| /third_party/mesa3d/src/gallium/drivers/crocus/ |
| H A D | crocus_draw.c | 453 const struct crocus_compiled_shader *shader = ice->shaders.prog[MESA_SHADER_COMPUTE]; in crocus_update_grid_size_resource() local
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| /third_party/mesa3d/src/gallium/drivers/etnaviv/ |
| H A D | etnaviv_compiler.h | 79 struct etna_shader *shader; member
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| H A D | etnaviv_texture.c | 44 etna_bind_sampler_states(struct pipe_context *pctx, enum pipe_shader_type shader, in etna_bind_sampler_states() argument 301 etna_set_sampler_views(struct pipe_context *pctx, enum pipe_shader_type shader, in etna_set_sampler_views() argument
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| H A D | etnaviv_screen.c | 335 etna_screen_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type shader, enum pipe_shader_cap param) etna_screen_get_shader_param() argument 963 etna_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir, unsigned shader) etna_get_compiler_options() argument [all...] |
| H A D | etnaviv_shader.c | 63 etna_dump_shader(const struct etna_shader_variant *shader) in etna_dump_shader() argument 298 etna_destroy_shader(struct etna_shader_variant *shader) etna_destroy_shader() argument 366 etna_shader_stage(struct etna_shader_variant *shader) etna_shader_stage() argument 402 create_variant(struct etna_shader *shader, struct etna_shader_key key) create_variant() argument 433 etna_shader_variant(struct etna_shader *shader, struct etna_shader_key key, struct util_debug_callback *debug) etna_shader_variant() argument 470 struct etna_shader *shader = job; create_initial_variants_async() local 484 struct etna_shader *shader = CALLOC_STRUCT(etna_shader); etna_create_shader_state() local 516 struct etna_shader *shader = ss; etna_delete_shader_state() local 569 struct etna_shader *shader = (struct etna_shader *)hwcso; etna_is_parallel_shader_compilation_finished() local [all...] |
| /third_party/mesa3d/src/gallium/drivers/freedreno/a3xx/ |
| H A D | fd3_program.c | 42 fd3_needs_manual_clipping(const struct ir3_shader *shader, in fd3_needs_manual_clipping() argument
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| /third_party/mesa3d/src/gallium/auxiliary/nir/ |
| H A D | nir_draw_helpers.c | 43 nir_shader *shader; member 110 nir_lower_pstipple_fs(struct nir_shader *shader, in nir_lower_pstipple_fs() argument 151 nir_shader *shader; global() member 208 nir_lower_aaline_fs(struct nir_shader *shader, int *varying) nir_lower_aaline_fs() argument 246 nir_shader *shader; global() member 330 nir_lower_aapoint_fs(struct nir_shader *shader, int *varying) nir_lower_aapoint_fs() argument [all...] |
| /third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
| H A D | fd2_emit.c | 51 emit_constants(struct fd_ringbuffer *ring, uint32_t base, struct fd_constbuf_stateobj *constbuf, struct fd2_shader_stateobj *shader) emit_constants() argument [all...] |
| /third_party/mesa3d/src/gallium/drivers/softpipe/ |
| H A D | sp_state_sampler.c | 51 softpipe_bind_sampler_states(struct pipe_context *pipe, enum pipe_shader_type shader, unsigned start, unsigned num, void **samplers) softpipe_bind_sampler_states() argument 99 softpipe_set_sampler_views(struct pipe_context *pipe, enum pipe_shader_type shader, unsigned start, unsigned num, unsigned unbind_num_trailing_slots, bool take_ownership, struct pipe_sampler_view **views) softpipe_set_sampler_views() argument [all...] |
| H A D | sp_state.h | 104 struct pipe_shader_state shader; member 112 struct pipe_shader_state shader; member 119 struct pipe_shader_state shader; member 135 struct pipe_compute_state shader; member
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| /third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
| H A D | nvc0_screen.c | 475 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type shader, enum pipe_shader_cap param) nvc0_screen_get_shader_param() argument 1024 nvc0_screen_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir, enum pipe_shader_type shader) nvc0_screen_get_compiler_options() argument
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| /third_party/mesa3d/src/gallium/drivers/r300/ |
| H A D | r300_fs.c | 88 find_output_registers(struct r300_fragment_program_compiler * compiler, struct r300_fragment_shader_code *shader) find_output_registers() argument 210 r300_dummy_fragment_shader( struct r300_context* r300, struct r300_fragment_shader_code* shader) r300_dummy_fragment_shader() argument 235 r300_emit_fs_code_to_buffer( struct r300_context *r300, struct r300_fragment_shader_code *shader) r300_emit_fs_code_to_buffer() argument 411 r300_translate_fragment_shader( struct r300_context* r300, struct r300_fragment_shader_code* shader, const struct tgsi_token *tokens) r300_translate_fragment_shader() argument [all...] |
| H A D | r300_screen.c | 249 r300_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type shader, enum pipe_shader_cap param) r300_get_shader_param() argument 553 r300_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir, enum pipe_shader_type shader) r300_get_compiler_options() argument
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| /third_party/mesa3d/src/gallium/drivers/r600/ |
| H A D | r600_hw_context.c | 324 unsigned shader; in r600_begin_new_cs() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | MemoryProgramCache.cpp | 53 HashStream &operator<<(HashStream &stream, Shader *shader) in operator <<() argument
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| H A D | InputLayoutCache.cpp | 293 ShaderExecutableD3D *shader = nullptr; in createInputLayout() local
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| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cShaderBallotTests.cpp | 339 std::string shader = in createShaderPrograms() local
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| H A D | gl4cShaderDrawParametersTests.cpp | 114 std::string shader = sdp_compute_extensionCheck; in iterate() local
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| H A D | gl4cConditionalRenderInvertedTests.cpp | 370 } shader[] = { { s_vertex_shader, GL_VERTEX_SHADER, 0 }, { s_fragment_shader, GL_FRAGMENT_SHADER, 0 } }; in createProgram() local [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
| H A D | esextcTessellationShaderTriangles.cpp | 238 glw::GLuint shader = shaders[n_shader]; in initTest() local [all...] |
| H A D | esextcTessellationShaderVertexOrdering.cpp | 235 glw::GLuint shader = shaders[n_shader]; in initTest() local [all...] |
| H A D | esextcTessellationShaderXFB.cpp | 501 glw::GLuint shader = shaders[n_shader]; initTest() local [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
| H A D | esextcTextureCubeMapArrayETC2Support.cpp | 144 } shader[] = { { s_vertex_shader, GL_VERTEX_SHADER, 0 }, { s_fragment_shader, GL_FRAGMENT_SHADER, 0 } }; in prepareProgram() local [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/common/ |
| H A D | glcShaderGroupVoteTests.cpp | 55 ShaderGroupVoteTestCaseBase::ComputeShader::ComputeShader(const std::string& name, const std::string& shader) in ComputeShader() argument 60 ShaderGroupVoteTestCaseBase::ComputeShader::ComputeShader(const std::string& name, const std::string& shader, in ComputeShader() argument 303 const char* shader = "${VERSION}\n" in ShaderGroupVoteAvailabilityTestCase() local
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| H A D | glcShaderIntegerMixTests.cpp | 128 GLuint shader = gl.createShader(shader_targets[i].target); in test() local 239 GLuint shader = gl.createShader(shader_targets[i].target); in test() local [all...] |