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Searched defs:shader (Results 1 - 25 of 25) sorted by relevance

/kernel/linux/linux-5.10/drivers/gpu/drm/nouveau/include/nvkm/subdev/bios/
H A Dperf.h12 u32 shader; member
/kernel/linux/linux-6.6/drivers/gpu/drm/nouveau/include/nvkm/subdev/bios/
H A Dperf.h12 u32 shader; member
/applications/standard/app_samples/code/BasicFeature/Native/XComponent3D/entry/src/main/cpp/include/
H A Dshader.h114 void checkCompileErrors(GLuint shader, std::string type) in checkCompileErrors() argument
/kernel/linux/linux-5.10/drivers/gpu/drm/amd/amdkfd/
H A Dcwsr_trap_handler_gfx8.asm152 shader main label
H A Dcwsr_trap_handler_gfx9.asm167 shader main label
H A Dcwsr_trap_handler_gfx10.asm170 shader main label
/kernel/linux/linux-6.6/drivers/gpu/drm/amd/amdkfd/
H A Dcwsr_trap_handler_gfx8.asm152 shader main label
H A Dcwsr_trap_handler_gfx9.asm188 shader main label
H A Dcwsr_trap_handler_gfx10.asm169 shader main label
/test/xts/acts/arkui/ace_ets_xcomponent/entry/src/main/cpp/render/
H A Degl_core.cpp222 GLuint shader; in LoadShader() local
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/applications/standard/app_samples/code/BasicFeature/Native/NdkOpenGL/entry/src/main/cpp/
H A Dtetrahedron.cpp110 GLuint shader; in LoadShader() local
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/kernel/linux/linux-5.10/drivers/gpu/drm/nouveau/nvkm/subdev/clk/
H A Dnv50.c374 const int shader = cstate->domain[nv_clk_src_shader]; in nv50_clk_calc() local
H A Dmcp77.c206 const int shader = cstate->domain[nv_clk_src_shader]; in mcp77_clk_calc() local
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/kernel/linux/linux-5.10/drivers/gpu/drm/vmwgfx/
H A Dvmwgfx_binding.h190 struct vmw_ctx_bindinfo_shader shader; member
H A Dvmwgfx_shader.c44 struct vmw_shader shader; member
169 struct vmw_shader *shader = vmw_res_to_shader(res); in vmw_gb_shader_init() local
204 struct vmw_shader *shader = vmw_res_to_shader(res); in vmw_gb_shader_create() local
359 struct vmw_dx_shader *shader = vmw_res_to_dx_shader(res); vmw_dx_shader_commit_notify() local
387 struct vmw_dx_shader *shader = vmw_res_to_dx_shader(res); vmw_dx_shader_unscrub() local
425 struct vmw_dx_shader *shader = vmw_res_to_dx_shader(res); vmw_dx_shader_create() local
473 struct vmw_dx_shader *shader = vmw_res_to_dx_shader(res); vmw_dx_shader_scrub() local
571 struct vmw_dx_shader *shader = vmw_res_to_dx_shader(res); vmw_dx_shader_res_free() local
594 struct vmw_dx_shader *shader; vmw_dx_shader_add() local
681 struct vmw_shader *shader = vmw_res_to_shader(res); vmw_shader_free() local
794 struct vmw_shader *shader; vmw_shader_alloc() local
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/kernel/linux/linux-6.6/drivers/gpu/drm/nouveau/nvkm/subdev/clk/
H A Dnv50.c375 const int shader = cstate->domain[nv_clk_src_shader]; in nv50_clk_calc() local
H A Dmcp77.c203 const int shader = cstate->domain[nv_clk_src_shader]; in mcp77_clk_calc() local
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/kernel/linux/linux-6.6/drivers/gpu/drm/vmwgfx/
H A Dvmwgfx_binding.h190 struct vmw_ctx_bindinfo_shader shader; member
H A Dvmwgfx_shader.c45 struct vmw_shader shader; member
167 struct vmw_shader *shader = vmw_res_to_shader(res); in vmw_gb_shader_init() local
202 struct vmw_shader *shader = vmw_res_to_shader(res); in vmw_gb_shader_create() local
357 struct vmw_dx_shader *shader = vmw_res_to_dx_shader(res); vmw_dx_shader_commit_notify() local
385 struct vmw_dx_shader *shader = vmw_res_to_dx_shader(res); vmw_dx_shader_unscrub() local
423 struct vmw_dx_shader *shader = vmw_res_to_dx_shader(res); vmw_dx_shader_create() local
471 struct vmw_dx_shader *shader = vmw_res_to_dx_shader(res); vmw_dx_shader_scrub() local
568 struct vmw_dx_shader *shader = vmw_res_to_dx_shader(res); vmw_dx_shader_res_free() local
590 struct vmw_dx_shader *shader; vmw_dx_shader_add() local
657 struct vmw_shader *shader = vmw_res_to_shader(res); vmw_shader_free() local
745 struct vmw_shader *shader; vmw_shader_alloc() local
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/applications/standard/app_samples/code/BasicFeature/Native/ArkTSXComponent/entry/src/main/cpp/render/
H A Degl_core.cpp491 GLuint shader = glCreateShader(type); in LoadShader() local
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/applications/standard/app_samples/code/BasicFeature/Native/NdkXComponent/entry/src/main/cpp/render/
H A Degl_core.cpp495 GLuint shader = glCreateShader(type); in LoadShader() local
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/applications/standard/app_samples/code/BasicFeature/Native/XComponent/entry/src/main/cpp/render/
H A Degl_core.cpp497 GLuint shader = glCreateShader(type); in LoadShader() local
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/kernel/linux/linux-5.10/drivers/gpu/drm/vc4/
H A Dvc4_validate_shaders.c56 uint64_t *shader; member
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/kernel/linux/linux-6.6/drivers/gpu/drm/vc4/
H A Dvc4_validate_shaders.c56 uint64_t *shader; member
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/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/
H A Dgles3ndk.cpp264 GLuint shader = INT_INIT_VAL; in esLoadShader() local
1168 GLuint shader = glCreateShader(GL_VERTEX_SHADER); in GLCreateShader() local
1182 GLuint shader in GLCreateShaderProgramv() local
1310 GLuint shader = glCreateShader(GL_VERTEX_SHADER); GLDeleteShader() local
1446 GLuint shader = esLoadShader(GL_COMPUTE_SHADER, fragmentShaderSourceCompute); GLDispatchCompute() local
1477 GLuint shader = esLoadShader(GL_COMPUTE_SHADER, fragmentShaderSourceComputeIndirect); GLDispatchComputeIndirect() local
3335 GLuint shader = glCreateShader(GL_VERTEX_SHADER); GLIsShader() local
4142 GLuint shader = glCreateShader(GL_VERTEX_SHADER); GLReleaseShaderCompiler() local
4334 GLuint shader = glCreateShader(GL_FRAGMENT_SHADER); GLShaderBinary() local
4345 GLuint shader = glCreateShader(GL_VERTEX_SHADER); GLShaderSource() local
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