| /third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
| H A D | ir2_private.h | 157 nir_shader *nir; member
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| /third_party/mesa3d/src/compiler/nir/ |
| H A D | nir_print.c | 1766 nir_shader_as_str_annotated(nir_shader *nir, struct hash_table *annotations, void *mem_ctx) in nir_shader_as_str_annotated() argument 1787 nir_shader_as_str(nir_shader *nir, void *mem_ctx) in nir_shader_as_str() argument
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| H A D | nir_lower_io.c | 299 const nir_shader *nir = b->shader; in emit_load() local 2924 nir_io_add_const_offset_to_base(nir_shader *nir, nir_variable_mode modes) in nir_io_add_const_offset_to_base() argument 2948 nir_lower_color_inputs(nir_shader *nir) in nir_lower_color_inputs() argument 3004 nir_io_add_intrinsic_xfb_info(nir_shader *nir) nir_io_add_intrinsic_xfb_info() argument 3086 nir_lower_io_passes(nir_shader *nir) nir_lower_io_passes() argument [all...] |
| /third_party/mesa3d/src/compiler/glsl/ |
| H A D | gl_nir_link_uniforms.c | 1555 nir_shader *nir = sh->Program->nir; in gl_nir_link_uniforms() local 1616 nir_shader *nir = sh->Program->nir; in gl_nir_link_uniforms() local [all...] |
| H A D | glsl_to_nir.cpp | 2750 nir_shader *nir = nir_shader_create(NULL, MESA_SHADER_VERTEX, options, NULL); glsl_float64_funcs_to_nir() local [all...] |
| H A D | gl_nir_link_varyings.c | 1843 populate_consumer_input_sets(void *mem_ctx, nir_shader *nir, in populate_consumer_input_sets() argument 1946 canonicalize_shader_io(nir_shader *nir, nir_variable_mode io_mode) in canonicalize_shader_io() argument [all...] |
| /third_party/mesa3d/src/broadcom/vulkan/ |
| H A D | v3dv_meta_clear.c | 345 nir_shader *nir = b.shader; in get_clear_rect_gs() local [all...] |
| /third_party/mesa3d/src/gallium/drivers/zink/ |
| H A D | zink_program.c | 1088 nir_shader *nir = ctx->gfx_stages[PIPE_SHADER_FRAGMENT]->nir; zink_bind_fs_state() local 1148 struct nir_shader *nir; zink_create_cs_state() local 1173 nir_shader *nir; zink_create_gfx_shader_state() local [all...] |
| /third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
| H A D | sfn_nir.cpp | 491 r600_lower_shared_io(nir_shader *nir) in r600_lower_shared_io() argument 588 static bool r600_is_last_vertex_stage(nir_shader *nir, const r600_shader_key& key) in r600_is_last_vertex_stage() argument [all...] |
| /third_party/mesa3d/src/gallium/drivers/radeonsi/ |
| H A D | si_shader_llvm.c | 804 si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader, struct nir_shader *nir, bool free_nir, bool ngg_cull_shader) si_llvm_translate_nir() argument 1139 si_llvm_compile_shader(struct si_screen *sscreen, struct ac_llvm_compiler *compiler, struct si_shader *shader, const struct pipe_stream_output_info *so, struct util_debug_callback *debug, struct nir_shader *nir, bool free_nir) si_llvm_compile_shader() argument [all...] |
| /third_party/mesa3d/src/intel/blorp/ |
| H A D | blorp_priv.h | 164 blorp_create_nir_input(struct nir_shader *nir, in blorp_create_nir_input() argument 447 blorp_set_cs_dims(struct nir_shader *nir, uint8_ argument [all...] |
| /third_party/mesa3d/src/intel/compiler/ |
| H A D | brw_nir.c | 163 brw_nir_lower_vs_inputs(nir_shader *nir, in brw_nir_lower_vs_inputs() argument 298 brw_nir_lower_vue_inputs(nir_shader *nir, const struct brw_vue_map *vue_map) brw_nir_lower_vue_inputs() argument 351 brw_nir_lower_tes_inputs(nir_shader *nir, const struct brw_vue_map *vue_map) brw_nir_lower_tes_inputs() argument 416 brw_nir_lower_fs_inputs(nir_shader *nir, const struct intel_device_info *devinfo, const struct brw_wm_prog_key *key) brw_nir_lower_fs_inputs() argument 470 brw_nir_lower_vue_outputs(nir_shader *nir) brw_nir_lower_vue_outputs() argument 481 brw_nir_lower_tcs_outputs(nir_shader *nir, const struct brw_vue_map *vue_map, enum tess_primitive_mode tes_primitive_mode) brw_nir_lower_tcs_outputs() argument 508 brw_nir_lower_fs_outputs(nir_shader *nir) brw_nir_lower_fs_outputs() argument 528 brw_nir_optimize(nir_shader *nir, const struct brw_compiler *compiler, bool is_scalar, bool allow_copies) brw_nir_optimize() argument 812 brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir, const nir_shader *softfp64) brw_preprocess_nir() argument 1083 brw_vectorize_lower_mem_access(nir_shader *nir, const struct brw_compiler *compiler, bool is_scalar, bool robust_buffer_access) brw_vectorize_lower_mem_access() argument 1123 nir_shader_has_local_variables(const nir_shader *nir) nir_shader_has_local_variables() argument 1141 brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler, bool is_scalar, bool debug_enabled, bool robust_buffer_access) brw_postprocess_nir() argument 1324 brw_nir_apply_sampler_key(nir_shader *nir, const struct brw_compiler *compiler, const struct brw_sampler_prog_key_data *key_tex) brw_nir_apply_sampler_key() argument 1416 brw_nir_apply_key(nir_shader *nir, const struct brw_compiler *compiler, const struct brw_base_prog_key *key, unsigned max_subgroup_size, bool is_scalar) brw_nir_apply_key() argument 1604 nir_shader *nir = b.shader; brw_nir_create_passthrough_tcs() local [all...] |
| H A D | brw_mesh.cpp | 68 brw_nir_lower_load_uniforms(nir_shader *nir) in brw_nir_lower_load_uniforms() argument 94 brw_nir_lower_tue_outputs(nir_shader *nir, brw_tue_map *map) in brw_nir_lower_tue_outputs() argument 175 brw_nir_adjust_task_payload_offsets(nir_shader *nir) brw_nir_adjust_task_payload_offsets() argument 201 struct nir_shader *nir = params->nir; brw_compile_task() local 296 brw_nir_lower_tue_inputs(nir_shader *nir, const brw_tue_map *map) brw_nir_lower_tue_inputs() argument 349 brw_compute_mue_map(struct nir_shader *nir, struct brw_mue_map *map) brw_compute_mue_map() argument 389 u_foreach_bit64(location, outputs_written & nir->info.per_primitive_outputs) brw_compute_mue_map() argument 431 u_foreach_bit64(location, outputs_written & ~nir->info.per_primitive_outputs) brw_compute_mue_map() argument 522 brw_nir_lower_mue_outputs(nir_shader *nir, const struct brw_mue_map *map) brw_nir_lower_mue_outputs() argument 536 brw_nir_initialize_mue(nir_shader *nir, const struct brw_mue_map *map, unsigned dispatch_width) brw_nir_initialize_mue() argument 676 brw_nir_adjust_offset_for_arrayed_indices(nir_shader *nir, const struct brw_mue_map *map) brw_nir_adjust_offset_for_arrayed_indices() argument 690 struct nir_shader *nir = params->nir; brw_compile_mesh() local [all...] |
| H A D | brw_vec4.cpp | 2538 struct nir_shader *nir = params->nir; in brw_compile_vs() local [all...] |
| H A D | brw_vec4_generator.cpp | 1514 generate_code(struct brw_codegen *p, const struct brw_compiler *compiler, void *log_data, const nir_shader *nir, struct brw_vue_prog_data *prog_data, const struct cfg_t *cfg, const performance &perf, struct brw_compile_stats *stats, bool debug_enabled) generate_code() argument 2270 brw_vec4_generate_assembly(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, const nir_shader *nir, struct brw_vue_prog_data *prog_data, const struct cfg_t *cfg, const performance &perf, struct brw_compile_stats *stats, bool debug_enabled) brw_vec4_generate_assembly() argument [all...] |
| /third_party/mesa3d/src/mesa/state_tracker/ |
| H A D | st_draw_hw_select.c | 613 nir_shader *nir = b.shader; in hw_select_create_gs() local [all...] |
| /third_party/mesa3d/src/microsoft/clc/ |
| H A D | clc_compiler.c | 258 clc_lower_images(nir_shader *nir, struct clc_image_lower_context *context) in clc_lower_images() argument 284 clc_lower_64bit_semantics(nir_shader *nir) in clc_lower_64bit_semantics() argument 326 clc_lower_nonnormalized_samplers(nir_shader *nir, in clc_lower_nonnormalized_samplers() argument 398 add_kernel_inputs_var(struct clc_dxil_object *dxil, nir_shader *nir, in add_kernel_inputs_var() argument 425 add_work_properties_var(struct clc_dxil_object *dxil, struct nir_shader *nir, unsigned *cbv_id) add_work_properties_var() argument 443 clc_lower_constant_to_ssbo(nir_shader *nir, const struct clc_kernel_info *kerninfo, unsigned *uav_id) clc_lower_constant_to_ssbo() argument 481 clc_lower_global_to_ssbo(nir_shader *nir) clc_lower_global_to_ssbo() argument 695 shader_has_double(nir_shader *nir) shader_has_double() argument 743 struct nir_shader *nir; clc_spirv_to_dxil() local [all...] |
| /third_party/mesa3d/src/gallium/auxiliary/driver_trace/ |
| H A D | tr_screen.c | 1103 trace_screen_finalize_nir(struct pipe_screen *_screen, void *nir) in trace_screen_finalize_nir() argument
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| /third_party/mesa3d/src/gallium/drivers/asahi/ |
| H A D | agx_state.h | 70 struct nir_shader *nir; member
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| /third_party/mesa3d/src/gallium/drivers/d3d12/ |
| H A D | d3d12_compiler.cpp | 93 compile_nir(struct d3d12_context *ctx, struct d3d12_shader_selector *sel, struct d3d12_shader_key *key, struct nir_shader *nir) compile_nir() argument 508 create_varying_from_info(nir_shader *nir, struct d3d12_varying_info *info, unsigned slot, unsigned slot_frac, nir_variable_mode mode, bool patch) create_varying_from_info() argument 534 create_varyings_from_info(nir_shader *nir, struct d3d12_varying_info *info, unsigned slot, nir_variable_mode mode, bool patch) create_varyings_from_info() argument 1291 scan_texture_use(nir_shader *nir) scan_texture_use() argument 1345 d3d12_create_shader_impl(struct d3d12_context *ctx, struct d3d12_shader_selector *sel, struct nir_shader *nir, struct d3d12_shader_selector *prev, struct d3d12_shader_selector *next) d3d12_create_shader_impl() argument 1401 struct nir_shader *nir = NULL; d3d12_create_shader() local 1448 struct nir_shader *nir = NULL; d3d12_create_compute_shader() local [all...] |
| H A D | d3d12_compiler.h | 164 nir_shader *nir; member
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| H A D | d3d12_nir_passes.c | 94 d3d12_lower_yflip(nir_shader *nir) in d3d12_lower_yflip() argument 139 d3d12_forward_front_face(nir_shader *nir) in d3d12_forward_front_face() argument 204 d3d12_lower_depth_range(nir_shader *nir) in d3d12_lower_depth_range() argument 254 d3d12_lower_compute_state_vars(nir_shader *nir) d3d12_lower_compute_state_vars() argument 300 d3d12_lower_uint_cast(nir_shader *nir, bool is_signed) d3d12_lower_uint_cast() argument 350 d3d12_lower_load_draw_params(struct nir_shader *nir) d3d12_lower_load_draw_params() argument 379 d3d12_lower_load_patch_vertices_in(struct nir_shader *nir) d3d12_lower_load_patch_vertices_in() argument 578 d3d12_lower_state_vars(nir_shader *nir, struct d3d12_shader *shader) d3d12_lower_state_vars() argument 714 nir_lower_packed_ubo_loads(nir_shader *nir) nir_lower_packed_ubo_loads() argument [all...] |
| /third_party/mesa3d/src/panfrost/midgard/ |
| H A D | compiler.h | 242 nir_shader *nir; member
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| /third_party/mesa3d/src/gallium/drivers/panfrost/ |
| H A D | pan_context.c | 386 panfrost_build_key(struct panfrost_context *ctx, struct panfrost_shader_key *key, nir_shader *nir) panfrost_build_key() argument [all...] |
| H A D | pan_context.h | 313 nir_shader *nir; member
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