| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cMultiBindTests.cpp | 417 InitData(deqp::Context& context, glw::GLenum target, glw::GLenum usage, glw::GLsizeiptr size, const glw::GLvoid* data) InitData() argument 482 Bind(const glw::Functions& gl, glw::GLuint id, glw::GLenum target) Bind() argument 495 BindBase(const glw::Functions& gl, glw::GLuint id, glw::GLenum target, glw::GLuint index) BindBase() argument 509 Data(const glw::Functions& gl, glw::GLenum target, glw::GLenum usage, glw::GLsizeiptr size, const glw::GLvoid* data) Data() argument 544 SubData(const glw::Functions& gl, glw::GLenum target, glw::GLintptr offset, glw::GLsizeiptr size, glw::GLvoid* data) SubData() argument 595 AttachTexture(const glw::Functions& gl, glw::GLenum target, glw::GLenum attachment, glw::GLuint texture_id, glw::GLint level, glw::GLuint width, glw::GLuint height) AttachTexture() argument 611 Bind(const glw::Functions& gl, glw::GLenum target, glw::GLuint id) Bind() argument 1009 InitStorage(deqp::Context& context, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, bool allow_error) InitStorage() argument 1042 Bind(const glw::Functions& gl, glw::GLuint id, glw::GLenum target) Bind() argument 1060 CompressedImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLsizei image_size, const glw::GLvoid* data) CompressedImage() argument 1129 GetData(const glw::Functions& gl, glw::GLint level, glw::GLenum target, glw::GLenum format, glw::GLenum type, glw::GLvoid* out_data) GetData() argument 1144 GetLevelParameter(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum pname, glw::GLint* param) GetLevelParameter() argument 1164 Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) Image() argument 1215 Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, bool allow_error) Storage() argument 1280 SubImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLint x, glw::GLint y, glw::GLint z, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* pixels) SubImage() argument 1652 const GLenum target = s_buffer_infos[i].m_target; iterate() local 2396 const GLenum target = s_buffer_infos[i].m_target; iterate() local 2562 const GLenum target = s_buffer_infos[i].m_target; iterate() local 2757 const GLenum target = s_texture_infos[i].m_target; iterate() local 3078 const GLenum target = s_texture_infos[i].m_target; iterate() local 3748 GLenum target = getTarget(i); iterate() local 4006 GLenum target = getTarget(i); iterate() local [all...] |
| H A D | gl4cTextureGatherTests.cpp | 440 GLenum target = GL_TEXTURE_2D; in CreateTexture2DRgb() local 473 GLenum target = GL_TEXTURE_2D; CreateTexture2DRg() local 506 GLenum target = GL_TEXTURE_2D; CreateTexture2DR() local 537 GLenum target = rect ? GL_TEXTURE_RECTANGLE : GL_TEXTURE_2D; CreateTexture2DInt() local 831 GLenum target = rect ? GL_TEXTURE_RECTANGLE : GL_TEXTURE_2D; CreateTexture2D() local [all...] |
| H A D | gl4cBufferStorageTests.cpp | 501 InitData(glw::GLenum target, glw::GLenum usage, glw::GLsizeiptr size, const glw::GLvoid* data) InitData() argument 522 InitStorage(glw::GLenum target, glw::GLenum flags, glw::GLsizeiptr size, const glw::GLvoid* data) InitStorage() argument 640 Bind(const glw::Functions& gl, glw::GLuint id, glw::GLenum target) Bind() argument 653 BindBase(const glw::Functions& gl, glw::GLuint id, glw::GLenum target, glw::GLuint index) BindBase() argument 668 BindRange(const glw::Functions& gl, glw::GLuint id, glw::GLenum target, glw::GLuint index, glw::GLintptr offset, glw::GLsizeiptr size) BindRange() argument 683 Data(const glw::Functions& gl, glw::GLenum target, glw::GLenum usage, glw::GLsizeiptr size, const glw::GLvoid* data) Data() argument 730 GetParameter(const glw::Functions& gl, glw::GLenum target, glw::GLenum value, glw::GLint* data) GetParameter() argument 744 GetSubData(const glw::Functions& gl, glw::GLenum target, glw::GLintptr offset, glw::GLsizeiptr size, glw::GLvoid* data) GetSubData() argument 759 Map(const glw::Functions& gl, glw::GLenum target, glw::GLenum access) Map() argument 775 MapRange(const glw::Functions& gl, glw::GLenum target, glw::GLintptr offset, glw::GLsizeiptr length, glw::GLenum access) MapRange() argument 792 Storage(const glw::Functions& gl, glw::GLenum target, glw::GLenum flags, glw::GLsizeiptr size, const glw::GLvoid* data) Storage() argument 807 SubData(const glw::Functions& gl, glw::GLenum target, glw::GLintptr offset, glw::GLsizeiptr size, glw::GLvoid* data) SubData() argument 819 UnMap(const glw::Functions& gl, glw::GLenum target) UnMap() argument 908 AttachTexture(const glw::Functions& gl, glw::GLenum target, glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, glw::GLuint height) AttachTexture() argument 924 Bind(const glw::Functions& gl, glw::GLenum target, glw::GLuint id) Bind() argument 1317 Bind(const glw::Functions& gl, glw::GLuint id, glw::GLenum target) Bind() argument 1335 CompressedImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLsizei image_size, const glw::GLvoid* data) CompressedImage() argument 1404 GetData(const glw::Functions& gl, glw::GLenum target, glw::GLenum format, glw::GLenum type, glw::GLvoid* out_data) GetData() argument 1419 GetLevelParameter(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum pname, glw::GLint* param) GetLevelParameter() argument 1439 Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) Image() argument 1490 Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth) Storage() argument 1531 SubImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLint x, glw::GLint y, glw::GLint z, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* pixels) SubImage() argument 1668 const GLenum target = Buffer::m_targets[i]; iterate() local [all...] |
| H A D | gl4cComputeShaderTests.cpp | 2216 bool CheckIndexed(GLenum target, const GLint* min_values) in CheckIndexed() argument 2282 bool Check(GLenum target, const GLint min_value) in Check() argument [all...] |
| H A D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 8634 Bind(glw::GLenum target, glw::GLuint selector) Bind() argument 8861 GetMaxConformantSampleCount(glw::GLenum target, glw::GLenum internalFormat) GetMaxConformantSampleCount() argument [all...] |
| H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 734 GLenum ShaderImageLoadStoreBase::ImageType<vec4>(GLenum target) in ImageType() argument 752 GLenum ShaderImageLoadStoreBase::ImageType<ivec4>(GLenum target) in ImageType() argument 770 GLenum ShaderImageLoadStoreBase::ImageType<uvec4>(GLenum target) in ImageType() argument 1840 bool Write(int target, GLenum internalformat, const T& write_value, const T& expected_value) in Write() argument 1944 GenFS(int target, GLenum internalformat, const T& write_value) GenFS() argument 2084 Write(int target, GLenum internalformat, const T& write_value, const T& expected_value) Write() argument 2186 GenCS(int target, GLenum internalformat, const T& write_value) GenCS() argument 2343 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument 2438 GenFS(int target, GLenum internalformat, const T& expected_value) GenFS() argument 2560 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument 2651 GenCS(int target, GLenum internalformat, const T& expected_value) GenCS() argument 3187 Atomic(int target, int stage, GLenum internalformat) Atomic() argument 3266 GenShader(int target, int stage, GLenum internalformat) GenShader() argument [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/gles2/ |
| H A D | es2cTexture3DTests.cpp | 380 void Texture3DBase::callTexImage3D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, in callTexImage3D() argument 393 void Texture3DBase::callTexSubImage3D(GLenum target, GLin argument 406 callCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) const callCopyTexSubImage3D() argument 418 callCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data) const callCompressedTexImage3D() argument 431 callCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data) const callCompressedTexSubImage3D() argument 446 callFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) const callFramebufferTexture3D() argument [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
| H A D | es31cComputeShaderTests.cpp | 2247 bool CheckIndexed(GLenum target, const GLint* min_values) in CheckIndexed() argument 2277 bool Check(GLenum target, const GLint min_value) in Check() argument [all...] |
| H A D | es31cShaderImageLoadStoreTests.cpp | 705 GLenum ShaderImageLoadStoreBase::ImageType<vec4>(GLenum target) in ImageType() argument 723 GLenum ShaderImageLoadStoreBase::ImageType<ivec4>(GLenum target) in ImageType() argument 741 GLenum ShaderImageLoadStoreBase::ImageType<uvec4>(GLenum target) in ImageType() argument 1804 bool Write(int target, GLenum internalformat, const T& write_value, const T& expected_value) in Write() argument 1908 GenFS(int target, GLenum internalformat, const T& write_value) GenFS() argument 2045 Write(int target, GLenum internalformat, const T& write_value, const T& expected_value) Write() argument 2147 GenCS(int target, GLenum internalformat, const T& write_value) GenCS() argument 2305 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument 2400 GenFS(int target, GLenum internalformat, const T& expected_value) GenFS() argument 2522 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument 2613 GenCS(int target, GLenum internalformat, const T& expected_value) GenCS() argument 3151 Atomic(int target, int stage, GLenum internalformat) Atomic() argument 3230 GenShader(int target, int stage, GLenum internalformat) GenShader() argument [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/common/ |
| H A D | glcPackedDepthStencilTests.cpp | 1260 GLenum target = coreTexTargets[i]; in iterate() local
|
| H A D | glcRobustBufferAccessBehaviorTests.cpp | 87 void Buffer::InitData(glw::GLenum target, glw::GLenum usage, glw::GLsizeiptr size, const glw::GLvoid* data) in InitData() argument 134 void Buffer::Bind(const glw::Functions& gl, glw::GLuint id, glw::GLenum target) in Bind() argument 147 BindBase(const glw::Functions& gl, glw::GLuint id, glw::GLenum target, glw::GLuint index) BindBase() argument 161 Data(const glw::Functions& gl, glw::GLenum target, glw::GLenum usage, glw::GLsizeiptr size, const glw::GLvoid* data) Data() argument 196 SubData(const glw::Functions& gl, glw::GLenum target, glw::GLintptr offset, glw::GLsizeiptr size, glw::GLvoid* data) SubData() argument 245 AttachTexture(const glw::Functions& gl, glw::GLenum target, glw::GLenum attachment, glw::GLuint texture_id, glw::GLint level, glw::GLuint width, glw::GLuint height) AttachTexture() argument 261 Bind(const glw::Functions& gl, glw::GLenum target, glw::GLuint id) Bind() argument 625 Bind(const glw::Functions& gl, glw::GLuint id, glw::GLenum target) Bind() argument 643 CompressedImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLsizei image_size, const glw::GLvoid* data) CompressedImage() argument 712 GetData(const glw::Functions& gl, glw::GLint level, glw::GLenum target, glw::GLenum format, glw::GLenum type, glw::GLvoid* out_data) GetData() argument 755 GetLevelParameter(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum pname, glw::GLint* param) GetLevelParameter() argument 775 Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) Image() argument 826 Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth) Storage() argument 871 SubImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLint x, glw::GLint y, glw::GLint z, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* pixels) SubImage() argument 1688 GLenum target = GL_TEXTURE_2D; prepareTexture() local [all...] |
| H A D | glcViewportArrayTests.cpp | 102 void Utils::buffer::generate(glw::GLenum target) in generate() argument
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| /third_party/skia/third_party/externals/spirv-tools/source/val/ |
| H A D | validation_state.cpp | 499 const auto target = inst->GetOperandAs<uint32_t>(0); in RegisterDebugInstruction() local 506 const auto target = inst->GetOperandAs<uint32_t>(0); in RegisterDebugInstruction() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
| H A D | renderer_utils.cpp | 163 void ExpandMatrix(T *target, const GLfloat *value) in ExpandMatrix() argument 200 GLfloat *target = reinterpret_cast<GLfloat *>( in SetFloatUniformMatrix() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | validationES31.cpp | 380 ValidateGetBooleani_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLboolean *data) ValidateGetBooleani_v() argument 401 ValidateGetBooleani_vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLsizei bufSize, const GLsizei *length, const GLboolean *data) ValidateGetBooleani_vRobustANGLE() argument 976 ValidateGetTexLevelParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, const GLfloat *params) ValidateGetTexLevelParameterfv() argument 992 ValidateGetTexLevelParameterfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetTexLevelParameterfvRobustANGLE() argument 1005 ValidateGetTexLevelParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, const GLint *params) ValidateGetTexLevelParameteriv() argument 1021 ValidateGetTexLevelParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetTexLevelParameterivRobustANGLE() argument 1034 ValidateTexStorage2DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) ValidateTexStorage2DMultisample() argument 1053 ValidateTexStorageMem2DMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, MemoryObjectID memory, GLuint64 offset) ValidateTexStorageMem2DMultisampleEXT() argument 1101 ValidateFramebufferParameteri(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, GLint param) ValidateFramebufferParameteri() argument 1189 ValidateGetFramebufferParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, const GLint *params) ValidateGetFramebufferParameteriv() argument 1239 ValidateGetFramebufferParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetFramebufferParameterivRobustANGLE() argument 2900 ValidateFramebufferTextureCommon(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level) ValidateFramebufferTextureCommon() argument 2960 ValidateFramebufferTextureEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level) ValidateFramebufferTextureEXT() argument 2978 ValidateFramebufferTextureOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level) ValidateFramebufferTextureOES() argument 2997 ValidateTexStorage3DMultisampleOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum sizedinternalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTexStorage3DMultisampleOES() argument 3036 ValidateTexStorageMem3DMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memory, GLuint64 offset) ValidateTexStorageMem3DMultisampleEXT() argument 3093 ValidateTexBufferOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked) ValidateTexBufferOES() argument 3109 ValidateTexBufferRangeOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked, GLintptr offset, GLsizeiptr size) ValidateTexBufferRangeOES() argument 3129 ValidateTexBufferEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked) ValidateTexBufferEXT() argument 3145 ValidateTexBufferRangeEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked, GLintptr offset, GLsizeiptr size) ValidateTexBufferRangeEXT() argument 3164 ValidateTexBufferBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked) ValidateTexBufferBase() argument 3227 ValidateTexBufferRangeBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked, GLintptr offset, GLsizeiptr size) ValidateTexBufferRangeBase() argument [all...] |
| H A D | validationES1.cpp | 427 ValidateTexEnvCommon(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfloat *params) ValidateTexEnvCommon() argument 581 ValidateGetTexEnvCommon(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname) ValidateGetTexEnvCommon() argument 905 ValidateGetBufferParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, const GLint *params) ValidateGetBufferParameteriv() argument 980 ValidateGetTexEnvfv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfloat *params) ValidateGetTexEnvfv() argument 989 ValidateGetTexEnviv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLint *params) ValidateGetTexEnviv() argument 998 ValidateGetTexEnvxv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfixed *params) ValidateGetTexEnvxv() argument 1007 ValidateGetTexParameterxv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfixed *params) ValidateGetTexParameterxv() argument 1227 ValidateMultiTexCoord4f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) ValidateMultiTexCoord4f() argument 1239 ValidateMultiTexCoord4x(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) ValidateMultiTexCoord4x() argument 1491 ValidateTexEnvf(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, GLfloat param) ValidateTexEnvf() argument 1500 ValidateTexEnvfv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfloat *params) ValidateTexEnvfv() argument 1509 ValidateTexEnvi(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, GLint param) ValidateTexEnvi() argument 1519 ValidateTexEnviv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLint *params) ValidateTexEnviv() argument 1533 ValidateTexEnvx(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, GLfixed param) ValidateTexEnvx() argument 1545 ValidateTexEnvxv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfixed *params) ValidateTexEnvxv() argument 1557 ValidateTexParameterBaseForGLfixed(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, bool vectorParams, const GLfixed *params) ValidateTexParameterBaseForGLfixed() argument 1582 ValidateTexParameterx(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLfixed param) ValidateTexParameterx() argument 1593 ValidateTexParameterxv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfixed *params) ValidateTexParameterxv() argument 1821 ValidateBindFramebufferOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, FramebufferID framebuffer) ValidateBindFramebufferOES() argument 1835 ValidateBindRenderbufferOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, RenderbufferID renderbuffer) ValidateBindRenderbufferOES() argument 1849 ValidateCheckFramebufferStatusOES(const Context *context, angle::EntryPoint entryPoint, GLenum target) ValidateCheckFramebufferStatusOES() argument 1868 ValidateFramebufferRenderbufferOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum rbtarget, RenderbufferID renderbuffer) ValidateFramebufferRenderbufferOES() argument 1885 ValidateFramebufferTexture2DOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level) ValidateFramebufferTexture2DOES() argument 1971 ValidateGenerateMipmapOES(const Context *context, angle::EntryPoint entryPoint, TextureType target) ValidateGenerateMipmapOES() argument 1984 ValidateGetFramebufferAttachmentParameterivOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum pname, const GLint *params) ValidateGetFramebufferAttachmentParameterivOES() argument 2001 ValidateGetRenderbufferParameterivOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, const GLint *params) ValidateGetRenderbufferParameterivOES() argument 2042 ValidateRenderbufferStorageOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageOES() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libEGL/ |
| H A D | libEGL_autogen.cpp | 75 eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target) eglCopyBuffers() argument 318 eglCreateImage(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list) eglCreateImage() argument 725 eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list) eglCreateImageKHR() argument
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| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| H A D | entry_points_gles_2_0_autogen.cpp | 102 void GL_APIENTRY GL_BindBuffer(GLenum target, GLuint buffer) in GL_BindBuffer() argument 128 void GL_APIENTRY GL_BindFramebuffer(GLenum target, GLuint framebuffer) in GL_BindFramebuffer() argument 153 GL_BindRenderbuffer(GLenum target, GLuint renderbuffer) GL_BindRenderbuffer() argument 178 GL_BindTexture(GLenum target, GLuint texture) GL_BindTexture() argument 336 GL_BufferData(GLenum target, GLsizeiptr size, const void *data, GLenum usage) GL_BufferData() argument 365 GL_BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void *data) GL_BufferSubData() argument 393 GL_CheckFramebufferStatus(GLenum target) GL_CheckFramebufferStatus() argument 565 GL_CompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) GL_CompressedTexImage2D() argument 604 GL_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTexSubImage2D() argument 644 GL_CopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) GL_CopyTexImage2D() argument 682 GL_CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTexSubImage2D() argument 1237 GL_FramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) GL_FramebufferRenderbuffer() argument 1271 GL_FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) GL_FramebufferTexture2D() argument 1430 GL_GenerateMipmap(GLenum target) GL_GenerateMipmap() argument 1617 GL_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params) GL_GetBufferParameteriv() argument 1698 GL_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) GL_GetFramebufferAttachmentParameteriv() argument 1811 GL_GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) GL_GetRenderbufferParameteriv() argument 1983 GL_GetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) GL_GetTexParameterfv() argument 2011 GL_GetTexParameteriv(GLenum target, GLenum pname, GLint *params) GL_GetTexParameteriv() argument 2204 GL_Hint(GLenum target, GLenum mode) GL_Hint() argument 2592 GL_RenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) GL_RenderbufferStorage() argument 2885 GL_TexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage2D() argument 2925 GL_TexParameterf(GLenum target, GLenum pname, GLfloat param) GL_TexParameterf() argument 2951 GL_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) GL_TexParameterfv() argument 2978 GL_TexParameteri(GLenum target, GLenum pname, GLint param) GL_TexParameteri() argument 3004 GL_TexParameteriv(GLenum target, GLenum pname, const GLint *params) GL_TexParameteriv() argument 3031 GL_TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) GL_TexSubImage2D() argument [all...] |
| H A D | entry_points_gles_3_0_autogen.cpp | 25 void GL_APIENTRY GL_BeginQuery(GLenum target, GLuint id) in GL_BeginQuery() argument 77 void GL_APIENTRY GL_BindBufferBase(GLenum target, GLuint index, GLuint buffer) in GL_BindBufferBase() argument 104 GL_BindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) in GL_BindBufferRange() argument 159 GL_BindTransformFeedback(GLenum target, GLuint id) GL_BindTransformFeedback() argument 382 GL_CompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) GL_CompressedTexImage3D() argument 423 GL_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTexSubImage3D() argument 504 GL_CopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTexSubImage3D() argument 793 GL_EndQuery(GLenum target) GL_EndQuery() argument 872 GL_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) GL_FlushMappedBufferRange() argument 900 GL_FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) GL_FramebufferTextureLayer() argument 1140 GL_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) GL_GetBufferParameteri64v() argument 1168 GL_GetBufferPointerv(GLenum target, GLenum pname, void **params) GL_GetBufferPointerv() argument 1229 GL_GetInteger64i_v(GLenum target, GLuint index, GLint64 *data) GL_GetInteger64i_v() argument 1278 GL_GetIntegeri_v(GLenum target, GLuint index, GLint *data) GL_GetIntegeri_v() argument 1303 GL_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) GL_GetInternalformativ() argument 1398 GL_GetQueryiv(GLenum target, GLenum pname, GLint *params) GL_GetQueryiv() argument 1720 GL_InvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments) GL_InvalidateFramebuffer() argument 1750 GL_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) GL_InvalidateSubFramebuffer() argument 1940 GL_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) GL_MapBufferRange() argument 2082 GL_RenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) GL_RenderbufferStorageMultisample() argument 2243 GL_TexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage3D() argument 2285 GL_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) GL_TexStorage2D() argument 2314 GL_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TexStorage3D() argument 2349 GL_TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TexSubImage3D() argument 2845 GL_UnmapBuffer(GLenum target) GL_UnmapBuffer() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
| H A D | TracePerfTest.cpp | 206 void KHRONOS_APIENTRY BindFramebufferProc(GLenum target, GLuint framebuffer) in BindFramebufferProc() argument 211 void KHRONOS_APIENTRY InvalidateFramebufferProc(GLenum target, in InvalidateFramebufferProc() argument 218 void KHRONOS_APIENTRY InvalidateSubFramebufferProc(GLenum target, in InvalidateSubFramebufferProc() argument 240 DiscardFramebufferEXTProc(GLenum target, GLsizei numAttachments, const GLenum *attachments) DiscardFramebufferEXTProc() argument 342 BufferDataMinimizedProc(GLenum target, GLsizeiptr size, const void *data, GLenum usage) BufferDataMinimizedProc() argument 350 BufferSubDataMinimizedProc(GLenum target, GLintptr offset, GLsizeiptr size, const void *data) BufferSubDataMinimizedProc() argument 360 MapBufferRangeMinimizedProc(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) MapBufferRangeMinimizedProc() argument 369 TexImage2DMinimizedProc(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) TexImage2DMinimizedProc() argument 392 TexSubImage2DMinimizedProc(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) TexSubImage2DMinimizedProc() argument 407 TexImage3DMinimizedProc(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) TexImage3DMinimizedProc() argument 432 TexSubImage3DMinimizedProc(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) TexSubImage3DMinimizedProc() argument 449 GenerateMipmapMinimizedProc(GLenum target) GenerateMipmapMinimizedProc() argument 1545 onReplayFramebufferChange(GLenum target, GLuint framebuffer) onReplayFramebufferChange() argument 1734 onReplayInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments) onReplayInvalidateFramebuffer() argument 1750 onReplayInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) onReplayInvalidateSubFramebuffer() argument 1797 onReplayDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum *attachments) onReplayDiscardFramebufferEXT() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGLESv1_CM/ |
| H A D | libGLESv1_CM.cpp | 83 void GL_APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) in glGetTexEnvfv() argument 88 void GL_APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) in glGetTexParameterfv() argument 138 void GL_APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) in glMultiTexCoord4f() argument 183 void GL_APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param) in glTexEnvf() argument 188 void GL_APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) in glTexEnvfv() argument 193 glTexParameterf(GLenum target, GLenum pname, GLfloat param) glTexParameterf() argument 198 glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) glTexParameterfv() argument 218 glBindBuffer(GLenum target, GLuint buffer) glBindBuffer() argument 223 glBindTexture(GLenum target, GLuint texture) glBindTexture() argument 233 glBufferData(GLenum target, GLsizeiptr size, const void *data, GLenum usage) glBufferData() argument 238 glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void *data) glBufferSubData() argument 293 glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage2D() argument 306 glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage2D() argument 320 glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) glCopyTexImage2D() argument 332 glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage2D() argument 439 glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) glGetBufferParameteriv() argument 494 glGetTexEnviv(GLenum target, GLenum pname, GLint *params) glGetTexEnviv() argument 499 glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params) glGetTexEnvxv() argument 504 glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) glGetTexParameteriv() argument 509 glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params) glGetTexParameterxv() argument 514 glHint(GLenum target, GLenum mode) glHint() argument 710 glTexEnvi(GLenum target, GLenum pname, GLint param) glTexEnvi() argument 715 glTexEnvx(GLenum target, GLenum pname, GLfixed param) glTexEnvx() argument 720 glTexEnviv(GLenum target, GLenum pname, const GLint *params) glTexEnviv() argument 725 glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params) glTexEnvxv() argument 730 glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage2D() argument 744 glTexParameteri(GLenum target, GLenum pname, GLint param) glTexParameteri() argument 749 glTexParameterx(GLenum target, GLenum pname, GLfixed param) glTexParameterx() argument 754 glTexParameteriv(GLenum target, GLenum pname, const GLint *params) glTexParameteriv() argument 759 glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params) glTexParameterxv() argument 764 glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) glTexSubImage2D() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| H A D | GLSLTest.cpp | 493 verifyAttachment2DColor(unsigned int index, GLuint textureName, GLenum target, GLint level, GLColor color) verifyAttachment2DColor() argument
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| /third_party/skia/src/gpu/ops/ |
| H A D | AAHairLinePathRenderer.cpp | 1132 void AAHairlineOp::onPrepareDraws(GrMeshDrawTarget* target) { in onPrepareDraws() argument
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| /third_party/skia/src/gpu/d3d/ |
| H A D | GrD3DGpu.cpp | 228 void GrD3DGpu::endRenderPass(GrRenderTarget* target, GrSurfaceOrigin origin, in endRenderPass() argument 563 void GrD3DGpu::onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) { in onResolveRenderTarget() argument
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| /third_party/skia/src/effects/imagefilters/ |
| H A D | SkLightingImageFilter.cpp | 1013 SkPoint3 target = SkPoint3::Make(target2.fX, target2.fY, variable 1055 const SkPoint3& target() const { return fTarget; } in target() function in __anon18763::SkSpotLight 983 SkSpotLight(const SkPoint3& location, const SkPoint3& target, SkScalar specularExponent, SkScalar cutoffAngle, SkColor color) SkSpotLight() argument 1076 SkSpotLight(const SkPoint3& location, const SkPoint3& target, SkScalar specularExponent, SkScalar cosOuterConeAngle, SkScalar cosInnerConeAngle, SkScalar coneScale, const SkPoint3& s, const SkPoint3& color) SkSpotLight() argument 1175 SpotLitDiffuse( const SkPoint3& location, const SkPoint3& target, SkScalar falloffExponent, SkScalar cutoffAngle, SkColor lightColor, SkScalar surfaceScale, SkScalar kd, sk_sp<SkImageFilter> input, const CropRect& cropRect) SpotLitDiffuse() argument 1201 SpotLitSpecular( const SkPoint3& location, const SkPoint3& target, SkScalar falloffExponent, SkScalar cutoffAngle, SkColor lightColor, SkScalar surfaceScale, SkScalar ks, SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect& cropRect) SpotLitSpecular() argument [all...] |