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/third_party/mesa3d/src/gallium/drivers/r600/
H A Dr600_pipe.h206 struct r600_pipe_compute *shader; member
449 struct r600_pipe_shader *shader; global() member
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H A Dr600_shader.c138 store_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader) store_shader() argument
168 r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, union r600_shader_key key) r600_pipe_shader_create() argument
388 r600_pipe_shader_destroy(struct pipe_context *ctx UNUSED, struct r600_pipe_shader *shader) r600_pipe_shader_destroy() argument
429 struct r600_shader *shader; global() member
3436 struct r600_shader *shader = &pipeshader->shader; r600_shader_from_tgsi() local
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H A Devergreen_state.c2548 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state->cso; in evergreen_emit_vertex_fetch_shader() local
3313 evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) evergreen_update_ps_state() argument
3518 evergreen_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) evergreen_update_es_state() argument
3534 evergreen_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) evergreen_update_gs_state() argument
3595 evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) evergreen_update_vs_state() argument
3655 evergreen_update_hs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) evergreen_update_hs_state() argument
3669 evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) evergreen_update_ls_state() argument
4058 evergreen_set_shader_buffers(struct pipe_context *ctx, enum pipe_shader_type shader, unsigned start_slot, unsigned count, const struct pipe_shader_buffer *buffers, unsigned writable_bitmask) evergreen_set_shader_buffers() argument
4158 evergreen_set_shader_images(struct pipe_context *ctx, enum pipe_shader_type shader, unsigned start_slot, unsigned count, unsigned unbind_num_trailing_slots, const struct pipe_image_view *images) evergreen_set_shader_images() argument
4347 evergreen_get_pipe_constant_buffer(struct r600_context *rctx, enum pipe_shader_type shader, uint slot, struct pipe_constant_buffer *cbuf) evergreen_get_pipe_constant_buffer() argument
4361 evergreen_get_shader_buffers(struct r600_context *rctx, enum pipe_shader_type shader, uint start_slot, uint count, struct pipe_shader_buffer *sbuf) evergreen_get_shader_buffers() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/
H A DvktImageCompressionTranscodingSupport.cpp108 ShaderType shader; member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/
H A DvktMeshShaderMiscTestsEXT.cpp5128 const std::string shader = (useTaskShader ? "task" : "mesh"); createMeshShaderMiscTestsEXT() local
5159 const std::string shader = (useTaskShader ? "task" : "mesh"); createMeshShaderMiscTestsEXT() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
H A DvktImageCompressionTranscodingSupport.cpp108 ShaderType shader; member
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/
H A DvktMeshShaderMiscTestsEXT.cpp5111 const std::string shader = (useTaskShader ? "task" : "mesh"); createMeshShaderMiscTestsEXT() local
5143 const std::string shader = (useTaskShader ? "task" : "mesh"); createMeshShaderMiscTestsEXT() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DProgram.cpp372 Shader *shader = state.getAttachedShader(shaderType); in InitUniformBlockLinker() local
384 Shader *shader = state.getAttachedShader(shaderType); in InitShaderStorageBlockLinker() local
1426 attachShader(Shader *shader) attachShader() argument
1435 detachShader(const Context *context, Shader *shader) detachShader() argument
1776 Shader *shader = getAttachedShader(firstAttachedShaderType); updateProgramInterfaceInputs() local
1819 Shader *shader = getAttachedShader(lastAttachedShaderType); updateProgramInterfaceOutputs() local
3270 Shader *shader = shaders[shaderType]; linkValidateShaders() local
3903 Shader *shader = mState.mAttachedShaders[shaderType]; linkInterfaceBlocks() local
3945 Shader *shader = mState.mAttachedShaders[shaderType]; linkInterfaceBlocks() local
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H A DvalidationGL4.cpp2212 ValidateSpecializeShader(const Context *context, angle::EntryPoint entryPoint, GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue) ValidateSpecializeShader() argument
H A DvalidationES2.cpp3696 ValidateAttachShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, ShaderProgramID shader) ValidateAttachShader() argument
4060 ValidateCompileShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) ValidateCompileShader() argument
4115 ValidateDeleteShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) ValidateDeleteShader() argument
4168 ValidateDetachShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, ShaderProgramID shader) ValidateDetachShader() argument
4436 ValidateGetShaderInfoLog(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei bufsize, const GLsizei *length, const GLchar *infolog) ValidateGetShaderInfoLog() argument
4497 ValidateGetShaderSource(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei bufsize, const GLsizei *length, const GLchar *source) ValidateGetShaderSource() argument
4634 ValidateIsShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) ValidateIsShader() argument
4785 ValidateShaderSource(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei count, const GLchar *const *string, const GLint *length) ValidateShaderSource() argument
5590 ValidateGetShaderiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLenum pname, const GLint *params) ValidateGetShaderiv() argument
5953 ValidateGetTranslatedShaderSourceANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei bufsize, const GLsizei *length, const GLchar *source) ValidateGetTranslatedShaderSourceANGLE() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderImageLoadStoreTests.cpp314 bool CompileShader(GLuint shader) in CompileShader() argument
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H A Dgl4cDirectStateAccessTexturesTests.cpp906 } shader[] = { in PrepareProgram() local
2086 } shader[] = { { { s_vertex_shader, NULL, NULL }, 1, GL_VERTEX_SHADER, 0 }, PrepareProgram() local
3497 } shader[] = { { { s_vertex_shader, NULL, NULL }, 1, GL_VERTEX_SHADER, 0 }, PrepareProgram() local
7461 } shader[] = { { s_vertex_shader, GL_VERTEX_SHADER, 0 }, { s_fragment_shader, GL_FRAGMENT_SHADER, 0 } }; CreateProgram() local
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkPipelineConstructionUtil.cpp3240 makeShaderCreateInfo(VkShaderStageFlagBits stage, ShaderWrapper& shader, bool link, bool binary, ShaderWrapper& other) makeShaderCreateInfo() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DUtilsVk.cpp977 GetUnresolveFrag( vk::Context *context, uint32_t colorAttachmentCount, gl::DrawBuffersArray<UnresolveColorAttachmentType> &colorAttachmentTypes, bool unresolveDepth, bool unresolveStencil, vk::RefCounted<vk::ShaderAndSerial> *shader) GetUnresolveFrag() argument
1098 vk::RefCounted<vk::ShaderAndSerial> &shader = shaderIter.second; destroy() local
1554 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; convertIndexBuffer() local
1623 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; convertIndexIndirectBuffer() local
1690 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; convertLineLoopIndexIndirectBuffer() local
1750 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; convertLineLoopArrayIndirectBuffer() local
1907 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; convertVertexBufferImpl() local
2668 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; stencilBlitResolveNoShaderExport() local
3184 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; generateMipmap() local
3442 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; cullOverlayWidgets() local
3550 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; drawOverlay() local
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dentry_points.cpp28 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader() argument
143 GL_APICALL void GL_APIENTRY glCompileShader(GLuint shader) in glCompileShader() argument
225 GL_APICALL void GL_APIENTRY glDeleteShader(GLuint shader) in glDeleteShader() argument
250 GL_APICALL void GL_APIENTRY glDetachShader(GLuint program, GLuint shader) in glDetachShader() argument
505 GL_APICALL void GL_APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint* params) in glGetShaderiv() argument
510 glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) glGetShaderInfoLog() argument
520 glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) glGetShaderSource() argument
630 glIsShader(GLuint shader) glIsShader() argument
716 glShaderSource(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) glShaderSource() argument
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H A DlibGLESv2.cpp77 void GL_APIENTRY AttachShader(GLuint program, GLuint shader) in AttachShader() argument
664 void GL_APIENTRY CompileShader(GLuint shader) in CompileShader() argument
1270 DeleteShader(GLuint shader) DeleteShader() argument
1373 DetachShader(GLuint program, GLuint shader) DetachShader() argument
3114 GetShaderiv(GLuint shader, GLenum pname, GLint* params) GetShaderiv() argument
3159 GetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) GetShaderInfoLog() argument
3228 GetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) GetShaderSource() argument
3944 IsShader(GLuint shader) IsShader() argument
4307 ShaderSource(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) ShaderSource() argument
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/third_party/vk-gl-cts/modules/egl/
H A DteglGLES2SharingThreadedTests.cpp91 void addShader (SharedPtr<Shader> shader) { m_shaders.push_back(shader); } in addShader() argument
126 SharedPtr<Shader> shader = m_shaders[index]; in popShader() local
1319 GLuint shader; member in deqp::egl::GLES2ThreadTest::Shader
1345 CreateShader::CreateShader (GLenum type, SharedPtr<Shader>& shader, bool useSync, bool serverSync) in CreateShader() argument
1358 GLuint shader = 0; exec() local
1378 DeleteShader(SharedPtr<Shader> shader, bool useSync, bool serverSync) DeleteShader() argument
1388 GLuint shader = m_shader->shader; exec() local
1408 ShaderSource(SharedPtr<Shader> shader, const char* source, bool useSync, bool serverSync) ShaderSource() argument
1437 ShaderCompile(SharedPtr<Shader> shader, bool useSync, bool serverSync) ShaderCompile() argument
1549 AttachShader(SharedPtr<Program> program, SharedPtr<Shader> shader, bool useSync, bool serverSync) AttachShader() argument
2375 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->getShader(shaderNdx); addRandomOperation() local
2681 SharedPtr<GLES2ThreadTest::Shader> shader; addRandomOperation() local
2689 SharedPtr<GLES2ThreadTest::Shader> shader; addRandomOperation() local
2716 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->popShader(destroyableShaderNdx); addRandomOperation() local
2724 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->popShader(definedShaderNdx); addRandomOperation() local
2745 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->popShader(attachShaderNdx); addRandomOperation() local
3472 SharedPtr<GLES2ThreadTest::Shader> shader; addShaderOperations() local
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/third_party/mesa3d/src/amd/common/
H A Dac_nir_lower_ngg.c654 remove_extra_pos_outputs(nir_shader *shader, lower_ngg_nogs_state *nogs_state) in remove_extra_pos_outputs() argument
687 cleanup_culling_shader_after_dce(nir_shader *shader, in cleanup_culling_shader_after_dce() argument
918 analyze_shader_before_culling(nir_shader *shader, lower_ngg_nogs_state *nogs_state) analyze_shader_before_culling() argument
1362 ac_nir_lower_ngg_nogs(nir_shader *shader, enum radeon_family family, unsigned max_num_es_vertices, unsigned num_vertices_per_primitives, unsigned max_workgroup_size, unsigned wave_size, bool can_cull, bool early_prim_export, bool passthrough, bool export_prim_id, bool provoking_vtx_last, bool use_edgeflags, bool has_prim_query, uint32_t instance_rate_inputs) ac_nir_lower_ngg_nogs() argument
1834 lower_ngg_gs_intrinsics(nir_shader *shader, lower_ngg_gs_state *s) lower_ngg_gs_intrinsics() argument
2030 ac_nir_lower_ngg_gs(nir_shader *shader, unsigned wave_size, unsigned max_workgroup_size, unsigned esgs_ring_lds_bytes, unsigned gs_out_vtx_bytes, unsigned gs_total_out_vtx_bytes, bool provoking_vertex_last) ac_nir_lower_ngg_gs() argument
2553 lower_ms_intrinsics(nir_shader *shader, lower_ngg_ms_state *s) lower_ms_intrinsics() argument
2996 ac_nir_lower_ngg_ms(nir_shader *shader, bool *out_needs_scratch_ring, unsigned wave_size, bool multiview) ac_nir_lower_ngg_ms() argument
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/third_party/mesa3d/src/freedreno/vulkan/
H A Dtu_pipeline.c1151 const struct ir3_shader_variant *shader = geom_shaders[i]; in tu6_emit_vpc() local
2462 tu6_get_tessmode(struct tu_shader* shader) tu6_get_tessmode() argument
2915 struct tu_shader *shader = tu_pipeline_builder_compile_shaders() local
4144 struct tu_shader *shader = tu_compute_pipeline_create() local
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/third_party/mesa3d/src/amd/llvm/
H A Dac_nir_to_llvm.c5403 static void setup_scratch(struct ac_nir_context *ctx, struct nir_shader *shader) in setup_scratch() argument
5412 static void setup_constant_data(struct ac_nir_context *ctx, struct nir_shader *shader) in setup_constant_data() argument
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/third_party/mesa3d/src/compiler/glsl/
H A Dbuiltin_functions.cpp1000 gl_shader *shader; member in __anon7159::builtin_builder
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/third_party/mesa3d/src/imagination/vulkan/
H A Dpvr_private.h1088 } shader; global() member
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/third_party/mesa3d/src/intel/vulkan/
H A DgenX_cmd_buffer.c2565 emit_binding_table(struct anv_cmd_buffer *cmd_buffer, struct anv_cmd_pipeline_state *pipe_state, struct anv_shader_bin *shader, struct anv_state *bt_state) emit_binding_table() argument
2855 emit_samplers(struct anv_cmd_buffer *cmd_buffer, struct anv_cmd_pipeline_state *pipe_state, struct anv_shader_bin *shader, struct anv_state *state) emit_samplers() argument
3013 get_push_range_address(struct anv_cmd_buffer *cmd_buffer, const struct anv_shader_bin *shader, const struct anv_push_range *range) get_push_range_address() argument
3091 get_push_range_bound_size(struct anv_cmd_buffer *cmd_buffer, const struct anv_shader_bin *shader, const struct anv_push_range *range) get_push_range_bound_size() argument
3328 const struct anv_shader_bin *shader = pipeline->shaders[stage]; cmd_buffer_flush_push_constants() local
3373 const struct anv_shader_bin *shader = pipeline->shaders[stage]; cmd_buffer_flush_push_constants() local
3440 const struct anv_shader_bin *shader = pipeline->shaders[MESA_SHADER_TASK]; cmd_buffer_flush_mesh_inline_data() local
3463 const struct anv_shader_bin *shader = pipeline->shaders[MESA_SHADER_MESH]; cmd_buffer_flush_mesh_inline_data() local
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/third_party/mesa3d/src/gallium/drivers/iris/
H A Diris_state.c3439 struct iris_compiled_shader *shader = ice->shaders.prog[stage]; in upload_sysvals() local
4458 KSP(const struct iris_compiled_shader *shader) KSP() argument
4510 iris_store_vs_state(const struct intel_device_info *devinfo, struct iris_compiled_shader *shader) iris_store_vs_state() argument
4529 iris_store_tcs_state(const struct intel_device_info *devinfo, struct iris_compiled_shader *shader) iris_store_tcs_state() argument
4573 iris_store_tes_state(const struct intel_device_info *devinfo, struct iris_compiled_shader *shader) iris_store_tes_state() argument
4622 iris_store_gs_state(const struct intel_device_info *devinfo, struct iris_compiled_shader *shader) iris_store_gs_state() argument
4669 iris_store_fs_state(const struct intel_device_info *devinfo, struct iris_compiled_shader *shader) iris_store_fs_state() argument
4731 iris_store_cs_state(const struct intel_device_info *devinfo, struct iris_compiled_shader *shader) iris_store_cs_state() argument
4789 iris_store_derived_program_state(const struct intel_device_info *devinfo, enum iris_program_cache_id cache_id, struct iris_compiled_shader *shader) iris_store_derived_program_state() argument
5097 struct iris_compiled_shader *shader = ice->shaders.prog[stage]; iris_populate_binding_table() local
5336 struct iris_compiled_shader *shader = ice->shaders.prog[stage]; iris_restore_render_saved_bos() local
5382 struct iris_compiled_shader *shader = ice->shaders.prog[stage]; iris_restore_render_saved_bos() local
5449 struct iris_compiled_shader *shader = ice->shaders.prog[stage]; iris_restore_compute_saved_bos() local
5618 struct iris_compiled_shader *shader = ice->shaders.prog[stage]; setup_constant_buffers() local
5672 struct iris_compiled_shader *shader = ice->shaders.prog[stage]; emit_push_constant_packets() local
6013 struct iris_compiled_shader *shader = ice->shaders.prog[stage]; iris_upload_dirty_render_state() local
6134 struct iris_compiled_shader *shader = ice->shaders.prog[stage]; iris_upload_dirty_render_state() local
7128 struct iris_compiled_shader *shader = iris_upload_compute_walker() local
7195 struct iris_compiled_shader *shader = iris_upload_gpgpu_walker() local
7343 struct iris_compiled_shader *shader = iris_upload_compute_state() local
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/third_party/mesa3d/src/gallium/auxiliary/util/
H A Du_threaded_context.c499 tc_add_shader_bindings_to_buffer_list(struct threaded_context *tc, BITSET_WORD *buffer_list, enum pipe_shader_type shader) tc_add_shader_bindings_to_buffer_list() argument
520 tc_rebind_shader_bindings(struct threaded_context *tc, uint32_t old_id, uint32_t new_id, enum pipe_shader_type shader, uint32_t *rebind_mask) tc_rebind_shader_bindings() argument
635 tc_is_buffer_shader_bound_for_write(struct threaded_context *tc, uint32_t id, enum pipe_shader_type shader) tc_is_buffer_shader_bound_for_write() argument
1055 ubyte shader, start, count; global() member
1069 tc_bind_sampler_states(struct pipe_context *_pipe, enum pipe_shader_type shader, unsigned start, unsigned count, void **states) tc_bind_sampler_states() argument
1189 ubyte shader, index; global() member
1213 tc_set_constant_buffer(struct pipe_context *_pipe, enum pipe_shader_type shader, uint index, bool take_ownership, const struct pipe_constant_buffer *cb) tc_set_constant_buffer() argument
1272 ubyte shader; global() member
1287 tc_set_inlinable_constants(struct pipe_context *_pipe, enum pipe_shader_type shader, uint num_values, uint32_t *values) tc_set_inlinable_constants() argument
1420 ubyte shader, start, count, unbind_num_trailing_slots; global() member
1435 tc_set_sampler_views(struct pipe_context *_pipe, enum pipe_shader_type shader, unsigned start, unsigned count, unsigned unbind_num_trailing_slots, bool take_ownership, struct pipe_sampler_view **views) tc_set_sampler_views() argument
1497 ubyte shader, start, count; global() member
1524 tc_set_shader_images(struct pipe_context *_pipe, enum pipe_shader_type shader, unsigned start, unsigned count, unsigned unbind_num_trailing_slots, const struct pipe_image_view *images) tc_set_shader_images() argument
1588 ubyte shader, start, count; global() member
1615 tc_set_shader_buffers(struct pipe_context *_pipe, enum pipe_shader_type shader, unsigned start, unsigned count, const struct pipe_shader_buffer *buffers, unsigned writable_bitmask) tc_set_shader_buffers() argument
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