| /third_party/vk-gl-cts/framework/opengl/simplereference/ |
| H A D | sglrGLContext.cpp | 545 void GLContext::stencilFuncSeparate (deUint32 face, deUint32 func, int ref, deUint32 mask) in stencilFuncSeparate() argument 550 void GLContext::stencilOpSeparate (deUint32 face, deUint32 sfail, deUint32 dpfail, deUint32 dppass) in stencilOpSeparate() argument 595 void GLContext::stencilMaskSeparate (deUint32 face, deUint32 mask) in stencilMaskSeparate() argument
|
| H A D | sglrReferenceContext.hpp | 202 const tcu::PixelBufferAccess& getFace (int level, tcu::CubeFace face) { return m_levels[face].getLevel(level); } in getFace() argument [all...] |
| /third_party/vk-gl-cts/modules/gles2/functional/ |
| H A D | es2fVertexTextureTests.cpp | 160 tcu::CubeFace face; member [all...] |
| /third_party/ffmpeg/libavfilter/ |
| H A D | vf_v360.c | 1070 cube_to_xyz(const V360Context *s, float uf, float vf, int face, float *vec, float scalew, float scaleh) cube_to_xyz() argument 1139 int face; xyz_to_cube() local 1207 process_cube_coordinates(const V360Context *s, float uf, float vf, int direction, float *new_uf, float *new_vf, int *face) process_cube_coordinates() argument 1421 const int face = u_face + 3 * v_face; cube3x2_to_xyz() local 1459 int direction, face; xyz_to_cube3x2() local 1547 const int face = floorf(j / eh); cube1x6_to_xyz() local 1580 const int face = floorf(i / ew); cube6x1_to_xyz() local 1616 int direction, face; xyz_to_cube1x6() local 1696 int direction, face; xyz_to_cube6x1() local 2669 int u_face, v_face, face; eac_to_xyz() local 2774 int direction, face; xyz_to_eac() local 3774 const int face = facef; barrelsplit_to_xyz() local 3878 int face; xyz_to_tspyramid() local [all...] |
| /third_party/mesa3d/src/mesa/main/ |
| H A D | fbobject.c | 420 get_teximage_resource(struct gl_texture_object *texObj, unsigned face, unsigned level) get_teximage_resource() argument
|
| H A D | teximage.c | 193 const GLuint face = _mesa_tex_target_to_face(target); in set_tex_image() local 372 const GLuint face = _mesa_tex_target_to_face(target); in _mesa_select_tex_image() local 2686 GLuint level, face; member 2700 const GLuint level = info->level, face = info->face; in check_rtt_cb() local 2735 _mesa_update_fbo_texture(struct gl_context *ctx, struct gl_texture_object *texObj, GLuint face, GLuint level) _mesa_update_fbo_texture() argument 3111 const GLuint face = _mesa_tex_target_to_face(target); teximage() local 4405 const GLuint face = _mesa_tex_target_to_face(target); copyteximage() local [all...] |
| /third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
| H A D | lp_bld_sample.c | 1601 lp_build_cube_new_coords(struct lp_build_context *ivec_bld, LLVMValueRef face, LLVMValueRef x0, LLVMValueRef x1, LLVMValueRef y0, LLVMValueRef y1, LLVMValueRef max_coord, LLVMValueRef next_faces[4], LLVMValueRef next_xcoords[4][2], LLVMValueRef next_ycoords[4][2]) lp_build_cube_new_coords() argument 1788 LLVMValueRef as, at, ar, face, face_s, face_t; lp_build_cube_lookup() local [all...] |
| H A D | lp_bld_sample_soa.c | 1140 LLVMValueRef face = coords[2]; in lp_build_sample_image_linear() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
| H A D | vktShaderRenderTextureGatherTests.cpp | 123 void computeQuadTexCoordCube (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoordCube() argument 436 const tcu::CubeFace face = (tcu::CubeFace)faceI; in swizzleTexture() local 2266 tcu::CubeFace face; global() member [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | Texture.cpp | 239 angle::EnumIterator<TextureTarget> face = kCubeMapTextureTargetMin; in isCubeComplete() local [all...] |
| H A D | validationGL1.cpp | 291 bool ValidateColorMaterial(const Context *, angle::EntryPoint entryPoint, GLenum face, GLenum mode) in ValidateColorMaterial() argument 952 bool ValidatePolygonMode(const Context *, angle::EntryPoint entryPoint, GLenum face, GLenum mode) in ValidatePolygonMode() argument 511 ValidateGetMaterialiv(const Context *, angle::EntryPoint entryPoint, GLenum face, GLenum pname, const GLint *params) ValidateGetMaterialiv() argument 794 ValidateMateriali(const Context *, angle::EntryPoint entryPoint, GLenum face, GLenum pname, GLint param) ValidateMateriali() argument 803 ValidateMaterialiv(const Context *, angle::EntryPoint entryPoint, GLenum face, GLenum pname, const GLint *params) ValidateMaterialiv() argument
|
| H A D | validationES2.cpp | 290 bool IsValidStencilFace(GLenum face) in IsValidStencilFace() argument 4822 ValidateStencilFuncSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum face, GLenum func, GLint ref, GLuint mask) ValidateStencilFuncSeparate() argument 4849 ValidateStencilMaskSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum face, GLuint mask) ValidateStencilMaskSeparate() argument 4890 ValidateStencilOpSeparate(const Context *context, angle::EntryPoint entryPoint, GLenum face, GLenum fail, GLenum zfail, GLenum zpass) ValidateStencilOpSeparate() argument
|
| /third_party/skia/third_party/externals/freetype/include/freetype/internal/ |
| H A D | psaux.h | 566 FT_Face face; member 830 FT_Face face; member 1110 TT_Face face; global() member [all...] |
| H A D | tttypes.h | 1728 TT_Face face; global() member [all...] |
| /third_party/skia/third_party/externals/harfbuzz/src/ |
| H A D | hb-ot-layout-gsubgpos.hh | 154 hb_face_t *face; member 242 hb_face_t *face; member 276 hb_face_t *face; member 336 hb_face_t *face; member 604 hb_face_t *face; member [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
| H A D | vktShaderRenderTextureGatherTests.cpp | 123 void computeQuadTexCoordCube (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoordCube() argument 436 const tcu::CubeFace face = (tcu::CubeFace)faceI; in swizzleTexture() local 2282 tcu::CubeFace face; global() member [all...] |
| /third_party/vk-gl-cts/framework/common/ |
| H A D | tcuTexLookupVerifier.cpp | 2094 const CubeFace face = (CubeFace)faceNdx; getCubeArrayLevelFaces() local 2262 const CubeFace face = selectCubeFace(coord); computeCubeLodBoundsFromDerivates() local [all...] |
| H A D | tcuTexture.cpp | 3017 Vec2 projectToFace (CubeFace face, const Vec3& coord) in projectToFace() argument 3054 const CubeFace face = selectCubeFace(coords); in getCubeFaceCoords() local [all...] |
| H A D | tcuTexture.hpp | 532 CubeFace face; member 771 getLevelFace(int ndx, CubeFace face) getLevelFace() argument 775 isLevelEmpty(CubeFace face, int levelNdx) const isLevelEmpty() argument [all...] |
| /foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
| H A D | render_backend_gles.cpp | 503 const GLenum face = faceId[i]; // convert layer index to cube map face id. in BlitCube() local
|
| /third_party/mesa3d/src/gallium/drivers/softpipe/ |
| H A D | sp_tex_sample.c | 840 get_next_face(unsigned face, int idx) in get_next_face() argument 850 get_next_xcoord(unsigned face, unsigned fall_off_index, int max, int xc, int yc) in get_next_xcoord() argument 888 get_next_ycoord(unsigned face, unsigned fall_off_index, int max, int xc, int yc) get_next_ycoord() argument 1033 get_texel_cube_seamless(const struct sp_sampler_view *sp_sview, union tex_tile_address addr, int x, int y, float *corner, int layer, unsigned face) get_texel_cube_seamless() argument 3267 const uint face = (rx >= 0.0F) ? convert_cube() local 3276 const uint face = (ry >= 0.0F) ? convert_cube() local 3285 const uint face = (rz >= 0.0F) ? convert_cube() local [all...] |
| /third_party/mesa3d/src/mesa/vbo/ |
| H A D | vbo_attrib_tmp.h | 3212 TAG(Materialf)(GLenum face, GLenum pname, GLfloat param) in Materialf() argument 3220 TAG(Materiali)(GLenum face, GLenum pname, GLint param) in Materiali() argument 3228 TAG(Materialiv)(GLenum face, GLenum pname, const GLint *params) in Materialiv() argument
|
| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| H A D | entry_points.cpp | 726 GL_APICALL void GL_APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) in glStencilFuncSeparate() argument 736 GL_APICALL void GL_APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask) in glStencilMaskSeparate() argument 746 GL_APICALL void GL_APIENTRY glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) in glStencilOpSeparate() argument
|
| H A D | libGLESv2.cpp | 4339 void GL_APIENTRY StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) in StencilFuncSeparate() argument 4389 void GL_APIENTRY StencilMaskSeparate(GLenum face, GLuint mask) in StencilMaskSeparate() argument 4424 StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) StencilOpSeparate() argument [all...] |
| /third_party/vk-gl-cts/modules/gles31/functional/ |
| H A D | es31fShaderImageLoadStoreTests.cpp | 305 static deUint32 cubeFaceToGLFace (tcu::CubeFace face) in cubeFaceToGLFace() argument 625 PixelBufferAccess getCubeFaceAccess (tcu::CubeFace face) { return getCubeFaceAccessInternal(face); } in getCubeFaceAccess() argument 797 const tcu::CubeFace face = (tcu::CubeFace)faceI; uploadTexture() local [all...] |