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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderSubroutineTests.cpp698 void Utils::texture::create(glw::GLuint width, glw::GLuint height, glw::GLenum internal_format) in create() argument
735 void Utils::texture::update(glw::GLuint width, glw::GLuint height, glw::GLenum format, glw::GLenum type, in update() argument
140 attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, glw::GLuint height) attachTexture() argument
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H A Dgl4cShadingLanguage420PackTests.cpp2941 static const GLuint height = 64; in prepareSourceTexture() local
3955 static const GLuint height = 64; in prepareSourceTexture() local
10214 static const GLuint height = 16; in prepareTexture() local
17797 attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, glw::GLuint height) attachTexture() argument
18535 create(glw::GLuint width, glw::GLuint height, glw::GLenum internal_format) create() argument
18560 create(GLuint width, GLuint height, GLuint depth, GLenum internal_format, TEXTURE_TYPES texture_type) create() argument
18649 GLint height; get() local
18710 update(glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, glw::GLvoid* data) update() argument
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp431 void getCompressedTexture(glw::GLuint width, glw::GLuint height, glw::GLuint n_array_elements, glw::GLuint mipmap_level, in getCompressedTexture() argument
1319 prepareTextureCoordinatesForFace(glw::GLfloat* data, glw::GLuint width, glw::GLuint height, glw::GLfloat layer, glw::GLuint face) prepareTextureCoordinatesForFace() argument
1428 prepareTextureCoordinatesForGatherForFace(glw::GLfloat* data, glw::GLuint width, glw::GLuint height, glw::GLfloat layer, glw::GLuint face) prepareTextureCoordinatesForGatherForFace() argument
1862 dispatch(glw::GLuint program_id, glw::GLuint width, glw::GLuint height) dispatch() argument
4552 resolutionDefinition(glw::GLuint width, glw::GLuint height, glw::GLuint depth) global() argument
5156 getTextureFileName(glw::GLuint width, glw::GLuint height, glw::GLuint level, glw::GLuint index, glw::GLuint face, std::string& name) global() argument
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/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_4_autogen.cpp3490 GL_ScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) in GL_ScissorIndexed() argument
4246 GL_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) in GL_TexStorage2D() argument
4275 GL_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TexStorage3D() argument
5113 GL_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) GL_InvalidateSubFramebuffer() argument
5175 GL_InvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) GL_InvalidateTexSubImage() argument
5442 GL_TexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) GL_TexStorage2DMultisample() argument
5479 GL_TexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TexStorage3DMultisample() argument
5938 GL_ClearTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) GL_ClearTexSubImage() argument
6352 GL_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTextureSubImage2D() argument
6392 GL_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTextureSubImage3D() argument
6500 GL_CopyTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTextureSubImage2D() argument
6537 GL_CopyTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTextureSubImage3D() argument
6933 GL_GetCompressedTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) GL_GetCompressedTextureSubImage() argument
7543 GL_GetTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) GL_GetTextureSubImage() argument
8305 GL_InvalidateNamedFramebufferSubData(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) GL_InvalidateNamedFramebufferSubData() argument
8738 GL_NamedRenderbufferStorage(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) GL_NamedRenderbufferStorage() argument
8770 GL_NamedRenderbufferStorageMultisample(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) GL_NamedRenderbufferStorageMultisample() argument
8805 GL_ReadnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) GL_ReadnPixels() argument
9115 GL_TextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) GL_TextureStorage2D() argument
9148 GL_TextureStorage2DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) GL_TextureStorage2DMultisample() argument
9186 GL_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TextureStorage3D() argument
9221 GL_TextureStorage3DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TextureStorage3DMultisample() argument
9297 GL_TextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) GL_TextureSubImage2D() argument
9337 GL_TextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TextureSubImage3D() argument
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H A Dentry_points_gl_1_autogen.cpp1155 void GL_APIENTRY GL_CopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) in GL_CopyPixels() argument
104 GL_Bitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) GL_Bitmap() argument
1340 GL_DrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) GL_DrawPixels() argument
5080 GL_ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) GL_ReadPixels() argument
5417 GL_Scissor(GLint x, GLint y, GLsizei width, GLsizei height) GL_Scissor() argument
6585 GL_TexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage2D() argument
7307 GL_Viewport(GLint x, GLint y, GLsizei width, GLsizei height) GL_Viewport() argument
7479 GL_CopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) GL_CopyTexImage2D() argument
7545 GL_CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTexSubImage2D() argument
8094 GL_TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) GL_TexSubImage2D() argument
8162 GL_CopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTexSubImage3D() argument
8237 GL_TexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage3D() argument
8278 GL_TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TexSubImage3D() argument
8406 GL_CompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) GL_CompressedTexImage2D() argument
8445 GL_CompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) GL_CompressedTexImage3D() argument
8522 GL_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTexSubImage2D() argument
8562 GL_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTexSubImage3D() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES.cpp999 ValidImageSizeParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLint level, GLsizei width, GLsizei height, GLsizei depth, bool isSubImage) ValidImageSizeParameters() argument
1047 ValidCompressedImageSize(const Context *context, GLenum internalFormat, GLint level, GLsizei width, GLsizei height, GLsizei depth) ValidCompressedImageSize() argument
1111 ValidCompressedSubImageSize(const Context *context, GLenum internalFormat, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, size_t textureWidth, size_t textureHeight, size_t textureDepth) ValidCompressedSubImageSize() argument
1166 ValidImageDataSize(const Context *context, angle::EntryPoint entryPoint, TextureType texType, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels, GLsizei imageSize) ValidImageDataSize() argument
1407 ValidateRenderbufferStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageParametersBase() argument
1985 ValidateReadPixelsRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const GLsizei *length, const GLsizei *columns, const GLsizei *rows, const void *pixels) ValidateReadPixelsRobustANGLE() argument
2026 ValidateReadnPixelsEXT(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateReadnPixelsEXT() argument
2047 ValidateReadnPixelsRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const GLsizei *length, const GLsizei *columns, const GLsizei *rows, const void *data) ValidateReadnPixelsRobustANGLE() argument
3099 ValidateCopyImageSubDataTargetRegion(const Context *context, angle::EntryPoint entryPoint, GLuint name, GLenum target, GLint level, GLint offsetX, GLint offsetY, GLint offsetZ, GLsizei width, GLsizei height, GLsizei *samples) ValidateCopyImageSubDataTargetRegion() argument
3171 ValidateCompressedRegion(const Context *context, angle::EntryPoint entryPoint, const InternalFormat &formatInfo, GLsizei width, GLsizei height) ValidateCompressedRegion() argument
3624 ValidateCopyTexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border, Format *textureFormatOut) ValidateCopyTexImageParametersBase() argument
6950 ValidatePixelPack(const Context *context, angle::EntryPoint entryPoint, GLenum format, GLenum type, GLint x, GLint y, GLsizei width, GLsizei height, GLsizei bufSize, GLsizei *length, const void *pixels) ValidatePixelPack() argument
7045 ValidateReadPixelsBase(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, const void *pixels) ValidateReadPixelsBase() argument
7979 ValidateTexStorageMultisample(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height) ValidateTexStorageMultisample() argument
8037 ValidateTexStorage2DMultisampleBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height) ValidateTexStorage2DMultisampleBase() argument
8243 ValidateTexImage2DExternalANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type) ValidateTexImage2DExternalANGLE() argument
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_ext_autogen.cpp249 GL_CopySubTexture3DANGLE(GLuint sourceId, GLint sourceLevel, GLenum destTarget, GLuint destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLint z, GLint width, GLint height, GLint depth, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) GL_CopySubTexture3DANGLE() argument
352 GL_RenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) GL_RenderbufferStorageMultisampleANGLE() argument
634 GL_TexStorageMemFlags2DANGLE(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) GL_TexStorageMemFlags2DANGLE() argument
683 GL_TexStorageMemFlags2DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) GL_TexStorageMemFlags2DMultisampleANGLE() argument
734 GL_TexStorageMemFlags3DANGLE(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) GL_TexStorageMemFlags3DANGLE() argument
785 GL_TexStorageMemFlags3DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) GL_TexStorageMemFlags3DMultisampleANGLE() argument
1595 GL_ReadPixelsRobustANGLE(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels) GL_ReadPixelsRobustANGLE() argument
1637 GL_TexImage2DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) GL_TexImage2DRobustANGLE() argument
1743 GL_TexSubImage2DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) GL_TexSubImage2DRobustANGLE() argument
1785 GL_TexImage3DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) GL_TexImage3DRobustANGLE() argument
1829 GL_TexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) GL_TexSubImage3DRobustANGLE() argument
1875 GL_CompressedTexImage2DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) GL_CompressedTexImage2DRobustANGLE() argument
1916 GL_CompressedTexSubImage2DRobustANGLE(GLenum target, GLint level, GLsizei xoffset, GLsizei yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) GL_CompressedTexSubImage2DRobustANGLE() argument
1958 GL_CompressedTexImage3DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) GL_CompressedTexImage3DRobustANGLE() argument
2000 GL_CompressedTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) GL_CompressedTexSubImage3DRobustANGLE() argument
2833 GL_ReadnPixelsRobustANGLE(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *data) GL_ReadnPixelsRobustANGLE() argument
3378 GL_TexImage2DExternalANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type) GL_TexImage2DExternalANGLE() argument
3444 GL_TexStorage2DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) GL_TexStorage2DMultisampleANGLE() argument
3760 GL_CopySubTextureCHROMIUM(GLuint sourceId, GLint sourceLevel, GLenum destTarget, GLuint destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint x, GLint y, GLint width, GLint height, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) GL_CopySubTextureCHROMIUM() argument
5553 GL_TexStorageMem2DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset) GL_TexStorageMem2DEXT() argument
5592 GL_TexStorageMem2DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) GL_TexStorageMem2DMultisampleEXT() argument
5633 GL_TexStorageMem3DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) GL_TexStorageMem3DEXT() argument
5674 GL_TexStorageMem3DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) GL_TexStorageMem3DMultisampleEXT() argument
5855 GL_RenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) GL_RenderbufferStorageMultisampleEXT() argument
6039 GL_ReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) GL_ReadnPixelsEXT() argument
8099 GL_TexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) GL_TexStorage2DEXT() argument
8132 GL_TexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TexStorage3DEXT() argument
9254 GL_DrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) GL_DrawTexfOES() argument
9302 GL_DrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height) GL_DrawTexiOES() argument
9350 GL_DrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) GL_DrawTexsOES() argument
9398 GL_DrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) GL_DrawTexxOES() argument
9865 GL_RenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) GL_RenderbufferStorageOES() argument
10298 GL_CompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) GL_CompressedTexImage3DOES() argument
10339 GL_CompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTexSubImage3DOES() argument
10382 GL_CopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTexSubImage3DOES() argument
10459 GL_TexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage3DOES() argument
10501 GL_TexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TexSubImage3DOES() argument
11079 GL_TexStorage3DMultisampleOES(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TexStorage3DMultisampleOES() argument
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp685 void Context::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height) in setViewportParams() argument
693 void Context::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height) in setScissorParams() argument
1575 size_t Context::getRequiredBufferSize(GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type) const in getRequiredBufferSize() argument
2017 int width, height, samples; getIntegerv() local
2756 applyScissor(int width, int height) applyScissor() argument
2776 int width, height, samples; applyRenderTarget() local
3022 int width, height, samples; applyState() local
3357 readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei *bufSize, void* pixels) readPixels() argument
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/third_party/skia/third_party/externals/imgui/
H A Dimgui_draw.cpp2194 int ImFontAtlas::AddCustomRectRegular(int width, int height) in AddCustomRectRegular() argument
2205 int ImFontAtlas::AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int height, float advance_x, const ImVec2& offset) in AddCustomRectFontGlyph() argument
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/third_party/skia/third_party/externals/libwebp/swig/
H A Dlibwebp_python_wrap.c3387 ReturnedBufferSize( const char* function, int* width, int* height) ReturnedBufferSize() argument
3446 EncodeLossy(const uint8_t* rgb, int width, int height, int stride, float quality_factor, WebPEncodeFunction encfn, int* output_size, int* unused) EncodeLossy() argument
3461 EncodeLossless(const uint8_t* rgb, int width, int height, int stride, WebPEncodeLosslessFunction encfn, int* output_size, int* unused) EncodeLossless() argument
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/third_party/skia/tests/
H A DPathTest.cpp133 static void test_draw_AA_path(int width, int height, const SkPath& path) { in test_draw_AA_path() argument
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/third_party/python/Lib/tkinter/
H A D__init__.py4106 def height(self): global() member in Image
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/
H A DvktRayTracingAccelerationStructuresTests.cpp178 deUint32 height; member
205 VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, VkFormat format) in makeImageCreateInfo() argument
3530 deUint32 height; global() member
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp208 int height; member
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/third_party/wpa_supplicant/wpa_supplicant-2.9/src/ap/
H A Dap_config.h608 u16 height; member
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DRenderer11.cpp1658 EGLint height = attribs.getAsInt(EGL_HEIGHT, 0); in validateShareHandle() local
1442 getD3DTextureInfo(const egl::Config *configuration, IUnknown *texture, const egl::AttributeMap &attribs, EGLint *width, EGLint *height, GLsizei *samples, gl::Format *glFormat, const angle::Format **angleFormat, UINT *arraySlice) const getD3DTextureInfo() argument
2828 createRenderTarget(const gl::Context *context, int width, int height, GLenum format, GLsizei samples, RenderTargetD3D **outRT) createRenderTarget() argument
3330 createTextureStorage2D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels, const std::string &label, bool hintLevelZeroOnly) createTextureStorage2D() argument
3353 createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage3D() argument
3365 createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage2DArray() argument
3377 createTextureStorage2DMultisample(GLenum internalformat, GLsizei width, GLsizei height, int levels, int samples, bool fixedSampleLocations, const std::string &label) createTextureStorage2DMultisample() argument
3389 createTextureStorage2DMultisampleArray(GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, int levels, int samples, bool fixedSampleLocations, const std::string &label) createTextureStorage2DMultisampleArray() argument
[all...]
/test/xts/acts/commonlibrary/ark_runtime/ark_runtime_jsvm_test/entry/src/main/cpp/napi/
H A Dnapi_test.cpp7270 double height; in CalculateArea() local
/third_party/glfw/src/
H A Dx11_platform.h538 int width, height; member
/third_party/backends/backend/
H A Dhp3900_rts8822.c9229 RTS_Setup_Coords(SANE_Byte * Regs, SANE_Int iLeft, SANE_Int iTop, SANE_Int width, SANE_Int height) RTS_Setup_Coords() argument
[all...]
/third_party/mesa3d/include/drm-uapi/
H A Di915_drm.h334 int width, height; /* screen size in pixels */ member
/third_party/mesa3d/src/amd/common/
H A Dac_vcn_dec.h967 unsigned int height; member
/third_party/libdrm/include/drm/
H A Dradeon_drm.h672 unsigned int width, height; member
681 int height; member
/third_party/mesa3d/src/amd/vulkan/
H A Dradv_cmd_buffer.c8771 radv_CmdTraceRaysKHR(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR *pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth) radv_CmdTraceRaysKHR() argument
[all...]
/third_party/mesa3d/src/glx/tests/
H A Dindirect_api.cpp80 void __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) { } in __indirect_glBitmap() argument
125 void __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) { } in __indirect_glCopyPixels() argument
133 void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { } in __indirect_glDrawPixels() argument
288 void __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) { } in __indirect_glReadPixels() argument
302 void __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) { } in __indirect_glScissor() argument
351 void __indirect_glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { } in __indirect_glTexImage2D() argument
382 void __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) { } in __indirect_glViewport() argument
388 void __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { } in __indirect_glCopyTexImage2D() argument
390 void __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { } in __indirect_glCopyTexSubImage2D() argument
411 void __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenu in __indirect_glTexSubImage1D() argument
420 __indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) __indirect_glConvolutionFilter2D() argument
428 __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) __indirect_glCopyConvolutionFilter2D() argument
429 __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) __indirect_glCopyTexSubImage3D() argument
448 __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) __indirect_glSeparableFilter2D() argument
449 __indirect_glTexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) __indirect_glTexImage3D() argument
450 __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) __indirect_glTexSubImage3D() argument
491 __indirect_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) __indirect_glCompressedTexImage2D() argument
492 __indirect_glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) __indirect_glCompressedTexImage3D() argument
494 __indirect_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) __indirect_glCompressedTexSubImage2D() argument
495 __indirect_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) __indirect_glCompressedTexSubImage3D() argument
564 __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) __indirect_glRenderbufferStorageMultisample() argument
704 __indirect_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) __indirect_glRenderbufferStorage() argument
[all...]
/third_party/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga3d_types.h1724 uint32 height; member

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