Lines Matching defs:height
2194 int ImFontAtlas::AddCustomRectRegular(int width, int height)
2197 IM_ASSERT(height > 0 && height <= 0xFFFF);
2200 r.Height = (unsigned short)height;
2205 int ImFontAtlas::AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int height, float advance_x, const ImVec2& offset)
2212 IM_ASSERT(height > 0 && height <= 0xFFFF);
2215 r.Height = (unsigned short)height;
2480 // The exact width doesn't really matter much, but some API/GPU have texture size limitations and increasing width can decrease height.
2505 // Extend texture height and mark missing glyphs as non-packed so we won't render them.
2518 spc.height = atlas->TexHeight;
2764 // The +2 here is to give space for the end caps, whilst height +1 is to accommodate the fact we have a zero-width row
3447 if (word_wrap_eol == s) // Wrap_width is too small to fit anything. Force displaying 1 character to minimize the height discontinuity.
3599 if (word_wrap_eol == s) // Wrap_width is too small to fit anything. Force displaying 1 character to minimize the height discontinuity.