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Searched defs:shader (Results 1226 - 1249 of 1249) sorted by relevance

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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineShaderModuleIdentifierTests.cpp1754 setModule(const DeviceInterface &vkd, const VkDevice device, const ShaderWrapper shader, UseModuleCase moduleUse, de::Random& rnd) setModule() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dcapture_gles_ext_params.cpp623 CaptureGetShaderivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID shader, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetShaderivRobustANGLE_length() argument
635 CaptureGetShaderivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID shader, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetShaderivRobustANGLE_params() argument
2016 CaptureGetTranslatedShaderSourceANGLE_length(const State &glState, bool isCallValid, ShaderProgramID shader, GLsizei bufsize, GLsizei *length, GLchar *source, ParamCapture *paramCapture) CaptureGetTranslatedShaderSourceANGLE_length() argument
2027 CaptureGetTranslatedShaderSourceANGLE_source(const State &glState, bool isCallValid, ShaderProgramID shader, GLsizei bufsize, GLsizei *length, GLchar *source, ParamCapture *paramCapture) CaptureGetTranslatedShaderSourceANGLE_source() argument
H A DFrameCapture.cpp1317 const gl::Shader *shader = program->getAttachedShader(shaderType); in GetAttachedProgramSources() local
3023 gl::Shader *shader = shaderIter.second; CaptureShareGroupMidExecutionSetup() local
5101 const gl::Shader *shader = program->getAttachedShader(shaderType); maybeCapturePreCallUpdates() local
5132 const gl::Shader *shader = context->getShader(shaderID); maybeCapturePreCallUpdates() local
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/third_party/skia/third_party/externals/swiftshader/include/vulkan/
H A Dvulkan_funcs.hpp15322 Device::compileDeferredNV( VULKAN_HPP_NAMESPACE::Pipeline pipeline, uint32_t shader, Dispatch const & d ) const in compileDeferredNV() argument
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/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_4_autogen.cpp9823 void GL_APIENTRY GL_SpecializeShader(GLuint shader, in GL_SpecializeShader() argument
H A DlibGL_autogen.cpp2476 void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader() argument
2491 void GL_APIENTRY glCompileShader(GLuint shader) in glCompileShader() argument
2511 void GL_APIENTRY glDeleteShader(GLuint shader) in glDeleteShader() argument
2516 void GL_APIENTRY glDetachShader(GLuint program, GLuint shader) in glDetachShader() argument
2584 void GL_APIENTRY glGetShaderInfoLog(GLuint shader, in glGetShaderInfoLog() argument
2592 glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) glGetShaderSource() argument
2597 glGetShaderiv(GLuint shader, GLenum pname, GLint *params) glGetShaderiv() argument
2642 glIsShader(GLuint shader) glIsShader() argument
2652 glShaderSource(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) glShaderSource() argument
6335 glSpecializeShader(GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue) glSpecializeShader() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES.cpp5863 ValidateGetShaderivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetShaderivRobustANGLE() argument
6605 ValidateGetShaderivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLenum pname, GLsizei *length) ValidateGetShaderivBase() argument
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H A DContext_gl.cpp3715 void Context::specializeShader(GLuint shader, in specializeShader() argument
H A DContext.cpp962 void Context::deleteShader(ShaderProgramID shader) in deleteShader() argument
6077 void Context::attachShader(ShaderProgramID program, ShaderProgramID shader) in attachShader() argument
6618 void Context::compileShader(ShaderProgramID shader) in compileShader() argument
6666 detachShader(ShaderProgramID program, ShaderProgramID shader) detachShader() argument
6883 getShaderiv(ShaderProgramID shader, GLenum pname, GLint *params) getShaderiv() argument
6894 getShaderivRobust(ShaderProgramID shader, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) getShaderivRobust() argument
6903 getShaderInfoLog(ShaderProgramID shader, GLsizei bufsize, GLsizei *length, GLchar *infolog) getShaderInfoLog() argument
6986 getShaderSource(ShaderProgramID shader, GLsizei bufsize, GLsizei *length, GLchar *source) getShaderSource() argument
7158 shaderSource(ShaderProgramID shader, GLsizei count, const GLchar *const *string, const GLint *length) shaderSource() argument
8323 getTranslatedShaderSource(ShaderProgramID shader, GLsizei bufsize, GLsizei *length, GLchar *source) getTranslatedShaderSource() argument
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_ext_autogen.cpp1326 void GL_APIENTRY GL_GetShaderivRobustANGLE(GLuint shader, in GL_GetShaderivRobustANGLE() argument
3539 void GL_APIENTRY GL_GetTranslatedShaderSourceANGLE(GLuint shader, in GL_GetTranslatedShaderSourceANGLE() argument
H A DlibGLESv2_autogen.cpp29 void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader() argument
127 void GL_APIENTRY glCompileShader(GLuint shader) in glCompileShader() argument
218 void GL_APIENTRY glDeleteShader(GLuint shader) in glDeleteShader() argument
243 void GL_APIENTRY glDetachShader(GLuint program, GLuint shader) in glDetachShader() argument
421 void GL_APIENTRY glGetShaderInfoLog(GLuint shader, in glGetShaderInfoLog() argument
437 glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) glGetShaderSource() argument
442 glGetShaderiv(GLuint shader, GLenum pname, GLint *params) glGetShaderiv() argument
522 glIsShader(GLuint shader) glIsShader() argument
595 glShaderSource(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) glShaderSource() argument
3090 glGetShaderivRobustANGLE(GLuint shader, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetShaderivRobustANGLE() argument
3723 glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source) glGetTranslatedShaderSourceANGLE() argument
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp999 void Context::deleteShader(GLuint shader) in deleteShader() argument
/third_party/mesa3d/src/amd/vulkan/
H A Dradv_pipeline.c138 struct radv_shader *shader = pipeline->base.shaders[pipeline->last_vgt_api_stage]; in radv_pipeline_has_ngg() local
148 struct radv_shader *shader = pipeline->base.shaders[pipeline->last_vgt_api_stage]; in radv_pipeline_has_ngg_passthrough() local
4074 struct radv_shader *shader = pipeline->shaders[i]; radv_upload_shaders() local
4098 struct radv_shader *shader = pipeline->shaders[i]; radv_upload_shaders() local
4950 struct radv_shader *shader = pipeline->shaders[i]; radv_create_shaders() local
5647 radv_pipeline_emit_hw_vs(struct radeon_cmdbuf *ctx_cs, struct radeon_cmdbuf *cs, const struct radv_graphics_pipeline *pipeline, const struct radv_shader *shader) radv_pipeline_emit_hw_vs() argument
5726 radv_pipeline_emit_hw_es(struct radeon_cmdbuf *cs, const struct radv_graphics_pipeline *pipeline, const struct radv_shader *shader) radv_pipeline_emit_hw_es() argument
5739 radv_pipeline_emit_hw_ls(struct radeon_cmdbuf *cs, const struct radv_graphics_pipeline *pipeline, const struct radv_shader *shader) radv_pipeline_emit_hw_ls() argument
5759 radv_pipeline_emit_hw_ngg(struct radeon_cmdbuf *ctx_cs, struct radeon_cmdbuf *cs, const struct radv_graphics_pipeline *pipeline, const struct radv_shader *shader) radv_pipeline_emit_hw_ngg() argument
5938 radv_pipeline_emit_hw_hs(struct radeon_cmdbuf *cs, const struct radv_graphics_pipeline *pipeline, const struct radv_shader *shader) radv_pipeline_emit_hw_hs() argument
6779 struct radv_shader *shader = radv_get_shader(&pipeline->base, i); radv_pipeline_get_streamout_shader() local
7168 radv_pipeline_emit_hw_cs(const struct radv_physical_device *pdevice, struct radeon_cmdbuf *cs, const struct radv_shader *shader) radv_pipeline_emit_hw_cs() argument
7184 radv_pipeline_emit_compute_state(const struct radv_physical_device *pdevice, struct radeon_cmdbuf *cs, const struct radv_shader *shader) radv_pipeline_emit_compute_state() argument
7215 struct radv_shader *shader = pipeline->base.shaders[MESA_SHADER_COMPUTE]; radv_compute_generate_pm4() local
7501 struct radv_shader *shader = radv_GetPipelineExecutableStatisticsKHR() local
7638 struct radv_shader *shader = radv_GetPipelineExecutableInternalRepresentationsKHR() local
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H A Dradv_cmd_buffer.c980 struct radv_shader *shader = radv_get_shader(pipeline, stage); in radv_lookup_user_sgpr() local
1271 radv_emit_shader_prefetch(struct radv_cmd_buffer *cmd_buffer, struct radv_shader *shader) in radv_emit_shader_prefetch() argument
3551 const struct radv_shader *shader = radv_get_shader(pipeline, stage); in radv_emit_all_inline_push_consts() local
3585 struct radv_shader *shader, *prev_shader; radv_flush_constants() local
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/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_pipe.h1061 } shader; global() member
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/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_tgsi_vgpu10.c12832 svga_tgsi_vgpu10_translate(struct svga_context *svga, const struct svga_shader *shader, const struct svga_compile_key *key, enum pipe_shader_type unit) svga_tgsi_vgpu10_translate() argument
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/third_party/mesa3d/src/intel/vulkan/
H A Danv_private.h3051 anv_shader_bin_ref(struct anv_shader_bin *shader) in anv_shader_bin_ref() argument
3057 anv_shader_bin_unref(struct anv_device *device, struct anv_shader_bin *shader) in anv_shader_bin_unref() argument
/third_party/mesa3d/src/microsoft/compiler/
H A Dnir_to_dxil.c450 struct nir_shader *shader; member
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/third_party/mesa3d/src/gallium/drivers/crocus/
H A Dcrocus_state.c917 struct crocus_compiled_shader *shader = ice->shaders.prog[stage]; in upload_shader_consts() local
1550 struct crocus_compiled_shader *shader = ice->shaders.prog[MESA_SHADER_FRAGMENT]; in set_blend_entry_bits() local
1569 struct crocus_compiled_shader *shader in set_blend_entry_bits() local
3534 struct crocus_compiled_shader *shader = ice->shaders.prog[stage]; upload_sysvals() local
4871 KSP(const struct crocus_context *ice, const struct crocus_compiled_shader *shader) KSP() argument
5375 struct crocus_compiled_shader *shader = ff_gs ? ice->shaders.ff_gs_prog : ice->shaders.prog[stage]; crocus_populate_binding_table() local
5398 struct crocus_compiled_shader *shader = ice->shaders.prog[MESA_SHADER_FRAGMENT]; crocus_populate_binding_table() local
5654 struct crocus_compiled_shader *shader = ice->shaders.prog[stage]; setup_constant_buffers() local
5718 struct crocus_compiled_shader *shader = ice->shaders.prog[stage]; emit_push_constant_packets() local
6280 struct crocus_compiled_shader *shader = ice->shaders.prog[stage]; global() local
6433 struct crocus_compiled_shader *shader = ice->shaders.prog[MESA_SHADER_FRAGMENT]; global() local
6746 struct crocus_compiled_shader *shader = ice->shaders.prog[MESA_SHADER_VERTEX]; global() local
6818 struct crocus_compiled_shader *shader = ice->shaders.prog[MESA_SHADER_GEOMETRY]; global() local
6993 struct crocus_compiled_shader *shader = ice->shaders.prog[MESA_SHADER_TESS_CTRL]; global() local
7013 struct crocus_compiled_shader *shader = ice->shaders.prog[MESA_SHADER_TESS_EVAL]; global() local
7374 struct crocus_compiled_shader *shader = ice->shaders.prog[MESA_SHADER_FRAGMENT]; global() local
8054 struct crocus_compiled_shader *shader = global() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A Dvk_helpers.cpp8569 setShader(gl::ShaderType shaderType, RefCounted<ShaderAndSerial> *shader) setShader() argument
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/third_party/vulkan-headers/include/vulkan/
H A Dvulkan_funcs.hpp16277 compileDeferredNV( VULKAN_HPP_NAMESPACE::Pipeline pipeline, uint32_t shader, Dispatch const & d ) const compileDeferredNV() argument
22927 VULKAN_HPP_NAMESPACE::ShaderEXT shader; createShaderEXT() local
23006 VULKAN_HPP_NAMESPACE::ShaderEXT shader; createShaderEXTUnique() local
23078 getShaderBinaryDataEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader, Dispatch const & d ) const getShaderBinaryDataEXT() argument
23109 getShaderBinaryDataEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader, Uint8_tAllocator & uint8_tAllocator, Dispatch const & d ) const getShaderBinaryDataEXT() argument
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H A Dvulkan_raii.hpp10587 ShaderEXT( VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::Device const & device, VkShaderEXT shader, VULKAN_HPP_NAMESPACE::Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator = nullptr ) ShaderEXT() argument
22257 VULKAN_HPP_NAMESPACE::ShaderEXT shader; global() variable
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/third_party/vulkan-loader/loader/generated/
H A Dvk_loader_extensions.c6508 CompileDeferredNV( VkDevice device, VkPipeline pipeline, uint32_t shader) CompileDeferredNV() argument
9206 DestroyShaderEXT( VkDevice device, VkShaderEXT shader, const VkAllocationCallbacks* pAllocator) DestroyShaderEXT() argument
9220 GetShaderBinaryDataEXT( VkDevice device, VkShaderEXT shader, size_t* pDataSize, void* pData) GetShaderBinaryDataEXT() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dnull_functions.cpp19 void INTERNAL_GL_APIENTRY glAttachShaderNULL(GLuint program, GLuint shader) {} in glAttachShaderNULL() argument
343 void INTERNAL_GL_APIENTRY glCompileShaderNULL(GLuint shader) {} in glCompileShaderNULL() argument
624 void INTERNAL_GL_APIENTRY glDeleteShaderNULL(GLuint shader) {} in glDeleteShaderNULL() argument
646 void INTERNAL_GL_APIENTRY glDetachShaderNULL(GLuint program, GLuint shader) {} in glDetachShaderNULL() argument
1309 void INTERNAL_GL_APIENTRY glGetShaderInfoLogNULL(GLuint shader, in glGetShaderInfoLogNULL() argument
1321 void INTERNAL_GL_APIENTRY glGetShaderSourceNULL(GLuint shader, in glGetShaderSourceNULL() argument
1327 void INTERNAL_GL_APIENTRY glGetShaderivNULL(GLuint shader, GLenum pname, GLint *params) {} in glGetShaderivNULL() argument
1695 GLboolean INTERNAL_GL_APIENTRY glIsShaderNULL(GLuint shader) in glIsShaderNULL() argument
2333 void INTERNAL_GL_APIENTRY glShaderSourceNULL(GLuint shader, in glShaderSourceNULL() argument

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