| /third_party/mesa3d/src/gallium/drivers/r600/ |
| H A D | r600_pipe.h | 206 struct r600_pipe_compute *shader; member 449 struct r600_pipe_shader *shader; global() member [all...] |
| H A D | r600_shader.c | 138 store_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader) store_shader() argument 168 r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, union r600_shader_key key) r600_pipe_shader_create() argument 388 r600_pipe_shader_destroy(struct pipe_context *ctx UNUSED, struct r600_pipe_shader *shader) r600_pipe_shader_destroy() argument 429 struct r600_shader *shader; global() member 3436 struct r600_shader *shader = &pipeshader->shader; r600_shader_from_tgsi() local [all...] |
| H A D | evergreen_state.c | 2548 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state->cso; in evergreen_emit_vertex_fetch_shader() local 3313 evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) evergreen_update_ps_state() argument 3518 evergreen_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) evergreen_update_es_state() argument 3534 evergreen_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) evergreen_update_gs_state() argument 3595 evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) evergreen_update_vs_state() argument 3655 evergreen_update_hs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) evergreen_update_hs_state() argument 3669 evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) evergreen_update_ls_state() argument 4058 evergreen_set_shader_buffers(struct pipe_context *ctx, enum pipe_shader_type shader, unsigned start_slot, unsigned count, const struct pipe_shader_buffer *buffers, unsigned writable_bitmask) evergreen_set_shader_buffers() argument 4158 evergreen_set_shader_images(struct pipe_context *ctx, enum pipe_shader_type shader, unsigned start_slot, unsigned count, unsigned unbind_num_trailing_slots, const struct pipe_image_view *images) evergreen_set_shader_images() argument 4347 evergreen_get_pipe_constant_buffer(struct r600_context *rctx, enum pipe_shader_type shader, uint slot, struct pipe_constant_buffer *cbuf) evergreen_get_pipe_constant_buffer() argument 4361 evergreen_get_shader_buffers(struct r600_context *rctx, enum pipe_shader_type shader, uint start_slot, uint count, struct pipe_shader_buffer *sbuf) evergreen_get_shader_buffers() argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/ |
| H A D | vktImageCompressionTranscodingSupport.cpp | 108 ShaderType shader; member
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/ |
| H A D | vktMeshShaderMiscTestsEXT.cpp | 5128 const std::string shader = (useTaskShader ? "task" : "mesh"); createMeshShaderMiscTestsEXT() local 5159 const std::string shader = (useTaskShader ? "task" : "mesh"); createMeshShaderMiscTestsEXT() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/ |
| H A D | vktImageCompressionTranscodingSupport.cpp | 108 ShaderType shader; member
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/ |
| H A D | vktMeshShaderMiscTestsEXT.cpp | 5111 const std::string shader = (useTaskShader ? "task" : "mesh"); createMeshShaderMiscTestsEXT() local 5143 const std::string shader = (useTaskShader ? "task" : "mesh"); createMeshShaderMiscTestsEXT() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | Program.cpp | 372 Shader *shader = state.getAttachedShader(shaderType); in InitUniformBlockLinker() local 384 Shader *shader = state.getAttachedShader(shaderType); in InitShaderStorageBlockLinker() local 1426 attachShader(Shader *shader) attachShader() argument 1435 detachShader(const Context *context, Shader *shader) detachShader() argument 1776 Shader *shader = getAttachedShader(firstAttachedShaderType); updateProgramInterfaceInputs() local 1819 Shader *shader = getAttachedShader(lastAttachedShaderType); updateProgramInterfaceOutputs() local 3270 Shader *shader = shaders[shaderType]; linkValidateShaders() local 3903 Shader *shader = mState.mAttachedShaders[shaderType]; linkInterfaceBlocks() local 3945 Shader *shader = mState.mAttachedShaders[shaderType]; linkInterfaceBlocks() local [all...] |
| H A D | validationGL4.cpp | 2212 ValidateSpecializeShader(const Context *context, angle::EntryPoint entryPoint, GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue) ValidateSpecializeShader() argument
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| H A D | validationES2.cpp | 3696 ValidateAttachShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, ShaderProgramID shader) ValidateAttachShader() argument 4060 ValidateCompileShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) ValidateCompileShader() argument 4115 ValidateDeleteShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) ValidateDeleteShader() argument 4168 ValidateDetachShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, ShaderProgramID shader) ValidateDetachShader() argument 4436 ValidateGetShaderInfoLog(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei bufsize, const GLsizei *length, const GLchar *infolog) ValidateGetShaderInfoLog() argument 4497 ValidateGetShaderSource(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei bufsize, const GLsizei *length, const GLchar *source) ValidateGetShaderSource() argument 4634 ValidateIsShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) ValidateIsShader() argument 4785 ValidateShaderSource(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei count, const GLchar *const *string, const GLint *length) ValidateShaderSource() argument 5590 ValidateGetShaderiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLenum pname, const GLint *params) ValidateGetShaderiv() argument 5953 ValidateGetTranslatedShaderSourceANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader, GLsizei bufsize, const GLsizei *length, const GLchar *source) ValidateGetTranslatedShaderSourceANGLE() argument [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cShaderImageLoadStoreTests.cpp | 314 bool CompileShader(GLuint shader) in CompileShader() argument [all...] |
| H A D | gl4cDirectStateAccessTexturesTests.cpp | 906 } shader[] = { in PrepareProgram() local 2086 } shader[] = { { { s_vertex_shader, NULL, NULL }, 1, GL_VERTEX_SHADER, 0 }, PrepareProgram() local 3497 } shader[] = { { { s_vertex_shader, NULL, NULL }, 1, GL_VERTEX_SHADER, 0 }, PrepareProgram() local 7461 } shader[] = { { s_vertex_shader, GL_VERTEX_SHADER, 0 }, { s_fragment_shader, GL_FRAGMENT_SHADER, 0 } }; CreateProgram() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
| H A D | vkPipelineConstructionUtil.cpp | 3240 makeShaderCreateInfo(VkShaderStageFlagBits stage, ShaderWrapper& shader, bool link, bool binary, ShaderWrapper& other) makeShaderCreateInfo() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| H A D | UtilsVk.cpp | 977 GetUnresolveFrag( vk::Context *context, uint32_t colorAttachmentCount, gl::DrawBuffersArray<UnresolveColorAttachmentType> &colorAttachmentTypes, bool unresolveDepth, bool unresolveStencil, vk::RefCounted<vk::ShaderAndSerial> *shader) GetUnresolveFrag() argument 1098 vk::RefCounted<vk::ShaderAndSerial> &shader = shaderIter.second; destroy() local 1554 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; convertIndexBuffer() local 1623 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; convertIndexIndirectBuffer() local 1690 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; convertLineLoopIndexIndirectBuffer() local 1750 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; convertLineLoopArrayIndirectBuffer() local 1907 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; convertVertexBufferImpl() local 2668 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; stencilBlitResolveNoShaderExport() local 3184 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; generateMipmap() local 3442 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; cullOverlayWidgets() local 3550 vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr; drawOverlay() local [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| H A D | entry_points.cpp | 28 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader() argument 143 GL_APICALL void GL_APIENTRY glCompileShader(GLuint shader) in glCompileShader() argument 225 GL_APICALL void GL_APIENTRY glDeleteShader(GLuint shader) in glDeleteShader() argument 250 GL_APICALL void GL_APIENTRY glDetachShader(GLuint program, GLuint shader) in glDetachShader() argument 505 GL_APICALL void GL_APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint* params) in glGetShaderiv() argument 510 glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) glGetShaderInfoLog() argument 520 glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) glGetShaderSource() argument 630 glIsShader(GLuint shader) glIsShader() argument 716 glShaderSource(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) glShaderSource() argument [all...] |
| H A D | libGLESv2.cpp | 77 void GL_APIENTRY AttachShader(GLuint program, GLuint shader) in AttachShader() argument 664 void GL_APIENTRY CompileShader(GLuint shader) in CompileShader() argument 1270 DeleteShader(GLuint shader) DeleteShader() argument 1373 DetachShader(GLuint program, GLuint shader) DetachShader() argument 3114 GetShaderiv(GLuint shader, GLenum pname, GLint* params) GetShaderiv() argument 3159 GetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) GetShaderInfoLog() argument 3228 GetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) GetShaderSource() argument 3944 IsShader(GLuint shader) IsShader() argument 4307 ShaderSource(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) ShaderSource() argument [all...] |
| /third_party/vk-gl-cts/modules/egl/ |
| H A D | teglGLES2SharingThreadedTests.cpp | 91 void addShader (SharedPtr<Shader> shader) { m_shaders.push_back(shader); } in addShader() argument 126 SharedPtr<Shader> shader = m_shaders[index]; in popShader() local 1319 GLuint shader; member in deqp::egl::GLES2ThreadTest::Shader 1345 CreateShader::CreateShader (GLenum type, SharedPtr<Shader>& shader, bool useSync, bool serverSync) in CreateShader() argument 1358 GLuint shader = 0; exec() local 1378 DeleteShader(SharedPtr<Shader> shader, bool useSync, bool serverSync) DeleteShader() argument 1388 GLuint shader = m_shader->shader; exec() local 1408 ShaderSource(SharedPtr<Shader> shader, const char* source, bool useSync, bool serverSync) ShaderSource() argument 1437 ShaderCompile(SharedPtr<Shader> shader, bool useSync, bool serverSync) ShaderCompile() argument 1549 AttachShader(SharedPtr<Program> program, SharedPtr<Shader> shader, bool useSync, bool serverSync) AttachShader() argument 2375 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->getShader(shaderNdx); addRandomOperation() local 2681 SharedPtr<GLES2ThreadTest::Shader> shader; addRandomOperation() local 2689 SharedPtr<GLES2ThreadTest::Shader> shader; addRandomOperation() local 2716 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->popShader(destroyableShaderNdx); addRandomOperation() local 2724 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->popShader(definedShaderNdx); addRandomOperation() local 2745 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->popShader(attachShaderNdx); addRandomOperation() local 3472 SharedPtr<GLES2ThreadTest::Shader> shader; addShaderOperations() local [all...] |
| /third_party/mesa3d/src/amd/common/ |
| H A D | ac_nir_lower_ngg.c | 654 remove_extra_pos_outputs(nir_shader *shader, lower_ngg_nogs_state *nogs_state) in remove_extra_pos_outputs() argument 687 cleanup_culling_shader_after_dce(nir_shader *shader, in cleanup_culling_shader_after_dce() argument 918 analyze_shader_before_culling(nir_shader *shader, lower_ngg_nogs_state *nogs_state) analyze_shader_before_culling() argument 1362 ac_nir_lower_ngg_nogs(nir_shader *shader, enum radeon_family family, unsigned max_num_es_vertices, unsigned num_vertices_per_primitives, unsigned max_workgroup_size, unsigned wave_size, bool can_cull, bool early_prim_export, bool passthrough, bool export_prim_id, bool provoking_vtx_last, bool use_edgeflags, bool has_prim_query, uint32_t instance_rate_inputs) ac_nir_lower_ngg_nogs() argument 1834 lower_ngg_gs_intrinsics(nir_shader *shader, lower_ngg_gs_state *s) lower_ngg_gs_intrinsics() argument 2030 ac_nir_lower_ngg_gs(nir_shader *shader, unsigned wave_size, unsigned max_workgroup_size, unsigned esgs_ring_lds_bytes, unsigned gs_out_vtx_bytes, unsigned gs_total_out_vtx_bytes, bool provoking_vertex_last) ac_nir_lower_ngg_gs() argument 2553 lower_ms_intrinsics(nir_shader *shader, lower_ngg_ms_state *s) lower_ms_intrinsics() argument 2996 ac_nir_lower_ngg_ms(nir_shader *shader, bool *out_needs_scratch_ring, unsigned wave_size, bool multiview) ac_nir_lower_ngg_ms() argument [all...] |
| /third_party/mesa3d/src/freedreno/vulkan/ |
| H A D | tu_pipeline.c | 1151 const struct ir3_shader_variant *shader = geom_shaders[i]; in tu6_emit_vpc() local 2462 tu6_get_tessmode(struct tu_shader* shader) tu6_get_tessmode() argument 2915 struct tu_shader *shader = tu_pipeline_builder_compile_shaders() local 4144 struct tu_shader *shader = tu_compute_pipeline_create() local [all...] |
| /third_party/mesa3d/src/amd/llvm/ |
| H A D | ac_nir_to_llvm.c | 5403 static void setup_scratch(struct ac_nir_context *ctx, struct nir_shader *shader) in setup_scratch() argument 5412 static void setup_constant_data(struct ac_nir_context *ctx, struct nir_shader *shader) in setup_constant_data() argument [all...] |
| /third_party/mesa3d/src/compiler/glsl/ |
| H A D | builtin_functions.cpp | 1000 gl_shader *shader; member in __anon7159::builtin_builder [all...] |
| /third_party/mesa3d/src/imagination/vulkan/ |
| H A D | pvr_private.h | 1088 } shader; global() member [all...] |
| /third_party/mesa3d/src/intel/vulkan/ |
| H A D | genX_cmd_buffer.c | 2565 emit_binding_table(struct anv_cmd_buffer *cmd_buffer, struct anv_cmd_pipeline_state *pipe_state, struct anv_shader_bin *shader, struct anv_state *bt_state) emit_binding_table() argument 2855 emit_samplers(struct anv_cmd_buffer *cmd_buffer, struct anv_cmd_pipeline_state *pipe_state, struct anv_shader_bin *shader, struct anv_state *state) emit_samplers() argument 3013 get_push_range_address(struct anv_cmd_buffer *cmd_buffer, const struct anv_shader_bin *shader, const struct anv_push_range *range) get_push_range_address() argument 3091 get_push_range_bound_size(struct anv_cmd_buffer *cmd_buffer, const struct anv_shader_bin *shader, const struct anv_push_range *range) get_push_range_bound_size() argument 3328 const struct anv_shader_bin *shader = pipeline->shaders[stage]; cmd_buffer_flush_push_constants() local 3373 const struct anv_shader_bin *shader = pipeline->shaders[stage]; cmd_buffer_flush_push_constants() local 3440 const struct anv_shader_bin *shader = pipeline->shaders[MESA_SHADER_TASK]; cmd_buffer_flush_mesh_inline_data() local 3463 const struct anv_shader_bin *shader = pipeline->shaders[MESA_SHADER_MESH]; cmd_buffer_flush_mesh_inline_data() local [all...] |
| /third_party/mesa3d/src/gallium/drivers/iris/ |
| H A D | iris_state.c | 3439 struct iris_compiled_shader *shader = ice->shaders.prog[stage]; in upload_sysvals() local 4458 KSP(const struct iris_compiled_shader *shader) KSP() argument 4510 iris_store_vs_state(const struct intel_device_info *devinfo, struct iris_compiled_shader *shader) iris_store_vs_state() argument 4529 iris_store_tcs_state(const struct intel_device_info *devinfo, struct iris_compiled_shader *shader) iris_store_tcs_state() argument 4573 iris_store_tes_state(const struct intel_device_info *devinfo, struct iris_compiled_shader *shader) iris_store_tes_state() argument 4622 iris_store_gs_state(const struct intel_device_info *devinfo, struct iris_compiled_shader *shader) iris_store_gs_state() argument 4669 iris_store_fs_state(const struct intel_device_info *devinfo, struct iris_compiled_shader *shader) iris_store_fs_state() argument 4731 iris_store_cs_state(const struct intel_device_info *devinfo, struct iris_compiled_shader *shader) iris_store_cs_state() argument 4789 iris_store_derived_program_state(const struct intel_device_info *devinfo, enum iris_program_cache_id cache_id, struct iris_compiled_shader *shader) iris_store_derived_program_state() argument 5097 struct iris_compiled_shader *shader = ice->shaders.prog[stage]; iris_populate_binding_table() local 5336 struct iris_compiled_shader *shader = ice->shaders.prog[stage]; iris_restore_render_saved_bos() local 5382 struct iris_compiled_shader *shader = ice->shaders.prog[stage]; iris_restore_render_saved_bos() local 5449 struct iris_compiled_shader *shader = ice->shaders.prog[stage]; iris_restore_compute_saved_bos() local 5618 struct iris_compiled_shader *shader = ice->shaders.prog[stage]; setup_constant_buffers() local 5672 struct iris_compiled_shader *shader = ice->shaders.prog[stage]; emit_push_constant_packets() local 6013 struct iris_compiled_shader *shader = ice->shaders.prog[stage]; iris_upload_dirty_render_state() local 6134 struct iris_compiled_shader *shader = ice->shaders.prog[stage]; iris_upload_dirty_render_state() local 7128 struct iris_compiled_shader *shader = iris_upload_compute_walker() local 7195 struct iris_compiled_shader *shader = iris_upload_gpgpu_walker() local 7343 struct iris_compiled_shader *shader = iris_upload_compute_state() local [all...] |
| /third_party/mesa3d/src/gallium/auxiliary/util/ |
| H A D | u_threaded_context.c | 499 tc_add_shader_bindings_to_buffer_list(struct threaded_context *tc, BITSET_WORD *buffer_list, enum pipe_shader_type shader) tc_add_shader_bindings_to_buffer_list() argument 520 tc_rebind_shader_bindings(struct threaded_context *tc, uint32_t old_id, uint32_t new_id, enum pipe_shader_type shader, uint32_t *rebind_mask) tc_rebind_shader_bindings() argument 635 tc_is_buffer_shader_bound_for_write(struct threaded_context *tc, uint32_t id, enum pipe_shader_type shader) tc_is_buffer_shader_bound_for_write() argument 1055 ubyte shader, start, count; global() member 1069 tc_bind_sampler_states(struct pipe_context *_pipe, enum pipe_shader_type shader, unsigned start, unsigned count, void **states) tc_bind_sampler_states() argument 1189 ubyte shader, index; global() member 1213 tc_set_constant_buffer(struct pipe_context *_pipe, enum pipe_shader_type shader, uint index, bool take_ownership, const struct pipe_constant_buffer *cb) tc_set_constant_buffer() argument 1272 ubyte shader; global() member 1287 tc_set_inlinable_constants(struct pipe_context *_pipe, enum pipe_shader_type shader, uint num_values, uint32_t *values) tc_set_inlinable_constants() argument 1420 ubyte shader, start, count, unbind_num_trailing_slots; global() member 1435 tc_set_sampler_views(struct pipe_context *_pipe, enum pipe_shader_type shader, unsigned start, unsigned count, unsigned unbind_num_trailing_slots, bool take_ownership, struct pipe_sampler_view **views) tc_set_sampler_views() argument 1497 ubyte shader, start, count; global() member 1524 tc_set_shader_images(struct pipe_context *_pipe, enum pipe_shader_type shader, unsigned start, unsigned count, unsigned unbind_num_trailing_slots, const struct pipe_image_view *images) tc_set_shader_images() argument 1588 ubyte shader, start, count; global() member 1615 tc_set_shader_buffers(struct pipe_context *_pipe, enum pipe_shader_type shader, unsigned start, unsigned count, const struct pipe_shader_buffer *buffers, unsigned writable_bitmask) tc_set_shader_buffers() argument [all...] |