| /third_party/skia/third_party/externals/wuffs/release/c/ |
| H A D | wuffs-v0.2.c | 1202 wuffs_base__rect_ie_u32::height() const { in height() function in wuffs_base__rect_ie_u32 1584 uint32_t height; member 1616 wuffs_base__pixel_config__set(wuffs_base__pixel_config* c, wuffs_base__pixel_format pixfmt, wuffs_base__pixel_subsampling pixsub, uint32_t width, uint32_t height) wuffs_base__pixel_config__set() argument 1736 set(wuffs_base__pixel_format pixfmt, wuffs_base__pixel_subsampling pixsub, uint32_t width, uint32_t height) set() argument 1774 wuffs_base__pixel_config::height() const { height() function in wuffs_base__pixel_config 1823 wuffs_base__image_config__set(wuffs_base__image_config* c, wuffs_base__pixel_format pixfmt, wuffs_base__pixel_subsampling pixsub, uint32_t width, uint32_t height, uint64_t first_frame_io_position, bool first_frame_is_opaque) wuffs_base__image_config__set() argument 1883 set(wuffs_base__pixel_format pixfmt, wuffs_base__pixel_subsampling pixsub, uint32_t width, uint32_t height, uint64_t first_frame_io_position, bool first_frame_is_opaque) set() argument 2114 wuffs_base__frame_config::height() const { height() function in wuffs_base__frame_config [all...] |
| H A D | wuffs-v0.3.c | 1436 wuffs_base__make_table_u8(uint8_t* ptr, size_t width, size_t height, size_t stride) wuffs_base__make_table_u8() argument 1449 wuffs_base__make_table_u16(uint16_t* ptr, size_t width, size_t height, size_t stride) wuffs_base__make_table_u16() argument 1462 wuffs_base__make_table_u32(uint32_t* ptr, size_t width, size_t height, size_t stride) wuffs_base__make_table_u32() argument 1475 wuffs_base__make_table_u64(uint64_t* ptr, size_t width, size_t height, size_t stride) wuffs_base__make_table_u64() argument 1598 wuffs_base__table__flattened_length(size_t width, size_t height, size_t stride) wuffs_base__table__flattened_length() argument 2419 wuffs_base__rect_ie_u32::height() const { height() function in wuffs_base__rect_ie_u32 3914 uint32_t height; global() member 3946 wuffs_base__pixel_config__set(wuffs_base__pixel_config* c, uint32_t pixfmt_repr, uint32_t pixsub_repr, uint32_t width, uint32_t height) wuffs_base__pixel_config__set() argument 4067 set(uint32_t pixfmt_repr, uint32_t pixsub_repr, uint32_t width, uint32_t height) set() argument 4105 wuffs_base__pixel_config::height() const { height() function in wuffs_base__pixel_config 4154 wuffs_base__image_config__set(wuffs_base__image_config* c, uint32_t pixfmt_repr, uint32_t pixsub_repr, uint32_t width, uint32_t height, uint64_t first_frame_io_position, bool first_frame_is_opaque) wuffs_base__image_config__set() argument 4214 set(uint32_t pixfmt_repr, uint32_t pixsub_repr, uint32_t width, uint32_t height, uint64_t first_frame_io_position, bool first_frame_is_opaque) set() argument 4457 wuffs_base__frame_config::height() const { height() function in wuffs_base__frame_config 15353 uint32_t height = wuffs_base__rect_ie_u32__height(&rect); wuffs_base__pixel_buffer__set_color_u32_fill_rect__xx() local 15384 uint32_t height = wuffs_base__rect_ie_u32__height(&rect); wuffs_base__pixel_buffer__set_color_u32_fill_rect__xxx() local 15415 uint32_t height = wuffs_base__rect_ie_u32__height(&rect); wuffs_base__pixel_buffer__set_color_u32_fill_rect__xxxx() local 15446 uint32_t height = wuffs_base__rect_ie_u32__height(&rect); wuffs_base__pixel_buffer__set_color_u32_fill_rect__xxxxxxxx() local [all...] |
| /third_party/toybox/generated/ |
| H A D | globals.h | 277 unsigned height; member 1462 unsigned width, height; member
|
| /third_party/wpa_supplicant/wpa_supplicant-2.9_standard/src/ap/ |
| H A D | ap_config.h | 618 u16 height; member
|
| /third_party/vulkan-loader/loader/generated/ |
| H A D | vk_loader_extensions.c | 6399 CmdTraceRaysNV( VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer, VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride, VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset, VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer, VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride, uint32_t width, uint32_t height, uint32_t depth) CmdTraceRaysNV() argument 9631 CmdTraceRaysKHR( VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth) CmdTraceRaysKHR() argument
|
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| H A D | null_functions.cpp | 313 glClearTexSubImageNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) glClearTexSubImageNULL() argument 354 glCompressedTexImage2DNULL(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage2DNULL() argument 364 glCompressedTexImage3DNULL(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3DNULL() argument 384 glCompressedTexSubImage2DNULL(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage2DNULL() argument 395 glCompressedTexSubImage3DNULL(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3DNULL() argument 417 glCompressedTextureSubImage2DNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) glCompressedTextureSubImage2DNULL() argument 428 glCompressedTextureSubImage3DNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTextureSubImage3DNULL() argument 481 glCopyTexImage2DNULL(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) glCopyTexImage2DNULL() argument 495 glCopyTexSubImage2DNULL(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage2DNULL() argument 505 glCopyTexSubImage3DNULL(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage3DNULL() argument 524 glCopyTextureSubImage2DNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTextureSubImage2DNULL() argument 534 glCopyTextureSubImage3DNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTextureSubImage3DNULL() argument 1018 glGetCompressedTextureSubImageNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) glGetCompressedTextureSubImageNULL() argument 1415 glGetTextureSubImageNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) glGetTextureSubImageNULL() argument 1605 glInvalidateNamedFramebufferSubDataNULL(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) glInvalidateNamedFramebufferSubDataNULL() argument 1614 glInvalidateSubFramebufferNULL(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) glInvalidateSubFramebufferNULL() argument 1625 glInvalidateTexSubImageNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) glInvalidateTexSubImageNULL() argument 1858 glNamedRenderbufferStorageNULL(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) glNamedRenderbufferStorageNULL() argument 1864 glNamedRenderbufferStorageMultisampleNULL(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) glNamedRenderbufferStorageMultisampleNULL() argument 2233 glReadPixelsNULL(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) glReadPixelsNULL() argument 2242 glReadnPixelsNULL(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) glReadnPixelsNULL() argument 2254 glRenderbufferStorageNULL(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageNULL() argument 2260 glRenderbufferStorageMultisampleNULL(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageMultisampleNULL() argument 2267 glRenderbufferStorageMultisampleEXTNULL(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageMultisampleEXTNULL() argument 2274 glRenderbufferStorageMultisampleIMGNULL(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageMultisampleIMGNULL() argument 2309 glScissorNULL(GLint x, GLint y, GLsizei width, GLsizei height) glScissorNULL() argument 2314 glScissorIndexedNULL(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) glScissorIndexedNULL() argument 2414 glTexImage2DNULL(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage2DNULL() argument 2425 glTexImage2DMultisampleNULL(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) glTexImage2DMultisampleNULL() argument 2433 glTexImage3DNULL(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage3DNULL() argument 2445 glTexImage3DMultisampleNULL(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) glTexImage3DMultisampleNULL() argument 2474 glTexStorage2DNULL(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) glTexStorage2DNULL() argument 2481 glTexStorage2DMultisampleNULL(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) glTexStorage2DMultisampleNULL() argument 2489 glTexStorage3DNULL(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) glTexStorage3DNULL() argument 2497 glTexStorage3DMultisampleNULL(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) glTexStorage3DMultisampleNULL() argument 2506 glTexStorageMem2DEXTNULL(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset) glTexStorageMem2DEXTNULL() argument 2515 glTexStorageMem2DMultisampleEXTNULL(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) glTexStorageMem2DMultisampleEXTNULL() argument 2525 glTexStorageMem3DEXTNULL(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) glTexStorageMem3DEXTNULL() argument 2535 glTexStorageMem3DMultisampleEXTNULL(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) glTexStorageMem3DMultisampleEXTNULL() argument 2555 glTexSubImage2DNULL(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) glTexSubImage2DNULL() argument 2566 glTexSubImage3DNULL(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3DNULL() argument 2619 glTextureStorage2DNULL(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) glTextureStorage2DNULL() argument 2626 glTextureStorage2DMultisampleNULL(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) glTextureStorage2DMultisampleNULL() argument 2634 glTextureStorage3DNULL(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) glTextureStorage3DNULL() argument 2642 glTextureStorage3DMultisampleNULL(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) glTextureStorage3DMultisampleNULL() argument 2651 glTextureStorageMem2DEXTNULL(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset) glTextureStorageMem2DEXTNULL() argument 2660 glTextureStorageMem2DMultisampleEXTNULL(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) glTextureStorageMem2DMultisampleEXTNULL() argument 2670 glTextureStorageMem3DEXTNULL(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) glTextureStorageMem3DEXTNULL() argument 2680 glTextureStorageMem3DMultisampleEXTNULL(GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) glTextureStorageMem3DMultisampleEXTNULL() argument 2700 glTextureSubImage2DNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) glTextureSubImage2DNULL() argument 2711 glTextureSubImage3DNULL(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTextureSubImage3DNULL() argument 3241 glViewportNULL(GLint x, GLint y, GLsizei width, GLsizei height) glViewportNULL() argument [all...] |
| /device/soc/rockchip/common/sdk_linux/include/uapi/linux/ |
| H A D | rkisp2-config.h | 1808 u16 height; member
|
| H A D | videodev2.h | 397 __u32 height;
member 407 __u32 height;
member 479 __u32 height;
member 796 __u32 height; /* Frame height [pixel] */
member 840 __u32 height; /* Frame height */
member 1133 __u32 height; global() member 1384 __u32 height; global() member 2173 __u32 height; global() member [all...] |
| /device/soc/rockchip/common/sdk_linux/include/uapi/linux/usb/ |
| H A D | videodev2.h | 397 __u32 height;
member 407 __u32 height;
member 479 __u32 height;
member 796 __u32 height; /* Frame height [pixel] */
member 840 __u32 height; /* Frame height */
member 1133 __u32 height; global() member 1384 __u32 height; global() member 2173 __u32 height; global() member [all...] |
| /device/soc/rockchip/rk3588/kernel/include/uapi/linux/ |
| H A D | rkisp2-config.h | 1828 u16 height; member
|
| /third_party/mesa3d/src/mesa/main/ |
| H A D | dlist.c | 1634 save_Bitmap(GLsizei width, GLsizei height, in save_Bitmap() argument 1422 unpack_image(struct gl_context *ctx, GLuint dimensions, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels, const struct gl_pixelstore_attrib *unpack) unpack_image() argument 2327 save_CopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) save_CopyPixels() argument 2372 save_CopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) save_CopyTexImage2D() argument 2423 save_CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLint height) save_CopyTexSubImage2D() argument 2449 save_CopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLint height) save_CopyTexSubImage3D() argument 2591 save_DrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) save_DrawPixels() argument 4021 save_Scissor(GLint x, GLint y, GLsizei width, GLsizei height) save_Scissor() argument 4433 save_TexImage2D(GLenum target, GLint level, GLint components, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_TexImage2D() argument 4470 save_TexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_TexImage3D() argument 4540 save_TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) save_TexSubImage2D() argument 4572 save_TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) save_TexSubImage3D() argument 4634 save_Viewport(GLint x, GLint y, GLsizei width, GLsizei height) save_Viewport() argument 4652 save_ViewportIndexedf(GLuint index, GLfloat x, GLfloat y, GLfloat width, GLfloat height) save_ViewportIndexedf() argument 4708 save_ScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) save_ScissorIndexed() argument 5073 save_CompressedTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) save_CompressedTexImage2D() argument 5112 save_CompressedTexImage3D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) save_CompressedTexImage3D() argument 5182 save_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) save_CompressedTexSubImage2D() argument 5214 save_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) save_CompressedTexSubImage3D() argument 9663 save_TextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLint components, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_TextureImage2DEXT() argument 9701 save_TextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_TextureImage3DEXT() argument 9773 save_TextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) save_TextureSubImage2DEXT() argument 9806 save_TextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) save_TextureSubImage3DEXT() argument 9868 save_CopyTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) save_CopyTextureImage2DEXT() argument 9919 save_CopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLint height) save_CopyTextureSubImage2DEXT() argument 9947 save_CopyTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLint height) save_CopyTextureSubImage3DEXT() argument 10136 save_MultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint components, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_MultiTexImage2DEXT() argument 10174 save_MultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) save_MultiTexImage3DEXT() argument 10246 save_MultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) save_MultiTexSubImage2DEXT() argument 10279 save_MultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) save_MultiTexSubImage3DEXT() argument 10343 save_CopyMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) save_CopyMultiTexImage2DEXT() argument 10396 save_CopyMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLint height) save_CopyMultiTexSubImage2DEXT() argument 10424 save_CopyMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLint height) save_CopyMultiTexSubImage3DEXT() argument 10559 save_CompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) save_CompressedTextureImage2DEXT() argument 10599 save_CompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) save_CompressedTextureImage3DEXT() argument 10671 save_CompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) save_CompressedTextureSubImage2DEXT() argument 10704 save_CompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) save_CompressedTextureSubImage3DEXT() argument 10780 save_CompressedMultiTexImage2DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) save_CompressedMultiTexImage2DEXT() argument 10820 save_CompressedMultiTexImage3DEXT(GLenum texunit, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) save_CompressedMultiTexImage3DEXT() argument 10892 save_CompressedMultiTexSubImage2DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) save_CompressedMultiTexSubImage2DEXT() argument 10925 save_CompressedMultiTexSubImage3DEXT(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) save_CompressedMultiTexSubImage3DEXT() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | Context.cpp | 778 int height = 0; in makeCurrent() local 4417 readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) readPixels() argument 4441 readPixelsRobust(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels) readPixelsRobust() argument 4456 readnPixelsRobust(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *data) readnPixelsRobust() argument 4471 copyTexImage2D(TextureTarget target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) copyTexImage2D() argument 4490 copyTexSubImage2D(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) copyTexSubImage2D() argument 4516 copyTexSubImage3D(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) copyTexSubImage3D() argument 4821 invalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) invalidateSubFramebuffer() argument 4842 texImage2D(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) texImage2D() argument 4863 texImage2DRobust(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) texImage2DRobust() argument 4877 texImage3D(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) texImage3D() argument 4899 texImage3DRobust(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) texImage3DRobust() argument 4914 texSubImage2D(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) texSubImage2D() argument 4942 texSubImage2DRobust(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) texSubImage2DRobust() argument 4956 texSubImage3D(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) texSubImage3D() argument 4986 texSubImage3DRobust(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) texSubImage3DRobust() argument 5003 compressedTexImage2D(TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) compressedTexImage2D() argument 5023 compressedTexImage2DRobust(TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) compressedTexImage2DRobust() argument 5036 compressedTexImage3D(TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) compressedTexImage3D() argument 5057 compressedTexImage3DRobust(TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) compressedTexImage3DRobust() argument 5072 compressedTexSubImage2D(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) compressedTexSubImage2D() argument 5093 compressedTexSubImage2DRobust(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) compressedTexSubImage2DRobust() argument 5108 compressedTexSubImage3D(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) compressedTexSubImage3D() argument 5137 compressedTexSubImage3DRobust(TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) compressedTexSubImage3DRobust() argument 5181 copySubTexture(TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) copySubTexture() argument 5235 copySubTexture3D(TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLint z, GLsizei width, GLsizei height, GLsizei depth, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) copySubTexture3D() argument 5663 scissor(GLint x, GLint y, GLsizei width, GLsizei height) scissor() argument 5811 viewport(GLint x, GLint y, GLsizei width, GLsizei height) viewport() argument 6168 texStorage2DMultisample(TextureType target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) texStorage2DMultisample() argument 6181 texStorage3DMultisample(TextureType target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) texStorage3DMultisample() argument 6195 texImage2DExternal(TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type) texImage2DExternal() argument 6242 renderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) renderbufferStorage() argument 6254 renderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) renderbufferStorageMultisample() argument 6264 renderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) renderbufferStorageMultisampleEXT() argument 6274 renderbufferStorageMultisampleImpl(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, MultisamplingMode mode) renderbufferStorageMultisampleImpl() argument 6410 texStorage2D(TextureType target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height) texStorage2D() argument 6421 texStorage3D(TextureType target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth) texStorage3D() argument 8397 readnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) readnPixels() argument 8474 texStorageMem2D(TextureType target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, MemoryObjectID memory, GLuint64 offset) texStorageMem2D() argument 8486 texStorageMem2DMultisample(TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, MemoryObjectID memory, GLuint64 offset) texStorageMem2DMultisample() argument 8498 texStorageMem3D(TextureType target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memory, GLuint64 offset) texStorageMem3D() argument 8510 texStorageMem3DMultisample(TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memory, GLuint64 offset) texStorageMem3DMultisample() argument 8538 texStorageMemFlags2D(TextureType target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, MemoryObjectID memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) texStorageMemFlags2D() argument 8558 texStorageMemFlags2DMultisample(TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, MemoryObjectID memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) texStorageMemFlags2DMultisample() argument 8573 texStorageMemFlags3D(TextureType target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) texStorageMemFlags3D() argument 8588 texStorageMemFlags3DMultisample(TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) texStorageMemFlags3DMultisample() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGL/ |
| H A D | libGL_autogen.cpp | 268 void GL_APIENTRY glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) in glCopyPixels() argument 309 glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) in glDrawPixels() argument 1186 void GL_APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height) in glScissor() argument 37 glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) glBitmap() argument 1110 glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) glReadPixels() argument 1438 glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage2D() argument 1602 glViewport(GLint x, GLint y, GLsizei width, GLsizei height) glViewport() argument 1641 glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) glCopyTexImage2D() argument 1659 glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage2D() argument 1777 glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) glTexSubImage2D() argument 1796 glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage3D() argument 1819 glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage3D() argument 1834 glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3D() argument 1872 glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage2D() argument 1885 glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3D() argument 1910 glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage2D() argument 1924 glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3D() argument 3321 glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorage() argument 3329 glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageMultisample() argument 3698 glTexImage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) glTexImage2DMultisample() argument 3709 glTexImage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) glTexImage3DMultisample() argument 4808 glScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) glScissorIndexed() argument 4983 glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) glTexStorage2D() argument 4988 glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) glTexStorage3D() argument 5197 glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) glInvalidateSubFramebuffer() argument 5213 glInvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) glInvalidateTexSubImage() argument 5279 glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) glTexStorage2DMultisample() argument 5290 glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) glTexStorage3DMultisample() argument 5404 glClearTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) glClearTexSubImage() argument 5517 glCompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) glCompressedTextureSubImage2D() argument 5531 glCompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTextureSubImage3D() argument 5562 glCopyTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTextureSubImage2D() argument 5574 glCopyTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTextureSubImage3D() argument 5660 glGetCompressedTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) glGetCompressedTextureSubImage() argument 5790 glGetTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) glGetTextureSubImage() argument 5962 glInvalidateNamedFramebufferSubData(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) glInvalidateNamedFramebufferSubData() argument 6059 glNamedRenderbufferStorage(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) glNamedRenderbufferStorage() argument 6067 glNamedRenderbufferStorageMultisample(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) glNamedRenderbufferStorageMultisample() argument 6077 glReadnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) glReadnPixels() argument 6146 glTextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) glTextureStorage2D() argument 6155 glTextureStorage2DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) glTextureStorage2DMultisample() argument 6166 glTextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) glTextureStorage3D() argument 6176 glTextureStorage3DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) glTextureStorage3DMultisample() argument 6199 glTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) glTextureSubImage2D() argument 6213 glTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTextureSubImage3D() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| H A D | libGLESv2_autogen.cpp | 132 glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage2D() argument 145 glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage2D() argument 159 glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) glCopyTexImage2D() argument 171 glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage2D() argument 552 glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) glReadPixels() argument 568 glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorage() argument 581 glScissor(GLint x, GLint y, GLsizei width, GLsizei height) glScissor() argument 633 glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage2D() argument 667 glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) glTexSubImage2D() argument 844 glViewport(GLint x, GLint y, GLsizei width, GLsizei height) glViewport() argument 925 glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3D() argument 939 glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3D() argument 964 glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage3D() argument 1235 glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) glInvalidateSubFramebuffer() argument 1302 glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageMultisample() argument 1336 glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage3D() argument 1352 glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) glTexStorage2D() argument 1357 glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) glTexStorage3D() argument 1367 glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3D() argument 1942 glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) glTexStorage2DMultisample() argument 2232 glReadnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) glReadnPixels() argument 2278 glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) glTexStorage3DMultisample() argument 2780 glCopySubTexture3DANGLE(GLuint sourceId, GLint sourceLevel, GLenum destTarget, GLuint destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLint z, GLint width, GLint height, GLint depth, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) glCopySubTexture3DANGLE() argument 2822 glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageMultisampleANGLE() argument 2892 glTexStorageMemFlags2DANGLE(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) glTexStorageMemFlags2DANGLE() argument 2907 glTexStorageMemFlags2DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) glTexStorageMemFlags2DMultisampleANGLE() argument 2924 glTexStorageMemFlags3DANGLE(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) glTexStorageMemFlags3DANGLE() argument 2941 glTexStorageMemFlags3DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) glTexStorageMemFlags3DMultisampleANGLE() argument 3162 glReadPixelsRobustANGLE(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels) glReadPixelsRobustANGLE() argument 3178 glTexImage2DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) glTexImage2DRobustANGLE() argument 3209 glTexSubImage2DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) glTexSubImage2DRobustANGLE() argument 3224 glTexImage3DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) glTexImage3DRobustANGLE() argument 3240 glTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) glTexSubImage3DRobustANGLE() argument 3257 glCompressedTexImage2DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) glCompressedTexImage2DRobustANGLE() argument 3271 glCompressedTexSubImage2DRobustANGLE(GLenum target, GLint level, GLsizei xoffset, GLsizei yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) glCompressedTexSubImage2DRobustANGLE() argument 3286 glCompressedTexImage3DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) glCompressedTexImage3DRobustANGLE() argument 3301 glCompressedTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) glCompressedTexSubImage3DRobustANGLE() argument 3529 glReadnPixelsRobustANGLE(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *data) glReadnPixelsRobustANGLE() argument 3680 glTexImage2DExternalANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type) glTexImage2DExternalANGLE() argument 3699 glTexStorage2DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) glTexStorage2DMultisampleANGLE() argument 3777 glCopySubTextureCHROMIUM(GLuint sourceId, GLint sourceLevel, GLenum destTarget, GLuint destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint x, GLint y, GLint width, GLint height, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) glCopySubTextureCHROMIUM() argument 4201 glTexStorageMem2DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset) glTexStorageMem2DEXT() argument 4212 glTexStorageMem2DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) glTexStorageMem2DMultisampleEXT() argument 4225 glTexStorageMem3DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) glTexStorageMem3DEXT() argument 4238 glTexStorageMem3DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) glTexStorageMem3DMultisampleEXT() argument 4288 glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageMultisampleEXT() argument 4337 glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) glReadnPixelsEXT() argument 4827 glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) glTexStorage2DEXT() argument 4836 glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) glTexStorage3DEXT() argument 5142 glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) glDrawTexfOES() argument 5152 glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height) glDrawTexiOES() argument 5162 glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) glDrawTexsOES() argument 5172 glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) glDrawTexxOES() argument 5267 glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageOES() argument 5379 glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3DOES() argument 5393 glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3DOES() argument 5409 glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage3DOES() argument 5432 glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) glTexImage3DOES() argument 5447 glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3DOES() argument 5582 glTexStorage3DMultisampleOES(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) glTexStorage3DMultisampleOES() argument [all...] |
| /third_party/skia/third_party/externals/swiftshader/include/vulkan/ |
| H A D | vulkan_raii.hpp | 14224 height, variable 15914 height, variable
|
| /device/soc/rockchip/common/vendor/drivers/media/platform/rockchip/isp/ |
| H A D | regs.h | 1902 static inline void dmatx0_set_pic_size(void __iomem *base, u32 width, u32 height)
in dmatx0_set_pic_size() argument
|
| H A D | regs_v2x.h | 2621 static inline void raw_wr_set_pic_size(struct rkisp_stream *stream, u32 width, u32 height) in raw_wr_set_pic_size() argument
|
| /device/soc/rockchip/rk3588/kernel/drivers/media/platform/rockchip/isp/ |
| H A D | regs.h | 1927 dmatx0_set_pic_size(void __iomem *base, u32 width, u32 height) dmatx0_set_pic_size() argument
|
| H A D | regs_v2x.h | 2623 raw_wr_set_pic_size(struct rkisp_stream *stream, u32 width, u32 height) raw_wr_set_pic_size() argument
|
| /third_party/astc-encoder/Source/ |
| H A D | tinyexr.h | 196 int height; // actual height int a tile. member 256 int height; member 276 int height; member 9695 DecodePixelData( unsigned char **out_images, const int *requested_pixel_types, const unsigned char *data_ptr, size_t data_len, int compression_type, int line_order, int width, int height, int x_stride, int y, int line_no, int num_lines, size_t pixel_data_size, size_t num_attributes, const EXRAttribute *attributes, size_t num_channels, const EXRChannelInfo *channels, const std::vector<size_t> &channel_offset_list) DecodePixelData() argument 10313 DecodeTiledPixelData( unsigned char **out_images, int *width, int *height, const int *requested_pixel_types, const unsigned char *data_ptr, size_t data_len, int compression_type, int line_order, int data_width, int data_height, int tile_offset_x, int tile_offset_y, int tile_size_x, int tile_size_y, size_t pixel_data_size, size_t num_attributes, const EXRAttribute *attributes, size_t num_channels, const EXRChannelInfo *channels, const std::vector<size_t> &channel_offset_list) DecodeTiledPixelData() argument 11464 LoadEXR(float **out_rgba, int *width, int *height, const char *filename, const char **err) LoadEXR() argument 11469 LoadEXRWithLayer(float **out_rgba, int *width, int *height, const char *filename, const char *layername, const char **err) LoadEXRWithLayer() argument [all...] |
| /third_party/vulkan-headers/include/vulkan/ |
| H A D | vulkan_raii.hpp | 18115 height, global() variable 18612 height, global() variable [all...] |
| H A D | vulkan_structs.hpp | 6549 , height( height_ ) in height() function 6622 uint32_t height = {}; member 9463 uint32_t height = {}; global() member 15378 float height = {}; global() member 38266 uint32_t height = {}; global() member 38596 uint32_t height = {}; global() member [all...] |
| /third_party/glfw/deps/ |
| H A D | nuklear.h | 3908 float width, height; global() member 3918 float height; global() member 3938 float height; global() member 4553 float height; global() member 5300 float height; global() member 10582 int height; global() member 10625 nk_rp_init_target(struct nk_rp_context *context, int width, int height, struct nk_rp_node *nodes, int num_nodes) nk_rp_init_target() argument 10698 nk_rp__skyline_find_best_pos(struct nk_rp_context *c, int width, int height) nk_rp__skyline_find_best_pos() argument 10793 nk_rp__skyline_pack_rectangle(struct nk_rp_context *context, int width, int height) nk_rp__skyline_pack_rectangle() argument 10965 int height; global() member 11565 nk_tt_ScaleForPixelHeight(const struct nk_tt_fontinfo *info, float height) nk_tt_ScaleForPixelHeight() argument 11752 float height; nk_tt__fill_active_edges_new() local 12727 nk_font_bake_pack(struct nk_font_baker *baker, nk_size *image_memory, int *width, int *height, struct nk_recti *custom, const struct nk_font_config *config_list, int count, struct nk_allocator *alloc) nk_font_bake_pack() argument 12841 nk_font_bake(struct nk_font_baker *baker, void *image_memory, int width, int height, struct nk_font_glyph *glyphs, int glyphs_count, const struct nk_font_config *config_list, int font_count) nk_font_bake() argument 13007 nk_font_text_width(nk_handle handle, float height, const char *text, int len) nk_font_text_width() argument 13040 nk_font_query_font_glyph(nk_handle handle, float height, struct nk_user_font_glyph *glyph, nk_rune codepoint, nk_rune next_codepoint) nk_font_query_font_glyph() argument 13582 nk_font_atlas_add_from_memory(struct nk_font_atlas *atlas, void *memory, nk_size size, float height, const struct nk_font_config *config) nk_font_atlas_add_from_memory() argument 13607 nk_font_atlas_add_from_file(struct nk_font_atlas *atlas, const char *file_path, float height, const struct nk_font_config *config) nk_font_atlas_add_from_file() argument 13633 nk_font_atlas_add_compressed(struct nk_font_atlas *atlas, void *compressed_data, nk_size compressed_size, float height, const struct nk_font_config *config) nk_font_atlas_add_compressed() argument 13668 nk_font_atlas_add_compressed_base85(struct nk_font_atlas *atlas, const char *data_base85, float height, const struct nk_font_config *config) nk_font_atlas_add_compressed_base85() argument 13712 nk_font_atlas_bake(struct nk_font_atlas *atlas, int *width, int *height, enum nk_font_atlas_format fmt) nk_font_atlas_bake() argument 17584 nk_layout_set_min_row_height(struct nk_context *ctx, float height) nk_layout_set_min_row_height() argument 17638 nk_panel_layout(const struct nk_context *ctx, struct nk_window *win, float height, int cols) nk_panel_layout() argument 17690 nk_row_layout(struct nk_context *ctx, enum nk_layout_format fmt, float height, int cols, int width) nk_row_layout() argument 17723 nk_layout_row_dynamic(struct nk_context *ctx, float height, int cols) nk_layout_row_dynamic() argument 17728 nk_layout_row_static(struct nk_context *ctx, float height, int item_width, int cols) nk_layout_row_static() argument 17805 nk_layout_row(struct nk_context *ctx, enum nk_layout_format fmt, float height, int cols, const float *ratio) nk_layout_row() argument 17844 nk_layout_row_template_begin(struct nk_context *ctx, float height) nk_layout_row_template_begin() argument 17982 nk_layout_space_begin(struct nk_context *ctx, enum nk_layout_format fmt, float height, int widget_count) nk_layout_space_begin() argument 21701 float height; /* height of line */ global() member [all...] |
| /test/xts/acts/arkui/ace_c_arkui_test/entry/src/main/cpp/Dialog/ |
| H A D | arkoala_api.h | 111 ArkUI_Float32 height; member 403 ArkUI_Float32 height; member 434 ArkUI_Float32 height; member 1274 ArkUI_Int32 height; member
|
| /third_party/glfw/deps/glad/ |
| H A D | vulkan.h | 2012 uint32_t height; member 2017 uint32_t height; member 2025 float height; member 3535 uint32_t height; member 4231 uint32_t height; member
|