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Searched defs:quad (Results 51 - 75 of 92) sorted by relevance

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/third_party/skia/src/pathops/
H A DSkPathOpsCurve.h109 SkDQuad quad; in dquad_xy_at_t() local
189 SkDQuad quad; in dquad_dxdy_at_t() local
270 SkDQuad quad; in quad_is_vertical() local
308 SkDQuad quad; quad_intersect_ray() local
379 SkDQuad quad; quad_intercept_h() local
384 SkDQuad quad; quad_intercept_v() local
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H A DSkPathOpsCubic.cpp202 bool SkDCubic::hullIntersects(const SkDQuad& quad, bool* isLinear) const { in hullIntersects() argument
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fDitheringTests.cpp257 Quad quad; in drawAndCheckGradient() local
373 Quad quad; in drawAndCheckUnicoloredQuad() local
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H A Des3fStencilTests.cpp164 static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFail, GLenum dFail, GLenum dPass) in quad() function in deqp::gles3::Functional::StencilOp
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H A Des3fDepthStencilTests.cpp201 gls::FragmentOpUtil::IntegerQuad quad; member
468 gls::FragmentOpUtil::Quad quad; in render() local
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/third_party/vk-gl-cts/modules/glshared/
H A DglsFragOpInteractionCase.cpp175 Quad quad; member
202 Quad quad; in getRandomQuad() local
282 static void renderQuad (sglr::Context& ctx, const glu::VertexArrayPointer& posPtr, const Quad& quad, const float depth) in renderQuad() argument
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fDepthRangeTests.cpp96 inline float triQuadInterpolate (const float x, const float y, const tcu::Vec4& quad) in triQuadInterpolate() argument
H A Des2fDitheringTests.cpp251 Quad quad; in drawAndCheckGradient() local
368 Quad quad; in drawAndCheckUnicoloredQuad() local
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H A Des2fStencilTests.cpp161 static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFail, GLenum dFail, GLenum dPass) in quad() function in deqp::gles2::Functional::StencilOp
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H A Des2fDepthStencilTests.cpp201 gls::FragmentOpUtil::IntegerQuad quad; member
468 gls::FragmentOpUtil::Quad quad; in render() local
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/third_party/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_quad_depth_test.c537 depth_test_quad(struct quad_stage *qs, struct depth_data *data, struct quad_header *quad) depth_test_quad() argument
618 depth_stencil_test_quad(struct quad_stage *qs, struct depth_data *data, struct quad_header *quad) depth_stencil_test_quad() argument
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/third_party/mesa3d/src/panfrost/bifrost/
H A Dbi_pack.c435 struct bifrost_fmt_constant quad = { in bi_pack_constants() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DBlit9.cpp91 static const float quad[] = {-1, -1, -1, 1, 1, -1, 1, 1}; in initialize() local
/third_party/skia/tests/
H A DPathOpsAngleTest.cpp84 SkDQuad quad; in DEF_TEST() local
H A DPathOpsAngleIdeas.cpp41 static double testArc(skiatest::Reporter* reporter, const SkDQuad& quad, const SkDQuad& arcRef, in testArc() argument
74 static void orderQuads(skiatest::Reporter* reporter, const SkDQuad& quad, double radius, in orderQuads() argument
106 static double quadAngle(skiatest::Reporter* reporter, const SkDQuad& quad, double t) { in quadAngle() argument
118 setQuadHullSweep(const SkDQuad& quad, SkDVector sweep[2]) setQuadHullSweep() argument
123 distEndRatio(double dist, const SkDQuad& quad) distEndRatio() argument
260 maxDist(const SkDQuad& quad) maxDist() argument
276 maxQuad(const SkDQuad& quad) maxQuad() argument
411 makeSegment(SkOpContour* contour, const SkDQuad& quad, SkPoint shortQuad[3]) makeSegment() argument
737 endCtrlRatio(const SkDQuad quad) endCtrlRatio() argument
745 computeMV(const SkDQuad& quad, const SkDVector& v, double m, SkDVector mV[2]) computeMV() argument
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fAdvancedBlendTests.cpp511 IntegerQuad quad; in iterate() local
/third_party/vk-gl-cts/framework/randomshaders/
H A DrsgProgramExecutor.cpp110 inline float interpolateVertexQuad (const tcu::Vec4& quad, float x, float y) in interpolateVertexQuad() argument
129 inline float interpolateFragment (const tcu::Vec4& quad, float x, float y) in interpolateFragment() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
H A DvktDrawScissorTests.cpp69 ColorQuad scissorQuad (ColorQuad quad, VkRect2D scissor, VkExtent2D framebufferSize) in scissorQuad() argument
622 vector<ColorQuad> quad = m_params.commands[commandIdx]->getQuad(); in iterate() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
H A DvktDrawScissorTests.cpp69 ColorQuad scissorQuad (ColorQuad quad, VkRect2D scissor, VkExtent2D framebufferSize) in scissorQuad() argument
622 vector<ColorQuad> quad = m_params.commands[commandIdx]->getQuad(); in iterate() local
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/third_party/skia/src/gpu/geometry/
H A DGrQuadUtils.cpp227 static bool is_simple_rect(const GrQuad& quad) { in is_simple_rect() argument
540 CropToRect(const SkRect& cropRect, GrAA cropAA, DrawQuad* quad, bool computeLocal) CropToRect() argument
632 WillUseHairline(const GrQuad& quad, GrAAType aaType, GrQuadAAFlags edgeFlags) WillUseHairline() argument
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/third_party/skia/src/core/
H A DSkDevice.cpp199 static SkPoint* quad_to_tris(SkPoint tris[6], const SkPoint quad[4]) { in quad_to_tris() argument
H A DSkStroke.cpp483 setQuadEndNormal(const SkPoint quad[3], const SkVector& normalAB, const SkVector& unitNormalAB, SkVector* normalBC, SkVector* unitNormalBC) setQuadEndNormal() argument
609 quad_in_line(const SkPoint quad[3]) quad_in_line() argument
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/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DPixelRoutine.cpp51 void PixelRoutine::quad(Pointer<Byte> cBuffer[RENDERTARGETS], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], Int &x) in quad() function in sw::PixelRoutine
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pShaderOperatorTests.cpp334 static inline float triQuadInterpolate (float x, float y, const tcu::Vec4& quad) in triQuadInterpolate() argument
/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pShaderOperatorTests.cpp334 static inline float triQuadInterpolate (float x, float y, const tcu::Vec4& quad) in triQuadInterpolate() argument

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