| /third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
| H A D | sfn_instr_tex.cpp | 321 bool TexInstr::from_nir(nir_tex_instr *tex, Shader& shader) in from_nir() argument 385 emit_tex_tex(nir_tex_instr *tex, Inputs& src, Shader& shader) emit_tex_tex() argument 412 emit_tex_txl_txb(nir_tex_instr *tex, Inputs& src, Shader& shader) emit_tex_txl_txb() argument 438 emit_tex_txf(nir_tex_instr *tex, Inputs& src, Shader& shader) emit_tex_txf() argument 489 emit_buf_txf(nir_tex_instr *tex, Inputs& src, Shader& shader) emit_buf_txf() argument 533 emit_tex_tex_ms_direct(nir_tex_instr *tex, Inputs& src, Shader& shader) emit_tex_tex_ms_direct() argument 571 emit_tex_tex_ms(nir_tex_instr *tex, Inputs& src, Shader& shader) emit_tex_tex_ms() argument 661 emit_tex_texture_samples(nir_tex_instr* instr, Inputs& src, Shader& shader) emit_tex_texture_samples() argument 675 emit_tex_txd(nir_tex_instr *tex, Inputs& src, Shader& shader) emit_tex_txd() argument 762 emit_tex_txs(nir_tex_instr *tex, Inputs& src, RegisterVec4::Swizzle dest_swz, Shader& shader) emit_tex_txs() argument 814 emit_tex_tg4(nir_tex_instr* tex, Inputs& src , Shader& shader) emit_tex_tg4() argument 1053 emit_tex_lod(nir_tex_instr* tex, Inputs& src, Shader& shader) emit_tex_lod() argument [all...] |
| H A D | sfn_instr_mem.cpp | 94 bool GDSInstr::emit_atomic_counter(nir_intrinsic_instr *intr, Shader& shader) in emit_atomic_counter() argument 179 bool GDSInstr::emit_atomic_op2(nir_intrinsic_instr *instr, Shader& shader) in emit_atomic_op2() argument 227 emit_atomic_read(nir_intrinsic_instr *instr, Shader& shader) emit_atomic_read() argument 256 emit_atomic_inc(nir_intrinsic_instr *instr, Shader& shader) emit_atomic_inc() argument 289 emit_atomic_pre_dec(nir_intrinsic_instr *instr, Shader& shader) emit_atomic_pre_dec() argument 476 emit(nir_intrinsic_instr *intr, Shader& shader) emit() argument 517 emit_ssbo_load(nir_intrinsic_instr *intr, Shader& shader) emit_ssbo_load() argument 560 emit_ssbo_store(nir_intrinsic_instr *instr, Shader& shader) emit_ssbo_store() argument 594 emit_ssbo_atomic_op(nir_intrinsic_instr *intr, Shader& shader) emit_ssbo_atomic_op() argument 657 emit_ssbo_size(nir_intrinsic_instr *intr, Shader& shader) emit_ssbo_size() argument 673 emit_image_store(nir_intrinsic_instr *intrin, Shader& shader) emit_image_store() argument 709 emit_image_load_or_atomic(nir_intrinsic_instr *intrin, Shader& shader) emit_image_load_or_atomic() argument 788 emit_image_size(nir_intrinsic_instr *intrin, Shader& shader) emit_image_size() argument [all...] |
| /third_party/mesa3d/src/gallium/drivers/svga/ |
| H A D | svga_draw.c | 354 enum pipe_shader_type shader, first_shader, last_shader; in svga_validate_sampler_resources() local 437 enum pipe_shader_type shader, first_shader, last_shader; in svga_validate_constant_buffers() local 537 enum pipe_shader_type shader, first_shader, last_shader; svga_validate_image_views() local 576 enum pipe_shader_type shader, first_shader, last_shader; svga_validate_shader_buffers() local [all...] |
| /third_party/mesa3d/src/gallium/drivers/vc4/ |
| H A D | vc4_state.c | 449 vc4_get_stage_tex(struct vc4_context *vc4, enum pipe_shader_type shader) in vc4_get_stage_tex() argument 387 vc4_set_constant_buffer(struct pipe_context *pctx, enum pipe_shader_type shader, uint index, bool take_ownership, const struct pipe_constant_buffer *cb) vc4_set_constant_buffer() argument 527 vc4_sampler_states_bind(struct pipe_context *pctx, enum pipe_shader_type shader, unsigned start, unsigned nr, void **hwcso) vc4_sampler_states_bind() argument 651 vc4_set_sampler_views(struct pipe_context *pctx, enum pipe_shader_type shader, unsigned start, unsigned nr, unsigned unbind_num_trailing_slots, bool take_ownership, struct pipe_sampler_view **views) vc4_set_sampler_views() argument [all...] |
| /third_party/mesa3d/src/gallium/winsys/svga/drm/ |
| H A D | vmw_context.c | 136 } shader; member 573 vmw_swc_shader_relocation(struct svga_winsys_context *swc, uint32 *shid, uint32 *mobid, uint32 *offset, struct svga_winsys_gb_shader *shader, unsigned flags) vmw_swc_shader_relocation() argument 710 struct vmw_svga_winsys_shader *shader; vmw_svga_winsys_vgpu10_shader_create() local 729 vmw_svga_winsys_vgpu10_shader_destroy(struct svga_winsys_context *swc, struct svga_winsys_gb_shader *shader) vmw_svga_winsys_vgpu10_shader_destroy() argument 753 vmw_svga_winsys_resource_rebind(struct svga_winsys_context *swc, struct svga_winsys_surface *surface, struct svga_winsys_gb_shader *shader, unsigned flags) vmw_svga_winsys_resource_rebind() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/gbm/ |
| H A D | DisplayGbm.cpp | 547 GLuint shader = gl->createShader(type); in makeShader() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
| H A D | Blit9.cpp | 131 D3DShaderType *shader = nullptr; in setShader() local 151 angle::Result Blit9::setVertexShader(Context9 *context9, ShaderId shader) in setVertexShader() argument 158 setPixelShader(Context9 *context9, ShaderId shader) setPixelShader() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| H A D | renderer11_utils.h | 261 constexpr LazyShader(LazyShader &&shader) in LazyShader() argument
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| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cSparseTexture2Tests.cpp | 303 std::string shader = st2_compute_extensionCheck; in iterate() local 1085 std::string shader = st2_compute_textureFill; in writeDataToTexture() local 1283 std::string shader = st2_compute_textureVerify; verifyTextureData() local 1906 std::string shader = st2_compute_textureVerify; verifyTextureDataExtended() local 2058 std::string shader = st2_compute_atomicVerify; verifyAtomicOperations() local 2779 std::string shader = st2_compute_textureFill; writeDataToTexture() local 2918 std::string shader = st2_compute_lookupVerify; verifyLookupTextureData() local [all...] |
| H A D | gl3cClipDistance.cpp | 1271 CompilationStatus shader = { 0, GL_NONE, "" }; compileShader() local [all...] |
| H A D | gl3cTextureSizePromotion.cpp | 1442 } shader[] = { { vertex_shader_source, GL_VERTEX_SHADER, 0 }, { fragment_shader_source, GL_FRAGMENT_SHADER, 0 } }; in buildProgram() local [all...] |
| H A D | gl4cDirectStateAccessQueriesTests.cpp | 1777 } shader[] = { { s_vertex_shader, GL_VERTEX_SHADER, 0 }, { s_fragment_shader, GL_FRAGMENT_SHADER, 0 } }; in prepareProgram() local [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
| H A D | es31cShaderImageSizeTests.cpp | 244 bool CompileShader(GLuint shader) in CompileShader() argument
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| /third_party/vk-gl-cts/external/openglcts/modules/common/ |
| H A D | glcShaderLibraryCase.cpp | 729 ostringstream shader; in genFragmentShader() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
| H A D | vkPipelineConstructionUtil.hpp | 303 void setShader (Move<VkShaderEXT> shader) { m_shader = shader; } in setShader() argument [all...] |
| /third_party/vk-gl-cts/executor/ |
| H A D | xeTestResultParser.cpp | 570 ri::Shader* shader = curList->allocItem<ri::Shader>(); in handleElementStart() local
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| /third_party/vk-gl-cts/external/amber/src/src/ |
| H A D | pipeline.cc | 51 Pipeline::ShaderInfo::ShaderInfo(Shader* shader, ShaderType type) in ShaderInfo() argument 89 Result Pipeline::AddShader(Shader* shader, ShaderType shader_type) { in AddShader() argument 116 SetShaderOptimizations(const Shader* shader, const std::vector<std::string>& opts) SetShaderOptimizations() argument 141 SetShaderCompileOptions(const Shader* shader, const std::vector<std::string>& opts) SetShaderCompileOptions() argument 158 SetShaderRequiredSubgroupSize( const Shader* shader, const ShaderInfo::RequiredSubgroupSizeSetting setting, const uint32_t size) SetShaderRequiredSubgroupSize() argument 177 SetShaderRequiredSubgroupSize(const Shader* shader, const uint32_t subgroupSize) SetShaderRequiredSubgroupSize() argument 191 SetShaderRequiredSubgroupSizeToMinimum(const Shader* shader) SetShaderRequiredSubgroupSizeToMinimum() argument 197 SetShaderRequiredSubgroupSizeToMaximum(const Shader* shader) SetShaderRequiredSubgroupSizeToMaximum() argument 203 SetShaderVaryingSubgroupSize(const Shader* shader, const bool isSet) SetShaderVaryingSubgroupSize() argument 220 SetShaderRequireFullSubgroups(const Shader* shader, const bool isSet) SetShaderRequireFullSubgroups() argument 237 SetShaderEntryPoint(const Shader* shader, const std::string& name) SetShaderEntryPoint() argument 258 SetShaderType(const Shader* shader, ShaderType type) SetShaderType() argument [all...] |
| /third_party/skia/third_party/externals/spirv-tools/test/fuzz/ |
| H A D | transformation_add_dead_break_test.cpp | 47 std::string shader = R"( in TEST() local 277 std::string shader = R"( in TEST() local 628 std::string shader = R"( in TEST() local 1051 std::string shader = R"( in TEST() local 1470 std::string shader = R"( in TEST() local 1649 std::string shader = R"( TEST() local 1863 std::string shader = R"( TEST() local 2078 std::string shader = R"( TEST() local 2327 std::string shader = R"( TEST() local 2384 std::string shader = R"( TEST() local 2431 std::string shader = R"( TEST() local 2525 std::string shader = R"( TEST() local 2607 std::string shader = R"( TEST() local 2668 std::string shader = R"( TEST() local 2729 std::string shader = R"( TEST() local 2777 std::string shader = R"( TEST() local 2823 std::string shader = R"( TEST() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| H A D | MultiDrawTest.cpp | 173 std::stringstream shader; in VertexShaderSource() local
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| H A D | DrawBaseVertexBaseInstanceTest.cpp | 175 std::stringstream shader; in vertexShaderSource300() local
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| /third_party/skia/src/core/ |
| H A D | SkDraw_vertices.cpp | 470 SkShader* shader in drawFixedVertices() local [all...] |
| H A D | SkClipStack.cpp | 247 void SkClipStack::Element::initShader(int saveCount, sk_sp<SkShader> shader) { in initShader() argument 769 void SkClipStack::clipShader(sk_sp<SkShader> shader) { in clipShader() argument
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| /third_party/skia/src/gpu/d3d/ |
| H A D | GrD3DPipelineStateBuilder.cpp | 104 gr_cp<ID3DBlob> shader; in GrCompileHLSLShader() local 670 MakeComputePipeline(GrD3DGpu* gpu, GrD3DRootSignature* rootSig, const char* shader) MakeComputePipeline() argument [all...] |
| /third_party/skia/src/gpu/gradients/ |
| H A D | GrGradientShader.cpp | 672 make_gradient( const SkGradientShaderBase& shader, const GrFPArgs& args, std::unique_ptr<GrFragmentProcessor> layout, const SkMatrix* overrideMatrix = nullptr) make_gradient() argument 773 MakeLinear(const SkLinearGradient& shader, const GrFPArgs& args) MakeLinear() argument 793 MakeRadial(const SkRadialGradient& shader, const GrFPArgs& args) MakeRadial() argument 806 MakeSweep(const SkSweepGradient& shader, const GrFPArgs& args) MakeSweep() argument 839 MakeConical(const SkTwoPointConicalGradient& shader, const GrFPArgs& args) MakeConical() argument [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
| H A D | OutputASM.h | 341 sw::Shader *shader; member in glsl::OutputASM
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