1bf215546Sopenharmony_ci/* 2bf215546Sopenharmony_ci * Mesa 3-D graphics library 3bf215546Sopenharmony_ci * 4bf215546Sopenharmony_ci * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. 5bf215546Sopenharmony_ci * 6bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a 7bf215546Sopenharmony_ci * copy of this software and associated documentation files (the "Software"), 8bf215546Sopenharmony_ci * to deal in the Software without restriction, including without limitation 9bf215546Sopenharmony_ci * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10bf215546Sopenharmony_ci * and/or sell copies of the Software, and to permit persons to whom the 11bf215546Sopenharmony_ci * Software is furnished to do so, subject to the following conditions: 12bf215546Sopenharmony_ci * 13bf215546Sopenharmony_ci * The above copyright notice and this permission notice shall be included 14bf215546Sopenharmony_ci * in all copies or substantial portions of the Software. 15bf215546Sopenharmony_ci * 16bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17bf215546Sopenharmony_ci * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18bf215546Sopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19bf215546Sopenharmony_ci * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20bf215546Sopenharmony_ci * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21bf215546Sopenharmony_ci * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22bf215546Sopenharmony_ci * OTHER DEALINGS IN THE SOFTWARE. 23bf215546Sopenharmony_ci */ 24bf215546Sopenharmony_ci 25bf215546Sopenharmony_ci/** 26bf215546Sopenharmony_ci * \file texstate.c 27bf215546Sopenharmony_ci * 28bf215546Sopenharmony_ci * Texture state handling. 29bf215546Sopenharmony_ci */ 30bf215546Sopenharmony_ci 31bf215546Sopenharmony_ci#include <stdio.h> 32bf215546Sopenharmony_ci#include "glheader.h" 33bf215546Sopenharmony_ci#include "bufferobj.h" 34bf215546Sopenharmony_ci#include "context.h" 35bf215546Sopenharmony_ci#include "enums.h" 36bf215546Sopenharmony_ci#include "macros.h" 37bf215546Sopenharmony_ci#include "texobj.h" 38bf215546Sopenharmony_ci#include "teximage.h" 39bf215546Sopenharmony_ci#include "texstate.h" 40bf215546Sopenharmony_ci#include "mtypes.h" 41bf215546Sopenharmony_ci#include "state.h" 42bf215546Sopenharmony_ci#include "util/bitscan.h" 43bf215546Sopenharmony_ci#include "util/bitset.h" 44bf215546Sopenharmony_ci#include "api_exec_decl.h" 45bf215546Sopenharmony_ci 46bf215546Sopenharmony_ci#include "state_tracker/st_cb_texture.h" 47bf215546Sopenharmony_ci 48bf215546Sopenharmony_ci/** 49bf215546Sopenharmony_ci * Default texture combine environment state. This is used to initialize 50bf215546Sopenharmony_ci * a context's texture units and as the basis for converting "classic" 51bf215546Sopenharmony_ci * texture environmnets to ARB_texture_env_combine style values. 52bf215546Sopenharmony_ci */ 53bf215546Sopenharmony_cistatic const struct gl_tex_env_combine_state default_combine_state = { 54bf215546Sopenharmony_ci GL_MODULATE, GL_MODULATE, 55bf215546Sopenharmony_ci { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT }, 56bf215546Sopenharmony_ci { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT }, 57bf215546Sopenharmony_ci { GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_ALPHA, GL_SRC_ALPHA }, 58bf215546Sopenharmony_ci { GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA }, 59bf215546Sopenharmony_ci 0, 0, 60bf215546Sopenharmony_ci 2, 2 61bf215546Sopenharmony_ci}; 62bf215546Sopenharmony_ci 63bf215546Sopenharmony_ci 64bf215546Sopenharmony_ci 65bf215546Sopenharmony_ci/** 66bf215546Sopenharmony_ci * Used by glXCopyContext to copy texture state from one context to another. 67bf215546Sopenharmony_ci */ 68bf215546Sopenharmony_civoid 69bf215546Sopenharmony_ci_mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst ) 70bf215546Sopenharmony_ci{ 71bf215546Sopenharmony_ci GLuint u, tex; 72bf215546Sopenharmony_ci 73bf215546Sopenharmony_ci assert(src); 74bf215546Sopenharmony_ci assert(dst); 75bf215546Sopenharmony_ci 76bf215546Sopenharmony_ci dst->Texture.CurrentUnit = src->Texture.CurrentUnit; 77bf215546Sopenharmony_ci 78bf215546Sopenharmony_ci /* per-unit state */ 79bf215546Sopenharmony_ci for (u = 0; u < src->Const.MaxCombinedTextureImageUnits; u++) { 80bf215546Sopenharmony_ci dst->Texture.Unit[u].LodBias = src->Texture.Unit[u].LodBias; 81bf215546Sopenharmony_ci dst->Texture.Unit[u].LodBiasQuantized = src->Texture.Unit[u].LodBiasQuantized; 82bf215546Sopenharmony_ci 83bf215546Sopenharmony_ci /* 84bf215546Sopenharmony_ci * XXX strictly speaking, we should compare texture names/ids and 85bf215546Sopenharmony_ci * bind textures in the dest context according to id. For now, only 86bf215546Sopenharmony_ci * copy bindings if the contexts share the same pool of textures to 87bf215546Sopenharmony_ci * avoid refcounting bugs. 88bf215546Sopenharmony_ci */ 89bf215546Sopenharmony_ci if (dst->Shared == src->Shared) { 90bf215546Sopenharmony_ci /* copy texture object bindings, not contents of texture objects */ 91bf215546Sopenharmony_ci _mesa_lock_context_textures(dst); 92bf215546Sopenharmony_ci 93bf215546Sopenharmony_ci for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { 94bf215546Sopenharmony_ci _mesa_reference_texobj(&dst->Texture.Unit[u].CurrentTex[tex], 95bf215546Sopenharmony_ci src->Texture.Unit[u].CurrentTex[tex]); 96bf215546Sopenharmony_ci if (src->Texture.Unit[u].CurrentTex[tex]) { 97bf215546Sopenharmony_ci dst->Texture.NumCurrentTexUsed = 98bf215546Sopenharmony_ci MAX2(dst->Texture.NumCurrentTexUsed, u + 1); 99bf215546Sopenharmony_ci } 100bf215546Sopenharmony_ci } 101bf215546Sopenharmony_ci dst->Texture.Unit[u]._BoundTextures = src->Texture.Unit[u]._BoundTextures; 102bf215546Sopenharmony_ci _mesa_unlock_context_textures(dst); 103bf215546Sopenharmony_ci } 104bf215546Sopenharmony_ci } 105bf215546Sopenharmony_ci 106bf215546Sopenharmony_ci for (u = 0; u < src->Const.MaxTextureCoordUnits; u++) { 107bf215546Sopenharmony_ci dst->Texture.FixedFuncUnit[u].Enabled = src->Texture.FixedFuncUnit[u].Enabled; 108bf215546Sopenharmony_ci dst->Texture.FixedFuncUnit[u].EnvMode = src->Texture.FixedFuncUnit[u].EnvMode; 109bf215546Sopenharmony_ci COPY_4V(dst->Texture.FixedFuncUnit[u].EnvColor, src->Texture.FixedFuncUnit[u].EnvColor); 110bf215546Sopenharmony_ci dst->Texture.FixedFuncUnit[u].TexGenEnabled = src->Texture.FixedFuncUnit[u].TexGenEnabled; 111bf215546Sopenharmony_ci dst->Texture.FixedFuncUnit[u].GenS = src->Texture.FixedFuncUnit[u].GenS; 112bf215546Sopenharmony_ci dst->Texture.FixedFuncUnit[u].GenT = src->Texture.FixedFuncUnit[u].GenT; 113bf215546Sopenharmony_ci dst->Texture.FixedFuncUnit[u].GenR = src->Texture.FixedFuncUnit[u].GenR; 114bf215546Sopenharmony_ci dst->Texture.FixedFuncUnit[u].GenQ = src->Texture.FixedFuncUnit[u].GenQ; 115bf215546Sopenharmony_ci memcpy(dst->Texture.FixedFuncUnit[u].ObjectPlane, 116bf215546Sopenharmony_ci src->Texture.FixedFuncUnit[u].ObjectPlane, 117bf215546Sopenharmony_ci sizeof(src->Texture.FixedFuncUnit[u].ObjectPlane)); 118bf215546Sopenharmony_ci memcpy(dst->Texture.FixedFuncUnit[u].EyePlane, 119bf215546Sopenharmony_ci src->Texture.FixedFuncUnit[u].EyePlane, 120bf215546Sopenharmony_ci sizeof(src->Texture.FixedFuncUnit[u].EyePlane)); 121bf215546Sopenharmony_ci 122bf215546Sopenharmony_ci /* GL_EXT_texture_env_combine */ 123bf215546Sopenharmony_ci dst->Texture.FixedFuncUnit[u].Combine = src->Texture.FixedFuncUnit[u].Combine; 124bf215546Sopenharmony_ci } 125bf215546Sopenharmony_ci} 126bf215546Sopenharmony_ci 127bf215546Sopenharmony_ci 128bf215546Sopenharmony_ci/* 129bf215546Sopenharmony_ci * For debugging 130bf215546Sopenharmony_ci */ 131bf215546Sopenharmony_civoid 132bf215546Sopenharmony_ci_mesa_print_texunit_state( struct gl_context *ctx, GLuint unit ) 133bf215546Sopenharmony_ci{ 134bf215546Sopenharmony_ci const struct gl_fixedfunc_texture_unit *texUnit = ctx->Texture.FixedFuncUnit + unit; 135bf215546Sopenharmony_ci printf("Texture Unit %d\n", unit); 136bf215546Sopenharmony_ci printf(" GL_TEXTURE_ENV_MODE = %s\n", _mesa_enum_to_string(texUnit->EnvMode)); 137bf215546Sopenharmony_ci printf(" GL_COMBINE_RGB = %s\n", _mesa_enum_to_string(texUnit->Combine.ModeRGB)); 138bf215546Sopenharmony_ci printf(" GL_COMBINE_ALPHA = %s\n", _mesa_enum_to_string(texUnit->Combine.ModeA)); 139bf215546Sopenharmony_ci printf(" GL_SOURCE0_RGB = %s\n", _mesa_enum_to_string(texUnit->Combine.SourceRGB[0])); 140bf215546Sopenharmony_ci printf(" GL_SOURCE1_RGB = %s\n", _mesa_enum_to_string(texUnit->Combine.SourceRGB[1])); 141bf215546Sopenharmony_ci printf(" GL_SOURCE2_RGB = %s\n", _mesa_enum_to_string(texUnit->Combine.SourceRGB[2])); 142bf215546Sopenharmony_ci printf(" GL_SOURCE0_ALPHA = %s\n", _mesa_enum_to_string(texUnit->Combine.SourceA[0])); 143bf215546Sopenharmony_ci printf(" GL_SOURCE1_ALPHA = %s\n", _mesa_enum_to_string(texUnit->Combine.SourceA[1])); 144bf215546Sopenharmony_ci printf(" GL_SOURCE2_ALPHA = %s\n", _mesa_enum_to_string(texUnit->Combine.SourceA[2])); 145bf215546Sopenharmony_ci printf(" GL_OPERAND0_RGB = %s\n", _mesa_enum_to_string(texUnit->Combine.OperandRGB[0])); 146bf215546Sopenharmony_ci printf(" GL_OPERAND1_RGB = %s\n", _mesa_enum_to_string(texUnit->Combine.OperandRGB[1])); 147bf215546Sopenharmony_ci printf(" GL_OPERAND2_RGB = %s\n", _mesa_enum_to_string(texUnit->Combine.OperandRGB[2])); 148bf215546Sopenharmony_ci printf(" GL_OPERAND0_ALPHA = %s\n", _mesa_enum_to_string(texUnit->Combine.OperandA[0])); 149bf215546Sopenharmony_ci printf(" GL_OPERAND1_ALPHA = %s\n", _mesa_enum_to_string(texUnit->Combine.OperandA[1])); 150bf215546Sopenharmony_ci printf(" GL_OPERAND2_ALPHA = %s\n", _mesa_enum_to_string(texUnit->Combine.OperandA[2])); 151bf215546Sopenharmony_ci printf(" GL_RGB_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftRGB); 152bf215546Sopenharmony_ci printf(" GL_ALPHA_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftA); 153bf215546Sopenharmony_ci printf(" GL_TEXTURE_ENV_COLOR = (%f, %f, %f, %f)\n", texUnit->EnvColor[0], texUnit->EnvColor[1], texUnit->EnvColor[2], texUnit->EnvColor[3]); 154bf215546Sopenharmony_ci} 155bf215546Sopenharmony_ci 156bf215546Sopenharmony_ci 157bf215546Sopenharmony_ci 158bf215546Sopenharmony_ci/**********************************************************************/ 159bf215546Sopenharmony_ci/* Texture Environment */ 160bf215546Sopenharmony_ci/**********************************************************************/ 161bf215546Sopenharmony_ci 162bf215546Sopenharmony_ci/** 163bf215546Sopenharmony_ci * Convert "classic" texture environment to ARB_texture_env_combine style 164bf215546Sopenharmony_ci * environments. 165bf215546Sopenharmony_ci * 166bf215546Sopenharmony_ci * \param state texture_env_combine state vector to be filled-in. 167bf215546Sopenharmony_ci * \param mode Classic texture environment mode (i.e., \c GL_REPLACE, 168bf215546Sopenharmony_ci * \c GL_BLEND, \c GL_DECAL, etc.). 169bf215546Sopenharmony_ci * \param texBaseFormat Base format of the texture associated with the 170bf215546Sopenharmony_ci * texture unit. 171bf215546Sopenharmony_ci */ 172bf215546Sopenharmony_cistatic void 173bf215546Sopenharmony_cicalculate_derived_texenv( struct gl_tex_env_combine_state *state, 174bf215546Sopenharmony_ci GLenum mode, GLenum texBaseFormat ) 175bf215546Sopenharmony_ci{ 176bf215546Sopenharmony_ci GLenum mode_rgb; 177bf215546Sopenharmony_ci GLenum mode_a; 178bf215546Sopenharmony_ci 179bf215546Sopenharmony_ci *state = default_combine_state; 180bf215546Sopenharmony_ci 181bf215546Sopenharmony_ci switch (texBaseFormat) { 182bf215546Sopenharmony_ci case GL_ALPHA: 183bf215546Sopenharmony_ci state->SourceRGB[0] = GL_PREVIOUS; 184bf215546Sopenharmony_ci break; 185bf215546Sopenharmony_ci 186bf215546Sopenharmony_ci case GL_LUMINANCE_ALPHA: 187bf215546Sopenharmony_ci case GL_INTENSITY: 188bf215546Sopenharmony_ci case GL_RGBA: 189bf215546Sopenharmony_ci break; 190bf215546Sopenharmony_ci 191bf215546Sopenharmony_ci case GL_LUMINANCE: 192bf215546Sopenharmony_ci case GL_RED: 193bf215546Sopenharmony_ci case GL_RG: 194bf215546Sopenharmony_ci case GL_RGB: 195bf215546Sopenharmony_ci case GL_YCBCR_MESA: 196bf215546Sopenharmony_ci state->SourceA[0] = GL_PREVIOUS; 197bf215546Sopenharmony_ci break; 198bf215546Sopenharmony_ci 199bf215546Sopenharmony_ci default: 200bf215546Sopenharmony_ci _mesa_problem(NULL, 201bf215546Sopenharmony_ci "Invalid texBaseFormat 0x%x in calculate_derived_texenv", 202bf215546Sopenharmony_ci texBaseFormat); 203bf215546Sopenharmony_ci return; 204bf215546Sopenharmony_ci } 205bf215546Sopenharmony_ci 206bf215546Sopenharmony_ci if (mode == GL_REPLACE_EXT) 207bf215546Sopenharmony_ci mode = GL_REPLACE; 208bf215546Sopenharmony_ci 209bf215546Sopenharmony_ci switch (mode) { 210bf215546Sopenharmony_ci case GL_REPLACE: 211bf215546Sopenharmony_ci case GL_MODULATE: 212bf215546Sopenharmony_ci mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : mode; 213bf215546Sopenharmony_ci mode_a = mode; 214bf215546Sopenharmony_ci break; 215bf215546Sopenharmony_ci 216bf215546Sopenharmony_ci case GL_DECAL: 217bf215546Sopenharmony_ci mode_rgb = GL_INTERPOLATE; 218bf215546Sopenharmony_ci mode_a = GL_REPLACE; 219bf215546Sopenharmony_ci 220bf215546Sopenharmony_ci state->SourceA[0] = GL_PREVIOUS; 221bf215546Sopenharmony_ci 222bf215546Sopenharmony_ci /* Having alpha / luminance / intensity textures replace using the 223bf215546Sopenharmony_ci * incoming fragment color matches the definition in NV_texture_shader. 224bf215546Sopenharmony_ci * The 1.5 spec simply marks these as "undefined". 225bf215546Sopenharmony_ci */ 226bf215546Sopenharmony_ci switch (texBaseFormat) { 227bf215546Sopenharmony_ci case GL_ALPHA: 228bf215546Sopenharmony_ci case GL_LUMINANCE: 229bf215546Sopenharmony_ci case GL_LUMINANCE_ALPHA: 230bf215546Sopenharmony_ci case GL_INTENSITY: 231bf215546Sopenharmony_ci state->SourceRGB[0] = GL_PREVIOUS; 232bf215546Sopenharmony_ci break; 233bf215546Sopenharmony_ci case GL_RED: 234bf215546Sopenharmony_ci case GL_RG: 235bf215546Sopenharmony_ci case GL_RGB: 236bf215546Sopenharmony_ci case GL_YCBCR_MESA: 237bf215546Sopenharmony_ci mode_rgb = GL_REPLACE; 238bf215546Sopenharmony_ci break; 239bf215546Sopenharmony_ci case GL_RGBA: 240bf215546Sopenharmony_ci state->SourceRGB[2] = GL_TEXTURE; 241bf215546Sopenharmony_ci break; 242bf215546Sopenharmony_ci } 243bf215546Sopenharmony_ci break; 244bf215546Sopenharmony_ci 245bf215546Sopenharmony_ci case GL_BLEND: 246bf215546Sopenharmony_ci mode_rgb = GL_INTERPOLATE; 247bf215546Sopenharmony_ci mode_a = GL_MODULATE; 248bf215546Sopenharmony_ci 249bf215546Sopenharmony_ci switch (texBaseFormat) { 250bf215546Sopenharmony_ci case GL_ALPHA: 251bf215546Sopenharmony_ci mode_rgb = GL_REPLACE; 252bf215546Sopenharmony_ci break; 253bf215546Sopenharmony_ci case GL_INTENSITY: 254bf215546Sopenharmony_ci mode_a = GL_INTERPOLATE; 255bf215546Sopenharmony_ci state->SourceA[0] = GL_CONSTANT; 256bf215546Sopenharmony_ci state->OperandA[2] = GL_SRC_ALPHA; 257bf215546Sopenharmony_ci FALLTHROUGH; 258bf215546Sopenharmony_ci case GL_LUMINANCE: 259bf215546Sopenharmony_ci case GL_RED: 260bf215546Sopenharmony_ci case GL_RG: 261bf215546Sopenharmony_ci case GL_RGB: 262bf215546Sopenharmony_ci case GL_LUMINANCE_ALPHA: 263bf215546Sopenharmony_ci case GL_RGBA: 264bf215546Sopenharmony_ci case GL_YCBCR_MESA: 265bf215546Sopenharmony_ci state->SourceRGB[2] = GL_TEXTURE; 266bf215546Sopenharmony_ci state->SourceA[2] = GL_TEXTURE; 267bf215546Sopenharmony_ci state->SourceRGB[0] = GL_CONSTANT; 268bf215546Sopenharmony_ci state->OperandRGB[2] = GL_SRC_COLOR; 269bf215546Sopenharmony_ci break; 270bf215546Sopenharmony_ci } 271bf215546Sopenharmony_ci break; 272bf215546Sopenharmony_ci 273bf215546Sopenharmony_ci case GL_ADD: 274bf215546Sopenharmony_ci mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : GL_ADD; 275bf215546Sopenharmony_ci mode_a = (texBaseFormat == GL_INTENSITY) ? GL_ADD : GL_MODULATE; 276bf215546Sopenharmony_ci break; 277bf215546Sopenharmony_ci 278bf215546Sopenharmony_ci default: 279bf215546Sopenharmony_ci _mesa_problem(NULL, 280bf215546Sopenharmony_ci "Invalid texture env mode 0x%x in calculate_derived_texenv", 281bf215546Sopenharmony_ci mode); 282bf215546Sopenharmony_ci return; 283bf215546Sopenharmony_ci } 284bf215546Sopenharmony_ci 285bf215546Sopenharmony_ci state->ModeRGB = (state->SourceRGB[0] != GL_PREVIOUS) 286bf215546Sopenharmony_ci ? mode_rgb : GL_REPLACE; 287bf215546Sopenharmony_ci state->ModeA = (state->SourceA[0] != GL_PREVIOUS) 288bf215546Sopenharmony_ci ? mode_a : GL_REPLACE; 289bf215546Sopenharmony_ci} 290bf215546Sopenharmony_ci 291bf215546Sopenharmony_ci 292bf215546Sopenharmony_ci/* GL_ARB_multitexture */ 293bf215546Sopenharmony_cistatic ALWAYS_INLINE void 294bf215546Sopenharmony_ciactive_texture(GLenum texture, bool no_error) 295bf215546Sopenharmony_ci{ 296bf215546Sopenharmony_ci const GLuint texUnit = texture - GL_TEXTURE0; 297bf215546Sopenharmony_ci 298bf215546Sopenharmony_ci GET_CURRENT_CONTEXT(ctx); 299bf215546Sopenharmony_ci 300bf215546Sopenharmony_ci if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) 301bf215546Sopenharmony_ci _mesa_debug(ctx, "glActiveTexture %s\n", 302bf215546Sopenharmony_ci _mesa_enum_to_string(texture)); 303bf215546Sopenharmony_ci 304bf215546Sopenharmony_ci if (ctx->Texture.CurrentUnit == texUnit) 305bf215546Sopenharmony_ci return; 306bf215546Sopenharmony_ci 307bf215546Sopenharmony_ci if (!no_error) { 308bf215546Sopenharmony_ci GLuint k = _mesa_max_tex_unit(ctx); 309bf215546Sopenharmony_ci 310bf215546Sopenharmony_ci assert(k <= ARRAY_SIZE(ctx->Texture.Unit)); 311bf215546Sopenharmony_ci 312bf215546Sopenharmony_ci if (texUnit >= k) { 313bf215546Sopenharmony_ci _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(texture=%s)", 314bf215546Sopenharmony_ci _mesa_enum_to_string(texture)); 315bf215546Sopenharmony_ci return; 316bf215546Sopenharmony_ci } 317bf215546Sopenharmony_ci } 318bf215546Sopenharmony_ci 319bf215546Sopenharmony_ci 320bf215546Sopenharmony_ci /* The below flush call seems useless because 321bf215546Sopenharmony_ci * gl_context::Texture::CurrentUnit is not used by 322bf215546Sopenharmony_ci * _mesa_update_texture_state() and friends. 323bf215546Sopenharmony_ci * 324bf215546Sopenharmony_ci * However removing the flush 325bf215546Sopenharmony_ci * introduced some blinking textures in UT2004. More investigation is 326bf215546Sopenharmony_ci * needed to find the root cause. 327bf215546Sopenharmony_ci * 328bf215546Sopenharmony_ci * https://bugs.freedesktop.org/show_bug.cgi?id=105436 329bf215546Sopenharmony_ci */ 330bf215546Sopenharmony_ci FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE, GL_TEXTURE_BIT); 331bf215546Sopenharmony_ci 332bf215546Sopenharmony_ci ctx->Texture.CurrentUnit = texUnit; 333bf215546Sopenharmony_ci if (ctx->Transform.MatrixMode == GL_TEXTURE) { 334bf215546Sopenharmony_ci /* update current stack pointer */ 335bf215546Sopenharmony_ci ctx->CurrentStack = &ctx->TextureMatrixStack[texUnit]; 336bf215546Sopenharmony_ci } 337bf215546Sopenharmony_ci} 338bf215546Sopenharmony_ci 339bf215546Sopenharmony_ci 340bf215546Sopenharmony_civoid GLAPIENTRY 341bf215546Sopenharmony_ci_mesa_ActiveTexture_no_error(GLenum texture) 342bf215546Sopenharmony_ci{ 343bf215546Sopenharmony_ci active_texture(texture, true); 344bf215546Sopenharmony_ci} 345bf215546Sopenharmony_ci 346bf215546Sopenharmony_ci 347bf215546Sopenharmony_civoid GLAPIENTRY 348bf215546Sopenharmony_ci_mesa_ActiveTexture(GLenum texture) 349bf215546Sopenharmony_ci{ 350bf215546Sopenharmony_ci active_texture(texture, false); 351bf215546Sopenharmony_ci} 352bf215546Sopenharmony_ci 353bf215546Sopenharmony_ci 354bf215546Sopenharmony_ci/* GL_ARB_multitexture */ 355bf215546Sopenharmony_civoid GLAPIENTRY 356bf215546Sopenharmony_ci_mesa_ClientActiveTexture(GLenum texture) 357bf215546Sopenharmony_ci{ 358bf215546Sopenharmony_ci GET_CURRENT_CONTEXT(ctx); 359bf215546Sopenharmony_ci GLuint texUnit = texture - GL_TEXTURE0; 360bf215546Sopenharmony_ci 361bf215546Sopenharmony_ci if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) 362bf215546Sopenharmony_ci _mesa_debug(ctx, "glClientActiveTexture %s\n", 363bf215546Sopenharmony_ci _mesa_enum_to_string(texture)); 364bf215546Sopenharmony_ci 365bf215546Sopenharmony_ci if (ctx->Array.ActiveTexture == texUnit) 366bf215546Sopenharmony_ci return; 367bf215546Sopenharmony_ci 368bf215546Sopenharmony_ci if (texUnit >= ctx->Const.MaxTextureCoordUnits) { 369bf215546Sopenharmony_ci _mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTexture(texture=%s)", 370bf215546Sopenharmony_ci _mesa_enum_to_string(texture)); 371bf215546Sopenharmony_ci return; 372bf215546Sopenharmony_ci } 373bf215546Sopenharmony_ci 374bf215546Sopenharmony_ci /* Don't flush vertices. This is a "latched" state. */ 375bf215546Sopenharmony_ci ctx->Array.ActiveTexture = texUnit; 376bf215546Sopenharmony_ci} 377bf215546Sopenharmony_ci 378bf215546Sopenharmony_ci 379bf215546Sopenharmony_ci 380bf215546Sopenharmony_ci/**********************************************************************/ 381bf215546Sopenharmony_ci/***** State management *****/ 382bf215546Sopenharmony_ci/**********************************************************************/ 383bf215546Sopenharmony_ci 384bf215546Sopenharmony_ci 385bf215546Sopenharmony_ci/** 386bf215546Sopenharmony_ci * \note This routine refers to derived texture attribute values to 387bf215546Sopenharmony_ci * compute the ENABLE_TEXMAT flags, but is only called on 388bf215546Sopenharmony_ci * _NEW_TEXTURE_MATRIX. On changes to _NEW_TEXTURE_OBJECT/STATE, 389bf215546Sopenharmony_ci * the ENABLE_TEXMAT flags are updated by _mesa_update_textures(), below. 390bf215546Sopenharmony_ci * 391bf215546Sopenharmony_ci * \param ctx GL context. 392bf215546Sopenharmony_ci */ 393bf215546Sopenharmony_ciGLbitfield 394bf215546Sopenharmony_ci_mesa_update_texture_matrices(struct gl_context *ctx) 395bf215546Sopenharmony_ci{ 396bf215546Sopenharmony_ci GLuint u; 397bf215546Sopenharmony_ci GLbitfield old_texmat_enabled = ctx->Texture._TexMatEnabled; 398bf215546Sopenharmony_ci 399bf215546Sopenharmony_ci ctx->Texture._TexMatEnabled = 0x0; 400bf215546Sopenharmony_ci 401bf215546Sopenharmony_ci for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) { 402bf215546Sopenharmony_ci assert(u < ARRAY_SIZE(ctx->TextureMatrixStack)); 403bf215546Sopenharmony_ci if (_math_matrix_is_dirty(ctx->TextureMatrixStack[u].Top)) { 404bf215546Sopenharmony_ci _math_matrix_analyse( ctx->TextureMatrixStack[u].Top ); 405bf215546Sopenharmony_ci 406bf215546Sopenharmony_ci if (ctx->Texture.Unit[u]._Current && 407bf215546Sopenharmony_ci ctx->TextureMatrixStack[u].Top->type != MATRIX_IDENTITY) 408bf215546Sopenharmony_ci ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(u); 409bf215546Sopenharmony_ci } 410bf215546Sopenharmony_ci } 411bf215546Sopenharmony_ci 412bf215546Sopenharmony_ci if (old_texmat_enabled != ctx->Texture._TexMatEnabled) 413bf215546Sopenharmony_ci return _NEW_FF_VERT_PROGRAM | _NEW_FF_FRAG_PROGRAM; 414bf215546Sopenharmony_ci 415bf215546Sopenharmony_ci return 0; 416bf215546Sopenharmony_ci} 417bf215546Sopenharmony_ci 418bf215546Sopenharmony_ci 419bf215546Sopenharmony_ci/** 420bf215546Sopenharmony_ci * Translate GL combiner state into a MODE_x value 421bf215546Sopenharmony_ci */ 422bf215546Sopenharmony_cistatic uint32_t 423bf215546Sopenharmony_citex_combine_translate_mode(GLenum envMode, GLenum mode) 424bf215546Sopenharmony_ci{ 425bf215546Sopenharmony_ci switch (mode) { 426bf215546Sopenharmony_ci case GL_REPLACE: return TEXENV_MODE_REPLACE; 427bf215546Sopenharmony_ci case GL_MODULATE: return TEXENV_MODE_MODULATE; 428bf215546Sopenharmony_ci case GL_ADD: 429bf215546Sopenharmony_ci if (envMode == GL_COMBINE4_NV) 430bf215546Sopenharmony_ci return TEXENV_MODE_ADD_PRODUCTS_NV; 431bf215546Sopenharmony_ci else 432bf215546Sopenharmony_ci return TEXENV_MODE_ADD; 433bf215546Sopenharmony_ci case GL_ADD_SIGNED: 434bf215546Sopenharmony_ci if (envMode == GL_COMBINE4_NV) 435bf215546Sopenharmony_ci return TEXENV_MODE_ADD_PRODUCTS_SIGNED_NV; 436bf215546Sopenharmony_ci else 437bf215546Sopenharmony_ci return TEXENV_MODE_ADD_SIGNED; 438bf215546Sopenharmony_ci case GL_INTERPOLATE: return TEXENV_MODE_INTERPOLATE; 439bf215546Sopenharmony_ci case GL_SUBTRACT: return TEXENV_MODE_SUBTRACT; 440bf215546Sopenharmony_ci case GL_DOT3_RGB: return TEXENV_MODE_DOT3_RGB; 441bf215546Sopenharmony_ci case GL_DOT3_RGB_EXT: return TEXENV_MODE_DOT3_RGB_EXT; 442bf215546Sopenharmony_ci case GL_DOT3_RGBA: return TEXENV_MODE_DOT3_RGBA; 443bf215546Sopenharmony_ci case GL_DOT3_RGBA_EXT: return TEXENV_MODE_DOT3_RGBA_EXT; 444bf215546Sopenharmony_ci case GL_MODULATE_ADD_ATI: return TEXENV_MODE_MODULATE_ADD_ATI; 445bf215546Sopenharmony_ci case GL_MODULATE_SIGNED_ADD_ATI: return TEXENV_MODE_MODULATE_SIGNED_ADD_ATI; 446bf215546Sopenharmony_ci case GL_MODULATE_SUBTRACT_ATI: return TEXENV_MODE_MODULATE_SUBTRACT_ATI; 447bf215546Sopenharmony_ci default: 448bf215546Sopenharmony_ci unreachable("Invalid TexEnv Combine mode"); 449bf215546Sopenharmony_ci } 450bf215546Sopenharmony_ci} 451bf215546Sopenharmony_ci 452bf215546Sopenharmony_ci 453bf215546Sopenharmony_cistatic uint8_t 454bf215546Sopenharmony_citex_combine_translate_source(GLenum src) 455bf215546Sopenharmony_ci{ 456bf215546Sopenharmony_ci switch (src) { 457bf215546Sopenharmony_ci case GL_TEXTURE0: 458bf215546Sopenharmony_ci case GL_TEXTURE1: 459bf215546Sopenharmony_ci case GL_TEXTURE2: 460bf215546Sopenharmony_ci case GL_TEXTURE3: 461bf215546Sopenharmony_ci case GL_TEXTURE4: 462bf215546Sopenharmony_ci case GL_TEXTURE5: 463bf215546Sopenharmony_ci case GL_TEXTURE6: 464bf215546Sopenharmony_ci case GL_TEXTURE7: return TEXENV_SRC_TEXTURE0 + (src - GL_TEXTURE0); 465bf215546Sopenharmony_ci case GL_TEXTURE: return TEXENV_SRC_TEXTURE; 466bf215546Sopenharmony_ci case GL_PREVIOUS: return TEXENV_SRC_PREVIOUS; 467bf215546Sopenharmony_ci case GL_PRIMARY_COLOR: return TEXENV_SRC_PRIMARY_COLOR; 468bf215546Sopenharmony_ci case GL_CONSTANT: return TEXENV_SRC_CONSTANT; 469bf215546Sopenharmony_ci case GL_ZERO: return TEXENV_SRC_ZERO; 470bf215546Sopenharmony_ci case GL_ONE: return TEXENV_SRC_ONE; 471bf215546Sopenharmony_ci default: 472bf215546Sopenharmony_ci unreachable("Invalid TexEnv Combine argument source"); 473bf215546Sopenharmony_ci } 474bf215546Sopenharmony_ci} 475bf215546Sopenharmony_ci 476bf215546Sopenharmony_ci 477bf215546Sopenharmony_cistatic uint8_t 478bf215546Sopenharmony_citex_combine_translate_operand(GLenum operand) 479bf215546Sopenharmony_ci{ 480bf215546Sopenharmony_ci switch (operand) { 481bf215546Sopenharmony_ci case GL_SRC_COLOR: return TEXENV_OPR_COLOR; 482bf215546Sopenharmony_ci case GL_ONE_MINUS_SRC_COLOR: return TEXENV_OPR_ONE_MINUS_COLOR; 483bf215546Sopenharmony_ci case GL_SRC_ALPHA: return TEXENV_OPR_ALPHA; 484bf215546Sopenharmony_ci case GL_ONE_MINUS_SRC_ALPHA: return TEXENV_OPR_ONE_MINUS_ALPHA; 485bf215546Sopenharmony_ci default: 486bf215546Sopenharmony_ci unreachable("Invalid TexEnv Combine argument source"); 487bf215546Sopenharmony_ci } 488bf215546Sopenharmony_ci} 489bf215546Sopenharmony_ci 490bf215546Sopenharmony_ci 491bf215546Sopenharmony_cistatic void 492bf215546Sopenharmony_cipack_tex_combine(struct gl_fixedfunc_texture_unit *texUnit) 493bf215546Sopenharmony_ci{ 494bf215546Sopenharmony_ci struct gl_tex_env_combine_state *state = texUnit->_CurrentCombine; 495bf215546Sopenharmony_ci struct gl_tex_env_combine_packed *packed = &texUnit->_CurrentCombinePacked; 496bf215546Sopenharmony_ci 497bf215546Sopenharmony_ci memset(packed, 0, sizeof *packed); 498bf215546Sopenharmony_ci 499bf215546Sopenharmony_ci packed->ModeRGB = tex_combine_translate_mode(texUnit->EnvMode, state->ModeRGB); 500bf215546Sopenharmony_ci packed->ModeA = tex_combine_translate_mode(texUnit->EnvMode, state->ModeA); 501bf215546Sopenharmony_ci packed->ScaleShiftRGB = state->ScaleShiftRGB; 502bf215546Sopenharmony_ci packed->ScaleShiftA = state->ScaleShiftA; 503bf215546Sopenharmony_ci packed->NumArgsRGB = state->_NumArgsRGB; 504bf215546Sopenharmony_ci packed->NumArgsA = state->_NumArgsA; 505bf215546Sopenharmony_ci 506bf215546Sopenharmony_ci for (int i = 0; i < state->_NumArgsRGB; ++i) 507bf215546Sopenharmony_ci { 508bf215546Sopenharmony_ci packed->ArgsRGB[i].Source = tex_combine_translate_source(state->SourceRGB[i]); 509bf215546Sopenharmony_ci packed->ArgsRGB[i].Operand = tex_combine_translate_operand(state->OperandRGB[i]); 510bf215546Sopenharmony_ci } 511bf215546Sopenharmony_ci 512bf215546Sopenharmony_ci for (int i = 0; i < state->_NumArgsA; ++i) 513bf215546Sopenharmony_ci { 514bf215546Sopenharmony_ci packed->ArgsA[i].Source = tex_combine_translate_source(state->SourceA[i]); 515bf215546Sopenharmony_ci packed->ArgsA[i].Operand = tex_combine_translate_operand(state->OperandA[i]); 516bf215546Sopenharmony_ci } 517bf215546Sopenharmony_ci} 518bf215546Sopenharmony_ci 519bf215546Sopenharmony_ci 520bf215546Sopenharmony_ci/** 521bf215546Sopenharmony_ci * Examine texture unit's combine/env state to update derived state. 522bf215546Sopenharmony_ci */ 523bf215546Sopenharmony_cistatic void 524bf215546Sopenharmony_ciupdate_tex_combine(struct gl_context *ctx, 525bf215546Sopenharmony_ci struct gl_texture_unit *texUnit, 526bf215546Sopenharmony_ci struct gl_fixedfunc_texture_unit *fftexUnit) 527bf215546Sopenharmony_ci{ 528bf215546Sopenharmony_ci struct gl_tex_env_combine_state *combine; 529bf215546Sopenharmony_ci 530bf215546Sopenharmony_ci /* No combiners will apply to this. */ 531bf215546Sopenharmony_ci if (texUnit->_Current->Target == GL_TEXTURE_BUFFER) 532bf215546Sopenharmony_ci return; 533bf215546Sopenharmony_ci 534bf215546Sopenharmony_ci /* Set the texUnit->_CurrentCombine field to point to the user's combiner 535bf215546Sopenharmony_ci * state, or the combiner state which is derived from traditional texenv 536bf215546Sopenharmony_ci * mode. 537bf215546Sopenharmony_ci */ 538bf215546Sopenharmony_ci if (fftexUnit->EnvMode == GL_COMBINE || 539bf215546Sopenharmony_ci fftexUnit->EnvMode == GL_COMBINE4_NV) { 540bf215546Sopenharmony_ci fftexUnit->_CurrentCombine = & fftexUnit->Combine; 541bf215546Sopenharmony_ci } 542bf215546Sopenharmony_ci else { 543bf215546Sopenharmony_ci const struct gl_texture_object *texObj = texUnit->_Current; 544bf215546Sopenharmony_ci GLenum format = texObj->Image[0][texObj->Attrib.BaseLevel]->_BaseFormat; 545bf215546Sopenharmony_ci 546bf215546Sopenharmony_ci if (format == GL_DEPTH_COMPONENT || format == GL_DEPTH_STENCIL_EXT) { 547bf215546Sopenharmony_ci format = texObj->Attrib.DepthMode; 548bf215546Sopenharmony_ci } 549bf215546Sopenharmony_ci calculate_derived_texenv(&fftexUnit->_EnvMode, fftexUnit->EnvMode, format); 550bf215546Sopenharmony_ci fftexUnit->_CurrentCombine = & fftexUnit->_EnvMode; 551bf215546Sopenharmony_ci } 552bf215546Sopenharmony_ci 553bf215546Sopenharmony_ci combine = fftexUnit->_CurrentCombine; 554bf215546Sopenharmony_ci 555bf215546Sopenharmony_ci /* Determine number of source RGB terms in the combiner function */ 556bf215546Sopenharmony_ci switch (combine->ModeRGB) { 557bf215546Sopenharmony_ci case GL_REPLACE: 558bf215546Sopenharmony_ci combine->_NumArgsRGB = 1; 559bf215546Sopenharmony_ci break; 560bf215546Sopenharmony_ci case GL_ADD: 561bf215546Sopenharmony_ci case GL_ADD_SIGNED: 562bf215546Sopenharmony_ci if (fftexUnit->EnvMode == GL_COMBINE4_NV) 563bf215546Sopenharmony_ci combine->_NumArgsRGB = 4; 564bf215546Sopenharmony_ci else 565bf215546Sopenharmony_ci combine->_NumArgsRGB = 2; 566bf215546Sopenharmony_ci break; 567bf215546Sopenharmony_ci case GL_MODULATE: 568bf215546Sopenharmony_ci case GL_SUBTRACT: 569bf215546Sopenharmony_ci case GL_DOT3_RGB: 570bf215546Sopenharmony_ci case GL_DOT3_RGBA: 571bf215546Sopenharmony_ci case GL_DOT3_RGB_EXT: 572bf215546Sopenharmony_ci case GL_DOT3_RGBA_EXT: 573bf215546Sopenharmony_ci combine->_NumArgsRGB = 2; 574bf215546Sopenharmony_ci break; 575bf215546Sopenharmony_ci case GL_INTERPOLATE: 576bf215546Sopenharmony_ci case GL_MODULATE_ADD_ATI: 577bf215546Sopenharmony_ci case GL_MODULATE_SIGNED_ADD_ATI: 578bf215546Sopenharmony_ci case GL_MODULATE_SUBTRACT_ATI: 579bf215546Sopenharmony_ci combine->_NumArgsRGB = 3; 580bf215546Sopenharmony_ci break; 581bf215546Sopenharmony_ci default: 582bf215546Sopenharmony_ci combine->_NumArgsRGB = 0; 583bf215546Sopenharmony_ci _mesa_problem(ctx, "invalid RGB combine mode in update_texture_state"); 584bf215546Sopenharmony_ci return; 585bf215546Sopenharmony_ci } 586bf215546Sopenharmony_ci 587bf215546Sopenharmony_ci /* Determine number of source Alpha terms in the combiner function */ 588bf215546Sopenharmony_ci switch (combine->ModeA) { 589bf215546Sopenharmony_ci case GL_REPLACE: 590bf215546Sopenharmony_ci combine->_NumArgsA = 1; 591bf215546Sopenharmony_ci break; 592bf215546Sopenharmony_ci case GL_ADD: 593bf215546Sopenharmony_ci case GL_ADD_SIGNED: 594bf215546Sopenharmony_ci if (fftexUnit->EnvMode == GL_COMBINE4_NV) 595bf215546Sopenharmony_ci combine->_NumArgsA = 4; 596bf215546Sopenharmony_ci else 597bf215546Sopenharmony_ci combine->_NumArgsA = 2; 598bf215546Sopenharmony_ci break; 599bf215546Sopenharmony_ci case GL_MODULATE: 600bf215546Sopenharmony_ci case GL_SUBTRACT: 601bf215546Sopenharmony_ci combine->_NumArgsA = 2; 602bf215546Sopenharmony_ci break; 603bf215546Sopenharmony_ci case GL_INTERPOLATE: 604bf215546Sopenharmony_ci case GL_MODULATE_ADD_ATI: 605bf215546Sopenharmony_ci case GL_MODULATE_SIGNED_ADD_ATI: 606bf215546Sopenharmony_ci case GL_MODULATE_SUBTRACT_ATI: 607bf215546Sopenharmony_ci combine->_NumArgsA = 3; 608bf215546Sopenharmony_ci break; 609bf215546Sopenharmony_ci default: 610bf215546Sopenharmony_ci combine->_NumArgsA = 0; 611bf215546Sopenharmony_ci _mesa_problem(ctx, "invalid Alpha combine mode in update_texture_state"); 612bf215546Sopenharmony_ci break; 613bf215546Sopenharmony_ci } 614bf215546Sopenharmony_ci 615bf215546Sopenharmony_ci pack_tex_combine(fftexUnit); 616bf215546Sopenharmony_ci} 617bf215546Sopenharmony_ci 618bf215546Sopenharmony_cistatic void 619bf215546Sopenharmony_ciupdate_texgen(struct gl_context *ctx) 620bf215546Sopenharmony_ci{ 621bf215546Sopenharmony_ci GLuint unit; 622bf215546Sopenharmony_ci 623bf215546Sopenharmony_ci /* Setup texgen for those texture coordinate sets that are in use */ 624bf215546Sopenharmony_ci for (unit = 0; unit < ctx->Const.MaxTextureCoordUnits; unit++) { 625bf215546Sopenharmony_ci struct gl_fixedfunc_texture_unit *texUnit = 626bf215546Sopenharmony_ci &ctx->Texture.FixedFuncUnit[unit]; 627bf215546Sopenharmony_ci 628bf215546Sopenharmony_ci texUnit->_GenFlags = 0x0; 629bf215546Sopenharmony_ci 630bf215546Sopenharmony_ci if (!(ctx->Texture._EnabledCoordUnits & (1 << unit))) 631bf215546Sopenharmony_ci continue; 632bf215546Sopenharmony_ci 633bf215546Sopenharmony_ci if (texUnit->TexGenEnabled) { 634bf215546Sopenharmony_ci if (texUnit->TexGenEnabled & S_BIT) { 635bf215546Sopenharmony_ci texUnit->_GenFlags |= texUnit->GenS._ModeBit; 636bf215546Sopenharmony_ci } 637bf215546Sopenharmony_ci if (texUnit->TexGenEnabled & T_BIT) { 638bf215546Sopenharmony_ci texUnit->_GenFlags |= texUnit->GenT._ModeBit; 639bf215546Sopenharmony_ci } 640bf215546Sopenharmony_ci if (texUnit->TexGenEnabled & R_BIT) { 641bf215546Sopenharmony_ci texUnit->_GenFlags |= texUnit->GenR._ModeBit; 642bf215546Sopenharmony_ci } 643bf215546Sopenharmony_ci if (texUnit->TexGenEnabled & Q_BIT) { 644bf215546Sopenharmony_ci texUnit->_GenFlags |= texUnit->GenQ._ModeBit; 645bf215546Sopenharmony_ci } 646bf215546Sopenharmony_ci 647bf215546Sopenharmony_ci ctx->Texture._TexGenEnabled |= ENABLE_TEXGEN(unit); 648bf215546Sopenharmony_ci ctx->Texture._GenFlags |= texUnit->_GenFlags; 649bf215546Sopenharmony_ci } 650bf215546Sopenharmony_ci 651bf215546Sopenharmony_ci assert(unit < ARRAY_SIZE(ctx->TextureMatrixStack)); 652bf215546Sopenharmony_ci if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY) 653bf215546Sopenharmony_ci ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(unit); 654bf215546Sopenharmony_ci } 655bf215546Sopenharmony_ci} 656bf215546Sopenharmony_ci 657bf215546Sopenharmony_cistatic struct gl_texture_object * 658bf215546Sopenharmony_ciupdate_single_program_texture(struct gl_context *ctx, struct gl_program *prog, 659bf215546Sopenharmony_ci int unit) 660bf215546Sopenharmony_ci{ 661bf215546Sopenharmony_ci gl_texture_index target_index; 662bf215546Sopenharmony_ci struct gl_texture_unit *texUnit; 663bf215546Sopenharmony_ci struct gl_texture_object *texObj; 664bf215546Sopenharmony_ci struct gl_sampler_object *sampler; 665bf215546Sopenharmony_ci 666bf215546Sopenharmony_ci texUnit = &ctx->Texture.Unit[unit]; 667bf215546Sopenharmony_ci 668bf215546Sopenharmony_ci /* Note: If more than one bit was set in TexturesUsed[unit], then we should 669bf215546Sopenharmony_ci * have had the draw call rejected already. From the GL 4.4 specification, 670bf215546Sopenharmony_ci * section 7.10 ("Samplers"): 671bf215546Sopenharmony_ci * 672bf215546Sopenharmony_ci * "It is not allowed to have variables of different sampler types 673bf215546Sopenharmony_ci * pointing to the same texture image unit within a program 674bf215546Sopenharmony_ci * object. This situation can only be detected at the next rendering 675bf215546Sopenharmony_ci * command issued which triggers shader invocations, and an 676bf215546Sopenharmony_ci * INVALID_OPERATION error will then be generated." 677bf215546Sopenharmony_ci */ 678bf215546Sopenharmony_ci target_index = ffs(prog->TexturesUsed[unit]) - 1; 679bf215546Sopenharmony_ci texObj = texUnit->CurrentTex[target_index]; 680bf215546Sopenharmony_ci 681bf215546Sopenharmony_ci sampler = texUnit->Sampler ? 682bf215546Sopenharmony_ci texUnit->Sampler : &texObj->Sampler; 683bf215546Sopenharmony_ci 684bf215546Sopenharmony_ci if (likely(texObj)) { 685bf215546Sopenharmony_ci if (_mesa_is_texture_complete(texObj, sampler, 686bf215546Sopenharmony_ci ctx->Const.ForceIntegerTexNearest)) 687bf215546Sopenharmony_ci return texObj; 688bf215546Sopenharmony_ci 689bf215546Sopenharmony_ci _mesa_test_texobj_completeness(ctx, texObj); 690bf215546Sopenharmony_ci if (_mesa_is_texture_complete(texObj, sampler, 691bf215546Sopenharmony_ci ctx->Const.ForceIntegerTexNearest)) 692bf215546Sopenharmony_ci return texObj; 693bf215546Sopenharmony_ci } 694bf215546Sopenharmony_ci 695bf215546Sopenharmony_ci /* If we've reached this point, we didn't find a complete texture of the 696bf215546Sopenharmony_ci * shader's target. From the GL 4.4 core specification, section 11.1.3.5 697bf215546Sopenharmony_ci * ("Texture Access"): 698bf215546Sopenharmony_ci * 699bf215546Sopenharmony_ci * "If a sampler is used in a shader and the sampler’s associated 700bf215546Sopenharmony_ci * texture is not complete, as defined in section 8.17, (0, 0, 0, 1) 701bf215546Sopenharmony_ci * will be returned for a non-shadow sampler and 0 for a shadow 702bf215546Sopenharmony_ci * sampler." 703bf215546Sopenharmony_ci * 704bf215546Sopenharmony_ci * Mesa implements this by creating a hidden texture object with a pixel of 705bf215546Sopenharmony_ci * that value. 706bf215546Sopenharmony_ci */ 707bf215546Sopenharmony_ci texObj = _mesa_get_fallback_texture(ctx, target_index); 708bf215546Sopenharmony_ci assert(texObj); 709bf215546Sopenharmony_ci 710bf215546Sopenharmony_ci return texObj; 711bf215546Sopenharmony_ci} 712bf215546Sopenharmony_ci 713bf215546Sopenharmony_cistatic inline void 714bf215546Sopenharmony_ciupdate_single_program_texture_state(struct gl_context *ctx, 715bf215546Sopenharmony_ci struct gl_program *prog, 716bf215546Sopenharmony_ci int unit, 717bf215546Sopenharmony_ci BITSET_WORD *enabled_texture_units) 718bf215546Sopenharmony_ci{ 719bf215546Sopenharmony_ci struct gl_texture_object *texObj; 720bf215546Sopenharmony_ci 721bf215546Sopenharmony_ci texObj = update_single_program_texture(ctx, prog, unit); 722bf215546Sopenharmony_ci 723bf215546Sopenharmony_ci _mesa_reference_texobj(&ctx->Texture.Unit[unit]._Current, texObj); 724bf215546Sopenharmony_ci BITSET_SET(enabled_texture_units, unit); 725bf215546Sopenharmony_ci ctx->Texture._MaxEnabledTexImageUnit = 726bf215546Sopenharmony_ci MAX2(ctx->Texture._MaxEnabledTexImageUnit, (int)unit); 727bf215546Sopenharmony_ci} 728bf215546Sopenharmony_ci 729bf215546Sopenharmony_cistatic void 730bf215546Sopenharmony_ciupdate_program_texture_state(struct gl_context *ctx, struct gl_program **prog, 731bf215546Sopenharmony_ci BITSET_WORD *enabled_texture_units) 732bf215546Sopenharmony_ci{ 733bf215546Sopenharmony_ci int i; 734bf215546Sopenharmony_ci 735bf215546Sopenharmony_ci for (i = 0; i < MESA_SHADER_STAGES; i++) { 736bf215546Sopenharmony_ci GLbitfield mask; 737bf215546Sopenharmony_ci GLuint s; 738bf215546Sopenharmony_ci 739bf215546Sopenharmony_ci if (!prog[i]) 740bf215546Sopenharmony_ci continue; 741bf215546Sopenharmony_ci 742bf215546Sopenharmony_ci mask = prog[i]->SamplersUsed; 743bf215546Sopenharmony_ci 744bf215546Sopenharmony_ci while (mask) { 745bf215546Sopenharmony_ci s = u_bit_scan(&mask); 746bf215546Sopenharmony_ci 747bf215546Sopenharmony_ci update_single_program_texture_state(ctx, prog[i], 748bf215546Sopenharmony_ci prog[i]->SamplerUnits[s], 749bf215546Sopenharmony_ci enabled_texture_units); 750bf215546Sopenharmony_ci } 751bf215546Sopenharmony_ci 752bf215546Sopenharmony_ci if (unlikely(prog[i]->sh.HasBoundBindlessSampler)) { 753bf215546Sopenharmony_ci /* Loop over bindless samplers bound to texture units. 754bf215546Sopenharmony_ci */ 755bf215546Sopenharmony_ci for (s = 0; s < prog[i]->sh.NumBindlessSamplers; s++) { 756bf215546Sopenharmony_ci struct gl_bindless_sampler *sampler = 757bf215546Sopenharmony_ci &prog[i]->sh.BindlessSamplers[s]; 758bf215546Sopenharmony_ci 759bf215546Sopenharmony_ci if (!sampler->bound) 760bf215546Sopenharmony_ci continue; 761bf215546Sopenharmony_ci 762bf215546Sopenharmony_ci update_single_program_texture_state(ctx, prog[i], sampler->unit, 763bf215546Sopenharmony_ci enabled_texture_units); 764bf215546Sopenharmony_ci } 765bf215546Sopenharmony_ci } 766bf215546Sopenharmony_ci } 767bf215546Sopenharmony_ci 768bf215546Sopenharmony_ci if (prog[MESA_SHADER_FRAGMENT]) { 769bf215546Sopenharmony_ci const GLuint coordMask = (1 << MAX_TEXTURE_COORD_UNITS) - 1; 770bf215546Sopenharmony_ci ctx->Texture._EnabledCoordUnits |= 771bf215546Sopenharmony_ci (prog[MESA_SHADER_FRAGMENT]->info.inputs_read >> VARYING_SLOT_TEX0) & 772bf215546Sopenharmony_ci coordMask; 773bf215546Sopenharmony_ci } 774bf215546Sopenharmony_ci} 775bf215546Sopenharmony_ci 776bf215546Sopenharmony_cistatic void 777bf215546Sopenharmony_ciupdate_ff_texture_state(struct gl_context *ctx, 778bf215546Sopenharmony_ci BITSET_WORD *enabled_texture_units) 779bf215546Sopenharmony_ci{ 780bf215546Sopenharmony_ci int unit; 781bf215546Sopenharmony_ci 782bf215546Sopenharmony_ci for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { 783bf215546Sopenharmony_ci struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 784bf215546Sopenharmony_ci struct gl_fixedfunc_texture_unit *fftexUnit = 785bf215546Sopenharmony_ci &ctx->Texture.FixedFuncUnit[unit]; 786bf215546Sopenharmony_ci GLbitfield mask; 787bf215546Sopenharmony_ci bool complete; 788bf215546Sopenharmony_ci 789bf215546Sopenharmony_ci if (fftexUnit->Enabled == 0x0) 790bf215546Sopenharmony_ci continue; 791bf215546Sopenharmony_ci 792bf215546Sopenharmony_ci /* If a shader already dictated what texture target was used for this 793bf215546Sopenharmony_ci * unit, just go along with it. 794bf215546Sopenharmony_ci */ 795bf215546Sopenharmony_ci if (BITSET_TEST(enabled_texture_units, unit)) 796bf215546Sopenharmony_ci continue; 797bf215546Sopenharmony_ci 798bf215546Sopenharmony_ci /* From the GL 4.4 compat specification, section 16.2 ("Texture Application"): 799bf215546Sopenharmony_ci * 800bf215546Sopenharmony_ci * "Texturing is enabled or disabled using the generic Enable and 801bf215546Sopenharmony_ci * Disable commands, respectively, with the symbolic constants 802bf215546Sopenharmony_ci * TEXTURE_1D, TEXTURE_2D, TEXTURE_RECTANGLE, TEXTURE_3D, or 803bf215546Sopenharmony_ci * TEXTURE_CUBE_MAP to enable the one-, two-, rectangular, 804bf215546Sopenharmony_ci * three-dimensional, or cube map texture, respectively. If more 805bf215546Sopenharmony_ci * than one of these textures is enabled, the first one enabled 806bf215546Sopenharmony_ci * from the following list is used: 807bf215546Sopenharmony_ci * 808bf215546Sopenharmony_ci * • cube map texture 809bf215546Sopenharmony_ci * • three-dimensional texture 810bf215546Sopenharmony_ci * • rectangular texture 811bf215546Sopenharmony_ci * • two-dimensional texture 812bf215546Sopenharmony_ci * • one-dimensional texture" 813bf215546Sopenharmony_ci * 814bf215546Sopenharmony_ci * Note that the TEXTURE_x_INDEX values are in high to low priority. 815bf215546Sopenharmony_ci * Also: 816bf215546Sopenharmony_ci * 817bf215546Sopenharmony_ci * "If a texture unit is disabled or has an invalid or incomplete 818bf215546Sopenharmony_ci * texture (as defined in section 8.17) bound to it, then blending 819bf215546Sopenharmony_ci * is disabled for that texture unit. If the texture environment 820bf215546Sopenharmony_ci * for a given enabled texture unit references a disabled texture 821bf215546Sopenharmony_ci * unit, or an invalid or incomplete texture that is bound to 822bf215546Sopenharmony_ci * another unit, then the results of texture blending are 823bf215546Sopenharmony_ci * undefined." 824bf215546Sopenharmony_ci */ 825bf215546Sopenharmony_ci complete = false; 826bf215546Sopenharmony_ci mask = fftexUnit->Enabled; 827bf215546Sopenharmony_ci while (mask) { 828bf215546Sopenharmony_ci const int texIndex = u_bit_scan(&mask); 829bf215546Sopenharmony_ci struct gl_texture_object *texObj = texUnit->CurrentTex[texIndex]; 830bf215546Sopenharmony_ci struct gl_sampler_object *sampler = texUnit->Sampler ? 831bf215546Sopenharmony_ci texUnit->Sampler : &texObj->Sampler; 832bf215546Sopenharmony_ci 833bf215546Sopenharmony_ci if (!_mesa_is_texture_complete(texObj, sampler, 834bf215546Sopenharmony_ci ctx->Const.ForceIntegerTexNearest)) { 835bf215546Sopenharmony_ci _mesa_test_texobj_completeness(ctx, texObj); 836bf215546Sopenharmony_ci } 837bf215546Sopenharmony_ci if (_mesa_is_texture_complete(texObj, sampler, 838bf215546Sopenharmony_ci ctx->Const.ForceIntegerTexNearest)) { 839bf215546Sopenharmony_ci _mesa_reference_texobj(&texUnit->_Current, texObj); 840bf215546Sopenharmony_ci complete = true; 841bf215546Sopenharmony_ci break; 842bf215546Sopenharmony_ci } 843bf215546Sopenharmony_ci } 844bf215546Sopenharmony_ci 845bf215546Sopenharmony_ci if (!complete) 846bf215546Sopenharmony_ci continue; 847bf215546Sopenharmony_ci 848bf215546Sopenharmony_ci /* if we get here, we know this texture unit is enabled */ 849bf215546Sopenharmony_ci BITSET_SET(enabled_texture_units, unit); 850bf215546Sopenharmony_ci ctx->Texture._MaxEnabledTexImageUnit = 851bf215546Sopenharmony_ci MAX2(ctx->Texture._MaxEnabledTexImageUnit, (int)unit); 852bf215546Sopenharmony_ci 853bf215546Sopenharmony_ci ctx->Texture._EnabledCoordUnits |= 1 << unit; 854bf215546Sopenharmony_ci 855bf215546Sopenharmony_ci update_tex_combine(ctx, texUnit, fftexUnit); 856bf215546Sopenharmony_ci } 857bf215546Sopenharmony_ci} 858bf215546Sopenharmony_ci 859bf215546Sopenharmony_cistatic void 860bf215546Sopenharmony_cifix_missing_textures_for_atifs(struct gl_context *ctx, 861bf215546Sopenharmony_ci struct gl_program *prog, 862bf215546Sopenharmony_ci BITSET_WORD *enabled_texture_units) 863bf215546Sopenharmony_ci{ 864bf215546Sopenharmony_ci GLbitfield mask = prog->SamplersUsed; 865bf215546Sopenharmony_ci 866bf215546Sopenharmony_ci while (mask) { 867bf215546Sopenharmony_ci const int s = u_bit_scan(&mask); 868bf215546Sopenharmony_ci const int unit = prog->SamplerUnits[s]; 869bf215546Sopenharmony_ci const gl_texture_index target_index = ffs(prog->TexturesUsed[unit]) - 1; 870bf215546Sopenharmony_ci 871bf215546Sopenharmony_ci if (!ctx->Texture.Unit[unit]._Current) { 872bf215546Sopenharmony_ci struct gl_texture_object *texObj = 873bf215546Sopenharmony_ci _mesa_get_fallback_texture(ctx, target_index); 874bf215546Sopenharmony_ci _mesa_reference_texobj(&ctx->Texture.Unit[unit]._Current, texObj); 875bf215546Sopenharmony_ci BITSET_SET(enabled_texture_units, unit); 876bf215546Sopenharmony_ci ctx->Texture._MaxEnabledTexImageUnit = 877bf215546Sopenharmony_ci MAX2(ctx->Texture._MaxEnabledTexImageUnit, (int)unit); 878bf215546Sopenharmony_ci } 879bf215546Sopenharmony_ci } 880bf215546Sopenharmony_ci} 881bf215546Sopenharmony_ci 882bf215546Sopenharmony_ci/** 883bf215546Sopenharmony_ci * \note This routine refers to derived texture matrix values to 884bf215546Sopenharmony_ci * compute the ENABLE_TEXMAT flags, but is only called on 885bf215546Sopenharmony_ci * _NEW_TEXTURE_OBJECT/STATE. On changes to _NEW_TEXTURE_MATRIX, 886bf215546Sopenharmony_ci * the ENABLE_TEXMAT flags are updated by _mesa_update_texture_matrices, 887bf215546Sopenharmony_ci * above. 888bf215546Sopenharmony_ci * 889bf215546Sopenharmony_ci * \param ctx GL context. 890bf215546Sopenharmony_ci */ 891bf215546Sopenharmony_ciGLbitfield 892bf215546Sopenharmony_ci_mesa_update_texture_state(struct gl_context *ctx) 893bf215546Sopenharmony_ci{ 894bf215546Sopenharmony_ci struct gl_program *prog[MESA_SHADER_STAGES]; 895bf215546Sopenharmony_ci int i; 896bf215546Sopenharmony_ci int old_max_unit = ctx->Texture._MaxEnabledTexImageUnit; 897bf215546Sopenharmony_ci BITSET_DECLARE(enabled_texture_units, MAX_COMBINED_TEXTURE_IMAGE_UNITS); 898bf215546Sopenharmony_ci 899bf215546Sopenharmony_ci memcpy(prog, ctx->_Shader->CurrentProgram, sizeof(prog)); 900bf215546Sopenharmony_ci 901bf215546Sopenharmony_ci if (prog[MESA_SHADER_FRAGMENT] == NULL && 902bf215546Sopenharmony_ci _mesa_arb_fragment_program_enabled(ctx)) { 903bf215546Sopenharmony_ci prog[MESA_SHADER_FRAGMENT] = ctx->FragmentProgram.Current; 904bf215546Sopenharmony_ci } 905bf215546Sopenharmony_ci 906bf215546Sopenharmony_ci /* TODO: only set this if there are actual changes */ 907bf215546Sopenharmony_ci ctx->NewState |= _NEW_TEXTURE_OBJECT | _NEW_TEXTURE_STATE; 908bf215546Sopenharmony_ci 909bf215546Sopenharmony_ci GLbitfield old_genflags = ctx->Texture._GenFlags; 910bf215546Sopenharmony_ci GLbitfield old_enabled_coord_units = ctx->Texture._EnabledCoordUnits; 911bf215546Sopenharmony_ci GLbitfield old_texgen_enabled = ctx->Texture._TexGenEnabled; 912bf215546Sopenharmony_ci GLbitfield old_texmat_enabled = ctx->Texture._TexMatEnabled; 913bf215546Sopenharmony_ci 914bf215546Sopenharmony_ci ctx->Texture._GenFlags = 0x0; 915bf215546Sopenharmony_ci ctx->Texture._TexMatEnabled = 0x0; 916bf215546Sopenharmony_ci ctx->Texture._TexGenEnabled = 0x0; 917bf215546Sopenharmony_ci ctx->Texture._MaxEnabledTexImageUnit = -1; 918bf215546Sopenharmony_ci ctx->Texture._EnabledCoordUnits = 0x0; 919bf215546Sopenharmony_ci 920bf215546Sopenharmony_ci memset(&enabled_texture_units, 0, sizeof(enabled_texture_units)); 921bf215546Sopenharmony_ci 922bf215546Sopenharmony_ci /* First, walk over our programs pulling in all the textures for them. 923bf215546Sopenharmony_ci * Programs dictate specific texture targets to be enabled, and for a draw 924bf215546Sopenharmony_ci * call to be valid they can't conflict about which texture targets are 925bf215546Sopenharmony_ci * used. 926bf215546Sopenharmony_ci */ 927bf215546Sopenharmony_ci update_program_texture_state(ctx, prog, enabled_texture_units); 928bf215546Sopenharmony_ci 929bf215546Sopenharmony_ci /* Also pull in any textures necessary for fixed function fragment shading. 930bf215546Sopenharmony_ci */ 931bf215546Sopenharmony_ci if (!prog[MESA_SHADER_FRAGMENT]) 932bf215546Sopenharmony_ci update_ff_texture_state(ctx, enabled_texture_units); 933bf215546Sopenharmony_ci 934bf215546Sopenharmony_ci /* Now, clear out the _Current of any disabled texture units. */ 935bf215546Sopenharmony_ci for (i = 0; i <= ctx->Texture._MaxEnabledTexImageUnit; i++) { 936bf215546Sopenharmony_ci if (!BITSET_TEST(enabled_texture_units, i)) 937bf215546Sopenharmony_ci _mesa_reference_texobj(&ctx->Texture.Unit[i]._Current, NULL); 938bf215546Sopenharmony_ci } 939bf215546Sopenharmony_ci for (i = ctx->Texture._MaxEnabledTexImageUnit + 1; i <= old_max_unit; i++) { 940bf215546Sopenharmony_ci _mesa_reference_texobj(&ctx->Texture.Unit[i]._Current, NULL); 941bf215546Sopenharmony_ci } 942bf215546Sopenharmony_ci 943bf215546Sopenharmony_ci /* add fallback texture for SampleMapATI if there is nothing */ 944bf215546Sopenharmony_ci if (_mesa_ati_fragment_shader_enabled(ctx) && 945bf215546Sopenharmony_ci ctx->ATIFragmentShader.Current->Program) 946bf215546Sopenharmony_ci fix_missing_textures_for_atifs(ctx, 947bf215546Sopenharmony_ci ctx->ATIFragmentShader.Current->Program, 948bf215546Sopenharmony_ci enabled_texture_units); 949bf215546Sopenharmony_ci 950bf215546Sopenharmony_ci if (!prog[MESA_SHADER_FRAGMENT] || !prog[MESA_SHADER_VERTEX]) 951bf215546Sopenharmony_ci update_texgen(ctx); 952bf215546Sopenharmony_ci 953bf215546Sopenharmony_ci GLbitfield new_state = 0; 954bf215546Sopenharmony_ci 955bf215546Sopenharmony_ci if (old_enabled_coord_units != ctx->Texture._EnabledCoordUnits || 956bf215546Sopenharmony_ci old_texgen_enabled != ctx->Texture._TexGenEnabled || 957bf215546Sopenharmony_ci old_texmat_enabled != ctx->Texture._TexMatEnabled) { 958bf215546Sopenharmony_ci new_state |= _NEW_FF_VERT_PROGRAM | _NEW_FF_FRAG_PROGRAM; 959bf215546Sopenharmony_ci } 960bf215546Sopenharmony_ci 961bf215546Sopenharmony_ci if (old_genflags != ctx->Texture._GenFlags) 962bf215546Sopenharmony_ci new_state |= _NEW_TNL_SPACES; 963bf215546Sopenharmony_ci 964bf215546Sopenharmony_ci return new_state; 965bf215546Sopenharmony_ci} 966bf215546Sopenharmony_ci 967bf215546Sopenharmony_ci 968bf215546Sopenharmony_ci/**********************************************************************/ 969bf215546Sopenharmony_ci/***** Initialization *****/ 970bf215546Sopenharmony_ci/**********************************************************************/ 971bf215546Sopenharmony_ci 972bf215546Sopenharmony_ci/** 973bf215546Sopenharmony_ci * Allocate the proxy textures for the given context. 974bf215546Sopenharmony_ci * 975bf215546Sopenharmony_ci * \param ctx the context to allocate proxies for. 976bf215546Sopenharmony_ci * 977bf215546Sopenharmony_ci * \return GL_TRUE on success, or GL_FALSE on failure 978bf215546Sopenharmony_ci * 979bf215546Sopenharmony_ci * If run out of memory part way through the allocations, clean up and return 980bf215546Sopenharmony_ci * GL_FALSE. 981bf215546Sopenharmony_ci */ 982bf215546Sopenharmony_cistatic GLboolean 983bf215546Sopenharmony_cialloc_proxy_textures( struct gl_context *ctx ) 984bf215546Sopenharmony_ci{ 985bf215546Sopenharmony_ci /* NOTE: these values must be in the same order as the TEXTURE_x_INDEX 986bf215546Sopenharmony_ci * values! 987bf215546Sopenharmony_ci */ 988bf215546Sopenharmony_ci static const GLenum targets[] = { 989bf215546Sopenharmony_ci GL_TEXTURE_2D_MULTISAMPLE, 990bf215546Sopenharmony_ci GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 991bf215546Sopenharmony_ci GL_TEXTURE_CUBE_MAP_ARRAY, 992bf215546Sopenharmony_ci GL_TEXTURE_BUFFER, 993bf215546Sopenharmony_ci GL_TEXTURE_2D_ARRAY_EXT, 994bf215546Sopenharmony_ci GL_TEXTURE_1D_ARRAY_EXT, 995bf215546Sopenharmony_ci GL_TEXTURE_EXTERNAL_OES, 996bf215546Sopenharmony_ci GL_TEXTURE_CUBE_MAP, 997bf215546Sopenharmony_ci GL_TEXTURE_3D, 998bf215546Sopenharmony_ci GL_TEXTURE_RECTANGLE_NV, 999bf215546Sopenharmony_ci GL_TEXTURE_2D, 1000bf215546Sopenharmony_ci GL_TEXTURE_1D, 1001bf215546Sopenharmony_ci }; 1002bf215546Sopenharmony_ci GLint tgt; 1003bf215546Sopenharmony_ci 1004bf215546Sopenharmony_ci STATIC_ASSERT(ARRAY_SIZE(targets) == NUM_TEXTURE_TARGETS); 1005bf215546Sopenharmony_ci assert(targets[TEXTURE_2D_INDEX] == GL_TEXTURE_2D); 1006bf215546Sopenharmony_ci assert(targets[TEXTURE_CUBE_INDEX] == GL_TEXTURE_CUBE_MAP); 1007bf215546Sopenharmony_ci 1008bf215546Sopenharmony_ci for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { 1009bf215546Sopenharmony_ci if (!(ctx->Texture.ProxyTex[tgt] 1010bf215546Sopenharmony_ci = _mesa_new_texture_object(ctx, 0, targets[tgt]))) { 1011bf215546Sopenharmony_ci /* out of memory, free what we did allocate */ 1012bf215546Sopenharmony_ci while (--tgt >= 0) { 1013bf215546Sopenharmony_ci _mesa_delete_texture_object(ctx, ctx->Texture.ProxyTex[tgt]); 1014bf215546Sopenharmony_ci } 1015bf215546Sopenharmony_ci return GL_FALSE; 1016bf215546Sopenharmony_ci } 1017bf215546Sopenharmony_ci } 1018bf215546Sopenharmony_ci 1019bf215546Sopenharmony_ci assert(ctx->Texture.ProxyTex[0]->RefCount == 1); /* sanity check */ 1020bf215546Sopenharmony_ci return GL_TRUE; 1021bf215546Sopenharmony_ci} 1022bf215546Sopenharmony_ci 1023bf215546Sopenharmony_ci 1024bf215546Sopenharmony_ci/** 1025bf215546Sopenharmony_ci * Initialize texture state for the given context. 1026bf215546Sopenharmony_ci */ 1027bf215546Sopenharmony_ciGLboolean 1028bf215546Sopenharmony_ci_mesa_init_texture(struct gl_context *ctx) 1029bf215546Sopenharmony_ci{ 1030bf215546Sopenharmony_ci GLuint u; 1031bf215546Sopenharmony_ci 1032bf215546Sopenharmony_ci /* Texture group */ 1033bf215546Sopenharmony_ci ctx->Texture.CurrentUnit = 0; /* multitexture */ 1034bf215546Sopenharmony_ci 1035bf215546Sopenharmony_ci /* Appendix F.2 of the OpenGL ES 3.0 spec says: 1036bf215546Sopenharmony_ci * 1037bf215546Sopenharmony_ci * "OpenGL ES 3.0 requires that all cube map filtering be 1038bf215546Sopenharmony_ci * seamless. OpenGL ES 2.0 specified that a single cube map face be 1039bf215546Sopenharmony_ci * selected and used for filtering." 1040bf215546Sopenharmony_ci * 1041bf215546Sopenharmony_ci * Unfortunatley, a call to _mesa_is_gles3 below will only work if 1042bf215546Sopenharmony_ci * the driver has already computed and set ctx->Version, however drivers 1043bf215546Sopenharmony_ci * seem to call _mesa_initialize_context (which calls this) early 1044bf215546Sopenharmony_ci * in the CreateContext hook and _mesa_compute_version much later (since 1045bf215546Sopenharmony_ci * it needs information about available extensions). So, we will 1046bf215546Sopenharmony_ci * enable seamless cubemaps by default since GLES2. This should work 1047bf215546Sopenharmony_ci * for most implementations and drivers that don't support seamless 1048bf215546Sopenharmony_ci * cubemaps for GLES2 can still disable it. 1049bf215546Sopenharmony_ci */ 1050bf215546Sopenharmony_ci ctx->Texture.CubeMapSeamless = ctx->API == API_OPENGLES2; 1051bf215546Sopenharmony_ci 1052bf215546Sopenharmony_ci for (u = 0; u < ARRAY_SIZE(ctx->Texture.Unit); u++) { 1053bf215546Sopenharmony_ci struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u]; 1054bf215546Sopenharmony_ci GLuint tex; 1055bf215546Sopenharmony_ci 1056bf215546Sopenharmony_ci /* initialize current texture object ptrs to the shared default objects */ 1057bf215546Sopenharmony_ci for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { 1058bf215546Sopenharmony_ci _mesa_reference_texobj(&texUnit->CurrentTex[tex], 1059bf215546Sopenharmony_ci ctx->Shared->DefaultTex[tex]); 1060bf215546Sopenharmony_ci } 1061bf215546Sopenharmony_ci 1062bf215546Sopenharmony_ci texUnit->_BoundTextures = 0; 1063bf215546Sopenharmony_ci } 1064bf215546Sopenharmony_ci 1065bf215546Sopenharmony_ci for (u = 0; u < ARRAY_SIZE(ctx->Texture.FixedFuncUnit); u++) { 1066bf215546Sopenharmony_ci struct gl_fixedfunc_texture_unit *texUnit = 1067bf215546Sopenharmony_ci &ctx->Texture.FixedFuncUnit[u]; 1068bf215546Sopenharmony_ci 1069bf215546Sopenharmony_ci texUnit->EnvMode = GL_MODULATE; 1070bf215546Sopenharmony_ci ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 ); 1071bf215546Sopenharmony_ci 1072bf215546Sopenharmony_ci texUnit->Combine = default_combine_state; 1073bf215546Sopenharmony_ci texUnit->_EnvMode = default_combine_state; 1074bf215546Sopenharmony_ci texUnit->_CurrentCombine = & texUnit->_EnvMode; 1075bf215546Sopenharmony_ci 1076bf215546Sopenharmony_ci texUnit->TexGenEnabled = 0x0; 1077bf215546Sopenharmony_ci texUnit->GenS.Mode = GL_EYE_LINEAR; 1078bf215546Sopenharmony_ci texUnit->GenT.Mode = GL_EYE_LINEAR; 1079bf215546Sopenharmony_ci texUnit->GenR.Mode = GL_EYE_LINEAR; 1080bf215546Sopenharmony_ci texUnit->GenQ.Mode = GL_EYE_LINEAR; 1081bf215546Sopenharmony_ci texUnit->GenS._ModeBit = TEXGEN_EYE_LINEAR; 1082bf215546Sopenharmony_ci texUnit->GenT._ModeBit = TEXGEN_EYE_LINEAR; 1083bf215546Sopenharmony_ci texUnit->GenR._ModeBit = TEXGEN_EYE_LINEAR; 1084bf215546Sopenharmony_ci texUnit->GenQ._ModeBit = TEXGEN_EYE_LINEAR; 1085bf215546Sopenharmony_ci 1086bf215546Sopenharmony_ci /* Yes, these plane coefficients are correct! */ 1087bf215546Sopenharmony_ci ASSIGN_4V( texUnit->ObjectPlane[GEN_S], 1.0, 0.0, 0.0, 0.0 ); 1088bf215546Sopenharmony_ci ASSIGN_4V( texUnit->ObjectPlane[GEN_T], 0.0, 1.0, 0.0, 0.0 ); 1089bf215546Sopenharmony_ci ASSIGN_4V( texUnit->ObjectPlane[GEN_R], 0.0, 0.0, 0.0, 0.0 ); 1090bf215546Sopenharmony_ci ASSIGN_4V( texUnit->ObjectPlane[GEN_Q], 0.0, 0.0, 0.0, 0.0 ); 1091bf215546Sopenharmony_ci ASSIGN_4V( texUnit->EyePlane[GEN_S], 1.0, 0.0, 0.0, 0.0 ); 1092bf215546Sopenharmony_ci ASSIGN_4V( texUnit->EyePlane[GEN_T], 0.0, 1.0, 0.0, 0.0 ); 1093bf215546Sopenharmony_ci ASSIGN_4V( texUnit->EyePlane[GEN_R], 0.0, 0.0, 0.0, 0.0 ); 1094bf215546Sopenharmony_ci ASSIGN_4V( texUnit->EyePlane[GEN_Q], 0.0, 0.0, 0.0, 0.0 ); 1095bf215546Sopenharmony_ci } 1096bf215546Sopenharmony_ci 1097bf215546Sopenharmony_ci /* After we're done initializing the context's texture state the default 1098bf215546Sopenharmony_ci * texture objects' refcounts should be at least 1099bf215546Sopenharmony_ci * MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1. 1100bf215546Sopenharmony_ci */ 1101bf215546Sopenharmony_ci assert(ctx->Shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount 1102bf215546Sopenharmony_ci >= MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1); 1103bf215546Sopenharmony_ci 1104bf215546Sopenharmony_ci /* Allocate proxy textures */ 1105bf215546Sopenharmony_ci if (!alloc_proxy_textures( ctx )) 1106bf215546Sopenharmony_ci return GL_FALSE; 1107bf215546Sopenharmony_ci 1108bf215546Sopenharmony_ci /* GL_ARB_texture_buffer_object */ 1109bf215546Sopenharmony_ci _mesa_reference_buffer_object(ctx, &ctx->Texture.BufferObject, NULL); 1110bf215546Sopenharmony_ci 1111bf215546Sopenharmony_ci ctx->Texture.NumCurrentTexUsed = 0; 1112bf215546Sopenharmony_ci 1113bf215546Sopenharmony_ci return GL_TRUE; 1114bf215546Sopenharmony_ci} 1115bf215546Sopenharmony_ci 1116bf215546Sopenharmony_ci 1117bf215546Sopenharmony_ci/** 1118bf215546Sopenharmony_ci * Free dynamically-allocted texture data attached to the given context. 1119bf215546Sopenharmony_ci */ 1120bf215546Sopenharmony_civoid 1121bf215546Sopenharmony_ci_mesa_free_texture_data(struct gl_context *ctx) 1122bf215546Sopenharmony_ci{ 1123bf215546Sopenharmony_ci GLuint u, tgt; 1124bf215546Sopenharmony_ci 1125bf215546Sopenharmony_ci /* unreference current textures */ 1126bf215546Sopenharmony_ci for (u = 0; u < ARRAY_SIZE(ctx->Texture.Unit); u++) { 1127bf215546Sopenharmony_ci /* The _Current texture could account for another reference */ 1128bf215546Sopenharmony_ci _mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL); 1129bf215546Sopenharmony_ci 1130bf215546Sopenharmony_ci for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { 1131bf215546Sopenharmony_ci _mesa_reference_texobj(&ctx->Texture.Unit[u].CurrentTex[tgt], NULL); 1132bf215546Sopenharmony_ci } 1133bf215546Sopenharmony_ci } 1134bf215546Sopenharmony_ci 1135bf215546Sopenharmony_ci /* Free proxy texture objects */ 1136bf215546Sopenharmony_ci for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) 1137bf215546Sopenharmony_ci _mesa_delete_texture_object(ctx, ctx->Texture.ProxyTex[tgt]); 1138bf215546Sopenharmony_ci 1139bf215546Sopenharmony_ci /* GL_ARB_texture_buffer_object */ 1140bf215546Sopenharmony_ci _mesa_reference_buffer_object(ctx, &ctx->Texture.BufferObject, NULL); 1141bf215546Sopenharmony_ci 1142bf215546Sopenharmony_ci for (u = 0; u < ARRAY_SIZE(ctx->Texture.Unit); u++) { 1143bf215546Sopenharmony_ci _mesa_reference_sampler_object(ctx, &ctx->Texture.Unit[u].Sampler, NULL); 1144bf215546Sopenharmony_ci } 1145bf215546Sopenharmony_ci} 1146bf215546Sopenharmony_ci 1147bf215546Sopenharmony_ci 1148bf215546Sopenharmony_ci/** 1149bf215546Sopenharmony_ci * Update the default texture objects in the given context to reference those 1150bf215546Sopenharmony_ci * specified in the shared state and release those referencing the old 1151bf215546Sopenharmony_ci * shared state. 1152bf215546Sopenharmony_ci */ 1153bf215546Sopenharmony_civoid 1154bf215546Sopenharmony_ci_mesa_update_default_objects_texture(struct gl_context *ctx) 1155bf215546Sopenharmony_ci{ 1156bf215546Sopenharmony_ci GLuint u, tex; 1157bf215546Sopenharmony_ci 1158bf215546Sopenharmony_ci for (u = 0; u < ARRAY_SIZE(ctx->Texture.Unit); u++) { 1159bf215546Sopenharmony_ci struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u]; 1160bf215546Sopenharmony_ci for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { 1161bf215546Sopenharmony_ci _mesa_reference_texobj(&texUnit->CurrentTex[tex], 1162bf215546Sopenharmony_ci ctx->Shared->DefaultTex[tex]); 1163bf215546Sopenharmony_ci } 1164bf215546Sopenharmony_ci } 1165bf215546Sopenharmony_ci} 1166