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/third_party/mesa3d/src/compiler/glsl/
H A Dgl_nir_link_atomics.c96 prog, in process_atomic_variable() local
75 process_atomic_variable(const struct glsl_type *t, struct gl_shader_program *prog, unsigned *uniform_loc, nir_variable *var, struct active_atomic_buffer *buffers, unsigned *num_buffers, int *offset, unsigned shader_stage) process_atomic_variable() argument
136 find_active_atomic_counters(const struct gl_constants *consts, struct gl_shader_program *prog, unsigned *num_buffers) find_active_atomic_counters() argument
195 gl_nir_link_assign_atomic_counter_resources(const struct gl_constants *consts, struct gl_shader_program *prog) gl_nir_link_assign_atomic_counter_resources() argument
306 gl_nir_link_check_atomic_counter_resources(const struct gl_constants *consts, struct gl_shader_program *prog) gl_nir_link_check_atomic_counter_resources() argument
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H A Dlower_distance.cpp659 lower_clip_cull_distance(struct gl_shader_program *prog, in lower_clip_cull_distance() argument
H A Dlinker_util.cpp106 link_util_should_add_buffer_variable(struct gl_shader_program *prog, in link_util_should_add_buffer_variable() argument
135 link_util_add_program_resource(struct gl_shader_program *prog, in link_util_add_program_resource() argument
175 link_util_find_empty_block(struct gl_shader_program *prog, struct gl_uniform_storage *uniform) link_util_find_empty_block() argument
203 link_util_update_empty_uniform_locations(struct gl_shader_program *prog) link_util_update_empty_uniform_locations() argument
225 link_util_check_subroutine_resources(struct gl_shader_program *prog) link_util_check_subroutine_resources() argument
243 link_util_check_uniform_resources(const struct gl_constants *consts, struct gl_shader_program *prog) link_util_check_uniform_resources() argument
320 link_util_calculate_subroutine_compat(struct gl_shader_program *prog) link_util_calculate_subroutine_compat() argument
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H A Dgl_nir_opt_dead_builtin_varyings.c234 struct gl_shader_program *prog; member
342 replace_varyings(const struct gl_constants *consts, struct gl_linked_shader *shader, struct gl_shader_program *prog, const struct varying_info *info, unsigned external_texcoord_usage, unsigned external_color_usage, bool external_has_fog) replace_varyings() argument
450 lower_texcoord_array(const struct gl_constants *consts, struct gl_linked_shader *shader, struct gl_shader_program *prog, const struct varying_info *info) lower_texcoord_array() argument
460 gl_nir_opt_dead_builtin_varyings(const struct gl_constants *consts, gl_api api, struct gl_shader_program *prog, struct gl_linked_shader *producer, struct gl_linked_shader *consumer, unsigned num_tfeedback_decls, struct xfb_decl *tfeedback_decls) gl_nir_opt_dead_builtin_varyings() argument
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H A Dlink_varyings.cpp69 cross_validate_types_and_qualifiers(const struct gl_constants *consts, struct gl_shader_program *prog, const ir_variable *input, const ir_variable *output, gl_shader_stage consumer_stage, gl_shader_stage producer_stage) cross_validate_types_and_qualifiers() argument
275 cross_validate_front_and_back_color(const struct gl_constants *consts, struct gl_shader_program *prog, const ir_variable *input, const ir_variable *front_color, const ir_variable *back_color, gl_shader_stage consumer_stage, gl_shader_stage producer_stage) cross_validate_front_and_back_color() argument
329 check_location_aliasing(struct explicit_location_info explicit_locations[][4], ir_variable *var, unsigned location, unsigned component, unsigned location_limit, const glsl_type *type, unsigned interpolation, bool centroid, bool sample, bool patch, gl_shader_program *prog, gl_shader_stage stage) check_location_aliasing() argument
489 validate_explicit_variable_location(const struct gl_constants *consts, struct explicit_location_info explicit_locations[][4], ir_variable *var, gl_shader_program *prog, gl_linked_shader *sh) validate_explicit_variable_location() argument
563 validate_first_and_last_interface_explicit_locations(const struct gl_constants *consts, struct gl_shader_program *prog, gl_shader_stage first_stage, gl_shader_stage last_stage) validate_first_and_last_interface_explicit_locations() argument
643 static_input_output_matching(struct gl_shader_program *prog) static_input_output_matching() argument
652 cross_validate_outputs_to_inputs(const struct gl_constants *consts, struct gl_shader_program *prog, gl_linked_shader *producer, gl_linked_shader *consumer) cross_validate_outputs_to_inputs() argument
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H A Dlink_interface_blocks.cpp44 interstage_member_mismatch(struct gl_shader_program *prog, in interstage_member_mismatch() argument
110 intrastage_match(ir_variable *a, ir_variable *b, struct gl_shader_program *prog, bool match_precision) intrastage_match() argument
178 interstage_match(struct gl_shader_program *prog, ir_variable *producer, ir_variable *consumer, bool extra_array_level) interstage_match() argument
308 validate_intrastage_interface_blocks(struct gl_shader_program *prog, const gl_shader **shader_list, unsigned num_shaders) validate_intrastage_interface_blocks() argument
379 validate_interstage_inout_blocks(struct gl_shader_program *prog, const gl_linked_shader *producer, const gl_linked_shader *consumer) validate_interstage_inout_blocks() argument
519 validate_interstage_uniform_blocks(struct gl_shader_program *prog, gl_linked_shader **stages) validate_interstage_uniform_blocks() argument
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/third_party/mesa3d/src/gallium/frontends/clover/api/
H A Dkernel.cpp31 auto &prog = obj(d_prog); in clCreateKernel() local
53 auto &prog = obj(d_prog); in clCreateKernelsInProgram() local
/third_party/mesa3d/src/gallium/drivers/zink/
H A Dzink_pipeline.c49 zink_create_gfx_pipeline(struct zink_screen *screen, struct zink_gfx_program *prog, struct zink_gfx_pipeline_state *state, const uint8_t *binding_map, VkPrimitiveTopology primitive_topology) zink_create_gfx_pipeline() argument
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/third_party/mesa3d/src/mesa/main/
H A Dstate.c320 update_single_program_constants(struct gl_context *ctx, struct gl_program *prog, gl_shader_stage stage) update_single_program_constants() argument
H A Dtexstate.c658 update_single_program_texture(struct gl_context *ctx, struct gl_program *prog, in update_single_program_texture() argument
730 update_program_texture_state(struct gl_context *ctx, struct gl_program **prog, in update_program_texture_state() argument
714 update_single_program_texture_state(struct gl_context *ctx, struct gl_program *prog, int unit, BITSET_WORD *enabled_texture_units) update_single_program_texture_state() argument
860 fix_missing_textures_for_atifs(struct gl_context *ctx, struct gl_program *prog, BITSET_WORD *enabled_texture_units) fix_missing_textures_for_atifs() argument
894 struct gl_program *prog[MESA_SHADER_STAGES]; _mesa_update_texture_state() local
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/third_party/mesa3d/src/mesa/program/
H A Dprog_print.c366 reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode, GLboolean relAddr, const struct gl_program *prog) reg_string() argument
516 fprint_dst_reg(FILE * f, const struct prog_dst_register *dstReg, gl_prog_print_mode mode, const struct gl_program *prog) fprint_dst_reg() argument
536 fprint_src_reg(FILE *f, const struct prog_src_register *srcReg, gl_prog_print_mode mode, const struct gl_program *prog) fprint_src_reg() argument
557 _mesa_fprint_alu_instruction(FILE *f, const struct prog_instruction *inst, const char *opcode_string, GLuint numRegs, gl_prog_print_mode mode, const struct gl_program *prog) _mesa_fprint_alu_instruction() argument
605 _mesa_fprint_instruction_opt(FILE *f, const struct prog_instruction *inst, GLint indent, gl_prog_print_mode mode, const struct gl_program *prog) _mesa_fprint_instruction_opt() argument
762 _mesa_print_instruction_opt(const struct prog_instruction *inst, GLint indent, gl_prog_print_mode mode, const struct gl_program *prog) _mesa_print_instruction_opt() argument
784 _mesa_fprint_program_opt(FILE *f, const struct gl_program *prog, gl_prog_print_mode mode, GLboolean lineNumbers) _mesa_fprint_program_opt() argument
821 _mesa_print_program(const struct gl_program *prog) _mesa_print_program() argument
856 _mesa_fprint_program_parameters(FILE *f, struct gl_context *ctx, const struct gl_program *prog) _mesa_fprint_program_parameters() argument
900 _mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog) _mesa_print_program_parameters() argument
1008 _mesa_append_uniforms_to_file(const struct gl_program *prog) _mesa_append_uniforms_to_file() argument
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/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_draw_feedback.c243 const struct gl_program *prog = &vp->Base; in st_feedback_draw_vbo() local
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H A Dst_program.h65 st_get_external_sampler_key(struct st_context *st, struct gl_program *prog) in st_get_external_sampler_key() argument
/third_party/node/deps/icu-small/source/tools/escapesrc/
H A Descapesrc.cpp55 std::string prog; variable
/third_party/mesa3d/src/nouveau/codegen/
H A Dnv50_ir_ssa.cpp302 Program *prog; member in nv50_ir::RenamePass
H A Dnv50_ir_target.cpp219 CodeEmitter::prepareEmission(Program *prog) in prepareEmission() argument
H A Dnv50_ir_build_util.h190 Program *prog; member in nv50_ir::BuildUtil
H A Dnv50_ir_bb.cpp453 Pass::run(Program *prog, bool ordered, bool skipPhi) in run() argument
461 Pass::doRun(Program *prog, boo argument
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/third_party/mesa3d/src/panfrost/bifrost/
H A Dcmdline.c120 struct gl_shader_program *prog; in compile_shader() local
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
H A Dnv50_shader_state.c120 nv50_program_validate(struct nv50_context *nv50, struct nv50_program *prog) in nv50_program_validate() argument
135 nv50_program_update_context_state(struct nv50_context *nv50, struct nv50_program *prog, int stage) nv50_program_update_context_state() argument
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H A Dnv50_query_hw_sm.c230 struct nv50_program *prog = CALLOC_STRUCT(nv50_program); in nv50_hw_sm_end_query() local
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/third_party/icu/icu4c/source/tools/escapesrc/
H A Descapesrc.cpp55 std::string prog; variable
/third_party/ltp/testcases/kernel/mem/vmtests/
H A Dstack_space.c73 char *prog; /* invoked name */ variable
75 int usage(char *prog) in usage() argument
H A Ddata_space.c85 char *prog; /* invoked name */ variable
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/third_party/littlefs/scripts/
H A Dtracebd.py239 def prog(self): member in Block
389 def prog(self, block=None, off=None, size=None): member in Bd
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