Lines Matching defs:height

970    /* Now we know the texture height */
1415 * If width < 0 or height < 0 or format or type are invalid we'll just
1423 GLsizei width, GLsizei height, GLsizei depth,
1427 if (width <= 0 || height <= 0) {
1440 image = _mesa_unpack_image(dimensions, width, height, depth,
1447 else if (_mesa_validate_pbo_access(dimensions, unpack, width, height,
1463 image = _mesa_unpack_image(dimensions, width, height, depth,
1634 save_Bitmap(GLsizei width, GLsizei height,
1644 n[2].i = (GLint) height;
1650 unpack_image(ctx, 2, width, height, 1, GL_COLOR_INDEX,
1654 CALL_Bitmap(ctx->Exec, (width, height,
2327 save_CopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
2337 n[4].i = (GLint) height;
2341 CALL_CopyPixels(ctx->Exec, (x, y, width, height, type));
2375 GLsizei height, GLint border)
2388 n[7].i = height;
2393 x, y, width, height, border));
2425 GLint x, GLint y, GLsizei width, GLint height)
2439 n[8].i = height;
2443 x, y, width, height));
2451 GLint x, GLint y, GLsizei width, GLint height)
2466 n[9].i = height;
2471 x, y, width, height));
2591 save_DrawPixels(GLsizei width, GLsizei height,
2602 n[2].i = height;
2606 unpack_image(ctx, 2, width, height, 1, format, type,
2610 CALL_DrawPixels(ctx->Exec, (width, height, format, type, pixels));
4021 save_Scissor(GLint x, GLint y, GLsizei width, GLsizei height)
4031 n[4].i = height;
4034 CALL_Scissor(ctx->Exec, (x, y, width, height));
4435 GLsizei width, GLsizei height, GLint border,
4442 height, border, format, type, pixels));
4453 n[5].i = (GLint) height;
4458 unpack_image(ctx, 2, width, height, 1, format, type,
4463 height, border, format, type, pixels));
4472 GLsizei width, GLsizei height, GLsizei depth,
4480 height, depth, border, format, type,
4492 n[5].i = (GLint) height;
4498 unpack_image(ctx, 3, width, height, depth, format, type,
4503 height, depth, border, format, type,
4542 GLsizei width, GLsizei height,
4557 n[6].i = (GLint) height;
4561 unpack_image(ctx, 2, width, height, 1, format, type,
4566 width, height, format, type, pixels));
4574 GLsizei width, GLsizei height, GLsizei depth,
4590 n[7].i = (GLint) height;
4595 unpack_image(ctx, 3, width, height, depth, format, type,
4601 width, height, depth, format, type,
4634 save_Viewport(GLint x, GLint y, GLsizei width, GLsizei height)
4644 n[4].i = (GLint) height;
4647 CALL_Viewport(ctx->Exec, (x, y, width, height));
4653 GLfloat height)
4664 n[5].f = height;
4667 CALL_ViewportIndexedf(ctx->Exec, (index, x, y, width, height));
4709 GLsizei height)
4720 n[5].si = height;
4723 CALL_ScissorIndexed(ctx->Exec, (index, left, bottom, width, height));
5075 GLsizei height, GLint border, GLsizei imageSize,
5082 width, height, border,
5096 n[5].i = (GLint) height;
5105 height, border, imageSize, data));
5114 GLsizei height, GLsizei depth, GLint border,
5121 width, height, depth, border,
5135 n[5].i = (GLint) height;
5145 height, depth, border, imageSize,
5183 GLint yoffset, GLsizei width, GLsizei height,
5199 n[6].i = (GLint) height;
5208 height, format, imageSize, data));
5216 GLsizei height, GLsizei depth, GLenum format,
5232 n[7].i = (GLint) height;
5242 zoffset, width, height, depth, format,
9665 GLsizei width, GLsizei height, GLint border,
9672 height, border, format, type, pixels));
9684 n[6].i = (GLint) height;
9689 unpack_image(ctx, 2, width, height, 1, format, type,
9694 height, border, format, type, pixels));
9703 GLsizei width, GLsizei height, GLsizei depth,
9711 height, depth, border, format, type,
9724 n[6].i = (GLint) height;
9730 unpack_image(ctx, 3, width, height, depth, format, type,
9735 width, height, depth, border, format,
9775 GLsizei width, GLsizei height,
9791 n[7].i = (GLint) height;
9795 unpack_image(ctx, 2, width, height, 1, format, type,
9800 width, height, format, type, pixels));
9808 GLsizei width, GLsizei height, GLsizei depth,
9825 n[8].i = (GLint) height;
9830 unpack_image(ctx, 3, width, height, depth, format, type,
9836 width, height, depth, format, type,
9871 GLsizei height, GLint border)
9885 n[8].i = height;
9891 width, height, border));
9921 GLint x, GLint y, GLsizei width, GLint height)
9936 n[9].i = height;
9941 x, y, width, height));
9949 GLint x, GLint y, GLsizei width, GLint height)
9965 n[10].i = height;
9970 x, y, width, height));
10138 GLsizei width, GLsizei height, GLint border,
10145 height, border, format, type, pixels));
10157 n[6].i = (GLint) height;
10162 unpack_image(ctx, 2, width, height, 1, format, type,
10167 height, border, format, type, pixels));
10176 GLsizei width, GLsizei height, GLsizei depth,
10184 height, depth, border, format, type,
10197 n[6].i = (GLint) height;
10203 unpack_image(ctx, 3, width, height, depth, format, type,
10208 width, height, depth, border, format,
10248 GLsizei width, GLsizei height,
10264 n[7].i = (GLint) height;
10268 unpack_image(ctx, 2, width, height, 1, format, type,
10273 width, height, format, type, pixels));
10281 GLsizei width, GLsizei height, GLsizei depth,
10298 n[8].i = (GLint) height;
10303 unpack_image(ctx, 3, width, height, depth, format, type,
10309 width, height, depth, format, type,
10346 GLsizei height, GLint border)
10360 n[8].i = height;
10366 width, height, border));
10398 GLint x, GLint y, GLsizei width, GLint height)
10413 n[9].i = height;
10418 x, y, width, height));
10426 GLint x, GLint y, GLsizei width, GLint height)
10442 n[10].i = height;
10447 x, y, width, height));
10561 GLsizei height, GLint border, GLsizei imageSize,
10568 internalFormat, width, height,
10583 n[6].i = (GLint) height;
10592 width, height, border, imageSize, data));
10601 GLsizei height, GLsizei depth, GLint border,
10609 height, depth, border,
10624 n[6].i = (GLint) height;
10634 width, height, depth, border, imageSize,
10672 GLint yoffset, GLsizei width, GLsizei height,
10689 n[7].i = (GLint) height;
10698 width, height, format, imageSize, data));
10706 GLsizei height, GLsizei depth, GLenum format,
10723 n[8].i = (GLint) height;
10733 zoffset, width, height, depth, format,
10782 GLsizei height, GLint border, GLsizei imageSize,
10789 internalFormat, width, height,
10804 n[6].i = (GLint) height;
10813 width, height, border, imageSize, data));
10822 GLsizei height, GLsizei depth, GLint border,
10830 height, depth, border,
10845 n[6].i = (GLint) height;
10855 width, height, depth, border, imageSize,
10893 GLint yoffset, GLsizei width, GLsizei height,
10910 n[7].i = (GLint) height;
10919 width, height, format, imageSize, data));
10927 GLsizei height, GLsizei depth, GLenum format,
10944 n[8].i = (GLint) height;
10954 zoffset, width, height, depth, format,
11649 n[5].i, /* height */
11665 n[5].i, /* height */
12987 n[6].i, /* height */
13004 n[6].i, /* height */
13140 n[6].i, /* height */
13157 n[6].i, /* height */