Lines Matching defs:target

124 	void callTexImage3D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth,
127 void callTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width,
130 void callCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x,
133 void callCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height,
136 void callCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
140 void callFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level,
380 void Texture3DBase::callTexImage3D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height,
385 gl.texImage3DOES(target, level, internalFormat, width, height, depth, border, format, type, pixels);
387 gl.texImage3D(target, level, static_cast<GLint>(internalFormat), width, height, depth, border, format, type,
393 void Texture3DBase::callTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
399 gl.texSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
401 gl.texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
406 void Texture3DBase::callCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
411 gl.copyTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, x, y, width, height);
413 gl.copyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
418 void Texture3DBase::callCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width,
424 gl.compressedTexImage3DOES(target, level, internalformat, width, height, depth, border, imageSize, data);
426 gl.compressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data);
431 void Texture3DBase::callCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
437 gl.compressedTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize,
440 gl.compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize,
446 void Texture3DBase::callFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
451 gl.framebufferTexture3DOES(target, attachment, textarget, texture, level, zoffset);
453 gl.framebufferTexture3D(target, attachment, textarget, texture, level, zoffset);
1160 const char* message1 = "GL_INVALID_ENUM is generated if target is invalid.";
1176 const char* message2 = "GL_INVALID_OPERATION is generated if target is GL_TEXTURE_3D and format is "
1307 const char* message1 = "GL_INVALID_ENUM is generated if target is invalid.";
1448 verifyError(GL_INVALID_ENUM, "GL_INVALID_ENUM is generated if target is invalid.");
1606 verifyError(GL_INVALID_ENUM, "GL_INVALID_ENUM is generated if target is not one of the accepted tokens.");
1610 "GL_INVALID_OPERATION is generated if textarget is not an accepted texture target.");
1637 verifyError(GL_INVALID_OPERATION, "GL_INVALID_OPERATION is generated if zero is bound to target.");
1666 const char* message1 = "GL_INVALID_ENUM is generated if target is invalid.";