| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cShaderSubroutineTests.cpp | 698 void Utils::texture::create(glw::GLuint width, glw::GLuint height, glw::GLenum internal_format) in create() argument 735 void Utils::texture::update(glw::GLuint width, glw::GLuint height, glw::GLenum format, glw::GLenum type, in update() argument 140 attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, glw::GLuint height) attachTexture() argument [all...] |
| H A D | gl4cShadingLanguage420PackTests.cpp | 2941 static const GLuint height = 64; in prepareSourceTexture() local 3955 static const GLuint height = 64; in prepareSourceTexture() local 10214 static const GLuint height = 16; in prepareTexture() local 17797 attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, glw::GLuint height) attachTexture() argument 18535 create(glw::GLuint width, glw::GLuint height, glw::GLenum internal_format) create() argument 18560 create(GLuint width, GLuint height, GLuint depth, GLenum internal_format, TEXTURE_TYPES texture_type) create() argument 18649 GLint height; get() local 18710 update(glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, glw::GLvoid* data) update() argument [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
| H A D | esextcTextureCubeMapArraySampling.cpp | 431 void getCompressedTexture(glw::GLuint width, glw::GLuint height, glw::GLuint n_array_elements, glw::GLuint mipmap_level, in getCompressedTexture() argument 1319 prepareTextureCoordinatesForFace(glw::GLfloat* data, glw::GLuint width, glw::GLuint height, glw::GLfloat layer, glw::GLuint face) prepareTextureCoordinatesForFace() argument 1428 prepareTextureCoordinatesForGatherForFace(glw::GLfloat* data, glw::GLuint width, glw::GLuint height, glw::GLfloat layer, glw::GLuint face) prepareTextureCoordinatesForGatherForFace() argument 1862 dispatch(glw::GLuint program_id, glw::GLuint width, glw::GLuint height) dispatch() argument 4552 resolutionDefinition(glw::GLuint width, glw::GLuint height, glw::GLuint depth) global() argument 5156 getTextureFileName(glw::GLuint width, glw::GLuint height, glw::GLuint level, glw::GLuint index, glw::GLuint face, std::string& name) global() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGL/ |
| H A D | entry_points_gl_4_autogen.cpp | 3490 GL_ScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) in GL_ScissorIndexed() argument 4246 GL_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) in GL_TexStorage2D() argument 4275 GL_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TexStorage3D() argument 5113 GL_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) GL_InvalidateSubFramebuffer() argument 5175 GL_InvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) GL_InvalidateTexSubImage() argument 5442 GL_TexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) GL_TexStorage2DMultisample() argument 5479 GL_TexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TexStorage3DMultisample() argument 5938 GL_ClearTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) GL_ClearTexSubImage() argument 6352 GL_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTextureSubImage2D() argument 6392 GL_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTextureSubImage3D() argument 6500 GL_CopyTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTextureSubImage2D() argument 6537 GL_CopyTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTextureSubImage3D() argument 6933 GL_GetCompressedTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) GL_GetCompressedTextureSubImage() argument 7543 GL_GetTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) GL_GetTextureSubImage() argument 8305 GL_InvalidateNamedFramebufferSubData(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) GL_InvalidateNamedFramebufferSubData() argument 8738 GL_NamedRenderbufferStorage(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) GL_NamedRenderbufferStorage() argument 8770 GL_NamedRenderbufferStorageMultisample(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) GL_NamedRenderbufferStorageMultisample() argument 8805 GL_ReadnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) GL_ReadnPixels() argument 9115 GL_TextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) GL_TextureStorage2D() argument 9148 GL_TextureStorage2DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) GL_TextureStorage2DMultisample() argument 9186 GL_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TextureStorage3D() argument 9221 GL_TextureStorage3DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TextureStorage3DMultisample() argument 9297 GL_TextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) GL_TextureSubImage2D() argument 9337 GL_TextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TextureSubImage3D() argument [all...] |
| H A D | entry_points_gl_1_autogen.cpp | 1155 void GL_APIENTRY GL_CopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) in GL_CopyPixels() argument 104 GL_Bitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) GL_Bitmap() argument 1340 GL_DrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) GL_DrawPixels() argument 5080 GL_ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) GL_ReadPixels() argument 5417 GL_Scissor(GLint x, GLint y, GLsizei width, GLsizei height) GL_Scissor() argument 6585 GL_TexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage2D() argument 7307 GL_Viewport(GLint x, GLint y, GLsizei width, GLsizei height) GL_Viewport() argument 7479 GL_CopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) GL_CopyTexImage2D() argument 7545 GL_CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTexSubImage2D() argument 8094 GL_TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) GL_TexSubImage2D() argument 8162 GL_CopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTexSubImage3D() argument 8237 GL_TexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage3D() argument 8278 GL_TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TexSubImage3D() argument 8406 GL_CompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) GL_CompressedTexImage2D() argument 8445 GL_CompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) GL_CompressedTexImage3D() argument 8522 GL_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTexSubImage2D() argument 8562 GL_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTexSubImage3D() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | validationES.cpp | 999 ValidImageSizeParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLint level, GLsizei width, GLsizei height, GLsizei depth, bool isSubImage) ValidImageSizeParameters() argument 1047 ValidCompressedImageSize(const Context *context, GLenum internalFormat, GLint level, GLsizei width, GLsizei height, GLsizei depth) ValidCompressedImageSize() argument 1111 ValidCompressedSubImageSize(const Context *context, GLenum internalFormat, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, size_t textureWidth, size_t textureHeight, size_t textureDepth) ValidCompressedSubImageSize() argument 1166 ValidImageDataSize(const Context *context, angle::EntryPoint entryPoint, TextureType texType, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels, GLsizei imageSize) ValidImageDataSize() argument 1407 ValidateRenderbufferStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageParametersBase() argument 1985 ValidateReadPixelsRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const GLsizei *length, const GLsizei *columns, const GLsizei *rows, const void *pixels) ValidateReadPixelsRobustANGLE() argument 2026 ValidateReadnPixelsEXT(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateReadnPixelsEXT() argument 2047 ValidateReadnPixelsRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const GLsizei *length, const GLsizei *columns, const GLsizei *rows, const void *data) ValidateReadnPixelsRobustANGLE() argument 3099 ValidateCopyImageSubDataTargetRegion(const Context *context, angle::EntryPoint entryPoint, GLuint name, GLenum target, GLint level, GLint offsetX, GLint offsetY, GLint offsetZ, GLsizei width, GLsizei height, GLsizei *samples) ValidateCopyImageSubDataTargetRegion() argument 3171 ValidateCompressedRegion(const Context *context, angle::EntryPoint entryPoint, const InternalFormat &formatInfo, GLsizei width, GLsizei height) ValidateCompressedRegion() argument 3624 ValidateCopyTexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border, Format *textureFormatOut) ValidateCopyTexImageParametersBase() argument 6950 ValidatePixelPack(const Context *context, angle::EntryPoint entryPoint, GLenum format, GLenum type, GLint x, GLint y, GLsizei width, GLsizei height, GLsizei bufSize, GLsizei *length, const void *pixels) ValidatePixelPack() argument 7045 ValidateReadPixelsBase(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, const void *pixels) ValidateReadPixelsBase() argument 7979 ValidateTexStorageMultisample(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height) ValidateTexStorageMultisample() argument 8037 ValidateTexStorage2DMultisampleBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height) ValidateTexStorage2DMultisampleBase() argument 8243 ValidateTexImage2DExternalANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type) ValidateTexImage2DExternalANGLE() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| H A D | entry_points_gles_ext_autogen.cpp | 249 GL_CopySubTexture3DANGLE(GLuint sourceId, GLint sourceLevel, GLenum destTarget, GLuint destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLint z, GLint width, GLint height, GLint depth, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) GL_CopySubTexture3DANGLE() argument 352 GL_RenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) GL_RenderbufferStorageMultisampleANGLE() argument 634 GL_TexStorageMemFlags2DANGLE(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) GL_TexStorageMemFlags2DANGLE() argument 683 GL_TexStorageMemFlags2DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) GL_TexStorageMemFlags2DMultisampleANGLE() argument 734 GL_TexStorageMemFlags3DANGLE(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) GL_TexStorageMemFlags3DANGLE() argument 785 GL_TexStorageMemFlags3DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) GL_TexStorageMemFlags3DMultisampleANGLE() argument 1595 GL_ReadPixelsRobustANGLE(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels) GL_ReadPixelsRobustANGLE() argument 1637 GL_TexImage2DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) GL_TexImage2DRobustANGLE() argument 1743 GL_TexSubImage2DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) GL_TexSubImage2DRobustANGLE() argument 1785 GL_TexImage3DRobustANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) GL_TexImage3DRobustANGLE() argument 1829 GL_TexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) GL_TexSubImage3DRobustANGLE() argument 1875 GL_CompressedTexImage2DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) GL_CompressedTexImage2DRobustANGLE() argument 1916 GL_CompressedTexSubImage2DRobustANGLE(GLenum target, GLint level, GLsizei xoffset, GLsizei yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) GL_CompressedTexSubImage2DRobustANGLE() argument 1958 GL_CompressedTexImage3DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) GL_CompressedTexImage3DRobustANGLE() argument 2000 GL_CompressedTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) GL_CompressedTexSubImage3DRobustANGLE() argument 2833 GL_ReadnPixelsRobustANGLE(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *data) GL_ReadnPixelsRobustANGLE() argument 3378 GL_TexImage2DExternalANGLE(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type) GL_TexImage2DExternalANGLE() argument 3444 GL_TexStorage2DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) GL_TexStorage2DMultisampleANGLE() argument 3760 GL_CopySubTextureCHROMIUM(GLuint sourceId, GLint sourceLevel, GLenum destTarget, GLuint destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint x, GLint y, GLint width, GLint height, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) GL_CopySubTextureCHROMIUM() argument 5553 GL_TexStorageMem2DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset) GL_TexStorageMem2DEXT() argument 5592 GL_TexStorageMem2DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) GL_TexStorageMem2DMultisampleEXT() argument 5633 GL_TexStorageMem3DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) GL_TexStorageMem3DEXT() argument 5674 GL_TexStorageMem3DMultisampleEXT(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset) GL_TexStorageMem3DMultisampleEXT() argument 5855 GL_RenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) GL_RenderbufferStorageMultisampleEXT() argument 6039 GL_ReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) GL_ReadnPixelsEXT() argument 8099 GL_TexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) GL_TexStorage2DEXT() argument 8132 GL_TexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TexStorage3DEXT() argument 9254 GL_DrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) GL_DrawTexfOES() argument 9302 GL_DrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height) GL_DrawTexiOES() argument 9350 GL_DrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) GL_DrawTexsOES() argument 9398 GL_DrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) GL_DrawTexxOES() argument 9865 GL_RenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) GL_RenderbufferStorageOES() argument 10298 GL_CompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) GL_CompressedTexImage3DOES() argument 10339 GL_CompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTexSubImage3DOES() argument 10382 GL_CopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTexSubImage3DOES() argument 10459 GL_TexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage3DOES() argument 10501 GL_TexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TexSubImage3DOES() argument 11079 GL_TexStorage3DMultisampleOES(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TexStorage3DMultisampleOES() argument [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| H A D | Context.cpp | 685 void Context::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height) in setViewportParams() argument 693 void Context::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height) in setScissorParams() argument 1575 size_t Context::getRequiredBufferSize(GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type) const in getRequiredBufferSize() argument 2017 int width, height, samples; getIntegerv() local 2756 applyScissor(int width, int height) applyScissor() argument 2776 int width, height, samples; applyRenderTarget() local 3022 int width, height, samples; applyState() local 3357 readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei *bufSize, void* pixels) readPixels() argument [all...] |
| /third_party/skia/third_party/externals/imgui/ |
| H A D | imgui_draw.cpp | 2194 int ImFontAtlas::AddCustomRectRegular(int width, int height) in AddCustomRectRegular() argument 2205 int ImFontAtlas::AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int height, float advance_x, const ImVec2& offset) in AddCustomRectFontGlyph() argument [all...] |
| /third_party/skia/third_party/externals/libwebp/swig/ |
| H A D | libwebp_python_wrap.c | 3387 ReturnedBufferSize( const char* function, int* width, int* height) ReturnedBufferSize() argument 3446 EncodeLossy(const uint8_t* rgb, int width, int height, int stride, float quality_factor, WebPEncodeFunction encfn, int* output_size, int* unused) EncodeLossy() argument 3461 EncodeLossless(const uint8_t* rgb, int width, int height, int stride, WebPEncodeLosslessFunction encfn, int* output_size, int* unused) EncodeLossless() argument [all...] |
| /third_party/skia/tests/ |
| H A D | PathTest.cpp | 133 static void test_draw_AA_path(int width, int height, const SkPath& path) { in test_draw_AA_path() argument [all...] |
| /third_party/python/Lib/tkinter/ |
| H A D | __init__.py | 4106 def height(self): global() member in Image [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/ |
| H A D | vktRayTracingAccelerationStructuresTests.cpp | 178 deUint32 height; member 205 VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, VkFormat format) in makeImageCreateInfo() argument 3530 deUint32 height; global() member [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
| H A D | vktShaderRenderTextureFunctionTests.cpp | 208 int height; member [all...] |
| /third_party/wpa_supplicant/wpa_supplicant-2.9/src/ap/ |
| H A D | ap_config.h | 608 u16 height; member
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| H A D | Renderer11.cpp | 1658 EGLint height = attribs.getAsInt(EGL_HEIGHT, 0); in validateShareHandle() local 1442 getD3DTextureInfo(const egl::Config *configuration, IUnknown *texture, const egl::AttributeMap &attribs, EGLint *width, EGLint *height, GLsizei *samples, gl::Format *glFormat, const angle::Format **angleFormat, UINT *arraySlice) const getD3DTextureInfo() argument 2828 createRenderTarget(const gl::Context *context, int width, int height, GLenum format, GLsizei samples, RenderTargetD3D **outRT) createRenderTarget() argument 3330 createTextureStorage2D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels, const std::string &label, bool hintLevelZeroOnly) createTextureStorage2D() argument 3353 createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage3D() argument 3365 createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage2DArray() argument 3377 createTextureStorage2DMultisample(GLenum internalformat, GLsizei width, GLsizei height, int levels, int samples, bool fixedSampleLocations, const std::string &label) createTextureStorage2DMultisample() argument 3389 createTextureStorage2DMultisampleArray(GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, int levels, int samples, bool fixedSampleLocations, const std::string &label) createTextureStorage2DMultisampleArray() argument [all...] |
| /test/xts/acts/commonlibrary/ark_runtime/ark_runtime_jsvm_test/entry/src/main/cpp/napi/ |
| H A D | napi_test.cpp | 7270 double height; in CalculateArea() local
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| /third_party/glfw/src/ |
| H A D | x11_platform.h | 538 int width, height; member
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| /third_party/backends/backend/ |
| H A D | hp3900_rts8822.c | 9229 RTS_Setup_Coords(SANE_Byte * Regs, SANE_Int iLeft, SANE_Int iTop, SANE_Int width, SANE_Int height) RTS_Setup_Coords() argument [all...] |
| /third_party/mesa3d/include/drm-uapi/ |
| H A D | i915_drm.h | 334 int width, height; /* screen size in pixels */ member
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| /third_party/mesa3d/src/amd/common/ |
| H A D | ac_vcn_dec.h | 967 unsigned int height; member
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| /third_party/libdrm/include/drm/ |
| H A D | radeon_drm.h | 672 unsigned int width, height; member 681 int height; member
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| /third_party/mesa3d/src/amd/vulkan/ |
| H A D | radv_cmd_buffer.c | 8771 radv_CmdTraceRaysKHR(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR *pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR *pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth) radv_CmdTraceRaysKHR() argument [all...] |
| /third_party/mesa3d/src/glx/tests/ |
| H A D | indirect_api.cpp | 80 void __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) { } in __indirect_glBitmap() argument 125 void __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) { } in __indirect_glCopyPixels() argument 133 void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { } in __indirect_glDrawPixels() argument 288 void __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) { } in __indirect_glReadPixels() argument 302 void __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) { } in __indirect_glScissor() argument 351 void __indirect_glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { } in __indirect_glTexImage2D() argument 382 void __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) { } in __indirect_glViewport() argument 388 void __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { } in __indirect_glCopyTexImage2D() argument 390 void __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { } in __indirect_glCopyTexSubImage2D() argument 411 void __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenu in __indirect_glTexSubImage1D() argument 420 __indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) __indirect_glConvolutionFilter2D() argument 428 __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) __indirect_glCopyConvolutionFilter2D() argument 429 __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) __indirect_glCopyTexSubImage3D() argument 448 __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) __indirect_glSeparableFilter2D() argument 449 __indirect_glTexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) __indirect_glTexImage3D() argument 450 __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) __indirect_glTexSubImage3D() argument 491 __indirect_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) __indirect_glCompressedTexImage2D() argument 492 __indirect_glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) __indirect_glCompressedTexImage3D() argument 494 __indirect_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) __indirect_glCompressedTexSubImage2D() argument 495 __indirect_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) __indirect_glCompressedTexSubImage3D() argument 564 __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) __indirect_glRenderbufferStorageMultisample() argument 704 __indirect_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) __indirect_glRenderbufferStorage() argument [all...] |
| /third_party/mesa3d/src/gallium/drivers/svga/include/ |
| H A D | svga3d_types.h | 1724 uint32 height; member
|