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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cMultiBindTests.cpp417 InitData(deqp::Context& context, glw::GLenum target, glw::GLenum usage, glw::GLsizeiptr size, const glw::GLvoid* data) InitData() argument
482 Bind(const glw::Functions& gl, glw::GLuint id, glw::GLenum target) Bind() argument
495 BindBase(const glw::Functions& gl, glw::GLuint id, glw::GLenum target, glw::GLuint index) BindBase() argument
509 Data(const glw::Functions& gl, glw::GLenum target, glw::GLenum usage, glw::GLsizeiptr size, const glw::GLvoid* data) Data() argument
544 SubData(const glw::Functions& gl, glw::GLenum target, glw::GLintptr offset, glw::GLsizeiptr size, glw::GLvoid* data) SubData() argument
595 AttachTexture(const glw::Functions& gl, glw::GLenum target, glw::GLenum attachment, glw::GLuint texture_id, glw::GLint level, glw::GLuint width, glw::GLuint height) AttachTexture() argument
611 Bind(const glw::Functions& gl, glw::GLenum target, glw::GLuint id) Bind() argument
1009 InitStorage(deqp::Context& context, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, bool allow_error) InitStorage() argument
1042 Bind(const glw::Functions& gl, glw::GLuint id, glw::GLenum target) Bind() argument
1060 CompressedImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLsizei image_size, const glw::GLvoid* data) CompressedImage() argument
1129 GetData(const glw::Functions& gl, glw::GLint level, glw::GLenum target, glw::GLenum format, glw::GLenum type, glw::GLvoid* out_data) GetData() argument
1144 GetLevelParameter(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum pname, glw::GLint* param) GetLevelParameter() argument
1164 Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) Image() argument
1215 Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, bool allow_error) Storage() argument
1280 SubImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLint x, glw::GLint y, glw::GLint z, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* pixels) SubImage() argument
1652 const GLenum target = s_buffer_infos[i].m_target; iterate() local
2396 const GLenum target = s_buffer_infos[i].m_target; iterate() local
2562 const GLenum target = s_buffer_infos[i].m_target; iterate() local
2757 const GLenum target = s_texture_infos[i].m_target; iterate() local
3078 const GLenum target = s_texture_infos[i].m_target; iterate() local
3748 GLenum target = getTarget(i); iterate() local
4006 GLenum target = getTarget(i); iterate() local
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H A Dgl4cTextureGatherTests.cpp440 GLenum target = GL_TEXTURE_2D; in CreateTexture2DRgb() local
473 GLenum target = GL_TEXTURE_2D; CreateTexture2DRg() local
506 GLenum target = GL_TEXTURE_2D; CreateTexture2DR() local
537 GLenum target = rect ? GL_TEXTURE_RECTANGLE : GL_TEXTURE_2D; CreateTexture2DInt() local
831 GLenum target = rect ? GL_TEXTURE_RECTANGLE : GL_TEXTURE_2D; CreateTexture2D() local
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H A Dgl4cBufferStorageTests.cpp501 InitData(glw::GLenum target, glw::GLenum usage, glw::GLsizeiptr size, const glw::GLvoid* data) InitData() argument
522 InitStorage(glw::GLenum target, glw::GLenum flags, glw::GLsizeiptr size, const glw::GLvoid* data) InitStorage() argument
640 Bind(const glw::Functions& gl, glw::GLuint id, glw::GLenum target) Bind() argument
653 BindBase(const glw::Functions& gl, glw::GLuint id, glw::GLenum target, glw::GLuint index) BindBase() argument
668 BindRange(const glw::Functions& gl, glw::GLuint id, glw::GLenum target, glw::GLuint index, glw::GLintptr offset, glw::GLsizeiptr size) BindRange() argument
683 Data(const glw::Functions& gl, glw::GLenum target, glw::GLenum usage, glw::GLsizeiptr size, const glw::GLvoid* data) Data() argument
730 GetParameter(const glw::Functions& gl, glw::GLenum target, glw::GLenum value, glw::GLint* data) GetParameter() argument
744 GetSubData(const glw::Functions& gl, glw::GLenum target, glw::GLintptr offset, glw::GLsizeiptr size, glw::GLvoid* data) GetSubData() argument
759 Map(const glw::Functions& gl, glw::GLenum target, glw::GLenum access) Map() argument
775 MapRange(const glw::Functions& gl, glw::GLenum target, glw::GLintptr offset, glw::GLsizeiptr length, glw::GLenum access) MapRange() argument
792 Storage(const glw::Functions& gl, glw::GLenum target, glw::GLenum flags, glw::GLsizeiptr size, const glw::GLvoid* data) Storage() argument
807 SubData(const glw::Functions& gl, glw::GLenum target, glw::GLintptr offset, glw::GLsizeiptr size, glw::GLvoid* data) SubData() argument
819 UnMap(const glw::Functions& gl, glw::GLenum target) UnMap() argument
908 AttachTexture(const glw::Functions& gl, glw::GLenum target, glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, glw::GLuint height) AttachTexture() argument
924 Bind(const glw::Functions& gl, glw::GLenum target, glw::GLuint id) Bind() argument
1317 Bind(const glw::Functions& gl, glw::GLuint id, glw::GLenum target) Bind() argument
1335 CompressedImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLsizei image_size, const glw::GLvoid* data) CompressedImage() argument
1404 GetData(const glw::Functions& gl, glw::GLenum target, glw::GLenum format, glw::GLenum type, glw::GLvoid* out_data) GetData() argument
1419 GetLevelParameter(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum pname, glw::GLint* param) GetLevelParameter() argument
1439 Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) Image() argument
1490 Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth) Storage() argument
1531 SubImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLint x, glw::GLint y, glw::GLint z, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* pixels) SubImage() argument
1668 const GLenum target = Buffer::m_targets[i]; iterate() local
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H A Dgl4cComputeShaderTests.cpp2216 bool CheckIndexed(GLenum target, const GLint* min_values) in CheckIndexed() argument
2282 bool Check(GLenum target, const GLint min_value) in Check() argument
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H A Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp8634 Bind(glw::GLenum target, glw::GLuint selector) Bind() argument
8861 GetMaxConformantSampleCount(glw::GLenum target, glw::GLenum internalFormat) GetMaxConformantSampleCount() argument
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H A Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp734 GLenum ShaderImageLoadStoreBase::ImageType<vec4>(GLenum target) in ImageType() argument
752 GLenum ShaderImageLoadStoreBase::ImageType<ivec4>(GLenum target) in ImageType() argument
770 GLenum ShaderImageLoadStoreBase::ImageType<uvec4>(GLenum target) in ImageType() argument
1840 bool Write(int target, GLenum internalformat, const T& write_value, const T& expected_value) in Write() argument
1944 GenFS(int target, GLenum internalformat, const T& write_value) GenFS() argument
2084 Write(int target, GLenum internalformat, const T& write_value, const T& expected_value) Write() argument
2186 GenCS(int target, GLenum internalformat, const T& write_value) GenCS() argument
2343 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument
2438 GenFS(int target, GLenum internalformat, const T& expected_value) GenFS() argument
2560 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument
2651 GenCS(int target, GLenum internalformat, const T& expected_value) GenCS() argument
3187 Atomic(int target, int stage, GLenum internalformat) Atomic() argument
3266 GenShader(int target, int stage, GLenum internalformat) GenShader() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gles2/
H A Des2cTexture3DTests.cpp380 void Texture3DBase::callTexImage3D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, in callTexImage3D() argument
393 void Texture3DBase::callTexSubImage3D(GLenum target, GLin argument
406 callCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) const callCopyTexSubImage3D() argument
418 callCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data) const callCompressedTexImage3D() argument
431 callCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data) const callCompressedTexSubImage3D() argument
446 callFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) const callFramebufferTexture3D() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cComputeShaderTests.cpp2247 bool CheckIndexed(GLenum target, const GLint* min_values) in CheckIndexed() argument
2277 bool Check(GLenum target, const GLint min_value) in Check() argument
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H A Des31cShaderImageLoadStoreTests.cpp705 GLenum ShaderImageLoadStoreBase::ImageType<vec4>(GLenum target) in ImageType() argument
723 GLenum ShaderImageLoadStoreBase::ImageType<ivec4>(GLenum target) in ImageType() argument
741 GLenum ShaderImageLoadStoreBase::ImageType<uvec4>(GLenum target) in ImageType() argument
1804 bool Write(int target, GLenum internalformat, const T& write_value, const T& expected_value) in Write() argument
1908 GenFS(int target, GLenum internalformat, const T& write_value) GenFS() argument
2045 Write(int target, GLenum internalformat, const T& write_value, const T& expected_value) Write() argument
2147 GenCS(int target, GLenum internalformat, const T& write_value) GenCS() argument
2305 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument
2400 GenFS(int target, GLenum internalformat, const T& expected_value) GenFS() argument
2522 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument
2613 GenCS(int target, GLenum internalformat, const T& expected_value) GenCS() argument
3151 Atomic(int target, int stage, GLenum internalformat) Atomic() argument
3230 GenShader(int target, int stage, GLenum internalformat) GenShader() argument
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/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcPackedDepthStencilTests.cpp1260 GLenum target = coreTexTargets[i]; in iterate() local
H A DglcRobustBufferAccessBehaviorTests.cpp87 void Buffer::InitData(glw::GLenum target, glw::GLenum usage, glw::GLsizeiptr size, const glw::GLvoid* data) in InitData() argument
134 void Buffer::Bind(const glw::Functions& gl, glw::GLuint id, glw::GLenum target) in Bind() argument
147 BindBase(const glw::Functions& gl, glw::GLuint id, glw::GLenum target, glw::GLuint index) BindBase() argument
161 Data(const glw::Functions& gl, glw::GLenum target, glw::GLenum usage, glw::GLsizeiptr size, const glw::GLvoid* data) Data() argument
196 SubData(const glw::Functions& gl, glw::GLenum target, glw::GLintptr offset, glw::GLsizeiptr size, glw::GLvoid* data) SubData() argument
245 AttachTexture(const glw::Functions& gl, glw::GLenum target, glw::GLenum attachment, glw::GLuint texture_id, glw::GLint level, glw::GLuint width, glw::GLuint height) AttachTexture() argument
261 Bind(const glw::Functions& gl, glw::GLenum target, glw::GLuint id) Bind() argument
625 Bind(const glw::Functions& gl, glw::GLuint id, glw::GLenum target) Bind() argument
643 CompressedImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLsizei image_size, const glw::GLvoid* data) CompressedImage() argument
712 GetData(const glw::Functions& gl, glw::GLint level, glw::GLenum target, glw::GLenum format, glw::GLenum type, glw::GLvoid* out_data) GetData() argument
755 GetLevelParameter(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum pname, glw::GLint* param) GetLevelParameter() argument
775 Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) Image() argument
826 Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth) Storage() argument
871 SubImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLint x, glw::GLint y, glw::GLint z, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* pixels) SubImage() argument
1688 GLenum target = GL_TEXTURE_2D; prepareTexture() local
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H A DglcViewportArrayTests.cpp102 void Utils::buffer::generate(glw::GLenum target) in generate() argument
/third_party/skia/third_party/externals/spirv-tools/source/val/
H A Dvalidation_state.cpp499 const auto target = inst->GetOperandAs<uint32_t>(0); in RegisterDebugInstruction() local
506 const auto target = inst->GetOperandAs<uint32_t>(0); in RegisterDebugInstruction() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Drenderer_utils.cpp163 void ExpandMatrix(T *target, const GLfloat *value) in ExpandMatrix() argument
200 GLfloat *target = reinterpret_cast<GLfloat *>( in SetFloatUniformMatrix() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES31.cpp380 ValidateGetBooleani_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLboolean *data) ValidateGetBooleani_v() argument
401 ValidateGetBooleani_vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLsizei bufSize, const GLsizei *length, const GLboolean *data) ValidateGetBooleani_vRobustANGLE() argument
976 ValidateGetTexLevelParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, const GLfloat *params) ValidateGetTexLevelParameterfv() argument
992 ValidateGetTexLevelParameterfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetTexLevelParameterfvRobustANGLE() argument
1005 ValidateGetTexLevelParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, const GLint *params) ValidateGetTexLevelParameteriv() argument
1021 ValidateGetTexLevelParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetTexLevelParameterivRobustANGLE() argument
1034 ValidateTexStorage2DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) ValidateTexStorage2DMultisample() argument
1053 ValidateTexStorageMem2DMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, MemoryObjectID memory, GLuint64 offset) ValidateTexStorageMem2DMultisampleEXT() argument
1101 ValidateFramebufferParameteri(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, GLint param) ValidateFramebufferParameteri() argument
1189 ValidateGetFramebufferParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, const GLint *params) ValidateGetFramebufferParameteriv() argument
1239 ValidateGetFramebufferParameterivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetFramebufferParameterivRobustANGLE() argument
2900 ValidateFramebufferTextureCommon(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level) ValidateFramebufferTextureCommon() argument
2960 ValidateFramebufferTextureEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level) ValidateFramebufferTextureEXT() argument
2978 ValidateFramebufferTextureOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level) ValidateFramebufferTextureOES() argument
2997 ValidateTexStorage3DMultisampleOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum sizedinternalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTexStorage3DMultisampleOES() argument
3036 ValidateTexStorageMem3DMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memory, GLuint64 offset) ValidateTexStorageMem3DMultisampleEXT() argument
3093 ValidateTexBufferOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked) ValidateTexBufferOES() argument
3109 ValidateTexBufferRangeOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked, GLintptr offset, GLsizeiptr size) ValidateTexBufferRangeOES() argument
3129 ValidateTexBufferEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked) ValidateTexBufferEXT() argument
3145 ValidateTexBufferRangeEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked, GLintptr offset, GLsizeiptr size) ValidateTexBufferRangeEXT() argument
3164 ValidateTexBufferBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked) ValidateTexBufferBase() argument
3227 ValidateTexBufferRangeBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalformat, BufferID bufferPacked, GLintptr offset, GLsizeiptr size) ValidateTexBufferRangeBase() argument
[all...]
H A DvalidationES1.cpp427 ValidateTexEnvCommon(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfloat *params) ValidateTexEnvCommon() argument
581 ValidateGetTexEnvCommon(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname) ValidateGetTexEnvCommon() argument
905 ValidateGetBufferParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, const GLint *params) ValidateGetBufferParameteriv() argument
980 ValidateGetTexEnvfv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfloat *params) ValidateGetTexEnvfv() argument
989 ValidateGetTexEnviv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLint *params) ValidateGetTexEnviv() argument
998 ValidateGetTexEnvxv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfixed *params) ValidateGetTexEnvxv() argument
1007 ValidateGetTexParameterxv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfixed *params) ValidateGetTexParameterxv() argument
1227 ValidateMultiTexCoord4f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) ValidateMultiTexCoord4f() argument
1239 ValidateMultiTexCoord4x(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) ValidateMultiTexCoord4x() argument
1491 ValidateTexEnvf(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, GLfloat param) ValidateTexEnvf() argument
1500 ValidateTexEnvfv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfloat *params) ValidateTexEnvfv() argument
1509 ValidateTexEnvi(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, GLint param) ValidateTexEnvi() argument
1519 ValidateTexEnviv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLint *params) ValidateTexEnviv() argument
1533 ValidateTexEnvx(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, GLfixed param) ValidateTexEnvx() argument
1545 ValidateTexEnvxv(const Context *context, angle::EntryPoint entryPoint, TextureEnvTarget target, TextureEnvParameter pname, const GLfixed *params) ValidateTexEnvxv() argument
1557 ValidateTexParameterBaseForGLfixed(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLsizei bufSize, bool vectorParams, const GLfixed *params) ValidateTexParameterBaseForGLfixed() argument
1582 ValidateTexParameterx(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLfixed param) ValidateTexParameterx() argument
1593 ValidateTexParameterxv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfixed *params) ValidateTexParameterxv() argument
1821 ValidateBindFramebufferOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, FramebufferID framebuffer) ValidateBindFramebufferOES() argument
1835 ValidateBindRenderbufferOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, RenderbufferID renderbuffer) ValidateBindRenderbufferOES() argument
1849 ValidateCheckFramebufferStatusOES(const Context *context, angle::EntryPoint entryPoint, GLenum target) ValidateCheckFramebufferStatusOES() argument
1868 ValidateFramebufferRenderbufferOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum rbtarget, RenderbufferID renderbuffer) ValidateFramebufferRenderbufferOES() argument
1885 ValidateFramebufferTexture2DOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level) ValidateFramebufferTexture2DOES() argument
1971 ValidateGenerateMipmapOES(const Context *context, angle::EntryPoint entryPoint, TextureType target) ValidateGenerateMipmapOES() argument
1984 ValidateGetFramebufferAttachmentParameterivOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum pname, const GLint *params) ValidateGetFramebufferAttachmentParameterivOES() argument
2001 ValidateGetRenderbufferParameterivOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, const GLint *params) ValidateGetRenderbufferParameterivOES() argument
2042 ValidateRenderbufferStorageOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageOES() argument
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/third_party/skia/third_party/externals/angle2/src/libEGL/
H A DlibEGL_autogen.cpp75 eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target) eglCopyBuffers() argument
318 eglCreateImage(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list) eglCreateImage() argument
725 eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list) eglCreateImageKHR() argument
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_2_0_autogen.cpp102 void GL_APIENTRY GL_BindBuffer(GLenum target, GLuint buffer) in GL_BindBuffer() argument
128 void GL_APIENTRY GL_BindFramebuffer(GLenum target, GLuint framebuffer) in GL_BindFramebuffer() argument
153 GL_BindRenderbuffer(GLenum target, GLuint renderbuffer) GL_BindRenderbuffer() argument
178 GL_BindTexture(GLenum target, GLuint texture) GL_BindTexture() argument
336 GL_BufferData(GLenum target, GLsizeiptr size, const void *data, GLenum usage) GL_BufferData() argument
365 GL_BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void *data) GL_BufferSubData() argument
393 GL_CheckFramebufferStatus(GLenum target) GL_CheckFramebufferStatus() argument
565 GL_CompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) GL_CompressedTexImage2D() argument
604 GL_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTexSubImage2D() argument
644 GL_CopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) GL_CopyTexImage2D() argument
682 GL_CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTexSubImage2D() argument
1237 GL_FramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) GL_FramebufferRenderbuffer() argument
1271 GL_FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) GL_FramebufferTexture2D() argument
1430 GL_GenerateMipmap(GLenum target) GL_GenerateMipmap() argument
1617 GL_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params) GL_GetBufferParameteriv() argument
1698 GL_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) GL_GetFramebufferAttachmentParameteriv() argument
1811 GL_GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) GL_GetRenderbufferParameteriv() argument
1983 GL_GetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) GL_GetTexParameterfv() argument
2011 GL_GetTexParameteriv(GLenum target, GLenum pname, GLint *params) GL_GetTexParameteriv() argument
2204 GL_Hint(GLenum target, GLenum mode) GL_Hint() argument
2592 GL_RenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) GL_RenderbufferStorage() argument
2885 GL_TexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage2D() argument
2925 GL_TexParameterf(GLenum target, GLenum pname, GLfloat param) GL_TexParameterf() argument
2951 GL_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) GL_TexParameterfv() argument
2978 GL_TexParameteri(GLenum target, GLenum pname, GLint param) GL_TexParameteri() argument
3004 GL_TexParameteriv(GLenum target, GLenum pname, const GLint *params) GL_TexParameteriv() argument
3031 GL_TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) GL_TexSubImage2D() argument
[all...]
H A Dentry_points_gles_3_0_autogen.cpp25 void GL_APIENTRY GL_BeginQuery(GLenum target, GLuint id) in GL_BeginQuery() argument
77 void GL_APIENTRY GL_BindBufferBase(GLenum target, GLuint index, GLuint buffer) in GL_BindBufferBase() argument
104 GL_BindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) in GL_BindBufferRange() argument
159 GL_BindTransformFeedback(GLenum target, GLuint id) GL_BindTransformFeedback() argument
382 GL_CompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) GL_CompressedTexImage3D() argument
423 GL_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTexSubImage3D() argument
504 GL_CopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTexSubImage3D() argument
793 GL_EndQuery(GLenum target) GL_EndQuery() argument
872 GL_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) GL_FlushMappedBufferRange() argument
900 GL_FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) GL_FramebufferTextureLayer() argument
1140 GL_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) GL_GetBufferParameteri64v() argument
1168 GL_GetBufferPointerv(GLenum target, GLenum pname, void **params) GL_GetBufferPointerv() argument
1229 GL_GetInteger64i_v(GLenum target, GLuint index, GLint64 *data) GL_GetInteger64i_v() argument
1278 GL_GetIntegeri_v(GLenum target, GLuint index, GLint *data) GL_GetIntegeri_v() argument
1303 GL_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) GL_GetInternalformativ() argument
1398 GL_GetQueryiv(GLenum target, GLenum pname, GLint *params) GL_GetQueryiv() argument
1720 GL_InvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments) GL_InvalidateFramebuffer() argument
1750 GL_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) GL_InvalidateSubFramebuffer() argument
1940 GL_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) GL_MapBufferRange() argument
2082 GL_RenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) GL_RenderbufferStorageMultisample() argument
2243 GL_TexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage3D() argument
2285 GL_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) GL_TexStorage2D() argument
2314 GL_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TexStorage3D() argument
2349 GL_TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TexSubImage3D() argument
2845 GL_UnmapBuffer(GLenum target) GL_UnmapBuffer() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DTracePerfTest.cpp206 void KHRONOS_APIENTRY BindFramebufferProc(GLenum target, GLuint framebuffer) in BindFramebufferProc() argument
211 void KHRONOS_APIENTRY InvalidateFramebufferProc(GLenum target, in InvalidateFramebufferProc() argument
218 void KHRONOS_APIENTRY InvalidateSubFramebufferProc(GLenum target, in InvalidateSubFramebufferProc() argument
240 DiscardFramebufferEXTProc(GLenum target, GLsizei numAttachments, const GLenum *attachments) DiscardFramebufferEXTProc() argument
342 BufferDataMinimizedProc(GLenum target, GLsizeiptr size, const void *data, GLenum usage) BufferDataMinimizedProc() argument
350 BufferSubDataMinimizedProc(GLenum target, GLintptr offset, GLsizeiptr size, const void *data) BufferSubDataMinimizedProc() argument
360 MapBufferRangeMinimizedProc(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) MapBufferRangeMinimizedProc() argument
369 TexImage2DMinimizedProc(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) TexImage2DMinimizedProc() argument
392 TexSubImage2DMinimizedProc(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) TexSubImage2DMinimizedProc() argument
407 TexImage3DMinimizedProc(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) TexImage3DMinimizedProc() argument
432 TexSubImage3DMinimizedProc(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) TexSubImage3DMinimizedProc() argument
449 GenerateMipmapMinimizedProc(GLenum target) GenerateMipmapMinimizedProc() argument
1545 onReplayFramebufferChange(GLenum target, GLuint framebuffer) onReplayFramebufferChange() argument
1734 onReplayInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments) onReplayInvalidateFramebuffer() argument
1750 onReplayInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) onReplayInvalidateSubFramebuffer() argument
1797 onReplayDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum *attachments) onReplayDiscardFramebufferEXT() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libGLESv1_CM/
H A DlibGLESv1_CM.cpp83 void GL_APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) in glGetTexEnvfv() argument
88 void GL_APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) in glGetTexParameterfv() argument
138 void GL_APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) in glMultiTexCoord4f() argument
183 void GL_APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param) in glTexEnvf() argument
188 void GL_APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) in glTexEnvfv() argument
193 glTexParameterf(GLenum target, GLenum pname, GLfloat param) glTexParameterf() argument
198 glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) glTexParameterfv() argument
218 glBindBuffer(GLenum target, GLuint buffer) glBindBuffer() argument
223 glBindTexture(GLenum target, GLuint texture) glBindTexture() argument
233 glBufferData(GLenum target, GLsizeiptr size, const void *data, GLenum usage) glBufferData() argument
238 glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void *data) glBufferSubData() argument
293 glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage2D() argument
306 glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage2D() argument
320 glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) glCopyTexImage2D() argument
332 glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage2D() argument
439 glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) glGetBufferParameteriv() argument
494 glGetTexEnviv(GLenum target, GLenum pname, GLint *params) glGetTexEnviv() argument
499 glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params) glGetTexEnvxv() argument
504 glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) glGetTexParameteriv() argument
509 glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params) glGetTexParameterxv() argument
514 glHint(GLenum target, GLenum mode) glHint() argument
710 glTexEnvi(GLenum target, GLenum pname, GLint param) glTexEnvi() argument
715 glTexEnvx(GLenum target, GLenum pname, GLfixed param) glTexEnvx() argument
720 glTexEnviv(GLenum target, GLenum pname, const GLint *params) glTexEnviv() argument
725 glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params) glTexEnvxv() argument
730 glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage2D() argument
744 glTexParameteri(GLenum target, GLenum pname, GLint param) glTexParameteri() argument
749 glTexParameterx(GLenum target, GLenum pname, GLfixed param) glTexParameterx() argument
754 glTexParameteriv(GLenum target, GLenum pname, const GLint *params) glTexParameteriv() argument
759 glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params) glTexParameterxv() argument
764 glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) glTexSubImage2D() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DGLSLTest.cpp493 verifyAttachment2DColor(unsigned int index, GLuint textureName, GLenum target, GLint level, GLColor color) verifyAttachment2DColor() argument
/third_party/skia/src/gpu/ops/
H A DAAHairLinePathRenderer.cpp1132 void AAHairlineOp::onPrepareDraws(GrMeshDrawTarget* target) { in onPrepareDraws() argument
/third_party/skia/src/gpu/d3d/
H A DGrD3DGpu.cpp228 void GrD3DGpu::endRenderPass(GrRenderTarget* target, GrSurfaceOrigin origin, in endRenderPass() argument
563 void GrD3DGpu::onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) { in onResolveRenderTarget() argument
/third_party/skia/src/effects/imagefilters/
H A DSkLightingImageFilter.cpp1013 SkPoint3 target = SkPoint3::Make(target2.fX, target2.fY, variable
1055 const SkPoint3& target() const { return fTarget; } in target() function in __anon18763::SkSpotLight
983 SkSpotLight(const SkPoint3& location, const SkPoint3& target, SkScalar specularExponent, SkScalar cutoffAngle, SkColor color) SkSpotLight() argument
1076 SkSpotLight(const SkPoint3& location, const SkPoint3& target, SkScalar specularExponent, SkScalar cosOuterConeAngle, SkScalar cosInnerConeAngle, SkScalar coneScale, const SkPoint3& s, const SkPoint3& color) SkSpotLight() argument
1175 SpotLitDiffuse( const SkPoint3& location, const SkPoint3& target, SkScalar falloffExponent, SkScalar cutoffAngle, SkColor lightColor, SkScalar surfaceScale, SkScalar kd, sk_sp<SkImageFilter> input, const CropRect& cropRect) SpotLitDiffuse() argument
1201 SpotLitSpecular( const SkPoint3& location, const SkPoint3& target, SkScalar falloffExponent, SkScalar cutoffAngle, SkColor lightColor, SkScalar surfaceScale, SkScalar ks, SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect& cropRect) SpotLitSpecular() argument
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