex = ir->rhs->as_texture(); in visit() local
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H A D | ir_reader.cpp | 1015 ir_texture *tex = new(mem_ctx) ir_texture(op, is_sparse); in read_texture() local [all...] |
/third_party/mesa3d/src/gallium/frontends/va/ |
H A D | surface.c | 313 struct pipe_resource *tex; in vlVaPutSurface() local
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/third_party/mesa3d/src/gallium/tests/trivial/ |
H A D | compute.c | 51 struct pipe_resource *tex[MAX_RESOURCES]; member 182 struct pipe_resource **tex = &ctx->tex[slot]; in init_tex() local 234 struct pipe_resource *tex = ctx->tex[slot]; in check_tex() local [all...] |
/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
H A D | si_test_image_copy_region.c | 46 static void alloc_cpu_texture(struct cpu_texture *tex, struct pipe_resource *templ, unsigned level) in alloc_cpu_texture() argument 58 static void set_random_pixels(struct pipe_context *ctx, struct pipe_resource *tex, in set_random_pixels() argument 137 compare_textures(struct pipe_context *ctx, struct pipe_resource *tex, struct cpu_texture *cpu, unsigned level) compare_textures() argument 432 print_image_attrs(struct si_screen *sscreen, struct si_texture *tex) print_image_attrs() argument [all...] |
H A D | si_blit.c | 292 static void si_decompress_depth(struct si_context *sctx, struct si_texture *tex, in si_decompress_depth() argument 419 struct si_texture *tex; si_decompress_sampler_depth_textures() local 443 si_blit_decompress_color(struct si_context *sctx, struct si_texture *tex, unsigned first_level, unsigned last_level, unsigned first_layer, unsigned last_layer, bool need_dcc_decompress, bool need_fmask_expand) si_blit_decompress_color() argument 552 si_decompress_color_texture(struct si_context *sctx, struct si_texture *tex, unsigned first_level, unsigned last_level, bool need_fmask_expand) si_decompress_color_texture() argument 574 struct si_texture *tex; si_decompress_sampler_color_textures() local 595 struct si_texture *tex; si_decompress_image_color_textures() local 609 si_check_render_feedback_texture(struct si_context *sctx, struct si_texture *tex, unsigned first_level, unsigned last_level, unsigned first_layer, unsigned last_layer) si_check_render_feedback_texture() argument 645 struct si_texture *tex; si_check_render_feedback_textures() local 667 struct si_texture *tex; si_check_render_feedback_images() local 686 struct si_texture *tex; si_check_render_feedback_resident_textures() local 703 struct si_texture *tex; si_check_render_feedback_resident_images() local 749 struct si_texture *tex = (struct si_texture *)view->texture; si_decompress_resident_textures() local 759 struct si_texture *tex = (struct si_texture *)view->texture; si_decompress_resident_textures() local 772 struct si_texture *tex = (struct si_texture *)view->resource; si_decompress_resident_images() local 845 si_decompress_subresource(struct pipe_context *ctx, struct pipe_resource *tex, unsigned planes, unsigned level, unsigned first_layer, unsigned last_layer, bool need_fmask_expand) si_decompress_subresource() argument 1249 si_generate_mipmap(struct pipe_context *ctx, struct pipe_resource *tex, enum pipe_format format, unsigned base_level, unsigned last_level, unsigned first_layer, unsigned last_layer) si_generate_mipmap() argument 1283 struct si_texture *tex = (struct si_texture *)res; si_flush_resource() local 1308 si_decompress_dcc(struct si_context *sctx, struct si_texture *tex) si_decompress_dcc() argument [all...] |
H A D | si_compute.c | 1047 struct si_texture *tex = (struct si_texture *) in si_launch_grid() local
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H A D | si_clear.c | 107 static bool si_alloc_separate_cmask(struct si_screen *sscreen, struct si_texture *tex) in si_alloc_separate_cmask() argument 133 si_set_clear_color(struct si_texture *tex, enum pipe_format surface_format, const union pipe_color_union *color) si_set_clear_color() argument 420 vi_dcc_get_clear_info(struct si_context *sctx, struct si_texture *tex, unsigned level, unsigned clear_value, struct si_clear_info *out) vi_dcc_get_clear_info() argument 494 si_set_optimal_micro_tile_mode(struct si_screen *sscreen, struct si_texture *tex) si_set_optimal_micro_tile_mode() argument 597 si_get_htile_clear_value(struct si_texture *tex, float depth) si_get_htile_clear_value() argument 687 struct si_texture *tex = (struct si_texture *)fb->cbufs[i]->texture; si_fast_clear() local 1131 struct si_texture *tex = (struct si_texture *)fb->cbufs[i]->texture; si_clear() local 1304 si_clear_texture(struct pipe_context *pipe, struct pipe_resource *tex, unsigned level, const struct pipe_box *box, const void *data) si_clear_texture() argument [all...] |
H A D | si_compute_blit.c | 55 struct si_texture *tex = (struct si_texture *)texture; in si_use_compute_copy_for_float_formats() local 777 si_retile_dcc(struct si_context *sctx, struct si_texture *tex) si_retile_dcc() argument 826 struct si_texture *tex = (struct si_texture*)res; gfx9_clear_dcc_msaa() local 874 si_compute_expand_fmask(struct pipe_context *ctx, struct pipe_resource *tex) si_compute_expand_fmask() argument [all...] |
/third_party/mesa3d/src/gallium/drivers/v3d/ |
H A D | v3dx_state.c | 841 v3d_setup_texture_shader_state_from_buffer(struct V3DX(TEXTURE_SHADER_STATE) *tex, in v3d_setup_texture_shader_state_from_buffer() argument 869 v3d_setup_texture_shader_state(struct V3DX(TEXTURE_SHADER_STATE) *tex, struct pipe_resource *prsc, int base_level, int last_level, int first_layer, int last_layer) v3d_setup_texture_shader_state() argument [all...] |
/third_party/mesa3d/src/intel/vulkan/ |
H A D | anv_nir_apply_pipeline_layout.c | 167 nir_tex_instr *tex = nir_instr_as_tex(instr); in get_used_bindings() local 1110 lower_tex_deref(nir_builder *b, nir_tex_instr *tex, in lower_tex_deref() argument 112 add_tex_src_binding(struct apply_pipeline_layout_state *state, nir_tex_instr *tex, nir_tex_src_type deref_src_type) add_tex_src_binding() argument 1210 tex_instr_get_and_remove_plane_src(nir_tex_instr *tex) tex_instr_get_and_remove_plane_src() argument 1238 lower_gfx7_tex_swizzle(nir_builder *b, nir_tex_instr *tex, unsigned plane, struct apply_pipeline_layout_state *state) lower_gfx7_tex_swizzle() argument 1305 lower_tex(nir_builder *b, nir_tex_instr *tex, struct apply_pipeline_layout_state *state) lower_tex() argument [all...] |
/third_party/mesa3d/src/microsoft/clc/ |
H A D | clc_compiler.c | 230 nir_tex_instr *tex = nir_instr_as_tex(src->parent_instr); in clc_lower_input_image_deref() local 341 nir_tex_instr *tex = nir_instr_as_tex(instr); in clc_lower_nonnormalized_samplers() local [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | texobj.c | 533 valid_texture_object(const struct gl_texture_object *tex) in valid_texture_object() argument 569 _mesa_reference_texobj_(struct gl_texture_object **ptr, struct gl_texture_object *tex) _mesa_reference_texobj_() argument 932 _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex) _mesa_get_fallback_texture() argument [all...] |