Home
last modified time | relevance | path

Searched defs:shader (Results 576 - 600 of 1249) sorted by relevance

1...<<21222324252627282930>>...50

/third_party/mesa3d/src/imagination/rogue/
H A Drogue_encode.c833 bool rogue_encode_shader(const struct rogue_shader *shader, FILE *fp) in rogue_encode_shader() argument
/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_state_fs.c122 const enum pipe_shader_type shader = PIPE_SHADER_FRAGMENT; in make_fs_key() local
88 svga_get_compiled_dummy_fragment_shader(struct svga_context *svga, struct svga_shader *shader, const struct svga_compile_key *key) svga_get_compiled_dummy_fragment_shader() argument
151 struct svga_shader *shader; make_fs_key() local
[all...]
H A Dsvga_image_view.c120 svga_set_shader_images(struct pipe_context *pipe, enum pipe_shader_type shader, unsigned start, unsigned num, unsigned unbind_num_trailing_slots, const struct pipe_image_view *images) svga_set_shader_images() argument
[all...]
/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_state_draw.cpp306 struct si_shader *shader = sctx->shaders[i].current; si_update_shaders() local
[all...]
/third_party/mesa3d/src/gallium/drivers/v3d/
H A Dv3d_disk_cache.c165 struct v3d_compiled_shader *shader = rzalloc(NULL, struct v3d_compiled_shader); in v3d_disk_cache_retrieve() local
189 v3d_disk_cache_store(struct v3d_context *v3d, const struct v3d_key *key, const struct v3d_compiled_shader *shader, uint64_t *qpu_insts, uint32_t qpu_size) v3d_disk_cache_store() argument
[all...]
/third_party/mesa3d/src/gallium/frontends/lavapipe/
H A Dlvp_lower_vulkan_resource.c348 lvp_lower_pipeline_layout(const struct lvp_device *device, struct lvp_pipeline_layout *layout, nir_shader *shader) lvp_lower_pipeline_layout() argument
[all...]
/third_party/mesa3d/src/gallium/frontends/xa/
H A Dxa_yuv.c59 struct xa_shader shader; in xa_yuv_bind_shaders() local
/third_party/mesa3d/src/intel/compiler/
H A Dtest_fs_scoreboard.cpp52 nir_shader *shader = in SetUp() local
H A Dtest_fs_copy_propagation.cpp64 nir_shader *shader = in SetUp() local
47 copy_propagation_fs_visitor(struct brw_compiler *compiler, void *mem_ctx, struct brw_wm_prog_data *prog_data, nir_shader *shader) copy_propagation_fs_visitor() argument
H A Dtest_vec4_register_coalesce.cpp101 nir_shader *shader = in SetUp() local
49 register_coalesce_vec4_visitor(struct brw_compiler *compiler, void *mem_ctx, nir_shader *shader, struct brw_vue_prog_data *prog_data) register_coalesce_vec4_visitor() argument
H A Dtest_vec4_dead_code_eliminate.cpp97 nir_shader *shader = in SetUp() local
46 dead_code_eliminate_vec4_visitor(struct brw_compiler *compiler, void *mem_ctx, nir_shader *shader, struct brw_vue_prog_data *prog_data) dead_code_eliminate_vec4_visitor() argument
H A Dbrw_vec4_tes.cpp36 vec4_tes_visitor(const struct brw_compiler *compiler, void *log_data, const struct brw_tes_prog_key *key, struct brw_tes_prog_data *prog_data, const nir_shader *shader, void *mem_ctx, bool debug_enabled) vec4_tes_visitor() argument
/third_party/mesa3d/src/mesa/main/
H A Dshared.c208 struct ati_fragment_shader *shader = (struct ati_fragment_shader *) data; in delete_fragshader_cb() local
H A Dglthread_shaderobj.c32 GLuint shader; member
83 _mesa_marshal_ShaderSource(GLuint shader, GLsizei count, in _mesa_marshal_ShaderSource() argument
H A Dshaderobj.c102 _mesa_init_shader(struct gl_shader *shader) in _mesa_init_shader() argument
116 struct gl_shader *shader; in _mesa_new_shader() local
[all...]
H A Dobjectlabel.c150 struct gl_shader *shader = _mesa_lookup_shader(ctx, name); in get_label_pointer() local
H A Dglspirv.c126 struct gl_shader *shader = prog->Shaders[i]; in _mesa_spirv_link_shaders() local
325 _mesa_SpecializeShaderARB(GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue) _mesa_SpecializeShaderARB() argument
[all...]
H A Dprogram_binary.c177 struct gl_linked_shader *shader = sh_prog->_LinkedShaders[stage]; in write_program_payload() local
188 struct gl_linked_shader *shader = sh_prog->_LinkedShaders[stage]; in write_program_payload() local
209 struct gl_linked_shader *shader = sh_prog->_LinkedShaders[stage]; in read_program_payload() local
[all...]
/third_party/mesa3d/src/intel/vulkan/
H A Danv_nir_lower_multiview.c169 anv_nir_lower_multiview(nir_shader *shader, in anv_nir_lower_multiview() argument
[all...]
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_nir_lower_tex_src_plane.c38 struct nir_shader *shader; member
182 st_nir_lower_tex_src_plane(struct nir_shader *shader, unsigned free_slots, in st_nir_lower_tex_src_plane() argument
/third_party/mesa3d/src/panfrost/vulkan/
H A Dpanvk_vX_shader.c230 struct panvk_shader *shader; in shader_create() local
[all...]
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_linear.c288 const struct lp_fragment_shader *shader = variant->shader; in lp_linear_check_variant() local
[all...]
H A Dlp_state_fs_analysis.c291 llvmpipe_nir_fn_is_linear_compat(const struct nir_shader *shader, in llvmpipe_nir_fn_is_linear_compat() argument
416 llvmpipe_nir_is_linear_compat(struct nir_shader *shader, in llvmpipe_nir_is_linear_compat() argument
434 llvmpipe_fs_analyse_nir(struct lp_fragment_shader *shader) llvmpipe_fs_analyse_nir() argument
455 llvmpipe_fs_analyse(struct lp_fragment_shader *shader, const struct tgsi_token *tokens) llvmpipe_fs_analyse() argument
[all...]
/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/
H A Dnv30_screen.c321 nv30_screen_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type shader, enum pipe_shader_cap param) nv30_screen_get_shader_param() argument
505 nv30_screen_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir, enum pipe_shader_type shader) nv30_screen_get_compiler_options() argument
H A Dnv30_fragtex.c205 nv30_set_sampler_views(struct pipe_context *pipe, enum pipe_shader_type shader, in nv30_set_sampler_views() argument

Completed in 15 milliseconds

1...<<21222324252627282930>>...50