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/third_party/mesa3d/src/gallium/drivers/r600/sfn/
H A Dsfn_instr_tex.cpp321 bool TexInstr::from_nir(nir_tex_instr *tex, Shader& shader) in from_nir() argument
385 emit_tex_tex(nir_tex_instr *tex, Inputs& src, Shader& shader) emit_tex_tex() argument
412 emit_tex_txl_txb(nir_tex_instr *tex, Inputs& src, Shader& shader) emit_tex_txl_txb() argument
438 emit_tex_txf(nir_tex_instr *tex, Inputs& src, Shader& shader) emit_tex_txf() argument
489 emit_buf_txf(nir_tex_instr *tex, Inputs& src, Shader& shader) emit_buf_txf() argument
533 emit_tex_tex_ms_direct(nir_tex_instr *tex, Inputs& src, Shader& shader) emit_tex_tex_ms_direct() argument
571 emit_tex_tex_ms(nir_tex_instr *tex, Inputs& src, Shader& shader) emit_tex_tex_ms() argument
661 emit_tex_texture_samples(nir_tex_instr* instr, Inputs& src, Shader& shader) emit_tex_texture_samples() argument
675 emit_tex_txd(nir_tex_instr *tex, Inputs& src, Shader& shader) emit_tex_txd() argument
762 emit_tex_txs(nir_tex_instr *tex, Inputs& src, RegisterVec4::Swizzle dest_swz, Shader& shader) emit_tex_txs() argument
814 emit_tex_tg4(nir_tex_instr* tex, Inputs& src , Shader& shader) emit_tex_tg4() argument
1053 emit_tex_lod(nir_tex_instr* tex, Inputs& src, Shader& shader) emit_tex_lod() argument
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H A Dsfn_instr_mem.cpp94 bool GDSInstr::emit_atomic_counter(nir_intrinsic_instr *intr, Shader& shader) in emit_atomic_counter() argument
179 bool GDSInstr::emit_atomic_op2(nir_intrinsic_instr *instr, Shader& shader) in emit_atomic_op2() argument
227 emit_atomic_read(nir_intrinsic_instr *instr, Shader& shader) emit_atomic_read() argument
256 emit_atomic_inc(nir_intrinsic_instr *instr, Shader& shader) emit_atomic_inc() argument
289 emit_atomic_pre_dec(nir_intrinsic_instr *instr, Shader& shader) emit_atomic_pre_dec() argument
476 emit(nir_intrinsic_instr *intr, Shader& shader) emit() argument
517 emit_ssbo_load(nir_intrinsic_instr *intr, Shader& shader) emit_ssbo_load() argument
560 emit_ssbo_store(nir_intrinsic_instr *instr, Shader& shader) emit_ssbo_store() argument
594 emit_ssbo_atomic_op(nir_intrinsic_instr *intr, Shader& shader) emit_ssbo_atomic_op() argument
657 emit_ssbo_size(nir_intrinsic_instr *intr, Shader& shader) emit_ssbo_size() argument
673 emit_image_store(nir_intrinsic_instr *intrin, Shader& shader) emit_image_store() argument
709 emit_image_load_or_atomic(nir_intrinsic_instr *intrin, Shader& shader) emit_image_load_or_atomic() argument
788 emit_image_size(nir_intrinsic_instr *intrin, Shader& shader) emit_image_size() argument
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/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_draw.c354 enum pipe_shader_type shader, first_shader, last_shader; in svga_validate_sampler_resources() local
437 enum pipe_shader_type shader, first_shader, last_shader; in svga_validate_constant_buffers() local
537 enum pipe_shader_type shader, first_shader, last_shader; svga_validate_image_views() local
576 enum pipe_shader_type shader, first_shader, last_shader; svga_validate_shader_buffers() local
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/third_party/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_state.c449 vc4_get_stage_tex(struct vc4_context *vc4, enum pipe_shader_type shader) in vc4_get_stage_tex() argument
387 vc4_set_constant_buffer(struct pipe_context *pctx, enum pipe_shader_type shader, uint index, bool take_ownership, const struct pipe_constant_buffer *cb) vc4_set_constant_buffer() argument
527 vc4_sampler_states_bind(struct pipe_context *pctx, enum pipe_shader_type shader, unsigned start, unsigned nr, void **hwcso) vc4_sampler_states_bind() argument
651 vc4_set_sampler_views(struct pipe_context *pctx, enum pipe_shader_type shader, unsigned start, unsigned nr, unsigned unbind_num_trailing_slots, bool take_ownership, struct pipe_sampler_view **views) vc4_set_sampler_views() argument
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/third_party/mesa3d/src/gallium/winsys/svga/drm/
H A Dvmw_context.c136 } shader; member
573 vmw_swc_shader_relocation(struct svga_winsys_context *swc, uint32 *shid, uint32 *mobid, uint32 *offset, struct svga_winsys_gb_shader *shader, unsigned flags) vmw_swc_shader_relocation() argument
710 struct vmw_svga_winsys_shader *shader; vmw_svga_winsys_vgpu10_shader_create() local
729 vmw_svga_winsys_vgpu10_shader_destroy(struct svga_winsys_context *swc, struct svga_winsys_gb_shader *shader) vmw_svga_winsys_vgpu10_shader_destroy() argument
753 vmw_svga_winsys_resource_rebind(struct svga_winsys_context *swc, struct svga_winsys_surface *surface, struct svga_winsys_gb_shader *shader, unsigned flags) vmw_svga_winsys_resource_rebind() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/gbm/
H A DDisplayGbm.cpp547 GLuint shader = gl->createShader(type); in makeShader() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DBlit9.cpp131 D3DShaderType *shader = nullptr; in setShader() local
151 angle::Result Blit9::setVertexShader(Context9 *context9, ShaderId shader) in setVertexShader() argument
158 setPixelShader(Context9 *context9, ShaderId shader) setPixelShader() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A Drenderer11_utils.h261 constexpr LazyShader(LazyShader &&shader) in LazyShader() argument
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cSparseTexture2Tests.cpp303 std::string shader = st2_compute_extensionCheck; in iterate() local
1085 std::string shader = st2_compute_textureFill; in writeDataToTexture() local
1283 std::string shader = st2_compute_textureVerify; verifyTextureData() local
1906 std::string shader = st2_compute_textureVerify; verifyTextureDataExtended() local
2058 std::string shader = st2_compute_atomicVerify; verifyAtomicOperations() local
2779 std::string shader = st2_compute_textureFill; writeDataToTexture() local
2918 std::string shader = st2_compute_lookupVerify; verifyLookupTextureData() local
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H A Dgl3cClipDistance.cpp1271 CompilationStatus shader = { 0, GL_NONE, "" }; compileShader() local
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H A Dgl3cTextureSizePromotion.cpp1442 } shader[] = { { vertex_shader_source, GL_VERTEX_SHADER, 0 }, { fragment_shader_source, GL_FRAGMENT_SHADER, 0 } }; in buildProgram() local
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H A Dgl4cDirectStateAccessQueriesTests.cpp1777 } shader[] = { { s_vertex_shader, GL_VERTEX_SHADER, 0 }, { s_fragment_shader, GL_FRAGMENT_SHADER, 0 } }; in prepareProgram() local
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cShaderImageSizeTests.cpp244 bool CompileShader(GLuint shader) in CompileShader() argument
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderLibraryCase.cpp729 ostringstream shader; in genFragmentShader() local
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkPipelineConstructionUtil.hpp303 void setShader (Move<VkShaderEXT> shader) { m_shader = shader; } in setShader() argument
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/third_party/vk-gl-cts/executor/
H A DxeTestResultParser.cpp570 ri::Shader* shader = curList->allocItem<ri::Shader>(); in handleElementStart() local
/third_party/vk-gl-cts/external/amber/src/src/
H A Dpipeline.cc51 Pipeline::ShaderInfo::ShaderInfo(Shader* shader, ShaderType type) in ShaderInfo() argument
89 Result Pipeline::AddShader(Shader* shader, ShaderType shader_type) { in AddShader() argument
116 SetShaderOptimizations(const Shader* shader, const std::vector<std::string>& opts) SetShaderOptimizations() argument
141 SetShaderCompileOptions(const Shader* shader, const std::vector<std::string>& opts) SetShaderCompileOptions() argument
158 SetShaderRequiredSubgroupSize( const Shader* shader, const ShaderInfo::RequiredSubgroupSizeSetting setting, const uint32_t size) SetShaderRequiredSubgroupSize() argument
177 SetShaderRequiredSubgroupSize(const Shader* shader, const uint32_t subgroupSize) SetShaderRequiredSubgroupSize() argument
191 SetShaderRequiredSubgroupSizeToMinimum(const Shader* shader) SetShaderRequiredSubgroupSizeToMinimum() argument
197 SetShaderRequiredSubgroupSizeToMaximum(const Shader* shader) SetShaderRequiredSubgroupSizeToMaximum() argument
203 SetShaderVaryingSubgroupSize(const Shader* shader, const bool isSet) SetShaderVaryingSubgroupSize() argument
220 SetShaderRequireFullSubgroups(const Shader* shader, const bool isSet) SetShaderRequireFullSubgroups() argument
237 SetShaderEntryPoint(const Shader* shader, const std::string& name) SetShaderEntryPoint() argument
258 SetShaderType(const Shader* shader, ShaderType type) SetShaderType() argument
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/third_party/skia/third_party/externals/spirv-tools/test/fuzz/
H A Dtransformation_add_dead_break_test.cpp47 std::string shader = R"( in TEST() local
277 std::string shader = R"( in TEST() local
628 std::string shader = R"( in TEST() local
1051 std::string shader = R"( in TEST() local
1470 std::string shader = R"( in TEST() local
1649 std::string shader = R"( TEST() local
1863 std::string shader = R"( TEST() local
2078 std::string shader = R"( TEST() local
2327 std::string shader = R"( TEST() local
2384 std::string shader = R"( TEST() local
2431 std::string shader = R"( TEST() local
2525 std::string shader = R"( TEST() local
2607 std::string shader = R"( TEST() local
2668 std::string shader = R"( TEST() local
2729 std::string shader = R"( TEST() local
2777 std::string shader = R"( TEST() local
2823 std::string shader = R"( TEST() local
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DMultiDrawTest.cpp173 std::stringstream shader; in VertexShaderSource() local
H A DDrawBaseVertexBaseInstanceTest.cpp175 std::stringstream shader; in vertexShaderSource300() local
/third_party/skia/src/core/
H A DSkDraw_vertices.cpp470 SkShader* shader in drawFixedVertices() local
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H A DSkClipStack.cpp247 void SkClipStack::Element::initShader(int saveCount, sk_sp<SkShader> shader) { in initShader() argument
769 void SkClipStack::clipShader(sk_sp<SkShader> shader) { in clipShader() argument
/third_party/skia/src/gpu/d3d/
H A DGrD3DPipelineStateBuilder.cpp104 gr_cp<ID3DBlob> shader; in GrCompileHLSLShader() local
670 MakeComputePipeline(GrD3DGpu* gpu, GrD3DRootSignature* rootSig, const char* shader) MakeComputePipeline() argument
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/third_party/skia/src/gpu/gradients/
H A DGrGradientShader.cpp672 make_gradient( const SkGradientShaderBase& shader, const GrFPArgs& args, std::unique_ptr<GrFragmentProcessor> layout, const SkMatrix* overrideMatrix = nullptr) make_gradient() argument
773 MakeLinear(const SkLinearGradient& shader, const GrFPArgs& args) MakeLinear() argument
793 MakeRadial(const SkRadialGradient& shader, const GrFPArgs& args) MakeRadial() argument
806 MakeSweep(const SkSweepGradient& shader, const GrFPArgs& args) MakeSweep() argument
839 MakeConical(const SkTwoPointConicalGradient& shader, const GrFPArgs& args) MakeConical() argument
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
H A DOutputASM.h341 sw::Shader *shader; member in glsl::OutputASM

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