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Searched defs:nir (Results 101 - 125 of 170) sorted by relevance

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/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/
H A Dir2_private.h157 nir_shader *nir; member
/third_party/mesa3d/src/compiler/nir/
H A Dnir_print.c1766 nir_shader_as_str_annotated(nir_shader *nir, struct hash_table *annotations, void *mem_ctx) in nir_shader_as_str_annotated() argument
1787 nir_shader_as_str(nir_shader *nir, void *mem_ctx) in nir_shader_as_str() argument
H A Dnir_lower_io.c299 const nir_shader *nir = b->shader; in emit_load() local
2924 nir_io_add_const_offset_to_base(nir_shader *nir, nir_variable_mode modes) in nir_io_add_const_offset_to_base() argument
2948 nir_lower_color_inputs(nir_shader *nir) in nir_lower_color_inputs() argument
3004 nir_io_add_intrinsic_xfb_info(nir_shader *nir) nir_io_add_intrinsic_xfb_info() argument
3086 nir_lower_io_passes(nir_shader *nir) nir_lower_io_passes() argument
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/third_party/mesa3d/src/compiler/glsl/
H A Dgl_nir_link_uniforms.c1555 nir_shader *nir = sh->Program->nir; in gl_nir_link_uniforms() local
1616 nir_shader *nir = sh->Program->nir; in gl_nir_link_uniforms() local
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H A Dglsl_to_nir.cpp2750 nir_shader *nir = nir_shader_create(NULL, MESA_SHADER_VERTEX, options, NULL); glsl_float64_funcs_to_nir() local
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H A Dgl_nir_link_varyings.c1843 populate_consumer_input_sets(void *mem_ctx, nir_shader *nir, in populate_consumer_input_sets() argument
1946 canonicalize_shader_io(nir_shader *nir, nir_variable_mode io_mode) in canonicalize_shader_io() argument
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/third_party/mesa3d/src/broadcom/vulkan/
H A Dv3dv_meta_clear.c345 nir_shader *nir = b.shader; in get_clear_rect_gs() local
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/third_party/mesa3d/src/gallium/drivers/zink/
H A Dzink_program.c1088 nir_shader *nir = ctx->gfx_stages[PIPE_SHADER_FRAGMENT]->nir; zink_bind_fs_state() local
1148 struct nir_shader *nir; zink_create_cs_state() local
1173 nir_shader *nir; zink_create_gfx_shader_state() local
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/third_party/mesa3d/src/gallium/drivers/r600/sfn/
H A Dsfn_nir.cpp491 r600_lower_shared_io(nir_shader *nir) in r600_lower_shared_io() argument
588 static bool r600_is_last_vertex_stage(nir_shader *nir, const r600_shader_key& key) in r600_is_last_vertex_stage() argument
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/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_shader_llvm.c804 si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader, struct nir_shader *nir, bool free_nir, bool ngg_cull_shader) si_llvm_translate_nir() argument
1139 si_llvm_compile_shader(struct si_screen *sscreen, struct ac_llvm_compiler *compiler, struct si_shader *shader, const struct pipe_stream_output_info *so, struct util_debug_callback *debug, struct nir_shader *nir, bool free_nir) si_llvm_compile_shader() argument
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/third_party/mesa3d/src/intel/blorp/
H A Dblorp_priv.h164 blorp_create_nir_input(struct nir_shader *nir, in blorp_create_nir_input() argument
447 blorp_set_cs_dims(struct nir_shader *nir, uint8_ argument
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/third_party/mesa3d/src/intel/compiler/
H A Dbrw_nir.c163 brw_nir_lower_vs_inputs(nir_shader *nir, in brw_nir_lower_vs_inputs() argument
298 brw_nir_lower_vue_inputs(nir_shader *nir, const struct brw_vue_map *vue_map) brw_nir_lower_vue_inputs() argument
351 brw_nir_lower_tes_inputs(nir_shader *nir, const struct brw_vue_map *vue_map) brw_nir_lower_tes_inputs() argument
416 brw_nir_lower_fs_inputs(nir_shader *nir, const struct intel_device_info *devinfo, const struct brw_wm_prog_key *key) brw_nir_lower_fs_inputs() argument
470 brw_nir_lower_vue_outputs(nir_shader *nir) brw_nir_lower_vue_outputs() argument
481 brw_nir_lower_tcs_outputs(nir_shader *nir, const struct brw_vue_map *vue_map, enum tess_primitive_mode tes_primitive_mode) brw_nir_lower_tcs_outputs() argument
508 brw_nir_lower_fs_outputs(nir_shader *nir) brw_nir_lower_fs_outputs() argument
528 brw_nir_optimize(nir_shader *nir, const struct brw_compiler *compiler, bool is_scalar, bool allow_copies) brw_nir_optimize() argument
812 brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir, const nir_shader *softfp64) brw_preprocess_nir() argument
1083 brw_vectorize_lower_mem_access(nir_shader *nir, const struct brw_compiler *compiler, bool is_scalar, bool robust_buffer_access) brw_vectorize_lower_mem_access() argument
1123 nir_shader_has_local_variables(const nir_shader *nir) nir_shader_has_local_variables() argument
1141 brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler, bool is_scalar, bool debug_enabled, bool robust_buffer_access) brw_postprocess_nir() argument
1324 brw_nir_apply_sampler_key(nir_shader *nir, const struct brw_compiler *compiler, const struct brw_sampler_prog_key_data *key_tex) brw_nir_apply_sampler_key() argument
1416 brw_nir_apply_key(nir_shader *nir, const struct brw_compiler *compiler, const struct brw_base_prog_key *key, unsigned max_subgroup_size, bool is_scalar) brw_nir_apply_key() argument
1604 nir_shader *nir = b.shader; brw_nir_create_passthrough_tcs() local
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H A Dbrw_mesh.cpp68 brw_nir_lower_load_uniforms(nir_shader *nir) in brw_nir_lower_load_uniforms() argument
94 brw_nir_lower_tue_outputs(nir_shader *nir, brw_tue_map *map) in brw_nir_lower_tue_outputs() argument
175 brw_nir_adjust_task_payload_offsets(nir_shader *nir) brw_nir_adjust_task_payload_offsets() argument
201 struct nir_shader *nir = params->nir; brw_compile_task() local
296 brw_nir_lower_tue_inputs(nir_shader *nir, const brw_tue_map *map) brw_nir_lower_tue_inputs() argument
349 brw_compute_mue_map(struct nir_shader *nir, struct brw_mue_map *map) brw_compute_mue_map() argument
389 u_foreach_bit64(location, outputs_written & nir->info.per_primitive_outputs) brw_compute_mue_map() argument
431 u_foreach_bit64(location, outputs_written & ~nir->info.per_primitive_outputs) brw_compute_mue_map() argument
522 brw_nir_lower_mue_outputs(nir_shader *nir, const struct brw_mue_map *map) brw_nir_lower_mue_outputs() argument
536 brw_nir_initialize_mue(nir_shader *nir, const struct brw_mue_map *map, unsigned dispatch_width) brw_nir_initialize_mue() argument
676 brw_nir_adjust_offset_for_arrayed_indices(nir_shader *nir, const struct brw_mue_map *map) brw_nir_adjust_offset_for_arrayed_indices() argument
690 struct nir_shader *nir = params->nir; brw_compile_mesh() local
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H A Dbrw_vec4.cpp2538 struct nir_shader *nir = params->nir; in brw_compile_vs() local
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H A Dbrw_vec4_generator.cpp1514 generate_code(struct brw_codegen *p, const struct brw_compiler *compiler, void *log_data, const nir_shader *nir, struct brw_vue_prog_data *prog_data, const struct cfg_t *cfg, const performance &perf, struct brw_compile_stats *stats, bool debug_enabled) generate_code() argument
2270 brw_vec4_generate_assembly(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, const nir_shader *nir, struct brw_vue_prog_data *prog_data, const struct cfg_t *cfg, const performance &perf, struct brw_compile_stats *stats, bool debug_enabled) brw_vec4_generate_assembly() argument
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/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_draw_hw_select.c613 nir_shader *nir = b.shader; in hw_select_create_gs() local
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/third_party/mesa3d/src/microsoft/clc/
H A Dclc_compiler.c258 clc_lower_images(nir_shader *nir, struct clc_image_lower_context *context) in clc_lower_images() argument
284 clc_lower_64bit_semantics(nir_shader *nir) in clc_lower_64bit_semantics() argument
326 clc_lower_nonnormalized_samplers(nir_shader *nir, in clc_lower_nonnormalized_samplers() argument
398 add_kernel_inputs_var(struct clc_dxil_object *dxil, nir_shader *nir, in add_kernel_inputs_var() argument
425 add_work_properties_var(struct clc_dxil_object *dxil, struct nir_shader *nir, unsigned *cbv_id) add_work_properties_var() argument
443 clc_lower_constant_to_ssbo(nir_shader *nir, const struct clc_kernel_info *kerninfo, unsigned *uav_id) clc_lower_constant_to_ssbo() argument
481 clc_lower_global_to_ssbo(nir_shader *nir) clc_lower_global_to_ssbo() argument
695 shader_has_double(nir_shader *nir) shader_has_double() argument
743 struct nir_shader *nir; clc_spirv_to_dxil() local
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/third_party/mesa3d/src/gallium/auxiliary/driver_trace/
H A Dtr_screen.c1103 trace_screen_finalize_nir(struct pipe_screen *_screen, void *nir) in trace_screen_finalize_nir() argument
/third_party/mesa3d/src/gallium/drivers/asahi/
H A Dagx_state.h70 struct nir_shader *nir; member
/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_compiler.cpp93 compile_nir(struct d3d12_context *ctx, struct d3d12_shader_selector *sel, struct d3d12_shader_key *key, struct nir_shader *nir) compile_nir() argument
508 create_varying_from_info(nir_shader *nir, struct d3d12_varying_info *info, unsigned slot, unsigned slot_frac, nir_variable_mode mode, bool patch) create_varying_from_info() argument
534 create_varyings_from_info(nir_shader *nir, struct d3d12_varying_info *info, unsigned slot, nir_variable_mode mode, bool patch) create_varyings_from_info() argument
1291 scan_texture_use(nir_shader *nir) scan_texture_use() argument
1345 d3d12_create_shader_impl(struct d3d12_context *ctx, struct d3d12_shader_selector *sel, struct nir_shader *nir, struct d3d12_shader_selector *prev, struct d3d12_shader_selector *next) d3d12_create_shader_impl() argument
1401 struct nir_shader *nir = NULL; d3d12_create_shader() local
1448 struct nir_shader *nir = NULL; d3d12_create_compute_shader() local
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H A Dd3d12_compiler.h164 nir_shader *nir; member
H A Dd3d12_nir_passes.c94 d3d12_lower_yflip(nir_shader *nir) in d3d12_lower_yflip() argument
139 d3d12_forward_front_face(nir_shader *nir) in d3d12_forward_front_face() argument
204 d3d12_lower_depth_range(nir_shader *nir) in d3d12_lower_depth_range() argument
254 d3d12_lower_compute_state_vars(nir_shader *nir) d3d12_lower_compute_state_vars() argument
300 d3d12_lower_uint_cast(nir_shader *nir, bool is_signed) d3d12_lower_uint_cast() argument
350 d3d12_lower_load_draw_params(struct nir_shader *nir) d3d12_lower_load_draw_params() argument
379 d3d12_lower_load_patch_vertices_in(struct nir_shader *nir) d3d12_lower_load_patch_vertices_in() argument
578 d3d12_lower_state_vars(nir_shader *nir, struct d3d12_shader *shader) d3d12_lower_state_vars() argument
714 nir_lower_packed_ubo_loads(nir_shader *nir) nir_lower_packed_ubo_loads() argument
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/third_party/mesa3d/src/panfrost/midgard/
H A Dcompiler.h242 nir_shader *nir; member
/third_party/mesa3d/src/gallium/drivers/panfrost/
H A Dpan_context.c386 panfrost_build_key(struct panfrost_context *ctx, struct panfrost_shader_key *key, nir_shader *nir) panfrost_build_key() argument
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H A Dpan_context.h313 nir_shader *nir; member

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