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/third_party/mesa3d/src/gallium/drivers/crocus/
H A Dcrocus_draw.c453 const struct crocus_compiled_shader *shader = ice->shaders.prog[MESA_SHADER_COMPUTE]; in crocus_update_grid_size_resource() local
/third_party/mesa3d/src/gallium/drivers/etnaviv/
H A Detnaviv_compiler.h79 struct etna_shader *shader; member
H A Detnaviv_texture.c44 etna_bind_sampler_states(struct pipe_context *pctx, enum pipe_shader_type shader, in etna_bind_sampler_states() argument
301 etna_set_sampler_views(struct pipe_context *pctx, enum pipe_shader_type shader, in etna_set_sampler_views() argument
H A Detnaviv_screen.c335 etna_screen_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type shader, enum pipe_shader_cap param) etna_screen_get_shader_param() argument
963 etna_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir, unsigned shader) etna_get_compiler_options() argument
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H A Detnaviv_shader.c63 etna_dump_shader(const struct etna_shader_variant *shader) in etna_dump_shader() argument
298 etna_destroy_shader(struct etna_shader_variant *shader) etna_destroy_shader() argument
366 etna_shader_stage(struct etna_shader_variant *shader) etna_shader_stage() argument
402 create_variant(struct etna_shader *shader, struct etna_shader_key key) create_variant() argument
433 etna_shader_variant(struct etna_shader *shader, struct etna_shader_key key, struct util_debug_callback *debug) etna_shader_variant() argument
470 struct etna_shader *shader = job; create_initial_variants_async() local
484 struct etna_shader *shader = CALLOC_STRUCT(etna_shader); etna_create_shader_state() local
516 struct etna_shader *shader = ss; etna_delete_shader_state() local
569 struct etna_shader *shader = (struct etna_shader *)hwcso; etna_is_parallel_shader_compilation_finished() local
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/third_party/mesa3d/src/gallium/drivers/freedreno/a3xx/
H A Dfd3_program.c42 fd3_needs_manual_clipping(const struct ir3_shader *shader, in fd3_needs_manual_clipping() argument
/third_party/mesa3d/src/gallium/auxiliary/nir/
H A Dnir_draw_helpers.c43 nir_shader *shader; member
110 nir_lower_pstipple_fs(struct nir_shader *shader, in nir_lower_pstipple_fs() argument
151 nir_shader *shader; global() member
208 nir_lower_aaline_fs(struct nir_shader *shader, int *varying) nir_lower_aaline_fs() argument
246 nir_shader *shader; global() member
330 nir_lower_aapoint_fs(struct nir_shader *shader, int *varying) nir_lower_aapoint_fs() argument
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/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/
H A Dfd2_emit.c51 emit_constants(struct fd_ringbuffer *ring, uint32_t base, struct fd_constbuf_stateobj *constbuf, struct fd2_shader_stateobj *shader) emit_constants() argument
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/third_party/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_state_sampler.c51 softpipe_bind_sampler_states(struct pipe_context *pipe, enum pipe_shader_type shader, unsigned start, unsigned num, void **samplers) softpipe_bind_sampler_states() argument
99 softpipe_set_sampler_views(struct pipe_context *pipe, enum pipe_shader_type shader, unsigned start, unsigned num, unsigned unbind_num_trailing_slots, bool take_ownership, struct pipe_sampler_view **views) softpipe_set_sampler_views() argument
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H A Dsp_state.h104 struct pipe_shader_state shader; member
112 struct pipe_shader_state shader; member
119 struct pipe_shader_state shader; member
135 struct pipe_compute_state shader; member
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
H A Dnvc0_screen.c475 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type shader, enum pipe_shader_cap param) nvc0_screen_get_shader_param() argument
1024 nvc0_screen_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir, enum pipe_shader_type shader) nvc0_screen_get_compiler_options() argument
/third_party/mesa3d/src/gallium/drivers/r300/
H A Dr300_fs.c88 find_output_registers(struct r300_fragment_program_compiler * compiler, struct r300_fragment_shader_code *shader) find_output_registers() argument
210 r300_dummy_fragment_shader( struct r300_context* r300, struct r300_fragment_shader_code* shader) r300_dummy_fragment_shader() argument
235 r300_emit_fs_code_to_buffer( struct r300_context *r300, struct r300_fragment_shader_code *shader) r300_emit_fs_code_to_buffer() argument
411 r300_translate_fragment_shader( struct r300_context* r300, struct r300_fragment_shader_code* shader, const struct tgsi_token *tokens) r300_translate_fragment_shader() argument
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H A Dr300_screen.c249 r300_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type shader, enum pipe_shader_cap param) r300_get_shader_param() argument
553 r300_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir, enum pipe_shader_type shader) r300_get_compiler_options() argument
/third_party/mesa3d/src/gallium/drivers/r600/
H A Dr600_hw_context.c324 unsigned shader; in r600_begin_new_cs() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DMemoryProgramCache.cpp53 HashStream &operator<<(HashStream &stream, Shader *shader) in operator <<() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp293 ShaderExecutableD3D *shader = nullptr; in createInputLayout() local
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderBallotTests.cpp339 std::string shader = in createShaderPrograms() local
H A Dgl4cShaderDrawParametersTests.cpp114 std::string shader = sdp_compute_extensionCheck; in iterate() local
H A Dgl4cConditionalRenderInvertedTests.cpp370 } shader[] = { { s_vertex_shader, GL_VERTEX_SHADER, 0 }, { s_fragment_shader, GL_FRAGMENT_SHADER, 0 } }; in createProgram() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderTriangles.cpp238 glw::GLuint shader = shaders[n_shader]; in initTest() local
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H A DesextcTessellationShaderVertexOrdering.cpp235 glw::GLuint shader = shaders[n_shader]; in initTest() local
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H A DesextcTessellationShaderXFB.cpp501 glw::GLuint shader = shaders[n_shader]; initTest() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayETC2Support.cpp144 } shader[] = { { s_vertex_shader, GL_VERTEX_SHADER, 0 }, { s_fragment_shader, GL_FRAGMENT_SHADER, 0 } }; in prepareProgram() local
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/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderGroupVoteTests.cpp55 ShaderGroupVoteTestCaseBase::ComputeShader::ComputeShader(const std::string& name, const std::string& shader) in ComputeShader() argument
60 ShaderGroupVoteTestCaseBase::ComputeShader::ComputeShader(const std::string& name, const std::string& shader, in ComputeShader() argument
303 const char* shader = "${VERSION}\n" in ShaderGroupVoteAvailabilityTestCase() local
H A DglcShaderIntegerMixTests.cpp128 GLuint shader = gl.createShader(shader_targets[i].target); in test() local
239 GLuint shader = gl.createShader(shader_targets[i].target); in test() local
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